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On the Mass Effect 3 endings. Yes, we are listening.


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#19726
LiarasShield

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you may have a opinon but I'm using actual facts and events to back up mine

#19727
LiarasShield

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LiarasShield wrote...

the facts are you are blindsided and have fake optimism of the ending when the relays were destroyed across the entire galaxy and seeing the explosions expldoe outward from each relay point and no matter what ending you pick the relay within our system is destroyed

And the shadowbroker and arrival events still happen so they are still cannon even without shepards invovlement you have fake optimism and you have nothing to prove your points other then pure speculation!!!! -_-



Holger I think right now your living on cloud 9 to try to convince yourself things are ok but there not

#19728
LiarasShield

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LiarasShield wrote...

If you talk to liara on the ship without playing me2 it will still tell how she had to bring in a squad to take out the shadowbroker and lose her friend and if you didn't play arrival if you talk to the batarian at the ward for refugees the batarian will still be upset about how alliances marines caused the destruction of the relay the men that hackett sent in since shepard didn't do it



Is why paying attention to detail dear....

#19729
LiarasShield

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Those two Dlc events are still cannon and still talked about within the mass effect 3 game

#19730
LiarasShield

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Since I have used my import and played a new game from scratch not using a import

#19731
Voodoo-j

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Per an unofficial q&a the relays are gone.. dead .. done blowd up.
They did so as an overload which did not destroy the systems they were in.
I posted the link a few pages back..

#19732
Uber Rod

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superflyninja wrote...

 Ive bought the collector's(no pun intended) edition of all three ME games. I loved ME,even the planetary exploration,didnt like the dumbing down of ME2 but from all the PR was hopeful about ME3.

I buy the collector edition, get the DLC, sit down and prepare for the conclusion of the trilogy with dimmed light,wife sent to bed, beer and nuts. And my Shepard's face from ME1 and ME2 wont import to ME3. REALLY bad start.

I finally finished ME3 and im frankly insulted. Clearly EA pushed too much cash toward getting multiplayer running to give a damn about what made ME special in the first place.All that time gathering war assets etc etc for nothing. I do hope that this is an elaborate scheme by bioware to trick the players but to be honest it just looks like EA said get the game out now,tack on some crappy ending, we dont care, just get mulitplayer working. So if this incoming "patch" to fix the ending isnt good i will not purchasing any ME "product" again.
Disgraceful.


Problem is, the DLC won't fix the ending. It will just clarify it. Meaning you will have extra cut scenes supposedly explaining what happens after and attempting to fill the plot holes. And it is doomed to fail.

It's like trying to fix the Titanic after being hit by the iceburg by slapping on a fresh coat of paint. Or taking up precious time explaining to the passengers that since there was only one incident the ship's maiden voyage was a success.

#19733
Benchpress610

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Uber Rod wrote...
Problem is, the DLC won't fix the ending. It will just clarify it. Meaning you will have extra cut scenes supposedly explaining what happens after and attempting to fill the plot holes. And it is doomed to fail.

It's like trying to fix the Titanic after being hit by the iceburg by slapping on a fresh coat of paint. Or taking up precious time explaining to the passengers that since there was only one incident the ship's maiden voyage was a success.

That's one of the best analogies I've seen to date. Image IPB

#19734
UKillMeLongTime

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Just heard ea lost over 400k subs since Feb for the star wars mmo

Any of that due to people miffed at the ending of ME3?

#19735
Redbelle

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I think they were having trouble before the ME3 ending problem but it could be a contributing factor I guess. It's a shame but with F2P content from other mmorpgs SW and even WoW are looking to be the expensive option.

I know my WoW subscription expired and I just haven't the va va voom to find anything else in it to hold my interest. 250,000 pvp kills loses it's appeal after 250,001. Kinda wish I'd left after WotLK.

I dabbled in SW when it was a free opening weekend event, but I can't see the attraction of paying for it when I'm tearing up the galaxy in a Klingon battlecruiser from ST, or giving my inner superhero a workout in DCO. Abnd the great thing about those 2 is that with a hectic lifestyle I can drop in and out when I want and avoid feeling like I'm not getting my money's worth.

Modifié par Redbelle, 08 mai 2012 - 06:28 .


#19736
Guest_Snake91_*

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sircaren wrote...

It was pure brilliance.

Until the ending.


Yeah MASTERPIECE without ending

#19737
Keldon Northwind

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Star Wars: TOR losing subs comes as no surprise. Once you reach 50 and you're done with your story line for your class, there's naff all to do. Raiding on TOR is an exercise in frustration and futility. Bugs-a-plenty that you need to compensate for instead of actual boss mechanics.

Once you've done all the raiding on Normal, going through it again on Hard or Nightmare changes nothing except lowering the enrage timer.

I think that many who played SW TOR also played ME3 and decided to stop giving BioWare money considering they dropped the ball with the ending. I quit SW TOR around the two month marker. By then I had done it all, seen it all.

I might revisit it again once it goes F2P (if ever). If this keeps up, SWTOR is gonna go the way of Star Trek did. Tons of stuff to do while leveling up but absolutely naff all once you're max level.

#19738
Archonsg

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UKillMeLongTime wrote...

Just heard ea lost over 400k subs since Feb for the star wars mmo

Any of that due to people miffed at the ending of ME3?


I am still on SWTOR, but only because my wife still wants to play. 
That will change since I'm getting her to play Tera instead. 

#19739
Snowbengal81

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The Mass Effect trilogy is one of if not my favorite in gaming. Everything from having activated the first beacon on Eden Prime to bringing peace between the Quarians and the Geth on Rannoch. There have been so many epic moments in this franchise that it amplifies the mass(ive) effect the ending had on everyone who played the entire trilogy. Over 3 games we have built these emotinal attachments to the characters in a way I cant think of in any other game, That's why the reaction from players/fans in the majority any way has been so negative. We aren't simply upset that we didnt get a happy (Disney like) ending to our journey, The majority of us who lashed out negatively in response to the ending lashed out because it was confusing and did not bring us closure in a gaming expieirience that really deserved some closure, Not to mention the plot holes that were created in said ending... Joker fleeing a MR explosion, Squadmates who were with us on Earth just magically appearing on the Normandy after it crashed, The victiry fleet being stranded circled around a dead/dying earth, Shepard just going along with that god-child thing..etc..etc. We spent hours and quite a bit of effort to bring peace between the Quarians and Geth, suffered Legion's death only to have it all for not if we chose the destroy ending. I know that BW is releasing an extended cut that aims to explain all those PH's and more, And I for one really hope it answers those questions because may (insert your diety here) have mercy on BW if it doesnt. Most of us however feel that wont likely happen, but like I said that has yet to be seen. BW did a great job with writing in the other 99% of the ME trilogy that we expected the ending to this great epic of a gaming trilogy (granted my opinons may not be your's) to be as equally well written instead we got what we got. There is no-one that saw Garrus as a brother from a Turian mother, who didnt want to share those drinks on the beach, Those who romanced Tali that didnt want to build her that house on Rannoch, Those who romanced Liara who didnt want to see little blue babies running around... you get my point. To those who work at BW on the ME team if you read this. We lashed out in such a way because we are passionate about these games, about our squadmates/friends/allies/LI's not because we are simply angry or confused, we know you put alot of hard work and effort into this series and it shows, but it is on that same level that we expected a similar level of quality in the ending of Shepard's story. Some of us put in well over 100 hours of gameplay fostering these relationships with all these different races building friendships/alleginces/romances, and all of us came into the ending expecting our choices over the 3 games kaiden or ashley/ whether to save or not save the Council/ paragon-renegade/ Krogans or Salarians/ Kill or Save the Rachni queen on Noveria etc..etc all of these choices and more were practically all for not. I for one believe we need a new ending to this universe, because the way it feels right now is that nothing mattered in the end no choice you made thru-out the series made any difference. Please BW at least consider over-hauling the ending into one with varying options, where shepard lives or dies based on our choices and gameplay or atleast have him reject the god-child and say we are gonna sit here til the fleet I assembled does it's damndest against the reapers and see what happens, Thats all we ask BW. We arent trying to question the ability or "integrity" of your writing team we know that they have both we are just simply wondering why they felt they had to do what they did to us with that ending, that ending atleast for me left me feeling sick feeling empty inside feeling betrayed.  It left me with more questions then answers. After having gone thru all the highs and all the lows of the series, that ending had me feeling like (obviously this is just an emotinal example) my g/f of 3 years (I was introduced to and started loving the series in 09) knocked the wind out of me and then told me that she is leaving and just walks away w/o an explanation as to why.  The Mass Effect Universe is one of the best we have expierienced not only in gaming history but in general, I fell in love with ME and with it's Universe from the moment I started playing, This is why responses have been so emotinal and so passionate on all sides,  You gave us a great gift in these games and for the stories you tell in this universe and you deserve all the praise you get from fans/players/critics.  But like I say earlier it is on this same level that we the fans expected the ending of ME to live up to the rest of ME.  That is not how Shepard would go out, He or She depending would go down fighting not accepting.  Please BW the story, the universe, the characters, Deserve a better ending, They cannot go out like that.  I for one have never been brought to feel this level of attachment to characters or to a story like this before ME and you should be given credit for that BW.  Please give us the ending we feel not only us but the entire Universe of Mass Effect deserves.

Modifié par Snowbengal81, 09 mai 2012 - 04:31 .


#19740
Colonel Sheppard

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Sorry, fast losing interest in the ME universe. The problems that plague the multiplayer just adds to it. The game ended with the destruction of the relays, planetary systems, and starvation. I agree with some comments here. I played it 3 times, and every time, I got the feeling that some religious nut or nihilist influenced the game ending. Terrible, illogical, irrational, contradictory, stupid ending.

I will add, ME was one of my favorite gaming series, but it will now forever be tainted by that stupid ending.  No matter what DLC they release to band-aid this fiasco.  Even if they released new content with more logical endings, it cannot blunt the shock the ending provided.  It's already burned into the collective minds of us fans.

Modifié par Colonel Sheppard, 08 mai 2012 - 07:27 .


#19741
Redbelle

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Mercy Bioware! Mercy! I'm begging you just retcon the ending! If I have to put up with another dose of Godchild/StarKid logic minefield............. The N7 hoodie gets it!

Ok, empty threat, I don't have a N7 hoodie. But plsplspls, just keep the last guy who wrote the ending away from any pens, paper and plot.

#19742
Needsnewending

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Dear BioWare
Firstly I would like to say that I am not trying to offend the good and very talented people at BioWare and Electronic Arts.

Mass Effect 3 was a 97% perfect game; yes the game had glitches and bugs. But all of them were minor. However the reason Mass Effect 3 did not get the extra 3% was because of the ending.

To me and a lot of other people who played the through Mass Effect 3 felt that BioWare was not the company who wrote the ending. When I look back at the way you developed the Mass Effect franchise, you were always giving players a choice. I can’t remember one option in the whole of Mass Effect 1 & 2 main story I did not have a choice over. You’re probably thinking “Well we did give players a choice, they got to pick ending they wanted from three different endings”?

BioWare you gave players a A, B, C ending, you gave players a choice over three endings where the players choices and decisions they made throughout Mass Effect 1, 2 and 3 didn’t matter you had the same ending but in Red, Green and Blue.
As you know this led to an uproar of people including myself who wanted the ending changed or having one added. After a month you announced the Extended Cut DLC which adds more closure through extra cinematic’s to the endings. Is this what players wanted?

Well, partly. Yes players wanted more closure about what happened at the end, but what they really wanted was a ending that was made for them.

BioWare look back at Mass Effect 1 and Mass Effect 2 you gave fans an exciting well written ending, I don’t ever remember reading a bad review about the ending. You have so much talent you have the power to change every fan that thinks the ending is a mess to making a ending which is personalized for every player even through extra cinematic’s. I know from reading countless polls and forum posts that players wanted a happy ending, a sad ending and of course more closure, among other things.
BioWare you have the power, you have the skill but most importantly you have the best god-damn talent I have ever seen from any developer.

When someone asks me in ten years’ time what the best video game ending, what the best franchise of all time. I want to be able to say MASS EFFECT…

Thank you for taking your time to read this.

Sincerely

Alex Turner

#19743
Holger1405

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Voodoo-j wrote...

Per an unofficial q&a the relays are gone.. dead .. done blowd up.
They did so as an overload which did not destroy the systems they were in.
I posted the link a few pages back..



Of course the relays are destroyed, I was referring to the relays Systems.  

Modifié par Holger1405, 08 mai 2012 - 07:59 .


#19744
Benchpress610

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Colonel Sheppard wrote...

Sorry, fast losing interest in the ME universe. The problems that plague the multiplayer just adds to it. The game ended with the destruction of the relays, planetary systems, and starvation. I agree with some comments here. I played it 3 times, and every time, I got the feeling that some religious nut or nihilist influenced the game ending. Terrible, illogical, irrational, contradictory, stupid ending.

I will add, ME was one of my favorite gaming series, but it will now forever be tainted by that stupid ending.  No matter what DLC they release to band-aid this fiasco.  Even if they released new content with more logical endings, it cannot blunt the shock the ending provided.  It's already burned into the collective minds of us fans.

I understand what you mean. I can’t un-see what I’ve seen and forget the disappointment of the ending. The damage has been done…I’ll wait until the EC comes out to give my final score to Mass Effect…who knows, BioWare might still surprise us. But, Mass Effect has lost its luster.

#19745
Holger1405

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Redbelle wrote...

@Holger1405

Referring back to the last Matrix movie.....

Oh grud the last gasp of Trinity........... The death scene that would never end! They did it better the first time around! Stop trying to get smoochy with Neo and croak Already!!!

Pretty much sums up the feelings I had towards that scene.

Anyway........back to the ending of ME..... I need more context, situational awareness of the characters, etc etc......

The narration in the ending of the game is shockingly poor when you compare it to a series of events in ME1.

Partly I feel that this is due to the lead writer focusing on Shepard to the exclusion of all other characters....... except Anderson and TIM............ and........<shudders> SC.

In ME1 when the mako hits the ground relay and gets sent to the citadel you lose all contact with the Noramandy...... you fight with your chosen squad..... get to play around on the outside of the citadel structure........ then the call comes in with Normandy, who essentially says 'Yeah, we figured you'd be at the citadel so we came after you and picked up the human fleet while we were at it. We're going to shoot Reaper now.'................. Would it have killed the lead writer at BW to add a line in ME3 in amoungst all the comm traffic to explain where Normandy ends up? Ppl have thoeorised as to the Normandy's location at the end and while it may seem obvious to some the lack of exposition as to how Normandy is in the situation it finds itself in is.......... lets go with puzzling.

The reason I find the ending to be a terrible piece of script writing is that BW have pulled off an astounding trilogy, done it with style, and then handed the ME3 ending over to a 2 man team when it was 8 ppl who delivered all the previous funky goodness of ME3.

I've seen this happen before in Star Trek Enterprise. The final season was given to a Sci-Fi writer who dusted down old concepts and made them stand out with new idea's and concepts coupled with a brilliant script. Then the final episode the man in charge of ST said he wanted to do it and he thought what we really wanted to see at some point was a scene of Jolene Blalock chopping carrots. Never has a face been palmed so hard.


Well, Matrix.... still the First is imho one of the best Movies ever made.

@ The endings

I suppose you read the last Pages of this Thread, so you notice that by all means I have my own Problems with the endings. They are much to similar delivered, the vast differences in the outcome, depending on your choice, isn't put out, the Normandy ending up on an distant Planet, without any explanation, is a major plot hole and there is, also in my opinion, not enough closure.

Still that are cosmetic Problems, the overall logic of the ending, and the Star Child storyline, is imho just fine.

Bioware has every option, the skills, (They really proof that wit this Game) and the knowledge to give us a superb DLC. So for my part, I am optimistic. 

Edit: @ Enterprise
Yes also not the best ending ever, but still way better than Matrix. :whistle:

Modifié par Holger1405, 08 mai 2012 - 08:36 .


#19746
AmstradHero

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Holger1405 wrote...
First, the Geth aren't programmed to attack organics, The Geth heretics follow Saren and Sovereign because they considered Sovereign a God like creature.

Wrong. Check Legion's dialogue in ME3. The Reapers changed the programming of the Heretics by introducing a miscalculation that causes them to follow the Reapers and make them hostile to organics.

Holger1405 wrote..
Second, the Reapers didn't kill everyone. They erase only advanced organic species, so this organic species can't create synthetic life that, in the end, according to Star Child's logic, will destroy every Organic species and in doing so, erase all organic live from the galaxy. 

So they're not killing organic life because they're only killing SOME organic life? Sorry, but that's illogical.

Holger1405 wrote...
Why do you think that synthesis is suppose to be the optimal ending? I think it is up to the Player to decide which ending is optimal for her/him.

By game mechanics and the dialogue presented to the player. Synthesis is the "hardest" ending to achieve, and is presented by the game as being "the best". Whether players believe that is something else, but that is the logic as provided by the game/designers.

Holger1405 wrote...
No, Star Child admit that his solution, created by his logic, didn't work anymore. So he presented new "Possibilities" to the Player, possibilities they didn't follow Star Child's logic. That means the soundness of Star Child's logic means noting to the validity of the choices presented to the Player.
 
Furthermore, Star Child's flawed logic would only undermine the choices of the Player when this choices maintain the, according to Star Child's logic existing, status quo. But you have two choices, Destruction and Control, who clearly contradicts his logic.

Control IS the status quo. Destroy is the state that led to the creation of the status quo. These are known abd states according to the child's logic. The fact that they are offered is illogical based on the premise.

Modifié par AmstradHero, 08 mai 2012 - 08:50 .


#19747
Thanatos144

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Then stop playing the game! You dont like it . Why would you constantly be here ****ing about something???????

Modifié par Thanatos144, 08 mai 2012 - 09:01 .


#19748
Voodoo-j

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Holger1405 wrote...

Voodoo-j wrote...

Per an unofficial q&a the relays are gone.. dead .. done blowd up.
They did so as an overload which did not destroy the systems they were in.
I posted the link a few pages back..



Of course the relays are destroyed, I was referring to the relays Systems.  




I see Liarashields was misreading that, you did indeed state that. :D

#19749
Voodoo-j

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Holger1405 wrote...

Redbelle wrote...

@Holger1405

Referring back to the last Matrix movie.....

Oh grud the last gasp of Trinity........... The death scene that would never end! They did it better the first time around! Stop trying to get smoochy with Neo and croak Already!!!

Pretty much sums up the feelings I had towards that scene.

Anyway........back to the ending of ME..... I need more context, situational awareness of the characters, etc etc......

The narration in the ending of the game is shockingly poor when you compare it to a series of events in ME1.

Partly I feel that this is due to the lead writer focusing on Shepard to the exclusion of all other characters....... except Anderson and TIM............ and........<shudders> SC.

In ME1 when the mako hits the ground relay and gets sent to the citadel you lose all contact with the Noramandy...... you fight with your chosen squad..... get to play around on the outside of the citadel structure........ then the call comes in with Normandy, who essentially says 'Yeah, we figured you'd be at the citadel so we came after you and picked up the human fleet while we were at it. We're going to shoot Reaper now.'................. Would it have killed the lead writer at BW to add a line in ME3 in amoungst all the comm traffic to explain where Normandy ends up? Ppl have thoeorised as to the Normandy's location at the end and while it may seem obvious to some the lack of exposition as to how Normandy is in the situation it finds itself in is.......... lets go with puzzling.

The reason I find the ending to be a terrible piece of script writing is that BW have pulled off an astounding trilogy, done it with style, and then handed the ME3 ending over to a 2 man team when it was 8 ppl who delivered all the previous funky goodness of ME3.

I've seen this happen before in Star Trek Enterprise. The final season was given to a Sci-Fi writer who dusted down old concepts and made them stand out with new idea's and concepts coupled with a brilliant script. Then the final episode the man in charge of ST said he wanted to do it and he thought what we really wanted to see at some point was a scene of Jolene Blalock chopping carrots. Never has a face been palmed so hard.


Well, Matrix.... still the First is imho one of the best Movies ever made.

@ The endings

I suppose you read the last Pages of this Thread, so you notice that by all means I have my own Problems with the endings. They are much to similar delivered, the vast differences in the outcome, depending on your choice, isn't put out, the Normandy ending up on an distant Planet, without any explanation, is a major plot hole and there is, also in my opinion, not enough closure.

Still that are cosmetic Problems, the overall logic of the ending, and the Star Child storyline, is imho just fine.

Bioware has every option, the skills, (They really proof that wit this Game) and the knowledge to give us a superb DLC. So for my part, I am optimistic. 

Edit: @ Enterprise
Yes also not the best ending ever, but still way better than Matrix. :whistle:



While my initial thoughts of the Matrix movies, I did not like the ending either, I did take a step back, from what I've heard the books are much more descriptive and the ending is very fitting.  Ultimately a part of me enjoys the ending and a part of me does not.  Outside of my personal feelings the ending was done rather well.

Unlike the ME 3 ending, there are so many loose ends, that while there may possibly some explanation, is very hard to swallow at this point.   I may not like the end result, (may have my own set of imaginary endings I want) but as long as it makes sense, what more can I ask for?  (Maybe we need a book to reference to :P )


So I'm kinda in the same thoughts here, but waiting for more information, while I see some things nearly impossible for a logical explanation, I guess we won't know until Bioware responds with their answer.

#19750
Redbelle

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Thanatos144 wrote...

Then stop playing the game! You dont like it . Why would you constantly be here ****ing about something???????


Because BW make DLC........ It's the game changer in this context because BW add to their games from DA to ME. BW also respond to their gamers. They told us that they put in a Tali romance becuase ppl wanted it. They took out the Mako because ppl didn't want it, then added the Hammerhead when ppl realised an important part of the gameplay had been lost. then took out planet resources scnning from ME2 etc etc........

What BW are doing now doesn't play to their strength of listening to their customers. Ok, we shouldn't dictate how the game ends......... but pointing out the plot holes and broken narrative in a game the players know nearly as well as BW should be sending up an alarm that they got something horrendously wrong. This is BW, a longstanding developer who shouldn't make mistakes like the ending. Retake ME movement, the cupcakes, the letter and postcards, the turn on/off campaign. It's not just a couple of fans who keep raising these points. It's a Huuuuuuge number of fans and the ones on this board barely scratch the surface of the amount who can't figure out how BW dropped the ball so bad and are now having trouble explaining how their going to pick it back up again.

Roll on summer and the EC DLC. It'll be crunch time for gamers regarding BW no matter how they decide to play the DLC.