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On the Mass Effect 3 endings. Yes, we are listening.


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#2126
FoxShadowblade

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Thank you Chris, it's nice to have an official post :)

My all time favorite moment is when you can choose to miss the bottle Garrus throws and he starts dancing around and if you romanced him when Shepard goes: 'Uh..there was wind' Garrus is like '

#2127
epicalus

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My best moment was when my love intrest Liara wrote my name into the stars.

I liked the entire series , but the ending kinda ruins it for me .
My biggest hope was to actually make that joke a reality .  ( allot of little blue childeren)
But i can't , even if i chose the renegade option .
I'll still take my breath and maybe be alive on earth and never see liara again . 
so for me there is no right option to take .

Also afther days of pondering the ending.
I came to 2 conclusions.

i can't believe anything from the ending . 
becausse i believe the whole ending is based on one of two things.

from the moment you get hit by the reaper prior to making it to the citadel .
everything feels unreal to me .

i don't buy the whole story of protecting lesser developed races from the higher developed races .
purely based on the fact the sovereign instigated the rachni wars wich led the salarians to uplifting the krogan .
i mean isn't that exactly what the reapers are programmed to prevent ?
also add on top of that , the geth didn't want to wipe out the quarians .
nor does EDI .
the whole cycle story could be fabricated on the spot by harbinger for all i know.

like that isn't enough of a lie . then the options are lies to me aswell .
heres how i see it .

controling the reapers actually has another meaning to me . give us control of  you.
merging organic and biological life together , means to me : come join us when we make a human reaper.
destorying all synthetic life . comes back to me that the catalist agrees it will destroy the reapers but lies and says it will destroy the geth and edi aswell .

why did i say that ?
well so far we've only seen indoctrination but never experienced it .
so i believe this is the moment they actively try to indoctrinate sheppard .
giving 2 options that specifically mean sheppard just gives up.
and the third option meaning sheppard fights the indoctrination and wakes up as shown afther the credits .
thats what the cutscene with sheppard taking a breath means to me . covered in rubble .
becausse sheppard can't be alive afther taking the renegade option .
if there was any validity to the fact that all synthics get destroyed . sheppards implants stop working aswell.
also note that sheppard is covered in rubble . rubble i assume to be in london.
or did sheppard this time survive reentry into the atmosphere and on top of that survive the citadel exploding ?

then theres my other theory .
that its not indoctrination but rather sheppard unconsious state of mind .
sheppard sees a child as the reapers get close to earth , that child dies .
and sheppard has nightmares about him.
the last dream shows sheppard burning up with the child . (could also be indoctrination)
wich leads me to believe sheppard wishes he/she died with the child .
meaning the entire ending of the game is based on sheppard trying to become consious again , leaving only one option possible to do that . 
cos the other options would mean sheppard just gave up on life.

so what i'm saying with it either being indoctrination or her unconsious state , to me means that the story isn't over.
and that you actually give up or keep fighting .
adding to that is a statement. we fight or we die !

also i'm wondering what dark matter has to do with ME2 .
i specifially remember the protean VI mentioning , that the crusible needs dark matter to work , wich you don't find at earth but rather in the system you recruit tali in , in ME2. 
so my guesse is the crusible doesn't work at all in orbit around earth .
leaving the entire counterattack a meaningless event of slaughter .

then there is the child .
no one in the game actually reacts to the child other the sheppard .
anderson doesn't see him .
he disappears in a flash .
no one helps him onto the evac shuttle at the time of apocalypse .
and the catalist looks like the child ?
this further supports my indoctrination theory .


but i digress .
i always played a paragon .
and seeing as i want to have childeren with liara , my only option how small the chance of seeing her again .
is to do that one renegade action as a paragon .
formalizing that even a hero of the light , has to give in to darkness aswell .

#2128
swinburnian

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In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment?


The one where she got an ending to her story that wasn't made out of gorram Skittles.

(Okay, actually, the Garrusmance date on top of the Presidium.  "It's windy up here!"  Or the matter-of-fact "No. It's murder." to the quarian Admiralty Board.)

#2129
kish

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And about the endings..

The problem with the current endings is that while there are 3 choises, they're basically the same choise with some minor differences. If this was any other game, maybe it would've been ok, but I know Mass Effect. I know BioWare. I know what the team is capable of, and this is not it. 95% of ME3's plot was fantastic so it's simply confusing to see such a mediocre ending to a series known for it's great writing.

You should never end a series with raising more questions than answering the already known ones. It might be okay for the first or second part, but never ever with the last one. Some questions can be left unanswered, it's expected even. But people who have been fans of the series for years, who know the lore, and who have come to care about the characters in the games deserve more than this. Right now the ending doesn't give even any vague hints what happens to the rest of the people Shepard knows. And people want to know, they love the characters and want to at least know if they're dead or alive. I loved Mordin's, Legion's and Thane's deaths, not because they died, but because they gave me a satisfying closure.

It's great that people discuss about things when the game is over, but there should be at least a few main plot points we can start discussing about. Now there are none. My headcanon right now says that the species left in the Sol system eventually kill eachother off. It's ridiculous, but that's all I got because I have no other info to draw my theories from than the very, very vague ending.

People also need different kind of endings. Players have always had the power in Mass Effect, and it shouldn't be any different now. Our Shepard doesn't have a "fate". He/she should always have the chance to survive even when the odds are low, because this is what rpg's are about, player control. I'm not saying Shepard should live in all the endings and have a thousand Krogan babies, but at least give players that choise if that's what people want to see. I myself am more of a bittersweet ending type of a girl, and while I'd love a good ending where Shepard dies (yes I'm horrible), other people with different preferences deserve their happier/sadder endings too.

The writing team obviously didn't go full retard until the end so I have faith BioWare can fix this. If you have planned this, and a (hopefully free) DLC is coming, I applaud you. If not, I wish you the best of luck because it's going to be hard ;)

Modifié par chorda, 15 mars 2012 - 10:54 .


#2130
Polat995

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Posted Image

It is good scene for epilogue :P

#2131
Digifi

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Like so many others here, 99% of it is the best game I've ever played over my 20+ years of gaming, the rub is in the end and it does so much destruction to my overall perception of the game. That having been said, the best parts for me were:

Mordin's sacrifice, Wrex's joy after you cure the genophage, my desire to see the Salarians wiped out for trying to get me to not cure the genophage, peace between the Quarians and the Get, Grunt being an absolute BOSS after I decided to keep the Rachni queen, killing the Reaper on foot, killing another Reaper with missiles on foot (seriously, that last wave of trash is hard), Blasto VI, once I got used to the new combat mechanics I became an agile and lethal SOB.

I won't dwell on ending feeback since you don't want it in this thread other than an to offer a suggestion to do or say something sooner rather than later.

#2132
TM_Spirfi

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It's a very easy question, my favorite moment...

All the games, seriously, you make such a wonderfull game, I love every moment of them, the good ones, and the bad ones. You make a game where I had to think about my decissions cause I feel overwhelmed with that decision (Kill 300.000 batarians..., suicide mission). You make the impossible, you made me get bonds with the characters, I make friends during my playtime, I just hate some people, I even fall in love with a character. You put me inside of the best scifi book and make me live the experience, the mass effect experience. And I can only say "Thanks for it".

But with the ending, the mass effect experience is lost. I don't mean about the ending being happy or sad, that choice is up to you. But I mean that we lost the mass effect experience, cause it feels like we are just going straight on, without any real choice at all, it feels like it doesn't matter our way and our decissions to arrive here, we are just punched to the end whitout any choice. When I finally joined all the galaxy together, I just feel that it doesn't matter if we kill the reapers or not, we had already won, we are all together, thats a win in itself. But after all the hard moments and after all the people working together despite race or color, the biggest achivement you can accomplish (I hope someday to see that in real life, even I know I will not), you don't get any reward at all, it's just an end. I'm not satisfied at all with it.

For me, my perfect ending will be that one:

I'm just a damn romantic guy that will love to end with the reapers and get back to Rannoch with my loved Tali, sit on the ground in front our house, say hi to a geth walking along a quarian chatting, and have Tali give me a hugh from behind telling me that from now on, we are going to live our life, I want to see her out of her suit, living free on her home world. I know... I suck, but thats the ending I will like to see.

Again I can only say "Thanks for all the playtime", but that sad ending really touched my heart, if in someway a DLC or something go in depth with the ending, or just keep going from the moment sheppard breath again, or just add more endings, I will just play again, and I will keep playing the 3 games again and again. But if not, I will not get any expansion, side story or anything about mass effect, cause that end really takes my will of keep going.

But don't get sad about all the people dissapointment. You make the best game ever, that I don't have the feeling of playing mass effect again it doen't means I will never play your games again, I love your work and I'm anxious of seeing your next projects, hopping you never make an end like this one though :) . And who knows, if my dreams come true and you rework the ending, or keep going the story or add new endings I will just be stuck playing Mass Effect one time after another.


I asume you will not read that post, there are thousands of them arround the forum and is impossible to read all them, but If for any luck you read it.... Really really thanks for the fun, despite of the bad ending, the whole experience was awsome. As I say, this is the best game I have ever played, and one of the best books I have readed

(I appologize for my english, I'm spanish, I tryed my best, I hope it could be understood.)

Boris

#2133
garf

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Akael_Bayn wrote...

Quick, deflect the topic to something positive!

...yeah, we're not stupid, you know?
Don't give us this "We don't want to spoil things for people who aren't done BS.  How about a straight answer about where all the many and varied endings we were promised went?


I appreciate and empthasize with you. But  one of two situations is true.

either indoc theory or some equally awesome plot is in the works that will entitle the genius who thought it up to get a salute from Allan Funt when he arrives in troll heaven OR They had no idea.

If the former. The earliest you can expect to hear anything definitive from them is at least 30 hours after the first Normandies from the 'Asiatic Fleet' have sailed. To expect otherwise is... 'entitled' perhaps? It's frustrating and stupidly long I know and I agree. but that IS reality.

If the latter... they need to spin this neutrally as long as they can so that whatever they DO come up with doesn't splotch more egg on their faces. Again this will take time ... sucks but raging at some schmuck in pr, won't do anything but make the poor guy/gal consider new career options as a tax auditor or insurance adjuster.

#2134
Danilo Luis

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We just need one single answer: will you guys make anything about the ending?
This is totally spoiler free, and I can't understand why you guys just don't answer to this single damn question!

#2135
jcmccorm

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Hard to find anything but disappointment in this response. You weren't the guy who made the ending, were you?

Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game.

Uh, you're in the Spoiler area. You can talk about this all you want. Are you looking to buy time? Perhaps hoping that people who weren't as much into the game would have nicer things to say about the plot falling off the edge of a cliff?

We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game.

That really doesn't make sense. "Yeah, you're raising some valid criticsm here. Uh, we're not going to talk about it right now though. It is more important to wait to talk about it." ???

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)

That's the same kind of writing we saw at the ending. Your entire message changed into completely something unrelated with little connection or exploration.

Are you sure you weren't the one who made the ending? I know it was one of your BioWare people out there...

#2136
LyletheBloody

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Chris, I am hoping that when you say "discussions" that means exactly that and not just one wall of text post and then walk away.

Not that I'm not expecting a wall of text post... but with something THIS controversial (just as much... if not more so than DA2), I think discussions would definitely be welcomed by the community.

#2137
Tireces

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This is probably gonna be long...Mass Effect 3 was full of epic moments. It's why the ending(s) upset people so much I think. A crappy game with a crappy ending wouldn't have generated this outcry. People aren't flocking to petitions for a new game, just a better ending to it. The game was phenomenal. The things you accomplished, the adventures you had, it was so epic and did not disappoint at all, at least not in the heat of the moment as you played. Throughout the game, so much of what you'd done in the past came back to haunt (or pleasantly surprise, if you played mostly paragon like I did) you. When it came time to head back to Earth and end this thing, it felt like I was surfing on a tsunami of heroic awesome. I had the largest assembled military force in the history of the milky way confronting an insurmountable foe. Even Javik couldn't help but break out of his typical cynicism for a moment toward the end and admit he couldn't believe what had been accomplished with this coalition of amazing.

But with the ending, all those amazing triumphs were just undone. Shepard's death didn't bother me. I knew full well the only way he was likely coming back was atop his shield. But he didn't even get to at least make a stand against the catalyst, tell it how wrong its cynical and formulaic view of life and its potential were. You couldn't point outside the window to a Geth ship aiding Quarian allies when it tells you how the created will slaughter their creators, and illustrate just how wrong it had been. That the reapers weren't the solution, they were the problem. To me, the strongest thematic conflict in Mass Effect as a whole was battling perceived inevitability. "You can't" versus "I can". The ending felt more like "you can't, but here's what I will allow instead" versus "okay, you're right, I can't, I'll go with one of these".

On that vein, my favorite moment of all was definitely taking a stand against the reaper on Rannoch. No better a symbol for my favorite recurring theme of Mass Effect's story could be drawn. One person deciding no longer to run from an impossible challenge, turning around to face it as their peers urge them to continue avoiding it, and triumphing. It was harbinger's speck of dust not only withstanding the cosmic wind, but blowing back with unexpected superior force. For those few minutes, I was David, striking down Goliath.

#2138
barine

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 I really enjoyed how you really got to see some of the sides of the crew you got to see, like seeing Tali and Ash drunk, how the Morning War started and the Geths descision after the exodus. Seeing the Krogans more open to peace and their plans for the future.
Not to mention the music was brilliant on every level.

Well to be honest pretty much 95% of the game was spot- on and pulled my heartstrings beyond my belief, but then it was that ending. Not... gonna.. go into... it...! Must.... resist...!

#2139
garf

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Polat995 wrote...

Posted Image

It is good scene for epilogue :P


Much needed laughter. I'd SO pick 'blue' just to see that. That's even better than killing the giant metal ******.

#2140
LadyWench

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Garrus' "fun" on the Presidium? That would totally work on me IRL. Just sayin'. :D

But for reals, the characters were awesome. Developing those relationships with those who have been with you since ME1 just made it such a rich experience. It was so well-crafted. It was touching. I teared up for Thane and, even though the voice inflections weren't quite right, Mordin...I'm not ashamed.

Modifié par LadyWench, 15 mars 2012 - 10:56 .


#2141
MadCat0912

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Chris Priestly wrote...

We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening. Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game. In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free.
 
We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game. We are listening to all of your feedback.

In the meantime, let's give appreciation to Commander Shepard. Whether you loved the ME3 ending or didn't or you just have a lot of questions, he/she has given many of us some of the best adventures we have had while playing games. What was your favorite moment? :)




:devil:


This is a "Spoilers Allowed" section, why can't you spoil us?

#2142
karamonde1

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Favorite moment was Mordin death curing the Genophage and the Geth history.

Bu the ending were a real let down, no explanation and too odd, didnt feel something adequate at all. Like someone wrote i just hope its some bad king of hallucination Shepard had, cause else its really sux to have such good game with those terrible endings ...

#2143
Demon Velsper

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Chris Priestly wrote...
What was your favorite moment?

Maybe I'll tell you when I'm ready.

#2144
Fallen Insanity

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Honestly, i can't pick one, even a few moments that where good. CAUSE THEY WERE ALL GOOD! i even liked the load screens. Just the whole experience of Mass Effect has truly been one of the best anyone will have in video games. With that said, i understand the ending. And if Bioware does nothing, i will be seriously pissed off, maybe even shout horrible things about them, and never buy another BW game, but i would understand. Im really glad they've made a statement, even if it had NOTHING new. It must be really hard for them to not be able to respond to our protests. Will wait until they defend their positions on this issue to give judgement. I just hope the people that are bashing them would just wait to hear their side.

#2145
SimKoning

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I would like to list my favorite moment in the game, but I honestly can't choose one right now because I'm too depressed about the ending. Mass Effect is not only my favorite video game series, it's also my favorite science fiction IP of all time, or at least it was. I think Mass Effect represents a huge step in the right direction for Space Opera as a genre, and I was hoping the ending of Mass Effect 3 would set the stage for a fictional universe with a level of depth, scope and great characterization that (given enough time) would rival Star Wars, Star Trek and BTSG; that was shot all to hell with the ending. Why? Why would you destroy something with this much potential? I was hoping for future spin off games that focus on new characters, or maybe even Sherpard's squad mates post Reaper invasion. Of course, I expected that Bioware would have to decide on which ending is canon for the sake of future titles, but if the ending we got was it, then I seriously doubt I'll ever buy another Bioware product. I really don't want to go though this level of frustratin and disappointment ever again.


Oh, you know what? I just thought of my favorite moment! It was when the Quarians and Geth chose to peacfully coexist. Why? It's because I had already pretty much guessed at the purpose of the Reapers. I figured that the Reapers were an ancient post singularity super intelligence that was killing off technologically advanced organic life in order to prevent future singularity events from converting much of the galaxy into Dyson spheres and matrioska brains. I wanted my character to prove the Reapers wrong; I wanted my character to prove that what Reapers were doing was wrong, and that there is another way; I thought I achieved that with EDI, Legion and the Quarians.

I want a Paragon ending in which Shepard proves both the Protheans and the Reapers wrong, and so, for the first time in millions of years, the cycle of extinction is ended and and Reapers leave the galaxy WITH THE MASS RELAYS INTACT. Shepard can still die, but I want his sacrifice to actually *save galactic civilzation* rather than destroy it. The Reapers would still be out there, watching and waiting to see if this peace survives. The Citadel is shared by all the allied species in the galaxy.

The Renegade option should have been TIM's goal realized: Shepard takes control of/merges with the reapers and drives them out of the galaxy, but again leaves the Relays intact. The Citadel remains in the Sol system and is eventually taken over and controlled by humanity.

The endings we got should have been the next to worst that you can get, a result of you failing sufficiently unite the galaxy and/or find enough recources for the war. Life in the galaxy survives, but Galactic civilization is destroyed due to the destruction of the mass relays.

The worst ending should just involve the Reapers winning, or everything in the galaxy being destroyed.

#2146
paercebal

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The best moment for me was when I took the wrong mission (the voice language was french, but I had english subtitles).

My Shepard went for the Reaper on Rannoch, and ended making a choice between the Geths, which wanted peace, and the Quarians, mad with hatred and despair, who wanted a total destruction of the Geth. Did I mention the fact the Quarian admiral had almost killed Shepard on the Geth Dreadnought?

So I choose the Geth.

Being witness of the destruction of the remains of the Quarian civilization was already hard, but when I saw Tali moving toward the edge, removing her mask, then turn around and let herself fall...

The music, whose style was very different from the two previous ME games (this was initially a disappointment), was awesome. I'm still sad whenever I ear it (and I'm listening to it at work...)

The point is: The best choices in Mass Effect games are not always the "best choices". The best scenes are the one revealing our human imperfections.

I replayed the missions, as they should have been if not some clicking mistake, in the right order, and thus, I had the additionnal dialogue enabling me to save both the Geth and the Quarian. Awesome, scene, too. A whole chunk of hope, two enemy species making peace in the middle of a galactic war. Awesome.

But all in all, most scenes in ME3 were aswesome. The game, and most its dialogues were too much linear, but the scenes were awesome. Learning Lt. Cortez had a husband was a real surprise, and a very good one to me. The issue is a serious one, and Cortez' pain over his husband's death, and his love for him was really touching. This alone made all romances in all the ME games more serious, instead of some fan service some would like them to be.

And then some ghost child comes up and mumbles some excuses of a mix of the ends of "2001 a space odyssey", "Matrix 3" and "Galactica 2003".

The ghost child offers three choices ignoring the fact my Shepard had succeeded to have synthetics and organic species come together in peace. It ignored the fact the reaping was in truth stopping the different races to learn to live together, putting them back on the begining, to do the same mistakes and successes, again and again. The cycle was was, over millions years, a stand by, if we ignore the fact Reapers numbers grew higher... And for what. To serve the ghost child? Like some kind of deseased bureaucracy creating its own problems to solve, and thus, justifying its existence?

Three dumb choices.

Why did Shepard had to die to control the Reapers? Couldn't the ghost child do it instead of letting Shepard go all the way?

Why did the child let Shepard destroy it, instead of stopping the Reapers, for the same result, but without the whole destruction. Wasn't Shepard the proof the reason for the cycles was wrong from the start. Didn't he/she prove there were some hope of peace between synthetics and organics? Wasn't this possible future fascinating enough to consider stopping the attack, and let the situation evolve (perhaps sending the reapers later if it didn't work?). No... die and kill me, because, you know, I'm an omnipotent omniscient "thing" unable to consider more than 3 three choices. And I'm not even mentionning the "deus ex maquina" end where, with magical powers from beyond the universe, the Catalyst destoys every synthetic race in all the galaxy. Let's assume it was credible (which it isn't, sorry). This power could have been used differently. For example, to end the future expected war between organics and synthetics and teach the organics that synthetic life is evil (yeah, the moral grounds are somewhat shaky, but then, this is the Omnicient Omnipotent Ghost Child of Mass Effect, so...)

And the merging of ADN with synthetic whaveter code in the whole galaxy? Again, let's ignore how much this blasts away our suspension of disbelief (this is Mass Effect, not Star Wars where some miracle of the Force can do whatever the macguffin the author wants). Is that the solution to settle differences? Remove the individual species traits makes our diversity? I believe we could go above racism by accepting people for what they were, instead of judging them by the color of their skin. And now, ME3 is teaching me that no, the real solution is to merge all and everyone in what... gray? Is absolute conformity the solution against intolerance/xenophobia? I don't think so. I prefer instead tolerance and openness.

Conclusion?

IMHO, the Mass Effect trilogy is the video game that is nearest to the concept of tabletop role-playing games (instead of ROLL-playing games) I've ever seen. This is a monument of science fiction, where we find scientifically plausible technology, "supernatural effects", aliens, planet. But with a end bordering on basic heroic fantasy deus ex maquina that spoils everything.

I understood little of the three endings, and seriously, unlike the previous Mass Effect or Dragon Age games, I'm not considering starting ME3 again, despite its unmatched awesomeness and the fact I wanted to play in with the original english voices. Even Multiplayer, which I played with the demo, have no appeal: Generic classes increasing their levels for 10 + 1 waves of enemies fighting with, as a background, a war where Shepard dies a sad but unexplained and useless death at the end?

No, my console is shut down despite its DVD reader still containing the disc of one of the greatest games I ever played...

By the way, is that the end of the Mass Effect franchise? One week ago, I would have be outraged by the idea: I was even hoping for some tabletop RPG game rules. Now, I'm so bitter, so disappointed an end of the franchise seems perhaps the best for everyone... With, I hope, some fan fiction offering us a true, emotional and credible ending for ME3.

Well, time to sleep.

P.S.: That would be an idea: It would be easy, from a technical viewpoint, to write in HTML/JavaScript
a standalone "scene" with Bioware-like dialogues starting from the
death of Anderson toward an ending (or multiple endings) offering
closure... No, the hardest part is the dialogues themselves. Again, if
some fan fiction author...

P.P.S.: I realize that all those strong diappointment is the sign of Bioware's own greatness. Any other game would have been accepted without a second thought. Any other game developper would have been praised anyway with that tiny bit of failure. But not Bioware. Because we expected much, much better. You did an awesome game (my... so much "awesomes" in this post, and all well deserved...), and all the teams working on it should be proud, including the authors, despite the crappy end. So thank you (despite the crappy endings...)

P.P.P.S.: Don't bother doing a DLC to repair that: The end of a game should be part of the game. Not an optionnal, added after thought, downloadable component.

#2147
JerkyJohnny14

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Demon Velsper wrote...

Chris Priestly wrote...
What was your favorite moment?

Maybe I'll tell you when I'm ready.


Ha! I like this human he understands!:o

#2148
David Bergsma

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Capthon wrote...

Long story short:



(J. Jahn)


Funny but true

#2149
majinbuu1307

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AGAIN, the indoctrination theory is dead. Prothean VI detects indoctrination, did not sense any in shepard right before the end, indoctrination takes time

#2150
Shajar

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I loved parts where most of old characters was killed fast during ME3 (Lazy working i think), also i love that nothing what i chose in old games and ME3 have no purpose after ending. Best part in game is how much effort you put in Tali's face