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On the Mass Effect 3 endings. Yes, we are listening.


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#18826
Guest_alleyd_*

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3DandBeyond wrote...

LiarasShield wrote...

xjmz250 wrote...

3D and LiarasShield, are you guys participating in the Retake event today?


I didn't know their was one today

It's an on/off event.  Turn on play the game today-single or multiplayer and turn it off tomorrow.  I am so bad, don't have the link but gamespot had info on it.  There's also a thread here somewhere about it.  Supposed to twitter that you are playing today and tomorrow that you aren't. 


Bloody Timezones thought it was on for midnight tonight. Still I'll do my own twitter message. My games hasn't been switched on for a few days now. 

Think of all that lovely Multiplayer money go down the plothole
Only bummed out by the  message that there was also a forum boycott part.:unsure:

Modifié par alleyd, 28 avril 2012 - 10:16 .


#18827
KKKKK

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Did anybody think about the song Bioware used for the credits? It's called "Das Malefitz" by the Faunts.
"Malefitz" is roughly translated into criminal misconduct or felony.
So maybe Bioware knew that the ending was flawed and that it went against everything that Mass Effect as a series stands for
After all Mass Effect 3 was one of the most emotionally bonding experiences I've ever had the pleasure to play.
I'm sure the Extended Cut DLC will bring the much needed clarfication and thereby rectify the "Malefitz".
In the end it would be really odd if the people at Bioware were so crazy and careless to put out such an incomplete ending and leave it at that.
On the one hand you have this terrific game and on the other there is this ending which seems completely out of place.
Even though it was done with a different writing team/person it doesn't live up to the quality the whole game set up (only talking about the story/dialogue here).
So the thought that "Das Malefitz" was put there on purpose helps me cope with the ending and holds my hopes up for the "Extended Cut DLC".(starring this guy in an extended role::wizard:):)

#18828
Kryptoniangamer

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If you read anything the devs have put out lately, they have no plans on changing a damn thing. There will be no new endings. Here is a post found on the site under news.

An official press release went out today announcing how we re-prioritizing the Mass Effect 3 post release content schedule to provide a more fleshed out experience for our fans. For many of you the "Extended Cut" will help answer some questions and give closure to this chapter of the Mass Effect story. Oh and it's at no cost to you - the fan.

Here is a mini FAQ to help you understand what the Mass Effect 3: Extended Cut is and isn't:

What can fans expect from the Extended Cut DLC?
For fans who want more closure in Mass Effect 3, the DLC will offer extended scenes that provide additional context and deeper insight to the conclusion of Commander Shepard's journey.


Are there going to be more/different endings or ending DLCs in the future?
No. BioWare strongly believes in the team's artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.


What is BioWare adding to the ending with the Extended Cut DLC?
BioWare will expanding on the ending to Mass Effect 3 by creating additional cinematics and epilogue scenes to the existing ending sequences. The goal of these new scenes is to provide additional clarity and closure to Mass Effect 3.


When will the Extended Cut DLC be available?
Currently the Extended Cut DLC is planned for this summer, no specific date has been announced at this point.


Why are you releasing the Extended Cut DLC?
Though we remain committed and are proud of the artistic choices we made in the main game, we are aware that there are some fans who would like more closure to Mass Effect 3. The goal of the DLC is not to provide a new ending to the game, rather to offer fans additional context and answers to the end of Commander Shepard's story.


So there you have it. Are we proud of the game we made and the team that made it? Hell yes. Are we going to change the ending of the game? No. Do we appreciate the passion and listen to the feedback delivered to us by our fans? Very much so and we are responding.


In short, these pigs do not care, and are not listening.

#18829
Ichigo588

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Thoroughly enjoyed ME 1 and 2 and 99% of ME 3, crushed and let down by the ending.  What is with that ending?  That kid contradicted nearly everything harbinger and that dreadnought on rannoch said.  3 games of "you cannot comprehend our purpose", but Oh!  this kid can explain everything in 2 minutes.  It doesnt make any sense within the ME universe and seems to contradict a lot of what was laid out in the first 2 games.  The ending has left me reeling in dissapointment.

#18830
KKKKK

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Yes, I know that the Extended Cut won't bring new endings but its still possible that it will complete the ending so it won't feel so tagged on and out of place.
It may sound a bit naive considering everything Bioware statements have given us but the point I want to make is that I won't give up on Biowares ability to tell a cohesive story.
At least up until and including the Extended Cut. It's free so I will definitely give it a shot (risking to be crushed once again that much is clear:crying:).
If the Extended Cut fails to deliver I won't be sure what to think about Bioware any more. But we're not at this point yet so...I guess we'll have to wait and see.
Maybe the Extended Cut will finally announce Mass Effect 4 at the end:whistle:. No just kidding....or am I;).

You know it has been really hard for me coping with this ending. I finished Mass Effect 3 about two weeks ago.Imho it was the best game (excluding the ending) of Bioware to date and I'm still thinking about that ending...It's a shame. I've put so many hours into the three games (mutiple playthroughs,etc) and other Bioware games such as Jade Empire, KOTOR 1/2, Dragon Age Origins/2 and never has a game from this company ended in such an incomprehensible mess...so yeah....I think I owe them the benefit of the doubt (at least)

#18831
Kryptoniangamer

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I have no hopes at this point. This game was a bust. They lied about everything they promised, and since the fans who had every right to, had the NERVE by their standards to dare say something, they get all butt hurt and offended and make claims of artistic vision. They need to learn exactly what makes art any good to begin with. Many have returned the game after completion for a full refund. Which should tell them something right their that retailers even allowed that. If it is really free, I will give it a shot, but I will not hold my breath, and I guarantee that whatever they try to pass off, will result in an even greater firestorm. They no longer care.

#18832
Pelle6666

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Talk to us at least! All we know is that you are expanding on the current endings that very few of your fans actually like and that you will do this without offering any new game play! Please! throw us a bone! Are we supposed to wait for several months to know if the game ended with an "oh well, everyone died..."?

#18833
3DandBeyond

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Pelle6666 wrote...

Talk to us at least! All we know is that you are expanding on the current endings that very few of your fans actually like and that you will do this without offering any new game play! Please! throw us a bone! Are we supposed to wait for several months to know if the game ended with an "oh well, everyone died..."?

I think it's that they so trampled all the trust they had built up (implied by good games) that people are now reluctant to trust what is said.  They want to have the thing, play the thing, and see if it does change how they feel.  But, people would be happier to know that there's a conversation going between Bioware and fans.  Not just a one sided discussion.  As it is now, fans say something, Bioware puts out some press release on the topic that does not indicate an understanding of what fans feel.

I am putting the emphasis on the word feel.  The games made you feel something, the ending makes you feel just bad.  I didn't say sad, I said bad.  As in, that was awful.  Not, that was gut wrenching, hurt me, made me want to cry.

One press release they put out about it (can't remember who on the team was talking) said that of course people were unhappy that this was the end of Shepard's story (words to that effect) which means, he just didn't pay attention to what fans were saying.

#18834
Gweedotk

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3DandBeyond wrote...



I am putting the emphasis on the word feel.  The games made you feel something, the ending makes you feel just bad.  I didn't say sad, I said bad.  As in, that was awful.  Not, that was gut wrenching, hurt me, made me want to cry.


I have to disagree. My feeling at the end was not disgust or irritation but sorrow. I understand why some would be irritated, but surely the immediate feeling they encountered was not anger?  The ending had a profound emotional affect on me, a very strong goodbye to the trilogy's characters. If that means I have poor taste in fiction, then I suppose I can live with that.

I had done no lurking on the forums prior to release and I hadn't encountered any of the development team's claims, so perhaps that is why I wasn't dissappointed. It may have been because I lowered my expectations and expected something much lesser based on what I had encountered with Mass Effect 2, which had a minimal emotional effect on me - at least compared to the first.

I am merely impressed a video game managed to create such a strong attachment to it's characters and then give me an emotionally intensive ending.

Of course after reading the forums and learning that the dev team stated they would not release an A, B, and C ending, I was understandably aggravated. Our actions also have frustratingly little effect on the ending and there is almost no closure whatsoever, which is where my primary objections lay. The story behind the plots are fine in my opinion.

Most games end very predictably; I am glad I can say I did not see the trilogy ending this way. I was sullenly expecting it to be a standard, mainstream ending where Shepard survives and everybody goes home happy, evil having been punished once more. I am pleased it did not end that way. It seems to me most of the people have issues not only with the minimal impact they have on the endings but with the story as well; the ending's "face" if you will. The development team made a powerful risk not taking the route most corporations would, and it seems fans are systematically attacking them for it.

The issues lie in the lack of flexibility and the lack of an impact by plot-choices, not its face. The absence of discourse between the Dev team and the public is rather troubling as well. Although at this point, everything they do is generally attacked so I suppose I can see why.

EDIT: "The Better Business Bureau also responded to the controversy, reporting that the developers  falsely advertised about their claims regarding the player's control over the game's outcome." (Wikipedia, Mass Effect 3) This got a smile out of me, believe it or not.

EDIT 2: The patching of any plot holes would be nice too. I'm not smart enough to figure them all out so I'll leave that to you guys.

Modifié par Gweedotk, 29 avril 2012 - 12:25 .


#18835
ItsNotMyProblem

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The length of these threads is a testament to BioWare's ability to develop compelling gameplay. They've done a phenomenal job, but the third, and potentially the most important installment, had some major failures that were not consistent with BioWare's work. I appeared as though part of ME3 was more of a "job" to get it done than an actual passion for telling an incredible story.

A masterpiece like Mass Effect should take priority over less important games, and forcing developers to photoshop a stock image of someone to pass off as an unmasked Quarian because you're trying to meet some kind of deadline or whatever it may be, is unacceptable. It's like going to a five star restaurant and the chef's microwaving leftovers and passing them off as fresh. That restaurant would, over time, lose business.

BioWare has created quite a fuss over all this. Didn't that retake thing just pull in over $80,000? People are pissed. Whatever the reason was for such mediocrity, I honestly think money could have been saved if BioWare just did it right to begin with. Diablo III has taken an insane amount of time to release. Much longer than it should have, in fact. It was pushed back and back and back again. But still, it's got masses surging to buy it. Overall, in my opinion, aside from what anyone might say, ME3 was rushed. The ending was BS slapped in there, much like Tali's photo. Not to mention other plot holes.

IT'S ALWAYS LESS EXPENSIVE TO DO IT RIGHT THE FIRST TIME! Your fans are everything BioWare. Stop pissing us off. And don't play games like you thought the ending was acceptable and you were exercising your artistic license. People have masturbated in public places to demonstrate their "artistic license". If we were stupid, we wouldn't be playing these games. Don't make us feel stupid FOR playing them.

#18836
stellap20

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Quick question everybody. Sooo....... has BW come out to ..... I don't know....... With ANY other news except the only arty farty excuse.... Like 2 weeks ago?

#18837
Gweedotk

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ItsNotMyProblem wrote...

It's like going to a five star restaurant and the chef's microwaving leftovers and passing them off as fresh. That restaurant would, over time, lose business.


That's not necessarily true. The theory that people vote with their money and therefore force companies to produce a quality product has surely been disproven by now.

#18838
Mooseboy0188

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stellap20 wrote...

Quick question everybody. Sooo....... has BW come out to ..... I don't know....... With ANY other news except the only arty farty excuse.... Like 2 weeks ago?


They're "LISTENING".

They never promised they'd actually respond.

#18839
stellap20

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Mooseboy0188 wrote...

stellap20 wrote...

Quick question everybody. Sooo....... has BW come out to ..... I don't know....... With ANY other news except the only arty farty excuse.... Like 2 weeks ago?


They're "LISTENING".

They never promised they'd actually respond.



RIGHT!!!!! HOW SILLY OF ME!!!!!! SO BASICALLY FOR THE LAST OH 2 MONTHS GIVE OR TAKE WE' VE BEEN BANGING OUR HEADS ON A BRICK WALL. I FIGURED THAT OUT ALREADY BUT MY QUESTION WAS IN GENERAL. :) NOT JUST FOR THIS FORUM 

#18840
ItsNotMyProblem

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Gweedotk wrote...

ItsNotMyProblem wrote...

It's like going to a five star restaurant and the chef's microwaving leftovers and passing them off as fresh. That restaurant would, over time, lose business.


That's not necessarily true. The theory that people vote with their money and therefore force companies to produce a quality product has surely been disproven by now.


We didn't force BioWare to make a great game with our money. It has to do with their ability, but their ability can easily be undermined by their standards. If one is high without the other, there will be disaster. 

#18841
Aylyese

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Thanatos144 wrote...
 So you think that they would see reapers and say "hey there are reapers 
left  and even though there is a energy wave blowing **** up but we have
to stay cause maybe it wont blow up up?" That kinda goes against the
human nature of self preservation.

I am not attacking you I am explaining why I see you as wrong when it comes to joker bugging out.


Because it was a weapon against the Reapers and all the other ships didn't fall out of the sky.. Which is still a question I asked that you missed.. How did the shockwave (that according to you was not going through the Mass relay because the Normandy was not going through the Mass relay) down the Normandy and cause it to crash land.... when the exact same shockwave passed over the ground forces without causing them any harm at all. The one that went through the Mass Relay however blew the crap out of that, so it would make sense that it would down the Normandy.. which puts Joker back inside the Mass Relay, running away from earth and the fight against the Reapers. I get that he was 'running from the shockwave'.. I saw him 'look out the back window'.. But it would have gone through the rest of the fleet as well, causing no damage, so Joker fleeing makes no sense at all. 

And it is STILL no comparison to the beginning of ME2.. Joker is in a escape pod ffs. How is he meant to save Shepard? You can assume he broke a couple of bones in his escape as well. Then later he explains that the Alliance grounds him, so he joins cerberus - who have saved Shepard. You make it sound like Joker just walked away like he didn't give a toss that Shep was dead. Incredibly, for a cheerleader, you are giving them far less credit for writing an emotive and compelling story than we are! You are degrading the impact of the rest of the 3 games to defend an indefensibly bad ending full of plot holes and inconsistencies.. 99% of this series was awesome. 

To be honest, I actually expected you to bring up the second collector attack on the Normandy, when he unshackled EDI. I still find it incredulous that you are comparing a Joker without a ship to a Joker in the middle of the fight to take back earth, but I guess that just shows how bad the plot hole is that you have to draw such a long bow.

#18842
Mooseboy0188

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stellap20 wrote...

Mooseboy0188 wrote...

stellap20 wrote...

Quick question everybody. Sooo....... has BW come out to ..... I don't know....... With ANY other news except the only arty farty excuse.... Like 2 weeks ago?


They're "LISTENING".

They never promised they'd actually respond.



RIGHT!!!!! HOW SILLY OF ME!!!!!! SO BASICALLY FOR THE LAST OH 2 MONTHS GIVE OR TAKE WE' VE BEEN BANGING OUR HEADS ON A BRICK WALL. I FIGURED THAT OUT ALREADY BUT MY QUESTION WAS IN GENERAL. :) NOT JUST FOR THIS FORUM 


Very silly indeed.
But my answer was also just in general.:bandit:

#18843
Gweedotk

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Aylyese wrote...


Because it was a weapon against the Reapers and all the other ships didn't fall out of the sky.. Which is still a question I asked that you missed.. How did the shockwave (that according to you was not going through the Mass relay because the Normandy was not going through the Mass relay) down the Normandy and cause it to crash land.... when the exact same shockwave passed over the ground forces without causing them any harm at all. The one that went through the Mass Relay however blew the crap out of that, so it would make sense that it would down the Normandy.. which puts Joker back inside the Mass Relay, running away from earth and the fight against the Reapers. I get that he was 'running from the shockwave'.. I saw him 'look out the back window'.. But it would have gone through the rest of the fleet as well, causing no damage, so Joker fleeing makes no sense at all. 

And it is STILL no comparison to the beginning of ME2.. Joker is in a escape pod ffs. How is he meant to save Shepard? You can assume he broke a couple of bones in his escape as well. Then later he explains that the Alliance grounds him, so he joins cerberus - who have saved Shepard. You make it sound like Joker just walked away like he didn't give a toss that Shep was dead. Incredibly, for a cheerleader, you are giving them far less credit for writing an emotive and compelling story than we are! You are degrading the impact of the rest of the 3 games to defend an indefensibly bad ending full of plot holes and inconsistencies.. 99% of this series was awesome. 

To be honest, I actually expected you to bring up the second collector attack on the Normandy, when he unshackled EDI. I still find it incredulous that you are comparing a Joker without a ship to a Joker in the middle of the fight to take back earth, but I guess that just shows how bad the plot hole is that you have to draw such a long bow.


I'm not sure myself, that was something I'm assuming the developers expected people to justify on their own. It didn't go as they had planned, as we've seen.

I figured it had an adverse effect on the ship for the fact it was the only one traveling at FTL speeds. I'm sure there is a logical reason for why it damaged or perhaps even destroyed the Normandy, it just has a lot of heady science involved. It could have been like a plane flying extremely fast suddenly being nocked aside by a huge 500 mph gust of wind. Of course there isn't air in space, but it is energy and energy/ radiation can/does indeed have that effect, particularly when a ship is traveling faster-than-light using dark energy. The interference from that energy wave may have been enough to knock the Normandy off it's plotted FTL course, which I can only imagine what that did to their drive-core. At least that's my on-the-spot explanation.

As for why Joker would leave, I'm not sure. He was the best pilot and EDI may have alerted him of a massive unkown energy signature approaching. He may have interpreted it as a super nova, which after witnessing the Alpha Relay, is completely understandable. Who knows, really. But there are explanations I'm sure.

EDIT: But we shouldn't have to explain this on our own, none of us are physicists. It should be explained for us; I always loved that everything was explained very carefully in Bioware games. The Codex's are awesome, I'd always read every one, sometimes more than once.

EDIT 2: I'm glad people are beginning to realize how much power they really do have. All it takes is for people to begin wanting something and if enough of them do, it'll probably happen.

Modifié par Gweedotk, 29 avril 2012 - 02:57 .


#18844
spartanmax52000

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it would have been epic if you get to fly the Normandy as Joker and destroy Harbinger

#18845
Aylyese

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Gweedotk wrote...

Aylyese wrote...


Because it was a weapon against the Reapers and all the other ships didn't fall out of the sky.. Which is still a question I asked that you missed.. How did the shockwave (that according to you was not going through the Mass relay because the Normandy was not going through the Mass relay) down the Normandy and cause it to crash land.... when the exact same shockwave passed over the ground forces without causing them any harm at all. The one that went through the Mass Relay however blew the crap out of that, so it would make sense that it would down the Normandy.. which puts Joker back inside the Mass Relay, running away from earth and the fight against the Reapers. I get that he was 'running from the shockwave'.. I saw him 'look out the back window'.. But it would have gone through the rest of the fleet as well, causing no damage, so Joker fleeing makes no sense at all. 

And it is STILL no comparison to the beginning of ME2.. Joker is in a escape pod ffs. How is he meant to save Shepard? You can assume he broke a couple of bones in his escape as well. Then later he explains that the Alliance grounds him, so he joins cerberus - who have saved Shepard. You make it sound like Joker just walked away like he didn't give a toss that Shep was dead. Incredibly, for a cheerleader, you are giving them far less credit for writing an emotive and compelling story than we are! You are degrading the impact of the rest of the 3 games to defend an indefensibly bad ending full of plot holes and inconsistencies.. 99% of this series was awesome. 

To be honest, I actually expected you to bring up the second collector attack on the Normandy, when he unshackled EDI. I still find it incredulous that you are comparing a Joker without a ship to a Joker in the middle of the fight to take back earth, but I guess that just shows how bad the plot hole is that you have to draw such a long bow.


I'm not sure myself, that was something I'm assuming the developers expected people to justify on their own. It didn't go as they had planned, as we've seen.

I figured it had an adverse effect on the ship for the fact it was the only one traveling at FTL speeds. I'm sure there is a logical reason for why it damaged or perhaps even destroyed the Normandy, it just has a lot of heady science involved. It could have been like a plane flying extremely fast suddenly being nocked aside by a huge 500 mph gust of wind. Of course there isn't air in space, but it is energy and energy/ radiation can/does indeed have that effect, particularly when a ship is traveling faster-than-light using dark energy. The interference from that energy wave may have been enough to knock the Normandy off it's plotted FTL course, which I can only imagine what that did to their drive-core. At least that's my on-the-spot explanation.

As for why Joker would leave, I'm not sure. He was the best pilot and EDI may have alerted him of a massive unkown energy signature approaching. He may have interpreted it as a super nova, which after witnessing the Alpha Relay, is completely understandable. Who knows, really. But there are explanations I'm sure.

EDIT: But we shouldn't have to explain this on our own, none of us are physicists. It should be explained for us; I always loved that everything was explained very carefully in Bioware games. The Codex's are awesome, I'd always read every one, sometimes more than once.


Well we have an ending and a whole lot of twitter crap to wade through. It would make sense that Joker runs from an exploding Mass Relay - but, we are told this is a controlled explosion, thus not solar system destroying, giving Joker no reason to be in FTL OR to be being chased by an explosive shockwave so far away.... unless it just wiped out Sol?

The main Crucible wave we see pass over the ground troops without causing any harm at all, so it is definitely not that pretty shiny light you see spread across the galaxy because we have already seen it harms no one.

Which puts us back into the Joker took off into the Mass Relay plot hole, and back to Joker is really just a jerk with no balls at all.. even though in the beginning of ME2, you had to drag his crippled backside off that ship because he was 'I am not going to desert it' style brave.

You are right though, we shouldn't need to be quantum physisists to figure this ending out. Especially when they promised more answers than questions! Try no answers and more questions. I love the way they talked up the release about how their choice driven 'wildly different' endings were going to be the best thing that ever happened to the video game industry. My I suggest they pick up a copy of FFX2 - because THAT is how you do wildly different endings based on game choices. 

#18846
Aylyese

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Gweedotk wrote...

EDIT 2: I'm glad people are beginning to realize how much power they really do have. All it takes is for people to begin wanting something and if enough of them do, it'll probably happen.


Ironically, I think this is a symptom of OWS. Consumers are remembering their power and are taking it back. The game is changing, again... Will be interesting to see which companies have more 'reach and flexibility' to survive it.  ;)

#18847
AmstradHero

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Gweedotk wrote...
I figured it had an adverse effect on the ship for the fact it was the only one traveling at FTL speeds.

To throw another spanner into the works here:

If Joker was travelling at FTL speeds, and the shockwave catches up to him, then it is also travelling at FTL speeds. If the shockwave is travelling at FTL speeds... Joker wouldn't be able to see it.

If Joker isn't travelling at FTL (hence shockwave is below FTL), then he would see the shockwave hit the other alliance ships and leave them undamaged.

The only rationale I can see for the Normandy being affected is because of the Reaper IFF installed in the Normandy/EDI. Would Joker really assume that the Catalyst/Crucible would affect the Normandy like this? I can't imagine he would have thought that through.

Alternatively, if the ships are all damaged by the shockwave just like the Normandy (for some unspecified reason), then the entire war fleet is pretty much inevitably dead.

That's not a bittersweet ending at all, but Shepard being responsible for the deaths of millions. That's hardly a hero's sacrifice.

#18848
Gweedotk

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AmstradHero wrote...

Gweedotk wrote...
I figured it had an adverse effect on the ship for the fact it was the only one traveling at FTL speeds.

To throw another spanner into the works here:

If Joker was travelling at FTL speeds, and the shockwave catches up to him, then it is also travelling at FTL speeds. If the shockwave is travelling at FTL speeds... Joker wouldn't be able to see it.

If Joker isn't travelling at FTL (hence shockwave is below FTL), then he would see the shockwave hit the other alliance ships and leave them undamaged.

The only rationale I can see for the Normandy being affected is because of the Reaper IFF installed in the Normandy/EDI. Would Joker really assume that the Catalyst/Crucible would affect the Normandy like this? I can't imagine he would have thought that through.

Alternatively, if the ships are all damaged by the shockwave just like the Normandy (for some unspecified reason), then the entire war fleet is pretty much inevitably dead.

That's not a bittersweet ending at all, but Shepard being responsible for the deaths of millions. That's hardly a hero's sacrifice.


Well, my argument involved the ship traveling at FTL speeds and the energy wave knocking it off trajectory, which could very well have disasterous consequences.

There is no doubt they were both traveling faster-than-light. It couldn't have been through a mass relay because Mass Relays allow instantaneous transportation (according to the Codex) - Joker wouldn't have been maneuvering the ship if they were going through a relay.

As to why Joker simply fled, I don't know.

But then, we shouldn't have to try and figure this out on our own.

Modifié par Gweedotk, 29 avril 2012 - 03:24 .


#18849
DOHC46

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Here's my thoughts on the ending:

I have played through Mass Effect 3 twice, now, from beginning to end.  I have to say: I still dislike HATE the ending.  Plot holes, space magic, and almost no variety.  I could easily rewrite the ending to make an alternate version that would be exiting while utilizing decisions players have made over the course of the series as well as the EMS to create several distinctly different outcomes.  And I could keep several element of the existing ending, except without standing on a platform talking to a StarKid and choosing Red, Blue or Green Space Magic.  I mean, really?  Blue ending - Control.  Shepard melts herself into the Citadel using the Crucible and the Reapers suddenly turn "nice?"  StarKid even says you'll die, but somehow, even dead Shep can control them?  Not a logical ending.  Red ending - Destruction.  This one probably makes the most sense, exept I don't want to destroy all synthetics, just the danged Reapers.  And the Green Ending - Synthesis.  "What?!?  The?!?  Truck?!?"  You can cast Magical Synthesis to forcibly turn all beings, organic and synthetic into cyborgs against their will?  My cousin thinks that is stupid and doesn't make sense; and he's nine.  Oh, and that part about the mass relays exploding, which should kill everyone in the Sol system, and Joker fleeing the battle still doesn't make sense to me.   I loved the series, but this cookie-cutter A-B-C-Lets-do-something-totally-different approach to the ending, and then claiming "artistic integrity" when you get called out on the sheer stupidity of it is really not doing it for me.  You give the players a say in the process of the story by allowing choices!  But, then you take it all away, and let us shoose the color of the Space Magic.  I don't want an "Extended Cut DLC."  I want the multiple endings I was promised.  I'm talking with my money, BioWare.  I'm done with BioWare Games if this isn't made right.  That's right.  DONE. 

Those are my thoughts.  Take them or leave them.  But, BioWare, I'd advise against ignoring them.

#18850
bengolly

bengolly
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DOHC46 wrote...

Here's my thoughts on the ending:

I have played through Mass Effect 3 twice, now, from beginning to end.  I have to say: I still dislike HATE the ending.  Plot holes, space magic, and almost no variety.  I could easily rewrite the ending to make an alternate version that would be exiting while utilizing decisions players have made over the course of the series as well as the EMS to create several distinctly different outcomes.  And I could keep several element of the existing ending, except without standing on a platform talking to a StarKid and choosing Red, Blue or Green Space Magic.  I mean, really?  Blue ending - Control.  Shepard melts herself into the Citadel using the Crucible and the Reapers suddenly turn "nice?"  StarKid even says you'll die, but somehow, even dead Shep can control them?  Not a logical ending.  Red ending - Destruction.  This one probably makes the most sense, exept I don't want to destroy all synthetics, just the danged Reapers.  And the Green Ending - Synthesis.  "What?!?  The?!?  Truck?!?"  You can cast Magical Synthesis to forcibly turn all beings, organic and synthetic into cyborgs against their will?  My cousin thinks that is stupid and doesn't make sense; and he's nine.  Oh, and that part about the mass relays exploding, which should kill everyone in the Sol system, and Joker fleeing the battle still doesn't make sense to me.   I loved the series, but this cookie-cutter A-B-C-Lets-do-something-totally-different approach to the ending, and then claiming "artistic integrity" when you get called out on the sheer stupidity of it is really not doing it for me.  You give the players a say in the process of the story by allowing choices!  But, then you take it all away, and let us shoose the color of the Space Magic.  I don't want an "Extended Cut DLC."  I want the multiple endings I was promised.  I'm talking with my money, BioWare.  I'm done with BioWare Games if this isn't made right.  That's right.  DONE. 

Those are my thoughts.  Take them or leave them.  But, BioWare, I'd advise against ignoring them.


WIth you.

Bioware is trying to railroad all players into a common ending so they can initiate a new franchise (which would be harder, but no impossible, to do with "wildly different conclusions").