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On the Mass Effect 3 endings. Yes, we are listening.


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#20126
LiarasShield

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3dand will you be playing multiplayer on me3 on the ps3 tonight?

#20127
LiarasShield

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LiarasShield wrote...

LiarasShield wrote...

3DandBeyond wrote...

thompsonman wrote...

THANK YOU to the MASS EFFECT team!!! just finished the me3 campaign for the first time. i heard many complaints about the ending but i was very impressed and satisfied. IT WAS AMAZING. i really cant believe all the bad words said about it. imagine what i would of missed out on if i bought Lost Planet instead of Mass Effect1 that day in the store. thanks again bioware


I'm not trying to pick a fight, but I really want someone that thought it was amazing to explain what was amazing about it.

Was it the idea that the created will always rebel against the creators and destroy them so the star kid must destroy advanced organics to keep synthetics from destroying advanced organics?

Or was it the part where the heroic, always challenging and resistant Shepard (you know the one that didn't just accept explanations but asked questions and fought and things like that), just accepts the star kid's "solution"?

Or was it the part just after the beam hit Shepard where someone orders a retreat-when there's nowhere to retreat to?

Or, was it the part where Shepard chooses Destroy which means the Geth and EDI will be vaporized, when your Shepard may have united the Geth and Quarian (see created/creator thing) and may have taught EDI a bit about love?

Or, was it the part where Shepard simply believes the star kid when the star kid all along has been the evil puppet master behind the reapers-meaning he is the big nasty in the game?

Or, was it the part where Joker simply swooped in super quickly and scooped up teammates that may have been fighting with Shepard when Shepard got hit by the beam and then ran away (you know because your teammates would leave and Joker would think there's actually some place to run to to hide from reapers)?

Or, was it the part where your teammates and Joker and your Love Interest, who all turned and ran away somehow, ended up on some jungle planet?

Or, was it the charcoal encrusted Shepard chest that gasped at the end (*see below) that appears to be laying in debris in London (magical space fall and planetary re-entry)?

*Referencing above-Was it that gasping chest that you can only get if you have a high enough EMS score based upon multiplayer play (promised not to be needed for the game) that you can only get if you choose the "correct" option from A, B, or C (also promised not to be in the game)?

Or, was it the lack of meaningful difference amongst the endings you could get whether you worked really hard to acquire assets in the game or just sat on your assets and did nothing?  Keep in mind the basic differences are whether you get all 3 choices, or whether Earth gets vaporized in one and whether Shepard gasps in another.

Or, was it the blue screen that popped up after the credits that said to get ready and buy some DLC?

Or, was it the Stargazer scene, ambiguous as it is, which features the greatest misuse of a truly heroic figure's voice (Buzz Aldrin) in any video game ever?

Or, was it the lack of story cohesion where you begin these games racing to fight against a super evil, larger than life foe that is the stuff of nightmares-you know the one that turns humans and others into organic goo-only to suddenly be thrown into slow motion, non-action, and to face a glob of super silly light in the form of a kid?  A star kid that you had no idea existed, but are somehow in the last few minutes of the game, supposed to believe, to hate, to love, to like, to follow, or what?  Shepard would never believe and certainly would never follow anything this glow boy says.

Or, was it that all that your Shepard and friends may have sacrificed for, end up being basically meaningless?  What did Mordin die for?  Legion?  Thane?

Or, was it the lack of any of these friends fighting alongside you at the end and the lack of any real fun at seeing your war assets in use?  Some people actually thought it might be awesome to see Asari warriors really fight, Krogans on dino back, Jack and her biotic kids, but some people apparently didn't care.

I just want to know what was awesome and amazing about it-was it the generic scene of some unknown military guys waving their guns in the air?  I personally wanted to see Garrus cheer or Grunt.  I wanted to see Vega jump for joy and I feel less fraternal feeling for Vega than many of my other friends. 

The ending to me was neither action-packed nor was it emotionally engaging.  It was empty.  And it didn't leave me cheering or feeling like I'd accomplished anything.  It left me feeling empty.


See the funny thing is is that people who say the ending is great or amazing can't give any real true decent reasons for why it's great and for a series like mass effect about choices and decisions and consequences of said decision the ending is just as important as the journey and is suppose to make sense and be meaningful not fall apart at the last min

But yeah Most ending lovers can only say it is great but can't really give decent reasons for why it is great but those of us who loath the ending can give very decent valid reasons for why we hate the ending why it doesn't make sense and why it does not feel like a victory

Shepard giving into the flawed logic that organics must be destroyed by synthetics so that organics won't make synthetics that will destroy them I'm sorry this once again makes little to no sense

And yes joker leaving with loyal crew when joker saved shepard and the others on the collector base could barely abandon the normandy at the begining of mass effect 2 and shepard had to pull his ass out of the cockpit or when joker played as a distraction during grissom academy giving shepard time to save jack and her kids or the biotic children from grissom academy and many other scenarios that paint the pure clear picture that joker would never abandon shepard or his or her squad let alone the entire fleet fighting against the reapers to save the galaxy no I'm sorry can't accept that joker would do a complete 360 and say **** you to the galaxy and have us all potentially be annhilated by the reapers

Let alone magically picking up your squad who would fight with you to the end and followed you as you charged towards the beam up to the citadel and getting hit by harbingers beam I'm sorry either they're dead or extremely wounded but they wouldn't be a ok without a scratch one nor would they just let joker take off without a care in the world leyt alone joker himself doing so

And once again shepard has always fought for another way has always refused to give in even in the face of death or impossiable odds so all of sudden shepard just lays down and die without fighting back or looking for another way or making the reapers have to give them all to kill him or her I'm sorry shepard became a zombie in the final minutes no longer was shepard this powerful noble hero who fought with tooth and nail to save the galaxy he or she became a mindless drone that just gave up to illogical nonsense to make a suicide with really no pay off

And The quarians have a hard time survivng as it is why do you think that they have the young ones go on a pilgrimage to bring resourceful things back to the flotila because they're resources are not that fast and the civilian
ships and most of the important rescources are being used to secure rannoch so once again that tells me that because the relays are destroyed they won't be able to get important rescources to the flotilla to help them out or the turians

At best the quarians and geth will live the longest out of all the races trapt in our hurt solar system but whos to say that old ways or at least when the quarians start begining to run low on food and rescources try to attack to geth to attempt to gain more or use their advanced tech in hope of trying to escape our solar system in the end it still goes back to how nobody reallys wins and how the catalyst and the reapers have the last laugh



You know what I really saw at the ending the death of the human spirit that is what I saw instead of never giving up and stand our ground or no matter how hard you get hit it isn't about how hard you hit but how hard you get hit and keep on moving how much you can take and keep pushing forward I saw the death of human spirit shepard giving up and seeing the powerful human spirit destroyed that is what I saw

And No I don't think this is a good lesson to either the younger audience or for the older adults because it is pretty much saying you can give 110% percent but no matter what you do in the end you will still fail

NO THAT IS NOT A GOOD LESSON


really how people can accept the way the ending is it almost makes me think that indoctrination is real and that either bioware or ea must've been really good at mind control or powerful subliminial messages within the game

Modifié par LiarasShield, 14 mai 2012 - 12:36 .


#20128
Voodoo-j

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Archonsg wrote...

Uber Rod wrote...

Voodoo-j wrote...

AmstradHero wrote...

Holger1405 wrote...
@ The fleets stranded in the Sol system.

This would include a lot speculation, so I cut it.

Based on the knowledge of distances in the galaxy and the current technology, it's going to take years for fleets to be able to get back to places, and that's assuming that they can find the necessary fuel to keep travelling. Many places in the galaxy were dependent on Mass Relays - with them gone, the situation may not be catastrophic, but there are certainly going to be a heck of a lot more casualties before civilisations recover. And we're not just talking one civilisation here. We're talking every single civilisation in the galaxy.

The only way it can be all roses, puppies and rainbows is through... well, denial. Or more space magic. Neither of those is satisfactory for people who actually care about the lore of the Mass Effect setting.


All the ezo from the reapers sitting in sol?  how much fuel you need?

It's the food/water that is the issue, 2 1/2 years travel.. and thats for the geth/quarians.  They are all set.
about a year for the rest.  And of course this needs the time to refit, Thankfully the arms of the citadel are still in tact, and still have communication with quantum entanglement, so the brightest minds of the universe (ok just the galaxy) are still at the disposal of the resolving the issues, and the setup of the Quarian fleet as models for the other fleets.

The crucible was built in what?? days?? I don't think it would beyond monumental to get everything setup for departure and routes planned in under 2 months.  It's just how long it takes to reverse engineer the reaper ftl drives.

The fact that there is still open channels of communication is huge in keeping the various races intact.  The Krogans are the only ones that will have a tough time handleing it.

TBH this can be argued a few ways, until there is further information, we are free to invision it as we each see it.


Didn't the Quarians have Live Ships at Earth? And don't these have hydroponics/other food producing capabilites? As far as food I don't think the Quarians will be in bad shape at all. They could even share with the Turians. 


Doesn't work that way. 
Think EZO as like the material needed to make something but you burn HE2 for fuel. 
Example, you Iron and copper to make an electro magnet but will need to burn some form of fuel to create electricity to power said magnet.

And in a way, an EZO core is just that, a Gravitational magnet that changes an object's mass (hense mass effect) when electricity is passed through it.

But, like any other engineering work, there are ways to make magnets, and then THERE ARE WAYS. :P 
Also, its not as simple as cutting out a system and grafting it to a vehicle (well maybe it is, we don't know, but from experience, IT'S NEVER THAT SIMPLE)  and making it work.

As for food. 
Only the Quarians and Turians aren't too badly off, but consider this, the Quarians are strict on their own population, how many births per family for the simple reason that the can only sustain xxx number of people at any one time without spirialling out of control in regards to keeping themselves alive. 
Also, from a militarilistic point of view, you NEVER commit all your forces, nor put your most valued assests especially those that are essential to logistics such as feeding your population on the front line. Not even by a long shot.

It's very likely that they brought just enough live ships to support the armada for a week, balancing the risk of loosing them as well as the rest of the Fighting force with enough ships left behind to feed thier non combatants. And the Quarians do have non combatant ships / units as was repeatedly mentioned in ME2.

Support ships who are now very likely on Rannoch and several years worth of travel from Earth. 

The victory fleet in Earthspace faces a grim reality indeed, IF we take our current ending "as is".

Hence the EC has to come up with a good logical way to get them help, insert yet another dues ex machina and save them, or yet more space magic :wizard: and hope we'll swallow yet more unexplainable miracles to pull the fleet out of the fire especially with the Relays destroyed.

IF they retcon the ending to show that the relays only overloaded and shut down, that'll up the fleet chances by a huge margin. 

But, if they are going to retcon that, might as well retcon the space child, normandy miracle dead crew / paradise island crash out as well.


I guess we just come to differences of opinion on what is and is not possible. 170 years from know nobody know how technology has advanced, how easy or difficult it is to reverse engineer something.  When you have a existing ship, even the dreads and smaller ships had to have the same ftl tech.  And the elements of fuel ect, are just that, elements, if need be break them down and reprocess.  The Geth/Quarians shouldn't have any issues, the rest if need be could even have supply freighters sent ahead from their home worlds to rendezvous with.  The main issue being to implement the ftl tech from the reaper craft.  

#20129
LiarasShield

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The Quarians still will have a hard time because they can barely support themselves let alone a completely another race hence the pilgrimages hence why hte young ones were sent out to find rescources for the flotilla because again they do not have that much

#20130
Voodoo-j

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Here is something I have a big issue with... straight from the timeline on the ME Wiki

48,000 BCE: Rise and Fall of the Protheans

The Protheans achieve spaceflight and discover mass effect technology from the ruins of the extinct inusannon. They go on to establish a galaxy-wide civilization linked by the mass relay network with the Citadel as their capital.
The Protheans encounter a hostile race of machine intelligences that endanger their existence. To combat this threat, the Protheans aggressively assimilate many other spacefaring organic races into their empire. The Prothean Empire is able to fend off the machines in a conflict known as the "Metacon War".
The Prothean Empire collapses with the arrival of the Reapers through the Citadel. Although the Protheans had learned of the Reapers' existence from studying the ruins of previous civilizations and had begun to prepare, they were nonetheless caught off-guard. Over the next several centuries, the Protheans fight the Reapers system by system, world by world, and city by city. In the end, it is not enough. The Reapers methodically wipe out the remaining Protheans and depart the galaxy to await the next cycle.

So the Protheans wiped out the AI of their time - why the purge?

And the next entry -
6000 BCE
Seeking to escape the imminent explosion of their sun, an alien race constructs an AI-managed starship equipped with supercomputers containing a virtual world, into which some one billion of the aliens transfer their consciousnesses. The starship begins a journey throughout the galaxy which lasts for the next 8,000 years.

Anyone recall this being mentioned in the game? It should have been around 2000 CE, so would have been discovered ahead of the game timeline.

#20131
Blue Liara

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Just remembered something Samara said to shepard when they were discussing the Ardat yakshi.

Shepard asked why they can't cure the genetic defect Samara responds,

"we are an advanced race but WE DON'T HAVE MAGIC"

Just another illustration of how much Bioware broke the Narrative coherence with the Space Magic ending.

#20132
Voodoo-j

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LiarasShield wrote...

The Quarians still will have a hard time because they can barely support themselves let alone a completely another race hence the pilgrimages hence why hte young ones were sent out to find rescources for the flotilla because again they do not have that much



Aye, but the Geth had already started helping the Quarians set up on Rannoch, including agriculture.

#20133
Holger1405

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3DandBeyond wrote...

I think Holger405 the main problem that most of us have is the continued assertion that the ending or endings as they are now are not any kind of clear win. In all scenarios there is the idea of looming technology the either comes in to destroy all (eventually the reapers or someone like them come back) or that organic life must become subservient to in order to continue to exist (as in synthesis-can't get along so organics and synthetics must give up what they now are).

I consider synthesis a awful solution, so we are on the same page here.

For the rest let me quote myself from a few sides back as I did give an answer to one of your posts, I didn't saw an answer, so If I missed that I apologies.

Holger1405 wrote...
Well, with the scene on the very end, the scene with the Father/Grandfather talking to the Kid, they are pretty much illustrate that the Reapers, or something like the Reapers, didn't show up again, at last not for "a very long time". Furthermore I cannot think of an ending, any ending, in this universe, that makes sure, without any possible doubt, that synthetics never will rise up again. That will ever be up to the imagination of the Player.



3DandBeyond wrote...
You see, in my heart I am not fatalistic about things. I don't think something must be so because it is destiny. I don't like it when entertainment tries to hit me over the head and say I'm wrong and it's all about fate.

I understand, and I think the same way, I simple don't see that the Mass Effect 3 ending is doing that, still that's certainly a matter of Opinion.

3DandBeyond wrote...
But, even more than that, it's about what you yourself are saying. You admit that a large part of the ending is flawed-the kid is, and so on. But, in order to accept this ending you have to accept that the kid is being honest and is not flawed.

And her I disagree. The Catalyst stated that "the Crucible changed me, created new possibilities, but I can't make them happen." So imho that means that the Crucible created this "new possibilities" not the Catalyst and so the endings are not bound to the Catalyst logic.
But even when you think that you can't trust anything the Catalyst says, not even that, despite the fact that Shepard was already on the ground, and the Catalyst broth her/him up to his level, imho every Player can see that at least two of the end choices are contradicting Catalyst original "solution".

3DandBeyond wrote...
You admit that Joker landing on the planet and so on, is flawed. It's worse than that. There's a whole lot of people out there thinking anyone that wants a happy ending wants some frilly, silly, sappy, happy garbage. But, they won't admit to the silly, sappy, nonsensical nature of the Joker planet scene and the Stargazer scene. That is way worse than any happy ending that shows Shepard and team and assets in a locked battle to the death with the reapers/harbinger and Shepard and friends and Love Interest walking out over rubble in triumphant victory.


But, that's what we have. I could create all kinds of scenarios as to what it all means and even work to make it make sense-all of it. I can envision a distorted mind of synthetic origin that either purposely or accidentally misleads Shepard into making some horribly unsatisfying incomplete choice-one that does not fit Shepard's character or what players want to see. I can make up anything. But, it doesn't make it true. It isn't in the story and it doesn't and can't make the endings better.

When I was a kid I used to play with shoe boxes and cut them up to make castles. I could take a rubber band and play with it for hours-make a banjo from it, even. But what I had in the end was still a shoe box and still a rubber band. It's the same here. I can imagine a lot, but I didn't pay for a rubber band, I paid for a banjo. What I mean is, I didn't pay for a game that required me to imagine everything in order to fix flaws and plot holes and make it all make sense. I paid for it to make sense and to be a complete story.

You may think flaws are ok-maybe you don't. I personally think they are not forgivable when there were so many ways to avoid them. And then when they've been pointed out as flaws, ignoring them, or calling them artistic vision is a slap in the face. The red mark is still on my cheek and it will take awhile for the swelling to go down.


I don't think flaws are ok, at least not in this amount, and so I am too waiting for the DLC.
But I also think that Bioware have the right to end their Game the way they wanted, and I think that imagine the worst possible outcome after the endings now, will most probably lead to even more disappointment after the DLC.

#20134
thompsonman

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its still awesome

#20135
3DandBeyond

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thompsonman wrote...

its still awesome


Thing is, all of us agree.  Three games of awesome, fantastic story and all.  We're fans and don't need to be convinced of that, but the ending does not live up to the rest of ME.  The ending fails and fails to deliver.  Your choices don't matter.  Your war assets don't really matter.  Your friends don't matter. The star kid is stupid and illogical and does not fit the rest of the game.

It's also because of how much we all loved the games that our horror at this ending is so great.  The reapers were the enemy and you don't change enemies in the last 5 minutes of a game or a movie or the last 10 pages of a book.  You just don't.

#20136
3DandBeyond

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Holger1405 wrote...

I don't think flaws are ok, at least not in this amount, and so I am too waiting for the DLC.
But I also think that Bioware have the right to end their Game the way they wanted, and I think that imagine the worst possible outcome after the endings now, will most probably lead to even more disappointment after the DLC.


Bioware has every right to end the game as they want.  They also have every right to totally ignore the vast numbers of fans that have bought everything possible related to ME, and other Bioware games.  They have every right to never again see any money from these people who won't go to any ME movie, won't buy anymore Bioware products, and so on.

See, the game isn't only a story with a bad ending.  It's a product that is supposed to make money.  I might like making fish flavored cookies with chocolate chips, but if I want to sell them, I better make sure a lot of other people do too.

#20137
Jackal13th

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ending how about leaving it like this and adding a part where Shepard and Liara T'Soni is playing with there blue kids . with the rest of the squad sitting around having a good time . ( it will give Closure a give a shot of the other worlds done with there repairing ) . whet do you think .

#20138
Jackal13th

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in me1 Shepard went on ( survived) me2 Shepard survived it gave a a point to shoot for. me2 it took some work to get all to survive . it was fun ( still took some work ) me3 no matter how much you do Shepard doesn't survive but that is my opinion . the game was still fun .

#20139
Jackal13th

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3DandBeyond wrote...

thompsonman wrote...

its still awesome


Thing is, all of us agree.  Three games of awesome, fantastic story and all.  We're fans and don't need to be convinced of that, but the ending does not live up to the rest of ME.  The ending fails and fails to deliver.  Your choices don't matter.  Your war assets don't really matter.  Your friends don't matter. The star kid is stupid and illogical and does not fit the rest of the game.

It's also because of how much we all loved the games that our horror at this ending is so great.  The reapers were the enemy and you don't change enemies in the last 5 minutes of a game or a movie or the last 10 pages of a book.  You just don't.

i agree wityh this also !

#20140
PadawanMage71

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3DandBeyond wrote...

thompsonman wrote...

its still awesome


Thing is, all of us agree.  Three games of awesome, fantastic story and all.  We're fans and don't need to be convinced of that, but the ending does not live up to the rest of ME.  The ending fails and fails to deliver.  Your choices don't matter.  Your war assets don't really matter.  Your friends don't matter. The star kid is stupid and illogical and does not fit the rest of the game.

It's also because of how much we all loved the games that our horror at this ending is so great.  The reapers were the enemy and you don't change enemies in the last 5 minutes of a game or a movie or the last 10 pages of a book.  You just don't.


Very much this. Many critics of those critical to the ending think they hate the entire game, when it's just the ending which falls in on itself.

#20141
DaSolid

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Game was Great, but Endings were Complete "§"!§"!§!§
So long, ME3 should have been the last Bioware game for a long Time until they break free from EA and can make Games again instead of trying to match Deadlines . . .

#20142
Jackal13th

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blowing up everything is not good killing all isn't good it misses all me was .that is my opinion .the game was fun.

#20143
Jackal13th

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i think it would be great watching Leara and Shepard playing with there blue kids as they show there love for each
other. :)

Modifié par Jackal13th, 14 mai 2012 - 03:52 .


#20144
Jackal13th

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ii like a game that ends on a good spot not a negative one

#20145
Jackal13th

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LiarasShield wrote...

LiarasShield wrote...

LiarasShield wrote...

3DandBeyond wrote...

thompsonman wrote...

THANK YOU to the MASS EFFECT team!!! just finished the me3 campaign for the first time. i heard many complaints about the ending but i was very impressed and satisfied. IT WAS AMAZING. i really cant believe all the bad words said about it. imagine what i would of missed out on if i bought Lost Planet instead of Mass Effect1 that day in the store. thanks again bioware


I'm not trying to pick a fight, but I really want someone that thought it was amazing to explain what was amazing about it.

Was it the idea that the created will always rebel against the creators and destroy them so the star kid must destroy advanced organics to keep synthetics from destroying advanced organics?

Or was it the part where the heroic, always challenging and resistant Shepard (you know the one that didn't just accept explanations but asked questions and fought and things like that), just accepts the star kid's "solution"?

Or was it the part just after the beam hit Shepard where someone orders a retreat-when there's nowhere to retreat to?

Or, was it the part where Shepard chooses Destroy which means the Geth and EDI will be vaporized, when your Shepard may have united the Geth and Quarian (see created/creator thing) and may have taught EDI a bit about love?

Or, was it the part where Shepard simply believes the star kid when the star kid all along has been the evil puppet master behind the reapers-meaning he is the big nasty in the game?

Or, was it the part where Joker simply swooped in super quickly and scooped up teammates that may have been fighting with Shepard when Shepard got hit by the beam and then ran away (you know because your teammates would leave and Joker would think there's actually some place to run to to hide from reapers)?

Or, was it the part where your teammates and Joker and your Love Interest, who all turned and ran away somehow, ended up on some jungle planet?

Or, was it the charcoal encrusted Shepard chest that gasped at the end (*see below) that appears to be laying in debris in London (magical space fall and planetary re-entry)?

*Referencing above-Was it that gasping chest that you can only get if you have a high enough EMS score based upon multiplayer play (promised not to be needed for the game) that you can only get if you choose the "correct" option from A, B, or C (also promised not to be in the game)?

Or, was it the lack of meaningful difference amongst the endings you could get whether you worked really hard to acquire assets in the game or just sat on your assets and did nothing?  Keep in mind the basic differences are whether you get all 3 choices, or whether Earth gets vaporized in one and whether Shepard gasps in another.

Or, was it the blue screen that popped up after the credits that said to get ready and buy some DLC?

Or, was it the Stargazer scene, ambiguous as it is, which features the greatest misuse of a truly heroic figure's voice (Buzz Aldrin) in any video game ever?

Or, was it the lack of story cohesion where you begin these games racing to fight against a super evil, larger than life foe that is the stuff of nightmares-you know the one that turns humans and others into organic goo-only to suddenly be thrown into slow motion, non-action, and to face a glob of super silly light in the form of a kid?  A star kid that you had no idea existed, but are somehow in the last few minutes of the game, supposed to believe, to hate, to love, to like, to follow, or what?  Shepard would never believe and certainly would never follow anything this glow boy says.

Or, was it that all that your Shepard and friends may have sacrificed for, end up being basically meaningless?  What did Mordin die for?  Legion?  Thane?

Or, was it the lack of any of these friends fighting alongside you at the end and the lack of any real fun at seeing your war assets in use?  Some people actually thought it might be awesome to see Asari warriors really fight, Krogans on dino back, Jack and her biotic kids, but some people apparently didn't care.

I just want to know what was awesome and amazing about it-was it the generic scene of some unknown military guys waving their guns in the air?  I personally wanted to see Garrus cheer or Grunt.  I wanted to see Vega jump for joy and I feel less fraternal feeling for Vega than many of my other friends. 

The ending to me was neither action-packed nor was it emotionally engaging.  It was empty.  And it didn't leave me cheering or feeling like I'd accomplished anything.  It left me feeling empty.


See the funny thing is is that people who say the ending is great or amazing can't give any real true decent reasons for why it's great and for a series like mass effect about choices and decisions and consequences of said decision the ending is just as important as the journey and is suppose to make sense and be meaningful not fall apart at the last min

But yeah Most ending lovers can only say it is great but can't really give decent reasons for why it is great but those of us who loath the ending can give very decent valid reasons for why we hate the ending why it doesn't make sense and why it does not feel like a victory

Shepard giving into the flawed logic that organics must be destroyed by synthetics so that organics won't make synthetics that will destroy them I'm sorry this once again makes little to no sense

And yes joker leaving with loyal crew when joker saved shepard and the others on the collector base could barely abandon the normandy at the begining of mass effect 2 and shepard had to pull his ass out of the cockpit or when joker played as a distraction during grissom academy giving shepard time to save jack and her kids or the biotic children from grissom academy and many other scenarios that paint the pure clear picture that joker would never abandon shepard or his or her squad let alone the entire fleet fighting against the reapers to save the galaxy no I'm sorry can't accept that joker would do a complete 360 and say **** you to the galaxy and have us all potentially be annhilated by the reapers

Let alone magically picking up your squad who would fight with you to the end and followed you as you charged towards the beam up to the citadel and getting hit by harbingers beam I'm sorry either they're dead or extremely wounded but they wouldn't be a ok without a scratch one nor would they just let joker take off without a care in the world leyt alone joker himself doing so

And once again shepard has always fought for another way has always refused to give in even in the face of death or impossiable odds so all of sudden shepard just lays down and die without fighting back or looking for another way or making the reapers have to give them all to kill him or her I'm sorry shepard became a zombie in the final minutes no longer was shepard this powerful noble hero who fought with tooth and nail to save the galaxy he or she became a mindless drone that just gave up to illogical nonsense to make a suicide with really no pay off

And The quarians have a hard time survivng as it is why do you think that they have the young ones go on a pilgrimage to bring resourceful things back to the flotila because they're resources are not that fast and the civilian
ships and most of the important rescources are being used to secure rannoch so once again that tells me that because the relays are destroyed they won't be able to get important rescources to the flotilla to help them out or the turians

At best the quarians and geth will live the longest out of all the races trapt in our hurt solar system but whos to say that old ways or at least when the quarians start begining to run low on food and rescources try to attack to geth to attempt to gain more or use their advanced tech in hope of trying to escape our solar system in the end it still goes back to how nobody reallys wins and how the catalyst and the reapers have the last laugh



You know what I really saw at the ending the death of the human spirit that is what I saw instead of never giving up and stand our ground or no matter how hard you get hit it isn't about how hard you hit but how hard you get hit and keep on moving how much you can take and keep pushing forward I saw the death of human spirit shepard giving up and seeing the powerful human spirit destroyed that is what I saw

And No I don't think this is a good lesson to either the younger audience or for the older adults because it is pretty much saying you can give 110% percent but no matter what you do in the end you will still fail

NO THAT IS NOT A GOOD LESSON


really how people can accept the way the ending is it almost makes me think that indoctrination is real and that either bioware or ea must've been really good at mind control or powerful subliminial messages within the game



would you teach your kids this ( give up ) ?

#20146
Archonsg

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thompsonman wrote...

its still awesome



You meet someone, and for 5 years of courtship, you talk, explore each others needs, wants and desires, fell in love with that person and at the end, as you propose, that person tells you s/he has HIV. But hey, the sex was great.

The ME series in a nutshell.

Modifié par Archonsg, 14 mai 2012 - 04:12 .


#20147
V-rcingetorix

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Here's an idea, I've tried to make it as cgi-additionless as possible.

See, this would be an "extreme-uber-completionist" ending, only doable if you did everything in ME1, ME2 and ME3 (including the planet scanning, Keeper scanning, etc). Or, maybe just for Galactic Readiness at +7000, if you promote 200 fighters. You get the idea.

*Spoiler Warning*
------------------------------------------------------------------------------------------------------------------------------------------------------------
Scene begins as you faint...little Casper the Kidly Ghost leans over and says: "Wake Up"

Shep: "What?"

---enter all prior data, about 3 choices, but insert after the 3rd choice--

Shep: "Wait, so you're telling me that you have been upgraded? We added to you?"

CKG: "This has never happened before. Only when I was built did anything ever come close to this moment."

Shep: "That makes you sound like mostly a machine...like the Reapers?"

CKG: "Yes. My creations. My solution. Like me, they were made with a purpose. Like me, they will overcome everything. Even you, exceptional as you are, would not be here without my help (elevator flashback)."

Shep: "So what can I do?"

CKG: "Choose. That is the purpose of our existence. Only now can our two paths finally converge. What will you decide? To control that infinitely your greater? To destroy allies whom have sacrificed to help you? Or to bind that which hurts you, and make it a part of you?"

Shep: "Can I talk to my ship? My crew?"

CKG: "They cannot help you."

Shep: "But if this is going to make a difference, I need to know what they think."

CKG: "Limited organic flesh. If you must."

Shep: *aside-speaking quickly into omnitool* EDI, what's your status?"

EDI: "Shepard, we are under attack."

Joker: *interrupting* "Hey yeah, what did you 'think' our status was? How's that weapon coming?"

Shep: "EDI, listen carefully, the weapon added capabilities to the Citadel, it's plugged in directly to the AI that controls the Reapers, if you and the Geth-" *static*

CKG: "No. You will not defeat us that way. Choose."

Shep: "You talk big about combining our differences, about becoming greater than we were going to be alone. What do you pay for that?"

CKG: "We need not pay anything. We have guarded the galaxy-"

Shep:*interrupt* "You have murdered millions of trillions of lives, that's what you have done. And now what, I'm supposed to just enable you to live, just because you hold the Geth hostage to your death?"

CKG: "You have no choice. You have every choice. It is your decision."

Shep: "All right, I choose. I choose to believe in my people. I choose to make murderers pay for their crimes, a crime against not only humanity, but every organic and inorganic race in the galaxy."

----Cutscene: Joker flying the Normandy through the relays, EDI clutching her head with both hands, several Geth onboard the Normandy still and silent.--Cut to Earth: thousands of Geth dreadnaughts going silent, tens of thousands of Geth fighters randomly moving--

CKG: "Organics and artificial life have never cooperated. This is the first-"

Shep: "Yeah, I know. How do I trust what you say? All I've seen from your Sovereign is deceit and lies; Harbinger tricked and used others to do his dirty work. Why should their creator be any different? For all I know, you destroyed all potential inorganic life, genocide piled on top of murder."

CKG: *faint blurring* You don't know...what is happening?"

Shep: "You tried it. You won for a long time. But some things, like justice, and honor, never can be killed. You will pay for everything you've done."

--Cutscene: CKG is sending energy after the Normandy, trying to destroy EDI, who is spearheading the Geth assault--Cut to Geth continuum: billions of Geth programs are attacking the Citadel central intelligence processor, EDI directing. With their raw power, and her newfound humanity, the ancient AI is slowly but surely being undercut, overwhelmed and overwritten.--

CKG: *fuzzing more and more* "NO! This will not happen!"

Shep: "In the name of all the races of the galaxy, I pronounce you guilty of crimes beyond our civilization, against every civilization. I don't know if we can kill you, or even if we can put you in jail, but we sure will try."

--Cutscene: Reapers, losing their central command, begin moving erratically. Two crash into each other, one drops its shields. Groundside, a team of Salarians direct Krogans, who are using a stockpiled weapon of mass destruction, to launch a stubby missile-like projectile in between a pair of Destroyer class Reapers, knocking them over. Turians and Rachni swarm over the collapsed monsters-- More scenes if increasingly dis-coordinated Reapers falling prey to independently focused attacks: Quarian and Alliance vessels destroy a full size Reaper, Harbinger coming in the distance--

CKG: *fading rapidly* "If I can't stop you from killing me..I'll at least take you with me..."

Shep: *looking outside, sees Harbinger on a collision course with the Citadel*

EDI: "Shepherd, we have taken control. Orders?"

--Options: Control, Destroy, Synthesize--

Shep: "Take them down EDI. I'm sorry I couldn't be around to see all that will be happening. You have my gratitude, and my pride. Well done."

EDI: "Shepherd, there is another Mass Relay, about two meters to your left, if you can-"

--Cutscene: Shepherd leaping to the left, just as Harbinger explodes through the wall of the CItadel--

--Cutscene: Shepherds body in rubble, gasping for air, if you made the right choices--

-----------------------------------------------------------------------------------------------------------------------------------------------

Okay, that's what I got. Improvements can be applied as you see fit, I will give it to anyone who wants to use it, including Bioware ;)

I am unfamiliar with the usage of Forums, so if someone could post this to the right spot, or tell me where it goes, I would be grateful. E-mail or respond to this, I will do my best to keep tabs on it.

Modifié par V-rcingetorix, 14 mai 2012 - 06:31 .


#20148
daveyeisley

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3DandBeyond wrote...

thompsonman wrote...

THANK YOU to the MASS EFFECT team!!! just finished the me3 campaign for the first time. i heard many complaints about the ending but i was very impressed and satisfied. IT WAS AMAZING. i really cant believe all the bad words said about it. imagine what i would of missed out on if i bought Lost Planet instead of Mass Effect1 that day in the store. thanks again bioware


I'm not trying to pick a fight, but I really want someone that thought it was amazing to explain what was amazing about it.

Was it the idea that the created will always rebel against the creators and destroy them so the star kid must destroy advanced organics to keep synthetics from destroying advanced organics?

Or was it the part where the heroic, always challenging and resistant Shepard (you know the one that didn't just accept explanations but asked questions and fought and things like that), just accepts the star kid's "solution"?

Or was it the part just after the beam hit Shepard where someone orders a retreat-when there's nowhere to retreat to?

Or, was it the part where Shepard chooses Destroy which means the Geth and EDI will be vaporized, when your Shepard may have united the Geth and Quarian (see created/creator thing) and may have taught EDI a bit about love?

Or, was it the part where Shepard simply believes the star kid when the star kid all along has been the evil puppet master behind the reapers-meaning he is the big nasty in the game?

Or, was it the part where Joker simply swooped in super quickly and scooped up teammates that may have been fighting with Shepard when Shepard got hit by the beam and then ran away (you know because your teammates would leave and Joker would think there's actually some place to run to to hide from reapers)?

Or, was it the part where your teammates and Joker and your Love Interest, who all turned and ran away somehow, ended up on some jungle planet?

Or, was it the charcoal encrusted Shepard chest that gasped at the end (*see below) that appears to be laying in debris in London (magical space fall and planetary re-entry)?

*Referencing above-Was it that gasping chest that you can only get if you have a high enough EMS score based upon multiplayer play (promised not to be needed for the game) that you can only get if you choose the "correct" option from A, B, or C (also promised not to be in the game)?

Or, was it the lack of meaningful difference amongst the endings you could get whether you worked really hard to acquire assets in the game or just sat on your assets and did nothing?  Keep in mind the basic differences are whether you get all 3 choices, or whether Earth gets vaporized in one and whether Shepard gasps in another.

Or, was it the blue screen that popped up after the credits that said to get ready and buy some DLC?

Or, was it the Stargazer scene, ambiguous as it is, which features the greatest misuse of a truly heroic figure's voice (Buzz Aldrin) in any video game ever?

Or, was it the lack of story cohesion where you begin these games racing to fight against a super evil, larger than life foe that is the stuff of nightmares-you know the one that turns humans and others into organic goo-only to suddenly be thrown into slow motion, non-action, and to face a glob of super silly light in the form of a kid?  A star kid that you had no idea existed, but are somehow in the last few minutes of the game, supposed to believe, to hate, to love, to like, to follow, or what?  Shepard would never believe and certainly would never follow anything this glow boy says.

Or, was it that all that your Shepard and friends may have sacrificed for, end up being basically meaningless?  What did Mordin die for?  Legion?  Thane?

Or, was it the lack of any of these friends fighting alongside you at the end and the lack of any real fun at seeing your war assets in use?  Some people actually thought it might be awesome to see Asari warriors really fight, Krogans on dino back, Jack and her biotic kids, but some people apparently didn't care.

I just want to know what was awesome and amazing about it-was it the generic scene of some unknown military guys waving their guns in the air?  I personally wanted to see Garrus cheer or Grunt.  I wanted to see Vega jump for joy and I feel less fraternal feeling for Vega than many of my other friends. 

The ending to me was neither action-packed nor was it emotionally engaging.  It was empty.  And it didn't leave me cheering or feeling like I'd accomplished anything.  It left me feeling empty.


Wow. Well said. Well put together. Excellent. Bravo.

QFT

#20149
daveyeisley

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3DandBeyond wrote...

@thompsonman,
That took no time or effort whatsoever and I'm not a man.  Actually it encompasses a lot, but not all of the issues that we find bothersome about the ending.

All of us loved the journey, but if I'm taking a trip to see Niagara Falls and I end up at a waste dump, I don't care how good the journey was, I'm still sitting at a waste dump and I don't want to take the trip again if I keep ending up at a waste dump.


You are on a roll here. Again, QFT.

#20150
daveyeisley

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Redbelle wrote...

HunLevente wrote...

My favourite person counting all 3 games is Marauder Shields.
He knew what was beyond the beam. He knew we don't want to see that. He trained a lifetime to save us from experiencing that.

All hail Marauder Shields! The last true friend of Commander Shepard!


Some say that Shields is the husk incarnation of Nihlus, the spectre killed by Saren in ME1.


Man.... in my list of preferred headcanons, this has got to be number 3 overall. Only my personal vision for the best ending of my story and IT would come before it.

Too bad the Nihilus husk couldnt speak and warn me. :(