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On the Mass Effect 3 endings. Yes, we are listening.


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#18851
bengolly

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Gweedotk wrote...

ItsNotMyProblem wrote...

It's like going to a five star restaurant and the chef's microwaving leftovers and passing them off as fresh. That restaurant would, over time, lose business.


That's not necessarily true. The theory that people vote with their money and therefore force companies to produce a quality product has surely been disproven by now.


There are plenty of examples of consumers changing the way companies have to do business:

Cars: when Americans started buying quality Japanese cars instead of the crap U.S. car-makers forced on the public, the U.S. auto industry had to produce better quality to survive (and the the unions killed even that)

Internet Service providers: when certain ISP's (AOL) couldn't handle the bandwidth, people went elsewhere, and new ISP's filled the demand. 

Cell phone providers:  when ATT and T-mobile offered crap customer service, people flocked to Verizon (forcing certain phone makers to make phones for the newly dominant cell companies)

This industry is no different.  They provide products and services advertised to come with certain features of a certain quality.  If they don't, consumers go elsewhere.

#18852
AmstradHero

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Gweedotk wrote...
Well, my argument involved the ship traveling at FTL speeds and the energy wave knocking it off trajectory, which could very well have disasterous consequences.

There is no doubt they were both traveling faster-than-light. It couldn't have been through a mass relay because Mass Relays allow instantaneous transportation (according to the Codex) - Joker wouldn't have been maneuvering the ship if they were going through a relay.

As to why Joker simply fled, I don't know.

But then, we shouldn't have to try and figure this out on our own.

If there's no doubt that the shockwave is travelling FTL, I have one question: How did Joker see it and know to run away?

I agree with you that the ending is ridiculous, just pointing out yet another thing that makes no sense.

#18853
LvxWolf

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Bioware did not give a toss about the fans.. I bet hwever, the developers did tho!!! Sadly they will be fired if they step out of line, so we will never know objectively if (1) EA dictated terms, (2) how much money was promised if they toe'd party lines. Synthesis=Chemtrails, sound familiar Bioware???? if not then your research dept is not doing what they are paid for. You only want our money and the ability to dictate our gaiming reality. From me this is what you get. Never again will I buy anything of yours, this is one (1) cusotmer you have lost. There will be more and as people realise that you are only after their cash, only the idiots will buy from you. Those of integrity will not.

So stick to your artistic integrity, that is all you will have left at the end of the day. A poor substitute for Respect, Honesty & Integrity.

#18854
Sigma2010

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DOHC46 wrote...

Here's my thoughts on the ending:

I have played through Mass Effect 3 twice, now, from beginning to end.  I have to say: I still dislike HATE the ending.  Plot holes, space magic, and almost no variety.  I could easily rewrite the ending to make an alternate version that would be exiting while utilizing decisions players have made over the course of the series as well as the EMS to create several distinctly different outcomes.  And I could keep several element of the existing ending, except without standing on a platform talking to a StarKid and choosing Red, Blue or Green Space Magic.  I mean, really?  Blue ending - Control.  Shepard melts herself into the Citadel using the Crucible and the Reapers suddenly turn "nice?"  StarKid even says you'll die, but somehow, even dead Shep can control them?  Not a logical ending.  Red ending - Destruction.  This one probably makes the most sense, exept I don't want to destroy all synthetics, just the danged Reapers.  And the Green Ending - Synthesis.  "What?!?  The?!?  Truck?!?"  You can cast Magical Synthesis to forcibly turn all beings, organic and synthetic into cyborgs against their will?  My cousin thinks that is stupid and doesn't make sense; and he's nine.  Oh, and that part about the mass relays exploding, which should kill everyone in the Sol system, and Joker fleeing the battle still doesn't make sense to me.   I loved the series, but this cookie-cutter A-B-C-Lets-do-something-totally-different approach to the ending, and then claiming "artistic integrity" when you get called out on the sheer stupidity of it is really not doing it for me.  You give the players a say in the process of the story by allowing choices!  But, then you take it all away, and let us shoose the color of the Space Magic.  I don't want an "Extended Cut DLC."  I want the multiple endings I was promised.  I'm talking with my money, BioWare.  I'm done with BioWare Games if this isn't made right.  That's right.  DONE. 

Those are my thoughts.  Take them or leave them.  But, BioWare, I'd advise against ignoring them.




Couldn't agree more. 

Looking for feeback on another topic.  For those of you who have played the multi-player, let me know if its me.  But why does the multi-player tie into the Galatic Readiness for single-player?  The whole object of single-player is to play the game from a single perspective and the gameplay be affected by nothing other than DLC.  The fact that the multi-player mode affects Galatic Readiness is a ridiculous concept.  You're forced to play to multi-player in order to gain readiness a feature that in my opnion shouldn't even be part of multi-player.  Its just something else I believe Bioware dropped the ball on.  Bioware had a great vision going into ME3, but focused to much on multi-player and not enough on ME3's storyline and player decision-making from beginning to end.  Somehow they went of the rails ......."Going of the rails on a crazzzy train". Sorry couldn't resist throwing that in there. 

If you look at games like HALO.  Does it have a multi-player mode? Yes.  Does it impact the story mode? No. For example.  In Reach you know from the onset that the entire team destined to die.  Either through self-sacrifice or battle.  But you still want to play it, despite the fact that you can't deviate from the main mission to do sidequests and actions are predetermined and not free running like ME.  But as the game reaches its end you have a sense of closure, satisfaction that your character went out fighting and you were right there for the whole thing.  No plot holes, no magic and no contradiction of any part of the story.  All we wanted from Bioware is for them to live up to the promis they made.  Maybe they can rethink the whole galatic readiness angle to actually make sense ...you know have it actually relate to thing single-player not multi-player. Hint, hint!!!

#18855
Galadaron

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Here's my take on the ending

It wasnt a bad ending.. it wasnt Awesome either.. its ok.. better most other games..

It was waaayy to corny.. with the ghost child n evrything... it jus sucked the life outta the whole game..
The best thing about the entire mass efect trilogy was undoubtedly the Illusive Man!!!.. loved the way tht part of the game was handled..

As for the rest of the ending.. it was generic.. it wasnt Mas effect.. it wasnt epic!!...
There shouldv have benn more sceens like the ones with Mordin or Wrex.. Im nt suggesting tht more characters shudv been written off.. but jus tht the way those parts of the game were written brilliantly!!.. and the battles with he reapers were epic!!!!... the most satisfying action sequences ever made!!... there shudv been more of tht.. fighting harbinger..or sth like tht..

It shudnt have boiled down to picking one of three generic choices.. tht was wayy too boring...

Im a huuge bioware fan and will continue to buy their games.. I even liked dragon age 2 :D :D

#18856
the_last_krogan

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well the ending is awful..... it's so awful i remember saying to myself '' just gonna have to wait for the dlc's too see the real ending '' ... lol then i went online and holy moly it was a flame-a-thon .... mass effect 3 is amazing epicness right up until you meet the catalyst but i wont let 5 minutes of meh ruin 5 years of mass effect for me ...

#18857
taikerr

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I enjoyed the ending. Made sense the series ends with Mass Relays destroying. Seeing how the title of the series revolved around Mass Relays creating Mass Effect fields, which pretty much help invent all of the technology in the universe, I can understand how the result would be to destroy the Relays to truly end the series.

On another note, I trusted that Bioware was going to extend the story via DLC content of amazing quality because of their track record of great DLC. Not to mention the extended mediums like the comics and novels easily can explain the extra elements like what happens to Tali/Quarians, and does the Krogan's rebuild their society in a good or bad way...that stuff is meant for DLC/extended mediums. Better yet, another Mass Effect trilogy, with new cast of characters, but effected by Shepard's actions.

Deus Ex Human Revolution had a much worse ending as an example. Three different endings that really did not matter, flashed images of a diatribe of philosophies that did not add up, and did not evoke any emotional reaction other then 'The end does not justify the journey' type of sour taste.

I'd take Mass Effect's ending, because it closed a book to an amazing journey.

#18858
Archonsg

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Well, its time for #turnMEoff for me.

Did try to play the single player game but after clearing the bomb, (yes. .. one month and a half and I am STILL on Tuchanka on my second run) I just didn't want to go further. Why, because all I see are sacrifices that ultimately MEANS NOTHING to effect the end.

I could not go through Mordin's sacrifice, I could not go through Legion's sacrifice, Thane's, and more as the game progressed. I can still remember the panicked screams of the Asari comando as a Reaper Destroyer landed on top of her position, I can still hear the radio chatter of people driven to desperation doing what they can do give Shepard that little bit of time to do what he needs to do. Only thing, is, Shepard didn't get to do anything but take three illogical stupid paths that any one with an iota of brain cells would stop and go "What the frack are these choices?!"

So spent the whole day on Multi player. Got my gold commendation (Team Engineer FTW!!), hit N7 Rank 1570++ and wiped more then my fair share of Phantoms. (hope you guys get the victory goal of 1mil dead Phantoms, on gold it was CRAZY ..)

But I'll turn off ME3 now and let it stay that way for the next 24hours or so. I hope the numbers paint a pretty picture for your bean counters at EA. 

Good bye and thank you for a great series, minus the last ten or so minutes that somehow manages to taint the entire series and the wonderful story within to something I do not wish to experience again. I hope you people at Bioware would indeed listen, that its not clarification but multiple endings, even if we were only given the illusion of choice, as long as the end made us feel that our choices mattered in that last ten minutes and that we COULD BE VICTORIOUS.

NO ONE wants to replay a suicide.
#turnMEoff

Modifié par Archonsg, 29 avril 2012 - 12:06 .


#18859
Bludger133

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taikerr wrote...

Deus Ex Human Revolution had a much worse ending as an example. Three different endings that really did not matter, flashed images of a diatribe of philosophies that did not add up, and did not evoke any emotional reaction other then 'The end does not justify the journey' type of sour taste.


Really?  

The ME3 ending(s) made absolutely no sense to me in the context of the game visually (where did my armour go?), thematically (who the hell are you {Catalyst}, and where is my choice to tell you to get lost?), logically (I made some synthetics to kill you so you won't be killed by synthetics), or emotionally (wtf happened to my loyal crew / friends?). 

BTW, there were four choices at the end of DE:HR; they also made far more sense to me in the context of the game - so much so that it forced me to re-evaluate my own position with respect to the impact of augmentation on society and I ended up making a choice that surprised me.

#18860
twinsfun

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Where are you bioware ignoring your fan base?

#18861
twinsfun

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I have been looking for updates,its like bioware has forgot us

#18862
BoneDealer

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The only way that some of the ending seems to make sense to me is just a bit disappointing. Here is how it seems.

What ever color choice you go with the all the Mass Relays will explode. EDI probably picks up on the Normandy's senors that the Mass Relay is going critical and as witnessed in Arrival DLC will probably destroy the system. To save the Normandy and her crew Joker makes a desparate bid to jump out of the system before the Mass Relay explodes destroying the system.

Luckily they are somehow flung out of the jump and end up on a possibly unexplored system planet. The current cycle ends with all organics save the Normandy perishing. The crew of the Normandy become like an Adam and Eve in the garden of Eden thing.

The Universe is saved from the Reapers but everyone save the Normandy crew is dead. Meh. So then it wouldn't really matter the choice Shepard made. If everyone dies but the Normandy crew then the only choice that matters is the Green one, as the Normandy crew would be some Organic-Synthethic hybrids (which is stupid, how do you give an AI which is software DNA?).

Anyways, I am curious to see how the EC DLC will explain how this "bitter-sweet" ending is suppose to be "Inspiring". It is possible, edits can make or break movies and if done right it could fix this mess. Well, not the Green ending, that is still stupid.

#18863
pauliey101

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Every moment was a breath taking experience.
No one makes more effort than Bioware.

#18864
Gweedotk

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Sigma2010 wrote...



Couldn't agree more. 

Looking for feeback on another topic.  For those of you who have played the multi-player, let me know if its me.  But why does the multi-player tie into the Galatic Readiness for single-player?  The whole object of single-player is to play the game from a single perspective and the gameplay be affected by nothing other than DLC.  The fact that the multi-player mode affects Galatic Readiness is a ridiculous concept.  You're forced to play to multi-player in order to gain readiness a feature that in my opnion shouldn't even be part of multi-player.  Its just something else I believe Bioware dropped the ball on.  Bioware had a great vision going into ME3, but focused to much on multi-player and not enough on ME3's storyline and player decision-making from beginning to end.  Somehow they went of the rails ......."Going of the rails on a crazzzy train". Sorry couldn't resist throwing that in there. 

If you look at games like HALO.  Does it have a multi-player mode? Yes.  Does it impact the story mode? No. For example.  In Reach you know from the onset that the entire team destined to die.  Either through self-sacrifice or battle.  But you still want to play it, despite the fact that you can't deviate from the main mission to do sidequests and actions are predetermined and not free running like ME.  But as the game reaches its end you have a sense of closure, satisfaction that your character went out fighting and you were right there for the whole thing.  No plot holes, no magic and no contradiction of any part of the story.  All we wanted from Bioware is for them to live up to the promis they made.  Maybe they can rethink the whole galatic readiness angle to actually make sense ...you know have it actually relate to thing single-player not multi-player. Hint, hint!!!



I agree, multiplayer is an extreme disappointment. They should have made it solo-friendly or added bots. It might have been an interesting experience if wecould play asanother character/race with our own custom squad, but we can't. I can't actually play multiplayer because I don't have a strong enough internet connection, and I have Droid instead of an iPhone so ME: Datapad can't be used. The only possibility is to simply solo those maps, which is extremely hard on a low-level character with beginning weapons and equipment.

#18865
Gweedotk

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DELETE - double post

Modifié par Gweedotk, 29 avril 2012 - 02:31 .


#18866
Redbelle

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tbh, while I would have prefered a less single player involved multi player, I probably wouldn't have picked it up without the single player enhancing aspect to it. I've never played ME for muti player because it's single player, for me, is the driving force of ME. But now I've had to play multi I have to admit it's alot of fun.

Pity the war asset mechanic is so underutilised by the game engine that it ultimately wasn't worth the time I put in from that perspective. But the MP stands up by itself so I won't hold the war asset thing against it.

#18867
chevyguy87

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Bludger133 wrote...

Really?  

The ME3 ending(s) made absolutely no sense to me in the context of the game visually (where did my armour go?), thematically (who the hell are you {Catalyst}, and where is my choice to tell you to get lost?), logically (I made some synthetics to kill you so you won't be killed by synthetics), or emotionally (wtf happened to my loyal crew / friends?). 


This was my only issue with the game. The ending just did not make ANY sense. 

#18868
Voodoo-j

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chevyguy87 wrote...

Bludger133 wrote...

Really?  

The ME3 ending(s) made absolutely no sense to me in the context of the game visually (where did my armour go?), thematically (who the hell are you {Catalyst}, and where is my choice to tell you to get lost?), logically (I made some synthetics to kill you so you won't be killed by synthetics), or emotionally (wtf happened to my loyal crew / friends?). 


This was my only issue with the game. The ending just did not make ANY sense. 


I believe thats eveyones issue with it, right up to the ending it was an awesome experience.

#18869
frostajulie

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I logged in, ran around saved my game logged off and took origin into offline.

Please fix the ending, we don't want a singular ending in 3 colors we want choice back. You can do it Bioware. You did it in ME2 and you did it in DA:O

Please do the same thing in ME3. Make the ending make sense and give us options to make it better. Give us the closure and the choices you promised.

#18870
Redbelle

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Do it Bioware! We Believe!

I've been off ME3 all day to try and help the cause. But that's ok, I've rolled a new Shepard in ME1 and just hit the citadel. And that feeling that stops me from plowing through to ME3's end? Nowhere to be found. I'm a badass Shepard again here to make the galaxy a safer place through violence, cause I'm a bit Renegade :)

#18871
Yoda31

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Hi

I was reading all the posts and wanted to offer my take on the Mass Effect Series…

To start in my time of playing video games on the PC and I have played a lot  from COD to Star Wars etc, none of them have immersed me as much as the Mass Effect Series to the point that I forgot to go eat at times I just didn’t want to stop playing the game…

As to the ending of ME3 I have read everyone’s thoughts that there needs to be some choices concerning the ending..

1. This is the first time I played the game and in the PC version I choose to go and destroy the power conduct, which in turn destroyed the reapers. But in the cut scene it also showed organic life being destroyed if that is the case is the Earth a dead world?  Which doesn`t really make sense to me cause through the entire game you goal is the destruction of the reapers and even though I understand  with the blowing up of the mass relays cause lest we forget that there are other planets not just earth that have reapers on it,why is the result killing the rest of life on the planet, if that is the case then is every planet that had a Mass Relay is a dead world...?? Remember they said in the game that they don`t know what would happen when they activated the Catylst../

My other question is and this may be a mistake in the game, I choose Garrus as part of my team along with James because I need the muscle for the london battle but I left them as dead on the field as I was trying to make it into the beam, how did Garrus end up on the cut scene on the Normandy…???

Even though there are some mistakes I love the series as I feel this far and above outshines the Knights of the Old Republic games that they put out and we hopefully see a Mass Effect 4 coming soon as they have a gold mine here….

As for my take on the new ending I wonder what you guys think that when Sheppard destroys the Reapers that they take a page out of the ending of Return of the Jedi were it shows every planet the Reapers were on as people celebrating in the streets and then goes back to Sheppard and Anderson watching Earth on the cidtal.

What do you think..???

#18872
Redbelle

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Yoda31 wrote...


Hi

I was reading all the posts and wanted to offer my take on the Mass Effect Series…

To start in my time of playing video games on the PC and I have played a lot  from COD to Star Wars etc, none of them have immersed me as much as the Mass Effect Series to the point that I forgot to go eat at times I just didn’t want to stop playing the game…

As to the ending of ME3 I have read everyone’s thoughts that there needs to be some choices concerning the ending..

1. This is the first time I played the game and in the PC version I choose to go and destroy the power conduct, which in turn destroyed the reapers. But in the cut scene it also showed organic life being destroyed if that is the case is the Earth a dead world?  Which doesn`t really make sense to me cause through the entire game you goal is the destruction of the reapers and even though I understand  with the blowing up of the mass relays cause lest we forget that there are other planets not just earth that have reapers on it,why is the result killing the rest of life on the planet, if that is the case then is every planet that had a Mass Relay is a dead world...?? Remember they said in the game that they don`t know what would happen when they activated the Catylst../

My other question is and this may be a mistake in the game, I choose Garrus as part of my team along with James because I need the muscle for the london battle but I left them as dead on the field as I was trying to make it into the beam, how did Garrus end up on the cut scene on the Normandy…???

Even though there are some mistakes I love the series as I feel this far and above outshines the Knights of the Old Republic games that they put out and we hopefully see a Mass Effect 4 coming soon as they have a gold mine here….

As for my take on the new ending I wonder what you guys think that when Sheppard destroys the Reapers that they take a page out of the ending of Return of the Jedi were it shows every planet the Reapers were on as people celebrating in the streets and then goes back to Sheppard and Anderson watching Earth on the cidtal.

What do you think..???



There is alot of specualtion going on around events such as your squad mates showing up on the Normandy..... I won't speculate as to how the story put them there because we don't see it play out........ and on that score I'm putting it down to bad writing by the story developers.

Remember ME1 when you shoot through the conduit on Ilos to the citadel in the Mako? We lost contact with Normandy. Then a msg comes through saying they hooked up with the fleet and are coming in........ that's the kind of narrative context that is missing in key places throughout the end sequences.

Modifié par Redbelle, 29 avril 2012 - 09:43 .


#18873
Yoda31

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Your right Redbelle...

I know we are never going to get the thinking behind the end sequences but makes me wonder how this could have fallen through the cracks with some many holes in it...

I am ok with Sheppard giving his life and the Mass Relays blowing up in the first choice but the head scratcher was the people getting burned as well, cause why would we fight the Reapers if it meant the destruction of all organic life..?

By the way in the cut scene were there are the old guy talking with the child was that the moon...?? and I don`t know about you but that sounded like the illusive man to me...I thought he was dead to...??

#18874
daveyeisley

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I have some hope for the EC DLC, but I am very, very worried.... deeply concerned that it will not be enough to grant true closure or satisfaction with the story. I am willing to wait, I hope they get it right....

If not.... we may need to find a way to "Occupy BioWare" :P

Modifié par daveyeisley, 29 avril 2012 - 10:28 .


#18875
ghost9191

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Yoda31 wrote...

Your right Redbelle...

I know we are never going to get the thinking behind the end sequences but makes me wonder how this could have fallen through the cracks with some many holes in it...

I am ok with Sheppard giving his life and the Mass Relays blowing up in the first choice but the head scratcher was the people getting burned as well, cause why would we fight the Reapers if it meant the destruction of all organic life..?

By the way in the cut scene were there are the old guy talking with the child was that the moon...?? and I don`t know about you but that sounded like the illusive man to me...I thought he was dead to...??


well the ending where the people catch fire also, you got that because your ems was too low. if it is high enough the destroy ending is a bit better . i mean it is still wtf ending but you can get a better one the higher your effective military strength  


as for the old guy and child, it looks like they are on the planet where the normandy supposedly crashed. looks like it anyways

Modifié par ghost9191, 29 avril 2012 - 10:48 .