feliciano2040 wrote...
I'm relatively new here, still, so far, the reality is that the majority of people dismiss the idea frontally, instead of working their neurons as a healthy, intellectualy stimulated person would do, sadly, that is our reality as videogamers.
We are an inmature audience.
Please speak for yourself.
And really take the time to look through the different threads.
My neurons get a workout on a daily basis whether I want them to or not. And, no one, I repeat no one has ever denied that such a story could have some great, thoughty, lively debate. There are some brilliant moments that could test the soul and heart as well as the frontal lobe and all other gray matter combined throughout these games. The ending poses no real questions because it is based on flawed logic using some other scientific ramblings in order to sound intelligent. In short, there is not enough there to provide fodder for a reasoned, rational debate, and what is there is a very juvenile interpretation of some worst case scenario some scientists play with in their heads. It's the question of pandora's box. Does technology and scientific advancement go too far? The way it's interpreted in the game at the end is ridiculous, especially because of other truly brilliant moments where there were examples that answer that question with a yes and then a no. The Geth, the Genophage.
feliciano2040 wrote...
I can hardly believe how there's anything wrong with introducing a new character at the final moments of a story, you could PERHAPS have an argument by saying one theme was re-prioritized over another one, which is a legitimate complaint.
The fact that many people say he is an antagonist is missing the point by light-years.
As to how I answer those questions ? Well, many of those I haven't answered myself, but there's also another point missed by the retakers, something isn't stupid simply because I haven't grasped it's meaning yet.
And that's just what I want at the end of 3 games in a video game series. I want an ending I don't understand. Especially in a game about evil that wants to eat people, romance, great friends, questions that rock your soul, and all. I really want it to end with me wondering what the frick just happened. Because that is the best way for all stories to end. And I don't want it to make sense no matter how many times I replay the ending because that's just how I think great games should end. Give me just enough info to wonder what the hell it was supposed to mean but not enough to form a good hypothesis, and certainly not enough to understand why on earth it was tacked onto this great game.
I often wonder just what game people that like the ending have been playing.
Do you read books? Have you studied form and function in literature? Do you understand that the introduction of this glow boy in the last ten minutes of the game breaks some cardinal rules of good story-telling. It makes no difference if he is the protagonist or antagonist or some minor character (which he is not). In order for people to buy what he's selling they must have some emotional investment in him.
We may hate him, but only because he's there and is non-sensical and all. If he were the antagonist (which the reapers are), you would have hatred and fear as your emotional investment. Protagonist-you get all warm and fuzzy. In short you have to care about the kid in order to accept him into the story. In order to care, you have to form some relationship with him based upon interaction. You know he talks, you talk, or other people talk. Basically, this star kid talks, you listen, you toddle off to do something for no coherent reason. Not much to form a relationship with there. And, this kid controls the Reapers who have been turning people into human paste. If that doesn't make him the antagonist, I don't know what he'd have to do to be one.
I can only say it'd be like watching or reading Harry Potter books and seeing Valdemort as the epitome of evil and all and expecting to fight him and then in the last ten pages of the very last book, some guy dressed in a chef's outfit pops out and says he's been in control of Valdemort all along. And you never deal with Valdemort directly again in the story. You toddle off to pick one of 3 choices in how to deal with him.
Modifié par 3DandBeyond, 28 avril 2012 - 06:30 .




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