On the Mass Effect 3 endings. Yes, we are listening.
#2051
Posté 15 mars 2012 - 10:26
#2052
Posté 15 mars 2012 - 10:26
Then the end came...I felt betrayed with all the hard work I had put in from the previous games...and I'll be honest no game (outside of an MMO) has given me the replay value or enjoyment that your series gave me, my choices did not matter at all, all 3 endings were the same to me, too many plot holes, no closure, I wanted to see my hard work and sacrifice come to fruition. To put it bluntly it made me not to ever see that ending again, and left such a bad taste in my mouth that I could not look at the series the same way.
98% of ME3 was what I expect from you Chris/Bioware. You exceeded there. The final 10 minutes...I never in a million years would expect that from you guys. Pushing the line and making an ending worthy of what you guys created? Expected. Plot holes, choice having no effect on ending, your best franchise in my opinion going on an extreme negative note? Flabbergasted.
Please patch the MP so it does not effec the SP as much as it does right now in regards to EMS. ME started as single player forcing it on people who want to have the best chance to see your perfect ending is not the Bioware I know.
Modifié par SwiftRevenant, 15 mars 2012 - 10:35 .
#2053
Posté 15 mars 2012 - 10:27
* Liara's time capsule. I let her say what she wanted. What she said was so nice, I had to reach for a tissue.
* Miranda's redemption. I felt like having a drink with Tali. I never trusted Miranda in ME2 (Cerberus lackey). I always wondered if she managed to sneak in a secret kill switch in Shepard, despite being told not to. I got closure on that. As she apologized to me, I wished I had an option to apologize to her.
* Thane going out in a blaze of glory.
* Conrad Verner. I thought, how great, he goes out like a hero he always wanted to be in the end. And then... ../../../images/forum/emoticons/w00t.png
* Despite how whether it is or isn't the 'real' ending, I was in complete awe when Shepard stood up and limped to the beam after getting blasted. The sheer determination was inspiring. This is why I believe Shepard is still alive in London. Neo in the Matrix died, and then he came back to kick Agent Smith into oblivion. Shepard is going to get up and finish the job!
* Kai Leng was a great anti-hero to Shepard. I'm only disappointed that he had such a relatively short time in ME. I wished he could have been tailing Shep from the beginning.
* Shepard and Anderson dying together.
Modifié par Vhalkyrie, 15 mars 2012 - 10:28 .
#2054
Posté 15 mars 2012 - 10:27
#2055
Posté 15 mars 2012 - 10:28
Ochre wrote...
Esquin wrote...
Priestly, stop trying to deflect.
Stop trying to distract us from the bad ending by getting us to focus on the rest of the game when the ending really does ruin the entire game. I know why you're doing it, so do many of us. We're not fools. But we're not going to just forget about this because you remind us of the rest of the game. We know about the rest of the game. But heres the thing. I can't even bring myself to play it again after that ending.
This. Exactly. The whole "focus on the journey, not the destination" isn't going to fly. We know about the journey, its great, but its rendered completely pointless by the terrible ending you've left us. You've left us with unanswered questions and a prompt to buy DLCs because Shepard is such a legend. Do you really think we could stomach a DLC that is part of the journey when we have such a crappy ending?
I'm not saying there should be a sunshine and puppies Ending DLC but I'd like my choices from the 3 games to actually matter, to have made a difference and have that be reflected in different endings. If there has to be a heroic sacrifice, I can accept that, but make it mean something. Give us closure on the crew you've helped us to care about over the previous two games.
And while you're trying to figure out what to do, don't think that this community is going to fall for an "Oh shiny!" and be so easily distracted from the issue of the endings. Ending.
#2056
Posté 15 mars 2012 - 10:28
#2057
Posté 15 mars 2012 - 10:28
#2058
Posté 15 mars 2012 - 10:29
#2059
Posté 15 mars 2012 - 10:29
#2060
Posté 15 mars 2012 - 10:29
#2061
Posté 15 mars 2012 - 10:29
So HAPPY to know that you guys are finally talking back.
#2062
Posté 15 mars 2012 - 10:30
ThisStygian1 wrote...
Just heard about BioWare will be "addressing questions about the ending".... don't do this BioWare, change it for god's sake.
My only question would be this: "Why did the ending single handedly destroy my entire love for the ME universe, and how can you defend it any way?"
#2063
Posté 15 mars 2012 - 10:30
SlyTF1 wrote...
As long as BW is listening, I'm happy.
Listen and take appropriate actions to fix it.
#2064
Posté 15 mars 2012 - 10:30
SlyTF1 wrote...
As long as BW is listening, I'm happy.
Sadly listening and giving a crap are different things:( That, and doing something about it.
#2065
Posté 15 mars 2012 - 10:30
Esquin wrote...
Priestly, stop trying to deflect.
Stop trying to distract us from the bad ending by getting us to focus on the rest of the game when the ending really does ruin the entire game. I know why you're doing it, so do many of us. We're not fools. But we're not going to just forget about this because you remind us of the rest of the game. We know about the rest of the game. But heres the thing. I can't even bring myself to play it again after that ending.
Nah, Casey Hudson stated they wanted to make the ending(s, however I don't think I should plural) unforgettable. Why would they try to make the community forget it then, huh? :innocent: /sarcasm
#2066
Posté 15 mars 2012 - 10:30
I'm not sure if I'm looking for actual answers regarding the plotholes in the ending. I just don't care about an ending where Shepard betrayed everything he/she worked for in the past three games. That's just not something that can be fixed just by answering questions. To Bioware's credit, I didn't think I would care as much as I do about how poorly the game ended.Chris Priestly wrote...
Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game.
The moment where Shepard says "What do you need me to do" when Hackett once again calls him/her and once again puts the burden of saving the entire galaxy on his/her shoulders. To me, Shepard become an actual character in ME3 and it was that scene where that transformation made the most impact on me. They had gone into battle not knowing what the Catalyst actually does, and when it doesn't work they once again call on a Shepard who just couldn't meet their unrealistic expectations anymore. It was a stark difference with the seemingly unbeatable Shepard from previous games. It was the highlight of the game for me, which made the contrast with the actual ending all the more worse. The elevator ride to "plothole heaven" is where the foundations of the entire franchise start to crumble and ultimately collapse. After doing so much right, after making ME3 better than I thought it would be, those final moments just aren't a worthy conclusion.Chris Priestly wrote...
In the meantime, let's give appreciation to Commander Shepard.
Whether you loved the ME3 ending or didn't or you just have a lot of
questions, he/she has given many of us some of the best adventures we
have had while playing games. What was your favorite moment?
And to echo the other opinions in this thread: it's difficult to discuss the parts of the game I did like, in the same way as it's difficult to replay the game. The ME games are the only games that I really even bothered to play again, because it was actually worth it, because your choices would matter. With only one (nonsenical) ending (even the ending where Shepard's survives feels hollow and meaningless), there's just little incentive to replay the three games like I had planned to do.
Modifié par -Draikin-, 15 mars 2012 - 10:39 .
#2067
Posté 15 mars 2012 - 10:31
At least there is some type of recognition now - and please fix it - ALL of it.
#2068
Posté 15 mars 2012 - 10:31
Thank you for even a small step toward acknowledging this situation.
I will say here I'm with...the loudest contingent (I don't care for speculation of majority/minority opinion.) Though hopefully my response will distance me from the ones going out of their way to be rude.
I loved 99+% of ME3. I have a notebook here beside me with pages of notes. Things I would love to discuss, both mind-blowing and small. But I cannot bring myself to do so. I cannot get any of it past the fog of disappointment I feel regarding how you chose to end such a phenomenal series.
In about 8 hours, it will have been a week since I finished the game, as released. I still feel as dead inside regarding this series as I did back then.
The rest of the game was incredible. The rest of the series was incredible. So is it petty to judge the whole based on the last five minutes??
If I were an innocent and unknowing bystander, I likely would answer with an emphatic '*yes* that's petty!'
Before I go on, please scroll down and read my new signature. If you understand it, and its implications, that is the most elegant way I currently have of expressing why the ending made such a difference to my enjoyment of the experience. Even retroactively.
I added it for the TL;DR crowd -- I'm aware most of my posts are too long.
This was the sig I wanted to use, but it kept getting clipped:
'ME3 deserved an ending that was worthy of the game, worthy of the ME series, worthy of Shepard.
It deserved an ending worthy of BioWare, and worthy of the players of the series.
I feel the ending, as released, was worthy of none of the above.
Hold to your artistic vision if you feel that strongly, but be prepared for the long-term consequences.'
For me, the big problem with the ending is there is tremendous buildup the entire game leading up to it, but there is no feeling of payoff. Not emotionally or story-wise.
You get what amounts to a technical victory ( ' you ended the Reaper threat!!'), but as presented, the victory comes at too high a cost.
The "hero sacrificing himself" motif can work *very* nicely (though I will add here if a 'white picket fence' option had been available, I would eagerly have jumped through whatever hoops I needed to to get it!) but the essence is, you have to destroy what currently makes galactic civilization viable in order to...er...'save' galactic civilization.
Worse...
The ending as it is seemed to come out of nowhere, and it was jarringly incongruent with the rest of the story. Incongruent with the themes of self-determination and hope that ran through the storyline in this game.
Worse...
From my point of view, Shepard was completely out of character in his confrontation with the 'machine god'. Yes he was badly broken in body, but he seemed more broken in spirit. Though I won't say he didn't *technically* question the options he was given, he still seemed to accept them way too readily. And the fact he accepted them at all just rings to false to me.
I'd rather Shepard had fallen fighting the Reapers than remember him like that.
I know this will be lost in the morass of posts that will be in this thread but I had to do the best I could do to express why I, at least, was so crushed by such a short few minutes.
I will add here that I am concerned by what response we've gotten so far to this issue.
First, the 'teases' from Twitter aren't helping much. I borrowed a little hope from them regarding responses the 'indoctrination' theory, for a little while, but almost every other response the team has give seems to point to the ending as released being the 'true' version.
Second, Mr. Hudson's interview. I realize there is a PR engine in place and processes have to be followed, but him implying the outcry was exactly the response he hoped for trivializes and effectively mocks anyone who was so affected by the story.
Third, I am concerned about your use of the word 'discussion' in your original post. This is perhaps only me, but the word discussion implies inaction. It implies that we are not bright enough to use our own imaginations so you will lead those of us who don't agree with you can see the light, and see that everything isn't as doom and gloom as it looks.
Honestly, if I hadn't witnessed the Dragon Age 2 situation, I likely would find more hope in the olive branch you seem to have extended. The response I am seeing here is much like the response I saw there, and in the end, there was barely any acknowledgement there had ever been a problem.
I'm seeing the same sort of thing developing here.
I don't know if my words will be read or appreciated, but I had to get them off my chest. Much appreciation.
And trying hard to hold onto hope....
Modifié par Beldamon, 15 mars 2012 - 10:33 .
#2069
Posté 15 mars 2012 - 10:31
It better have a enourmous and insane Harbringer boss fight, I'll pay the $19.99 but it'll be the last Bioware series I play
#2070
Posté 15 mars 2012 - 10:31
jlemtman wrote...
No matter how it ended, I left the Krogan cured, reunited the Quarians and the Geth, and stopped the Reaper threat. When I reached the point to choose, I would have destroyed them but that would have also destroyed the Geth (who were my allies) and EDI. There was also the chance that the cycle would begin again. Controling them could also start the cycle again if the the control failed. So I chose synthesis. This choice ended the war, kept (mostly) everyone alive, and allowed everyone to evolve. My playthrough ended with Joker and EdI stepping out of the Normandy happy and together followed by Liara. I had taken Liara and Garrus with me on the final mission so I took her appearance as an indication that they both survived. To me, the story was resolved. Both organic and machine life had been changed and were given a new future.
Can you please explain the Synthesis ending to me? I'm slow I don't get it. What does synthesis mean exactly? How do you combine Organic and "Synthetic DNA"? Are we one with the reapers now? Does it mean we all stop hating them, and half the galaxy no longer wants to kill them because we're .. magically ... joined? I mean seriously they just killed your parents, sibblings and wiped out your entire town. But Space KId says you're one so the war ends? Please. This kind of hippie Utopian nonsensical BS is what we're upset about. What's to stop the Hybrids from Creating another AI who wants to save them from creating AI sthat will kill them by creating AIs that will kill them ....? How does Synthesis solve anything?!
#2071
Posté 15 mars 2012 - 10:32
Everything else hit so many wonderful notes perfectly.
I about cried when I thought Grunt died
Seeing Mordin sacrifice himself for a cause greater than himself actually made me proud, He found peace in his end
Tali dying wrecked me..... I didn't want to kill the Quarians or Geth. Luckily I restarted that part and figured how to save both.
#2072
Posté 15 mars 2012 - 10:32
Similarly, I don't begin something under the impressions given to me by somebody only to simply accept that, at the end, once they have my money and time, something entirely different than what they promised is given out. "Here you are sir, a nice punch in the face for the end of your trip up the mountain."
"Wait a tic, I thought when I saw you at the bottom, you promised me an apple when I got to the top, as well as a nice talk about why I came up here. If you'd have told me I'd just get a punch in the face and not the answers you've been promising me, I never would have come up in the first place!"
"Well, since you're angry, you're not allowed to talk to me anymore sir. I refuse to have somebody use my own statements as justification as to why they're upset with me! Good day while I turn my back and pretend that you're not here."
Perhaps not the best analogy here Bioware, but hopefully the point is seen.
Modifié par Kyrick, 15 mars 2012 - 10:33 .
#2073
Posté 15 mars 2012 - 10:32
Too bad he died in vain in that crappy ending
#2074
Posté 15 mars 2012 - 10:33
Still - I felt that sequence really worked for me as a final face off with TIM. It was tense and kind of cool.
Also - I really enjoyed the crossover play between Mass Effect: Infiltrator and ME3 - as well as the fleet control stuff on the ME3 Datapad.
#2075
Guest_Aotearas_*
Posté 15 mars 2012 - 10:33
Guest_Aotearas_*
I don't understand this fuzz about the endings at all.
Chose the "Destroy the Reapers" ending and it wasn't underwhelming in the least. I was quite content with it in fact. I liked it.
Now, I don't know how the other endings are and will find out sooner or later, but so far, I think the whole issue seems overblown (unless of course that one ending is miles ahead in terms of quality and the other two are truly garbage, as I said, don't know).




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