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On the Mass Effect 3 endings. Yes, we are listening.


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#21201
sdinc009

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AlienShagger wrote...

Voodoo-j wrote...

For those that *like* the ending, you don't want to *like* multiple different endings that was supposed to be?

You play a game were you can try many flavors of ice cream, but even though there are many different toppings, you are TOLD what topping you can have, and only that topping.

Really... you like that?


Things I like about the final scenes:

a) I like that it so easily translates to real life.

B) I like the outrage it generates - it is what I feel is missing on so many issues in real life.

c) I like that the anger is all about broken expectations, showing that we do not need **** to hit the fan to start fixing issues. Higher aspirations and hopes will do just fine.

c) I like that it brings people to talk with a common emotional background - we've all had the same (imaginary) intergalactic friends, lovers and comrades in arms; so we sort of feel kinship, even though I have already ascertained that I can't stand some of the political positions people have in here. If it was just another soothing ending, I would not even have thought of it.

d) I like that it gives people some idea what it feels like not to be able to re-play a scene with huge consequences for (imaginary) loved ones and that there is just nothing you can do about it. I know you didn't want this, but no one usually wants things like that. It's what many people in the world get from us in real life, while we give it just enough thought to accept indoctrination.

e) I like it makes it easy to talk about indoctrination, which is what I think is the #1 issue in real life today. Bogus economic theories, bull**** reasons for war & genocide are running our civilization into the gutter. It is refreshing that I have talked about indoctrination for several days now without having to listen to accusations of being a conspiracy theorist.

f) I like it makes me think. I just realized that people are pissed about the percieved lack of opportunity, not how hard the things are. Case in point - getting Quarians and the Geth to stop fighting is actually pretty hard; I rewrote the geth in ME2, so it took me a replay of ME2 to avoid having to kill off an entire species. I guess people whould have been pissed about that too, if they didn't have an opportunity to do something about it. Well, that's Occupy Wall St. movement right there - outrage about the lack of opportunity to live a proper life. Lack of opportunity is a very legitimate reason to be pissed, so by all means rain down fire, but do get something positive out of the Occupy BioWare movement as well. I suggest you get sympathy with the schmucks on the streets accross the globe fighting for our opportunity :)

People say it's just a game and that we shouldnt read much into it - but you don't take your own advice, do you? You INSIST on a new ending, as if your life depended on it. I like that. It shows that things don't have to get worse for people to wake up. After all, we are angry about something as awesome as the ME series - that's an extra in our lives that we learned to love and expect. Yea, it's just a game. But look at what it does in real life. You cannot not like that.

Would I like "multiple endings" like "it was supposed to be"? Yes. Would it be less than what I got out of this? Hell yes. Now go rage and get me my multiple endings :P


WTF is this nonsense! Every point your making has nothing to do with Mass Effect 3. They all pertain to things outside of the game that you're trying (and failing) to supplant into the game. You're also basing much of what you say on the assumption that the Indoctrination Theory is 100% correct, which as it stands now is nothing more than fan fiction and not canon.

#21202
JuRod

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So is there still no date yet for the extended cut DLC? I wont download anything else until I played that. It will help me determine whether or not this mass effect universe (& by extension Bioware) is worth anymore of my money.

#21203
sdinc009

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daveyeisley wrote...

Voodoo-j wrote...

Thanatos144 wrote...

LiarasShield wrote...

hope we get the differend endings that they promised in their interviews and get a victory ending and ending were we don't give into the reapers think that would all be nice touches

Again nothing but a game was ever promised anyone..........Your delusions are not fact.


2%


Remember dear friends, when confronted with the pesky 'facts' we keep bringing up to refute Bubbles' fails at trolling, he proceeds to apply an 'advanced' formula of scientific analysis which allows him to always, always be correct.

I reveal now to you, this incredible, unbelieveable, and irrefutable principle:

Posted Image


@daveyeisley

You really ran with the 2+5=Banana post I made. Awesome!

#21204
darkway1

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AlienShagger wrote...

darkway1 wrote...

Yet again a post that points out that those who do not appreciate the ending haven't got the intelligence to understand it or except it.

The reason why the ending is so poor is because it introduces to many new elements,it's poorly written,poorly handled and poorly explained.

For example.... In the end the relay's don't just enable space travel any more but for some reason they now have the god like powers to fuse organic and synthetic life..............that's no different to the old Batman series, Batman does not get burnt by larva because he has anti larva pills in his batbelt.

What kind of larva causes burn damage?


What did the volcano say to the other volcano......I lava you:blink:

#21205
LiarasShield

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dark way dear it is lava not larva....

#21206
daveyeisley

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I love it. More positive feedback based on imaginary events. Folks willing make up a story for themselves and using that as a way to call the one that was told intelligent. And AlienShagger thinks the anti-enders are indoctrinated.

When folks praise the ending, I can't help but hear circus music at this point.

#21207
LiarasShield

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well to make your own personal victory endings or to make your own fan based stories of the characters you love from mass effect you can always go to the fanfiction website on my signature ^_^

#21208
sdinc009

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Sartheris wrote...

I have just finished ME3, the red version... I don't even know what to say, I am still processing the things, but I am dissapointed really... All this effort for nothing, I didn't even understand what happened with my crew, OR with my shepard... Just wtf ?


Welcome to the line! Unfortunately all the endings are same, pick a color.

#21209
LiarasShield

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maybe you give me a pink colored explosions were the reapers and my forces turn into my little ponies maybe then I'' accept the crappy give in defeat ending as it is lol

#21210
3DandBeyond

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jpoppawusc wrote...

This is the risk that BioWare took to bring thought-provoking RPG subject matter to mainstream audiences. There are no plot holes in the ending. All three options, and their multiple variations, all make sense with the events and lore of the series. The Catalyst is not some sort of galactic god; it's just the culmination of thousands of synthetic civilizations that have evolved and combined over millions of years and have logically decided on a way to keep their future creators from being eliminated permanently (thus allowing organic life to persist while continuously adding to the immortal collective of synthetics). The Indoctrination Theory is a way for people to explain away an ending that they don't understand. And the constant appearance of the Catalyst boy is just a mental image that Shepard has subconsciously crafted for himself/herself as he/she comes into full awareness of the same knowledge that the Catalyst represents - that ultimate sacfrice and change are necessary to preserve life past the current cycle.

I never expected or wanted Shepard's trilogy to be tied up with a neat little bow. All of the endings require contemplation, and the choices you've made throught the series make a huge difference in how you experience, perceive, and interpret the conclusion. Mass Effect 3 is, for all intents and purposes, a 40 to 50-hour ending sequence, and I'm tired of hearing people say that the payoff wasn't high enough. There's an ending where Shepard lives, an ending where Shepard dies, and an ending where Shepard exhalts all life to a new pinnacle of evolution while he/she becomes an integrated part of everything (not really dead or alive, but carried on as a messiah for all who remain). Crew members live and die by the choices we make at the end. I can think of no more fitting, complete, or satisfying conclusion for the trilogy.

If BioWare adds more context to the ending in the upcoming DLC, that's all well and good, but they've already stated that they're not changing or canonizing it. Ultimately, all of the answers that they could/will provide are already there... it just requires a little thought and personal reflection to see the truth in what they've crafted. Personally, I love discussing it with friends as-is, and when I beat the game, I was absolutely astonished at how much negative press the ending had received, since I was truly impressed with the high degree of intelligence that BioWare had infused into its conclusion.

Gamers wine about everything, yet BioWare broke conventions by respecting and trusting the intelligence of its players by allowing some elements to be open for interpretation. Clearly, that was an unpopular decision.


Well thank you very much.  In one post you have managed to not only call people whiny (wine is a drink), but ignorant.  That reaffirms that the creator (of said statement) both exemplifies their own thoughts-whining about supposed whining-and can accept drivel wrapped up in superficial, pseudo intellectualism.

Plot holes and something never shown throughout 3 games:

Shepard never contests circular logic at the end.  The created will always rebel against and thus destroy the creator so we must destroy you by turning you into goo in order to keep you from being destroyed.  Shepard contested everything within the games, yet Shepard goes along with this.  Shepard can contest it as I recently said when talking with a dying reaper on Rannoch.  That's a plot hole.

Shepard just accepts the kid's word on stuff.  Ok, he's turning people into goo.  No way I'd believe him, no way Shepard would believe him.  That's a plot hole.

The antagonist of a story is the antagonist of a story and is not substituted at the end if you want the story to carry the "reader" along.  Stories require "readers" to be on some level emotionally involved with the main characters.  Protagonist/antagonist-major characters with love or hate or strong like and strong dislike-emotions that allow "readers" to feel certain important things that drive a story on.  You do not change the main one in the last ten pages of a book nor the last 5 minutes of a movie or game.  Or, you lose the emotional thread that carries the "reader" with the story.  This is disconnect and widens any plot hole.

Choices given are choices that have been or would be denied by Shepard all along 3 games.  Control-shown to be advocated and believed possible by at least Saren and TIM.  Reapers use control through indoctrination.  Control-bad.  Plot hole.  No logical rational way Shepard would see Control as an authentic choice-others were lied to before and told they could control the reapers, but had been indoctrinated into believing this.  Plot hole.

Synthesis-the final stated reason of Sovereign and others often through indoctrinated surrogates such as Saren.  TIM has used horrific experimentation (Project Overlord, the use of implants on himself and others, the creation of Cerberus husks), to attempt it under the control of the reapers and ipso facto, the kid.  Even the Reapers (things that are turning people into goo) are synthesized beings of a sort.  People Shepard respects have dialog options that reject it wholly as anything good.  Shepard would not see this as an authentic choice.  People were lied to about the true intent and possibilities of control in order to achieve Synthesis.  They were indoctrinated to believe control was possible but with an eye on synthesis.  Plot hole.

Destroy-the most obvious option/non-option of all.  A certain type of Shepard would reject this out of hand or at the very least protest it.  It is genocide.  It isn't something Shepard would do lightly or without question.

But it matters little since the kid has been sending the big nasties to turn people into goo.  No person, certainly no human, and no Shepard would think the kid is being either honest or rational or at best trustworthy.  At least it begs the question, "you're turning everyone into goo, why should I believe you?"  The kid could say, "because I'm making organic ice cream.  And everyone likes ice cream."  Basically, I don't care that everyone built the crucible from plans from possibly people who wanted to destroy the reapers (though no one really knows where the plans came from) and I don't care that the Catalyst is supposed to help get rid of the reapers-since no one really knows this for a fact.  What I do care about is the Catalyst is telling me he's the puppet master behind sending things to turn people into goo and now he says after millennia of doing this, he suddenly wants to help.  Ah, but no.  A very real possibility is the crucible's plans came from him in order to facilitate the goo process.  It's just as valid a thought or moreso than thinking he wants to be friends now.  Major plot hole.  I cannot accept that the evil guy in the corner wants to help me.

I don't care if the kid wants to save all the bunnies in the galaxy, but must kill advanced organics in order to do this.  I don't want to die.  I don't want my friends to die.  I don't want the galaxy's smart people to die and become goo so bunnies can live.  Sorry, I don't.  Or maybe he means amoebae.  Oh sure, kill me so that amoebae can live long and prosper.  How does he know that after killing all advanced organics some great amoeba plague won't come along and kill all those little guys he just saved?

Bioware didn't wrap up the story of your friends-Bioware ruined them.  They run from the fight and even if Shepard did survive they left his/her charred torso sitting in some rubble that what fell from the sky.  Your friends that are left and might be left to procreate could be all male.  Works for you, right?

Shepard takes a gasp and we should jump up and down and say that's the kind of victorious ending we wanted when we worked to get all that crap together to fight a big war that never came against the enemey that never was the real enemy and wasn't really an enemy but a friend who was trying to kill us to save us?  And the dying reaper on Rannoch specifically says it is killing us to save us.  What most all of us think is that not only should there be sad sacrificial things done and a Shepard dies possibility, but that there can also be choices that lead to a truly victorious Shepard survives ending.  And further one with context, closure, and one that plain makes some sense. Maybe at least Shepard should take a bounce when hitting the Earth after falling such a distance. 

It isn't that Bioware left some of the ending open to interpretation.  It's that Bioware left the whole ending open to interpretation, but the ending made a large group of fans (people that loved the game, bought the games, bout every bit of minutiae associated with the games) not wanting to interpret it.  People weren't sad, they were aghast.  Aghast at the very idea that this was now being portrayed as some intellectual, highbrow ending that one needed to be intelligent to grasp.  It's like the story of the Emperor's New Clothes.  People didn't want to appear stupid or incompetent and were told they were if they couldn't see the new clothes.  No one wanted to point out the emperor was naked.  So to appear smart, they would say they loved his new clothes.  People are told that only the dumb don't get the ending, so not wanting to appear dumb they often go along and agree that it is super de dooper smart and art.

I'm going to agree with a previous poster by disagreeing with him.  In order to accept this ending, you've been sold a bill of goods.  If you take it at some face value and believe it is just awesome and explains everything, then that is indoctrination.  It means they've told you you are intelligent if you "get" it and you've convinced yourself it makes sense and anyone that disagrees is the enemy and stupid and whiny and demanding and full of self-entitlement.  No one wants to be that.  So the ending is great, you're smart.  The emperor is fully dressed, lookin' good.

There's so much that is wrong with the ending even in terms of just how a story should be told, but also that it in no way takes into account the choices players made in the games. 

We also actually wanted Bioware to take a look at how they promoted the game to get people to pre-order and get the CE, all the promises that various people made and tell us exactly how the ending(s) live up to those promises.  They can't and won't.

I'm a consumer and I have the right to complain when a product does not deliver as promised.  You can whine and call me a whiner, but most complainers work for the good of everyone, even those that fail to recognize a problem. 



In order to buy into the circular logic one must fully understand Bubble's Law.

Modifié par 3DandBeyond, 23 mai 2012 - 05:31 .


#21211
BlueStorm83

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Or the Puce ending, wherein Shepard and the Catalyst send out waves that make everyone contemplate how meaningless life is.

#21212
darkway1

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LiarasShield wrote...

dark way dear it is lava not larva....


.......hence my corrective and highly entertaining gag response......kinda:huh:

#21213
Thanatos144

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I guess if you point out the obvious to the rage trolls all they have is tired old one word responses and dumb pics.....Again showing why you cant enjoy the game...

#21214
BlueStorm83

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An ending that would have made more sense would be seeing the squadmates wake up in the rubble, but have the Catalyst/Crucible/Citadel somehow send Shepard away (it is a mass relay) and Shep's story ends because he's not stranded on a far off world.

#21215
3DandBeyond

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Thanatos144 wrote...

I guess if you point out the obvious to the rage trolls all they have is tired old one word responses and dumb pics.....Again showing why you cant enjoy the game...


Pray, dear one, enlighten us all.  How are we keeping you from enjoying the game?  Hmm, does the game that does not and was said would not require MP to get the best ending, but does require MP, now require one to post circular logic on the forums or the ending that you love, vanishes?

I await your pearls,er plastic beads, of wisdom.  Bananas are magical.  You can leave the peel on, put them in plastic containers and drop them from trees and they will turn into mush.  But, if you pull them out of the plastic container, take off the peel, blow them up, and drop them from the top of a step stool, they will be whole when you pick them up, even if they are covered by rocks and all.  Heck, they might even take a gasp.

#21216
3DandBeyond

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Hmm, sacrificial kind of ending done right from ME2. Everybody but Joker dies.




Thread on promises made by Bioware-what ME3 would be.

social.bioware.com/forum/1/topic/355/index/10056886

Modifié par 3DandBeyond, 23 mai 2012 - 04:19 .


#21217
AlienShagger

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jpoppawusc wrote...

This is the risk that BioWare took to bring thought-provoking RPG subject matter to mainstream audiences. There are no plot holes in the ending. All three options, and their multiple variations, all make sense with the events and lore of the series.


Totally with you so far.

The Catalyst is not some sort of galactic god; it's just the culmination of thousands of synthetic civilizations that have evolved and combined over millions of years and have logically decided on a way to keep their future creators from being eliminated permanently (thus allowing organic life to persist while continuously adding to the immortal collective of synthetics).


The Reapers are not pure synthetics, but combos. Other than that, it makes sense.

The Indoctrination Theory is a way for people to explain away an ending that they don't understand. And the constant appearance of the Catalyst boy is just a mental image that Shepard has subconsciously crafted for himself/herself as he/she comes into full awareness of the same knowledge that the Catalyst represents - that ultimate sacfrice and change are necessary to preserve life past the current cycle.


Yea, that part is what people are objecting to. There's just too much bs in the last 10 mins for anything but a dream sequence. If you're telling me that Shepard somehow survived the explosion of the Citadel and a possible re-entry, you must be kidding.

The message of "creative destruction" helping the status quo is worth considering, though. It is a re-interpretation of Marx's prediction of death of capital, which is clearly in a dire need of an update today. You may be onto something there. However, if the author's position is that this cycle is necessary in any way shape or form, well then they go on the same shelf as Ayn Rand - the ****-you shelf.

I never expected or wanted Shepard's trilogy to be tied up with a neat little bow.


Agreed.

All of the endings require contemplation, and the choices you've made throught the series make a huge difference in how you experience, perceive, and interpret the conclusion. Mass Effect 3 is, for all intents and purposes, a 40 to 50-hour ending sequence, and I'm tired of hearing people say that the payoff wasn't high enough. There's an ending where Shepard lives, an ending where Shepard dies,


Fine up until here.

and an ending where Shepard exhalts all life to a new pinnacle of evolution while he/she becomes an integrated part of everything (not really dead or alive, but carried on as a messiah for all who remain).


HWAT? This makes zero sense. They are able to just redo entire galaxy and everything in it in a split second, just because Shepard dips his wang into the green goo? Come on now. I understand people rioting if that's what BioWare meant by it. Actually, it this is what they have in mind, I would discard BioWare's explanation, consider ME3 as public good and make a joint effort to boycot any updates coming out of their festering saspool of ideas.

Although, I must admit... well, Destruction is 100% magical victory then. Joker doesn't seem to be too broken up about the fact that EDI is gone and no one really cared about Geth other than myself... Nah, BioWare can't be that stupid.

Crew members live and die by the choices we make at the end. I can think of no more fitting, complete, or satisfying conclusion for the trilogy.


Evidently, that's where many disagree. We see something that looks like a dream sequence; especially because Joker seems to be just dandy with the death of EDI. There is no way to tell what happens to individuals.

If BioWare adds more context to the ending in the upcoming DLC, that's all well and good, but they've already stated that they're not changing or canonizing it. Ultimately, all of the answers that they could/will provide are already there... it just requires a little thought and personal reflection to see the truth in what they've crafted. Personally, I love discussing it with friends as-is, and when I beat the game, I was absolutely astonished at how much negative press the ending had received, since I was truly impressed with the high degree of intelligence that BioWare had infused into its conclusion.


There is only one way this is true: the indoctrination theory. Magical synth-sperm explosions make no sense.

Gamers wine about everything, yet BioWare broke conventions by respecting and trusting the intelligence of its players by allowing some elements to be open for interpretation. Clearly, that was an unpopular decision.


Yea, dude, magical synth-sperm does not equal trust in my intelligence. The moment they come out with something as syphilitic as what you described, the author looses the copy rights to the story in my mind. They can add to it what they want, but I think that the community came up with a way better solution to their ending scenes than that.

Modifié par AlienShagger, 23 mai 2012 - 04:23 .


#21218
darkway1

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Thanatos144 wrote...

I guess if you point out the obvious to the rage trolls all they have is tired old one word responses and dumb pics.....Again showing why you cant enjoy the game...


For some one who loves the game,how come I don't see you post in any of the positive/supportive Mass3 threads?

#21219
LiarasShield

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3DandBeyond wrote...

jpoppawusc wrote...

This is the risk that BioWare took to bring thought-provoking RPG subject matter to mainstream audiences. There are no plot holes in the ending. All three options, and their multiple variations, all make sense with the events and lore of the series. The Catalyst is not some sort of galactic god; it's just the culmination of thousands of synthetic civilizations that have evolved and combined over millions of years and have logically decided on a way to keep their future creators from being eliminated permanently (thus allowing organic life to persist while continuously adding to the immortal collective of synthetics). The Indoctrination Theory is a way for people to explain away an ending that they don't understand. And the constant appearance of the Catalyst boy is just a mental image that Shepard has subconsciously crafted for himself/herself as he/she comes into full awareness of the same knowledge that the Catalyst represents - that ultimate sacfrice and change are necessary to preserve life past the current cycle.

I never expected or wanted Shepard's trilogy to be tied up with a neat little bow. All of the endings require contemplation, and the choices you've made throught the series make a huge difference in how you experience, perceive, and interpret the conclusion. Mass Effect 3 is, for all intents and purposes, a 40 to 50-hour ending sequence, and I'm tired of hearing people say that the payoff wasn't high enough. There's an ending where Shepard lives, an ending where Shepard dies, and an ending where Shepard exhalts all life to a new pinnacle of evolution while he/she becomes an integrated part of everything (not really dead or alive, but carried on as a messiah for all who remain). Crew members live and die by the choices we make at the end. I can think of no more fitting, complete, or satisfying conclusion for the trilogy.

If BioWare adds more context to the ending in the upcoming DLC, that's all well and good, but they've already stated that they're not changing or canonizing it. Ultimately, all of the answers that they could/will provide are already there... it just requires a little thought and personal reflection to see the truth in what they've crafted. Personally, I love discussing it with friends as-is, and when I beat the game, I was absolutely astonished at how much negative press the ending had received, since I was truly impressed with the high degree of intelligence that BioWare had infused into its conclusion.

Gamers wine about everything, yet BioWare broke conventions by respecting and trusting the intelligence of its players by allowing some elements to be open for interpretation. Clearly, that was an unpopular decision.


Well thank you very much.  In one post you have managed to not only call people whiny (wine is a drink), but ignorant.  That reaffirms that the creator (of said statement) both exemplifies their own thoughts-whining about supposed whining-and can accept drivel wrapped up in superficial, pseudo intellectualism.

Plot holes and something never shown throughout 3 games:

Shepard never contests circular logic at the end.  The created will always rebel against and thus destroy the creator so we must destroy you by turning you into goo in order to keep you from being destroyed.  Shepard contested everything within the games, yet Shepard goes along with this.  Shepard can contest it as I recently said when talking with a dying reaper on Rannoch.  That's a plot hole.

Shepard just accepts the kid's word on stuff.  Ok, he's turning people into goo.  No way I'd believe him, no way Shepard would believe him.  That's a plot hole.

The antagonist of a story is the antagonist of a story and is not substituted at the end if you want the story to carry the "reader" along.  Stories require "readers" to be on some level emotionally involved with the main characters.  Protagonist/antagonist-major characters with love or hate or strong like and strong dislike-emotions that allow "readers" to feel certain important things that drive a story on.  You do not change the main one in the last ten pages or a book nor the last 5 minutes of a movie or game.  Or, you lose the emotional thread that carries the "reader" with the story.  This is disconnect and widens any plot hole.

Choices given are choices that have been or would be denied by Shepard all along 3 games.  Control-shown to be advocated and believed possible by at least Saren and TIM.  Reapers use control through indoctrination.  Control-bad.  Plot hole.  No logical rationaly way Shepard would see Control as an authentic choice-others were lied to before and told they could control the reapers, but had been indoctrinated into believing this.  Plot hole.

Synthesis-the final stated reason of Sovereign and others often through indoctrinated surrogates such as Saren.  TIM has used horrific experimentation (Project Overlord, the use of implants on himself and others, the creation of Cerberus husks), to attempt it under the control of the reapers and ipso facto, the kid.  Even the Reapers (things that are turning people into goo) are synthesized beings of a sort.  People Shepard respects have dialog options that reject it wholly as anything good.  Shepard would not see this as an authentic choice.  People were lied to about the true intent and possiblities of control in order to achieve Synthesis.  They were indoctrinated to believe control was possible but with an eye on synthesis.  Plot hole.

Destroy-the most obvious option/non-option of all.  A certain type of Shepard would reject this out of hand or at the very least protest it.  It is genocide.  It isn't something Shepard would do lightly or without question.

But it matters little since the kid has been sending the big nasties to turn people into goo.  No person, certainly no human, and no Shepard would think the kid is being either honest or rational or at best trustworthy.  At least it begs the question, "you're turning everyone into goo, why should I believe you?"  The kid could say, "because I'm making organic ice cream.  And everyone likes ice cream."  Basically, I don't care that everyone built the crucible from plans from possibly people who wanted to destroy the reapers (though no one really knows where the plans came from) and I don't care that the Catalyst is supposed to help get rid of the reapers-since no one really knows this for a fact.  What I do care about is the Catalyst is telling me he's the puppet master behind sending things to turn people into goo and now he says after millennia of doing this, he suddenly wants to help.  Ah, but no.  A very real possibility is the crucible's plans came from him in order to facilitate the goo process.  It's just as valid a thought or moreso than thinking he wants to be friends now.  Major plot hole.  I cannot accept that the evil guy in the corner wants to help me.

I don't care if the kid wants to save all the bunnies in the galaxy, but must kill advanced organics in order to do this.  I don't want to die.  I don't want my friends to die.  I don't want the galaxy's smart people to die and become goo so bunnies can live.  Sorry, I don't.  Or maybe he means amoebas.  Oh sure, kill me so that amoebas can live long and prosper.  How does he know that after killing all advanced organics some great amoeba plague won't come along and kill all those little guys he just saved?

Bioware didn't wrap up the story of your friends-Bioware ruined them.  They run from the fight and even if Shepard did survive they left his/her charred torso sitting in some rubble that what fell from the sky.  Your friends that are left and might be left to procreate could be all male.  Works for you, right?

Shepard takes a gasp and we should jump up and down and say that's the kind of victorious ending we wanted when we worked to get all that crap together to fight a big war that never came against the enemey that never was the real enemy and wasn't really an enemy but a friend who was trying to kill us to save us?  And the dying reaper on Rannoch specifically says it is killing us to save us.  What most all of us think is that not only should there be sad sacrificial things done and a Shepard dies possibility, but that there can also be choices that lead to a truly victorious Shepard survives ending.  And further one with context, closure, and one that plain makes some sense. Maybe at least Shepard should take a bounce when hitting the Earth after falling such a distance. 

It isn't that Bioware left some of the ending open to interpretation.  It's that Bioware left the whole ending open to interpretation, but the ending made a large group of fans (people that loved the game, bought the games, bout every bit of minutiae associated with the games) not wanting to interpret it.  People weren't sad, they were aghast.  Aghast at the very idea that this was now being portrayed as some intellectual, highbrow ending that one needed to be intelligent to grasp.  It's like the story of the Emperor's New Clothes.  People didn't want to appear stupid or incompetent and were told they were if they couldn't see the new clothes.  No one wanted to point out the emperor was naked.  So to appear smart, they would say they loved his new clothes.  People are told that only the dumb don't get the ending, so not wanting to appear dumb they often go along and agree that it is super de dooper smart and art.

I'm going to agree with a previous poster by disagreeing with him.  In order to accept this ending, you've been sold a bill of goods.  If you take it at some face value and believe it is just awesome and explains everything, then that is indoctrination.  It means they've told you you are intelligent if you "get" it and you've convinced yourself it makes sense and anyone that disagrees is the enemy and stupid and whiny and demanding and full of self-entitlement.  No one wants to be that.  So the ending is great, you're smart.  The emperor is fully dressed, lookin' good.

There's so much that is wrong with the ending even in terms of just how a story should be told, but also that it in no way takes into account the choices players made in the games. 

We also actually wanted Bioware to take a look at how they promoted the game to get people to pre-order and get the CE, all the promises that various people made and tell us exactly how the ending(s) live up to those promises.  They can't and won't.

I'm a consumer and I have the right to complain when a product does not deliver as promised.  You can whine and call me a whiner, but most complainers work for the good of everyone, even those that fail to recognize a problem. 



In order to buy into the circular logic one must fully understand Bubbles Law.





I feel like everybody or a good score of people keep forgetting that the catalyst ends up being the main antagonist because he created the reapers he point blank said

"The reapers I control them they're my solution"

he is the one who created or controls the reapers for aeons destroying and harvesting organic life and he says hes trying to save organic life from the threat of synthetics but instead of using his reapers to fight the dangerous synthetics and really try to save us all he ends up doing is only destroying us taking over our minds with indoctrination I mean if the catalyst really ment saving us from synthetics then why did they take over the geth or control the geth with the reaper code the last time I checked they're synthetics

Shepard gives into the enemy creator and only does what the enemy creator wants him or her to do

and in 2 out of the three endings the reapers live and in all endings the relays are destroyed with our fleets stranded in space

Shepard doesn't make his or her own choices under his or her own will power instead of sticking to shepards principles about always looking for another way he or she just gives up and submitts to a suicide of the enemies creators choices

Shepard has always fought till the very end and it isn't a heroic sacrifice if you're killing yourself because the enemy told you to or because your sacrifice only traps your allies that yoou gathered in the first place to save them and the galaxy

It just seems like people really don't want to pay attention to what has happened and why their is such a big negative response for it

#21220
sdinc009

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jpoppawusc wrote...

This is the risk that BioWare took to bring thought-provoking RPG subject matter to mainstream audiences. There are no plot holes in the ending. All three options, and their multiple variations, all make sense with the events and lore of the series. The Catalyst is not some sort of galactic god; it's just the culmination of thousands of synthetic civilizations that have evolved and combined over millions of years and have logically decided on a way to keep their future creators from being eliminated permanently (thus allowing organic life to persist while continuously adding to the immortal collective of synthetics). The Indoctrination Theory is a way for people to explain away an ending that they don't understand. And the constant appearance of the Catalyst boy is just a mental image that Shepard has subconsciously crafted for himself/herself as he/she comes into full awareness of the same knowledge that the Catalyst represents - that ultimate sacfrice and change are necessary to preserve life past the current cycle.

I never expected or wanted Shepard's trilogy to be tied up with a neat little bow. All of the endings require contemplation, and the choices you've made throught the series make a huge difference in how you experience, perceive, and interpret the conclusion. Mass Effect 3 is, for all intents and purposes, a 40 to 50-hour ending sequence, and I'm tired of hearing people say that the payoff wasn't high enough. There's an ending where Shepard lives, an ending where Shepard dies, and an ending where Shepard exhalts all life to a new pinnacle of evolution while he/she becomes an integrated part of everything (not really dead or alive, but carried on as a messiah for all who remain). Crew members live and die by the choices we make at the end. I can think of no more fitting, complete, or satisfying conclusion for the trilogy.

If BioWare adds more context to the ending in the upcoming DLC, that's all well and good, but they've already stated that they're not changing or canonizing it. Ultimately, all of the answers that they could/will provide are already there... it just requires a little thought and personal reflection to see the truth in what they've crafted. Personally, I love discussing it with friends as-is, and when I beat the game, I was absolutely astonished at how much negative press the ending had received, since I was truly impressed with the high degree of intelligence that BioWare had infused into its conclusion.

Gamers wine about everything, yet BioWare broke conventions by respecting and trusting the intelligence of its players by allowing some elements to be open for interpretation. Clearly, that was an unpopular decision.


No plot holes!? Really!? Then why was Joker in a relay jump befoere the energy blast? Why is Shepard so complacent with what is now (for no comprehecible reason) the new antagonist? Why would Shepard choose Control when that was the goal of the secondary antagonist (Illusive Man) all along? Why would Shepard choose Synthesis when that is the goal of the main antagonist (the Reapers)? Why would Shepard choose Destroy even though that's the primary goal of the entire series the genocidal consquence is directly in conflict with the character regardless of paragon or renegade. There's some plot holes for you

#21221
LiarasShield

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True defeat endings like In me3 and final fantasy XIII-2 may be ok for some because the bad guy wins for a change but if so

Why not give us the ability to play as the reapers or caius in final fantasy where we can destroy the good guys or whatever at least we wouldn't waste hours on end thinking were getting something accomplished only to see it all become undone by either the reapers living or our forces trapt

Or how temparily defeating caius destroys the goddess of etro releasing the chaos of valhalla upon the world and destroying the timelines of the past and the future

#21222
Thanatos144

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3DandBeyond wrote...

Thanatos144 wrote...

I guess if you point out the obvious to the rage trolls all they have is tired old one word responses and dumb pics.....Again showing why you cant enjoy the game...


Pray, dear one, enlighten us all.  How are we keeping you from enjoying the game?  Hmm, does the game that does not and was said would not require MP to get the best ending, but does require MP, now require one to post circular logic on the forums or the ending that you love, vanishes?

I await your pearls,er plastic beads, of wisdom.  Bananas are magical.  You can leave the peel on, put them in plastic containers and drop them from trees and they will turn into mush.  But, if you pull them out of the plastic container, take off the peel, blow them up, and drop them from the top of a step stool, they will be whole when you pick them up, even if they are covered by rocks and all.  Heck, they might even take a gasp.

Try to comprehend what is written before you post thanks.

Modifié par Thanatos144, 23 mai 2012 - 04:31 .


#21223
darkway1

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If you go for the red option,Destroy...then Shepard doesn't do what starchild wants......however why would starchild let Shepard destroy the reapers......it's not like they had a huge debate about it......starchild just decides......I'm wrong,or I can't be bothered...the off button is over there Mr Shepard.????

#21224
daveyeisley

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Thanatos144 wrote...

I guess if you point out the obvious to the rage trolls all they have is tired old one word responses and dumb pics.....Again showing why you cant enjoy the game...


ROFL!

More than one word at a time seems to confuse our poor Bubbles, so we try to keep it simple for him. We all agree the game was good, but Bubbles doesn't understand why we don't like the ending, no matter how we explain it, he ignores the facts, uses Bubbles Law, and concludes we are 'dumb'.

I'n not sure who is funnier, our Bubbles, or this one:

Posted Image


Wait.... what if they're the same?! GASP

Modifié par daveyeisley, 23 mai 2012 - 04:38 .


#21225
LiarasShield

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I mean if the main villian or bad guy that were fighting is destined to win no matter what we do then why not add a evil campaign so we can be said bad guy and win or be on the portion or side that is wining with our accomplishments or interactions