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On the Mass Effect 3 endings. Yes, we are listening.


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#20726
Landon7001

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3DandBeyond wrote...

CAP198462 wrote...

 I didn't hate the ending. It is kind of episodic and it doesn't always mesh the episodes together well, but it is not terrible. Is it how one might want the game to end, no. On the other hand  it is very much in line with recent science fiction with the whole transhumanism thing. It was a bit more heady than  gamers were expecting, and that is writers obscessed getting involved with a topic that most people do not care about. Sorry guys, no hate from me but you fell into the trap of reading about raising your consciousness about an issue, and you assumed that because you care about it everyone else does. 


Ok, not trying to start a fight but using the word "heady" implies people didn't expect intellectual thought in an ending.  I don't think you meant it so, but it is a bit insulting, especially given the discussion that takes place on these forums.  Literary professors have found fault with the structure, the context, the cohesiveness within the ending and I daresay they are "heady" thinkers.  Show me the intellect there. 

Show me the intellect in the idea that the created will always rebel against and thus destroy the creator, therefore the creators must be destroyed before the created can destroy them.  Again, not trying to be antagonistic, but this is stupid.  If within the game there was never a geth/quarian conflict or if Shepard could never reunite them (among other things-there might be a real creator/created point with the Krogans/Turians/Salarians as well), then maybe that sentence might not be so stupid.  No, it still would be.  Shepard was all about getting people together even if it was only to fight reapers. 

To your point about transhumanism.  No, that isn't it.  If you are referring to Synthesis, well look inside the game and see who espoused it.  Sovereign, Saren, even TIM and Cerberus in their relentless disgusting experiments.  But beyond that Mordin discusses it in relation to the Collectors and describes just how it leads to stagnation of all culture-right before he discusses art and music.  He describes how advancement comes from necessity and adversity-needing to move things, inventing the wheel.  He is talking about how it makes beings grow, within themselves for one thing.

And this is not a new concept in sci fi at all, it is as old as sci fi itself.  Even the term transhumanism is 50 years old.  But beyond that Synthesis gives no one else the choice at all, Shepard is given godhood in deciding this.  And it could be reasonably debated that that is exactly what the star kid reaper baby daddy wants.  He's not the nice guy in all this, trying to help Shepard.  He can't be-he's been sending Reapers to kill people.  That's not good.  Sovereign said the goal was perfection and synthesis, so it can be said the star kid's goal is the same.  I'd never do what that imp wants.  We accept some synthesis in the form of augmentation done even to Shepard, but as a decision force upon people, all people, no.  It isn't for the betterment of all, it just dilutes the uniqueness of the individual.  It creates one DNA which at least eventually would lead to lack of diversity as there'd be no need to adapt.  The star kid basically says it's the end of evolution.

And it isn't even that people don't want to get involved with the idea of synthesis, but they don't think in the context of these games that that is a sensible choice at all.  But neither are the others.  And the whole star kid/citadel/crucible piece is so disconnected from the games we've been playing that it's ridiculous.  You simply do not change the main characters at the very end of a story.  The reapers were the antagonist and in the last 5 minutes of the game, the star kid is.  Good writers don't ever do that.

Well, maybe you do mean to insult.  Your last statement is about consciousness-raising which again indicates you think everyone that disliked the ending is less highbrow than you.  Read more, write less and become informed before insulting others, please.





wow man u killed it. great job.   couldnt have said it better or any clearer myslef about the catalyst's created destroying creaters bs....thats just striking in its audacity when you look at it....plus im a wariter, i also pride myself on being an intellectual, thus cerebral,intelligent,etc....and that ending was NOT intellectual boys and girls Image IPB

#20727
3DandBeyond

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I also basically believe that the reason the reapers come to harvest organics every 50k years is due to the need for new advanced DNA. It was said in the game that the cycle is their reproductive cycle. I think they need new DNA just like the Asari do. They search out the most advanced organics for this DNA and they reproduce. It's why they want synthesis, but it's also why synthesis can't fully work forever. DNA over time becomes weak and diversity and strength within a race is also weakened without new blood so to speak.

The kid is lying. But Shepard would never have believed him in the first place, anyway.

#20728
Reuben702

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Please listen to this guy!!!

#20729
fealhach

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Bring back the Dark Energy. A story stops making sense when you give it another story's ending.

Modifié par fealhach, 19 mai 2012 - 10:03 .


#20730
Redbelle

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That's a point. Did anyone ever hear the leaked story ending before ME3 was released? I missed it.

Would have been good to tie up the story threads of Tali's ME2 mission. Atm it's been left narratively dangling.

#20731
Benchpress610

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Redbelle wrote...

That's a point. Did anyone ever hear the leaked story ending before ME3 was released? I missed it.

Would have been good to tie up the story threads of Tali's ME2 mission. Atm it's been left narratively dangling.


The Dark Energy thing was Drew Karpyshyn’s idea and it was supposed to play a major role in the development of the story. However when he left the development team and after the leak, it was thrown by the wayside.
 
Nevertheless, reading posts in other threads from people who read the leaked content, they say the endings would not have been significantly different from the ones we got. From there, speculation runs rampant as if both endings (before and after leak) were written after Drew left. Until we hear it from the horse’s mouth, we can only guess. One thing is for certain: the current ending falls squarely on Walters and Hudson.

#20732
3DandBeyond

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Benchpress610 wrote...

Redbelle wrote...

That's a point. Did anyone ever hear the leaked story ending before ME3 was released? I missed it.

Would have been good to tie up the story threads of Tali's ME2 mission. Atm it's been left narratively dangling.


The Dark Energy thing was Drew Karpyshyn’s idea and it was supposed to play a major role in the development of the story. However when he left the development team and after the leak, it was thrown by the wayside.
 
Nevertheless, reading posts in other threads from people who read the leaked content, they say the endings would not have been significantly different from the ones we got. From there, speculation runs rampant as if both endings (before and after leak) were written after Drew left. Until we hear it from the horse’s mouth, we can only guess. One thing is for certain: the current ending falls squarely on Walters and Hudson.


I read that too, that the ending wouldn't have been different and that makes it almost worse.  It means the ending is craptastically generic and wasn't ever meant to fit any specific story line.  That's why they figured it could be used no matter what the story contained.

The Crucible was to be a dark energy weapon (in the dark energy story), but it turns out to be what?  I'm not even sure.

#20733
Andy the Black

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Benchpress610 wrote...

Redbelle wrote...

That's a point. Did anyone ever hear the leaked story ending before ME3 was released? I missed it.

Would have been good to tie up the story threads of Tali's ME2 mission. Atm it's been left narratively dangling.


The Dark Energy thing was Drew Karpyshyn’s idea and it was supposed to play a major role in the development of the story. However when he left the development team and after the leak, it was thrown by the wayside.
 
Nevertheless, reading posts in other threads from people who read the leaked content, they say the endings would not have been significantly different from the ones we got. From there, speculation runs rampant as if both endings (before and after leak) were written after Drew left. Until we hear it from the horse’s mouth, we can only guess. One thing is for certain: the current ending falls squarely on Walters and Hudson.


Seems to me that if they kept the Dark Energy ending that the only thing that would have been different would be the The Catalyst's reasons for creating the reapers. ie: he/it/wtfe would have created them to solve the Dark Energy thing instead of his/it's/wtfe "I'm doing it to save you from yourselfs" bs. We would still be left with the (at least in my opinion)  much bigger issues of the r/g/b choice. Still, it would have been nice to have that plot, that was obviously (at the time) going to go somewhere big, actually go somewhere, rather than the annoying loose end we have now. Maybe they can bring it back for some post post campaign 'rebuild the relays' DLC fun.

#20734
Redbelle

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It's a shame to hear the endings were similar.

The whole Mass Effect experience feels like a full course banquet with all the trimmings. The ending felt like I'd been sent to a health farm and given celery. Want full fat ME ending. Not MElite.

The dark energy weapon would have been sweet. I can just Shep with his hand on a big red button in full Renegade mode saying "If you harvest us I'm taking every life form in the galaxy down with you". That's my idea of an ending with Renegade Shep. Destroying everyone and everything just to kill off the Reapers.

Modifié par Redbelle, 19 mai 2012 - 02:26 .


#20735
Vigilant111

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I just hope my reaction after watching the extended cut will not be: "...this means absolutely nothing to me." *sigh, another heart break.

Modifié par Vigilant111, 19 mai 2012 - 02:26 .


#20736
Benchpress610

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Redbelle wrote...

It's a shame to hear the endings were similar.

The whole Mass Effect experience feels like a full course banquet with all the trimmings. The ending felt like I'd been sent to a health farm and given celery. Want full fat ME ending. Not MElite.

The dark energy weapon would have been sweet. I can just Shep with his hand on a big red button in full Renegade mode saying "If you harvest us I'm taking every life form in the galaxy down with you". That's my idea of an ending with Renegade Shep. Destroying everyone and everything just to kill off the Reapers.

Hey...celery is supposed to be good for you...Image IPB

#20737
Andy the Black

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Benchpress610 wrote...

Redbelle wrote...

It's a shame to hear the endings were similar.

The whole Mass Effect experience feels like a full course banquet with all the trimmings. The ending felt like I'd been sent to a health farm and given celery. Want full fat ME ending. Not MElite.

The dark energy weapon would have been sweet. I can just Shep with his hand on a big red button in full Renegade mode saying "If you harvest us I'm taking every life form in the galaxy down with you". That's my idea of an ending with Renegade Shep. Destroying everyone and everything just to kill off the Reapers.

Hey...celery is supposed to be good for you...Image IPB


So is colonic irrigation. Image IPB

Modifié par Andy the Black, 19 mai 2012 - 02:33 .


#20738
Redbelle

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Benchpress610 wrote...

Redbelle wrote...

It's a shame to hear the endings were similar.

The whole Mass Effect experience feels like a full course banquet with all the trimmings. The ending felt like I'd been sent to a health farm and given celery. Want full fat ME ending. Not MElite.

The dark energy weapon would have been sweet. I can just Shep with his hand on a big red button in full Renegade mode saying "If you harvest us I'm taking every life form in the galaxy down with you". That's my idea of an ending with Renegade Shep. Destroying everyone and everything just to kill off the Reapers.

Hey...celery is supposed to be good for you...Image IPB


At the end of the main course comes desert. I'll take the chocolate cake with whipped cream and sprinkles with a side order of ice cream and merange and relish the sickly sweetness, (the bitter sweet comes later when it all comes back up cause that desert menu is pretty excessive). Instead though, I got celery.

Modifié par Redbelle, 19 mai 2012 - 02:33 .


#20739
Benchpress610

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Vigilant111 wrote...

I just hope my reaction after watching the extended cut will not be: "...this means absolutely nothing to me." *sigh, another heart break.


That's why I'm keeping my expectations low, so I won't be heart broken. On the other hand, if they manage to pull a rabbit out of the hat and come up with something we can get satisfaction out of, I'd be pleasantly surprised

#20740
Redbelle

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I have a niggling hope that 1 year when they wind down the DLC we will have this issue addressed.

I think the arrival came out a year after ME2's release.

#20741
Benchpress610

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Redbelle wrote...
At the end of the main course comes desert. I'll take the chocolate cake with whipped cream and sprinkles with a side order of ice cream and merange and relish the sickly sweetness, (the bitter sweet comes later when it all comes back up cause that desert menu is pretty excessive). Instead though, I got celery.


Boy, that made me hungry, which reminds me I haven’t had breakfast yet.

#20742
Thanatos144

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Redbelle wrote...

I have a niggling hope that 1 year when they wind down the DLC we will have this issue addressed.

I think the arrival came out a year after ME2's release.

That would be a mistake to cave in to the few.

#20743
Andy the Black

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Has Bio said that the EC will only be extending the ending or if (and I know this way beyond a long shot) they will be adding cinematics earlier in the game to add more context to the Catalyst and his/it's/wtfe's reasons?

#20744
Benchpress610

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Now that’s dedication to the cause. Bubbles ripples on weekend too. It moved over yeah…

#20745
Redbelle

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To my knowledge the EC DLC will only add extra scenes to the ending to flesh out how decisions made earlier in game affect the end.

That said BW are playing their cards close to their chest atm so they might look at the game and see area's where they can add extra cinematics to provide context and prepare players better for how the ending plays out.

Atm I think it's going to come down to a wait and see.

#20746
Thanatos144

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Benchpress610 wrote...


Now that’s dedication to the cause. Bubbles ripples on weekend too. It moved over yeah…

Dont you have windows to lick?

#20747
Benchpress610

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Little bubbles going up in the sky…full of air…how beautiful

#20748
3DandBeyond

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I think basically the difference would have been you had 2 choices-let the reapers finish the human reaper (killing people to make it) so it could "fight" dark energy. Or destroy the reapers and take your chances against the dark energy. But, at some point the crucible was to be a dark energy weapon.

I think the problem at a fundamental level is I hate the insertion of artificial choices when the only real driving thing has been the destruction of the reapers. Why at the end you are given some door A or B or door A, B, or C is beyond me. It also seems that while you can destroy the reapers, no matter what ending they considered, they felt it necessary to insert some gratuitous impediment to destroying them. My feeling is there were enough impediments along the way just to get to the point to be able to do something that allows you to destroy them. And wedging all the decisions you made along the way into some choice at the end is why it isn't satisfying. It means you always have limited endings that don't feel like they reflect what you've done so far.

It's also why I would have rather the game be split into 2 or just made bigger. The fight to get to the point where you have a shot (a real unequivocal chance to destroy the reapers with no asterisk that doing so will cause some other calamity) would have been epic. And I feel that at the point where you at last have that chance your past choices should determine what happens. At least this is what I wanted. If you amassed enough war assets maybe they had done some damage or are there when you activate the crucible. And the crucible may be effective or not so effective based upon how many assets were working on its construction. I saw it as something that wouldn't necessarily destroy the reapers but would make it possible to do so. Again success determined by what you did in the games. Also, maybe depending on what you did there might be Admirals that don't want to listen to you or forces that go rogue, thereby decreasing the ease of the fight. That way you might get a victory but with some bleakness at the end-just as in the importance of loyalty in ME2. Non-loyal war assets might be destroyed or cause the destruction of others.

But, I have a real problem with just inserting these choices that do of necessity mean even if I get every asset I can and make the "best" choices in the games, my ending is no better than someone that did far less.

#20749
Voodoo-j

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Thanatos144 wrote...

Redbelle wrote...

I have a niggling hope that 1 year when they wind down the DLC we will have this issue addressed.

I think the arrival came out a year after ME2's release.

That would be a mistake to cave in to the few.



Fine as it is.
2%(1594 votes) - (+1 mr bubbles)

I agree.

#20750
Voodoo-j

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Got that in a notepad for easy reference now, as it can be used to answer nearly all of the bubbles comments!