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On the Mass Effect 3 endings. Yes, we are listening.


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#21751
3DandBeyond

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Archonsg wrote...

Point in note, in regards to a "sacrifice" which implies that Shepard made his (or her) choice freely with the OPTION not to die and suffer a less desirable outcome. The key things here is that it has to the the PLAYER'S (Shepard's) choice otherwise it is NOT a sacrifice but an arbitrary death sentence suicide.

The ending we got WASN'T a noble sacrifice at all but one where we see Shepard broken spiritually, broken bodily and broken in character when without protest accepts death at the hand of the thing that is responsible for the death of species and races over uncountable cycles past.

Noble Sacrifice my arse.

@ the whole "catalyst and can we trust it to mean what it says" issue.
I can't tell you what to think but this is what my own reaction was:

Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"

What?
This entity tells you it controls the Reapers and it is responsible for all the horrors you see, because IT CONTROLS THE REAPERS. EVERYTHING THEY DID, WAS BECAUSE THIS ENTITY TOLD THEM TO. And you (and Shepard) didn't have any other reaction other then the one I had?

Seriously?

Then it tells you to go kill yourself, gives you some hooky "rewards" if you DO go kill yourself, while in the background, you CAN STILL SEE REAPER FORCES KILLING YOUR FRIENDS, and you still think this entity is on the level?

What I want to know is, how do those who find the starbrat's statement to be trust worthy that they are willing to accept it without question, and this is important, because if you at any point doubt the truth of the Starbrat's words, than why in all that is holy did you think it was a good idea to accept ANY choice or to think that ANY choice given by the Starbrat is "good"?

That goes double for Shepard. Why would Shepard, who does not have the player's outside "god's point of view" accept or trust anything said by Starbrat?


That  last point was my point as well.  You must be metagaming in order to accept what he says, but that is contrary to what Casey Hudson said about the games.  He gave interviews where he said specifically that players should see things from Shepard's point of view and only know what Shepard knows in order to make decisions.  But, in order to believe the kid's being truthful, you have to see the effects of a choice.  Otherwise, it makes no sense for Shepard to make one. 

It would make more sense if Shepard said, "could you hit your reaper pause button a second so we could compare notes, here."

#21752
BlueStorm83

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To 3DandBeyond:

--- Ahh, okay, I get what you mean now.

#21753
3DandBeyond

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BlueStorm83 wrote...

To 3DandBeyond:

--- Ahh, okay, I get what you mean now.



:pinched:
I'm glad you do, because I really messed up explaining it.  It made sense to me until it didn't.  It's more about the irony of it only choosing one path, anyway.

#21754
BlueStorm83

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Archonsg wrote...

@ the whole "catalyst and can we trust it to mean what it says" issue.
I can't tell you what to think but this is what my own reaction was:

Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"

What?
This entity tells you it controls the Reapers and it is responsible for all the horrors you see, because IT CONTROLS THE REAPERS. EVERYTHING THEY DID, WAS BECAUSE THIS ENTITY TOLD THEM TO. And you (and Shepard) didn't have any other reaction other then the one I had?


I remember that moment.  My brain went "Shoot it!" but I couldn't shoot it.  I figured that Shempard would shoot it.  But he didn't.  Then I DID shoot it, and it's not really there, just the specter of bad writing.  And then I killed the universe, and my own sense of enjoyment.

#21755
Holger1405

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daveyeisley wrote...

While I still firmly assert that 4000 EMS is simply and completely impossible without multiplayer to boost readiness


It's not only a assertion, it's a fact.

The EMS issue is my greatest problem with ME3, still imho it doesn't mean that the game prefers Renegade actions. The difference between Paragon action and the Renegade Action is only 70 Points here. The most important Paragon action, making peace between the Quarians and the Geth, awards you with over 500 points more than the Renegade action.    

 

#21756
LiarasShield

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<_< again the catalyst isnt the good guy the enemy that has been destroying advanced organics for generations and then saying their going to save us from advanced synthetics but then use the geth to kill us or fight us with their reaper code after nearly destroying the galaxy and do this a thousand times over do you really think the reapers are just gonna sit down and drink milk and cookies with us I hardly doubt so

In A situation where the enemy that your fighting or brought all your forces to beat it makes no sense to automaticlly give into said enemy with circular logic that can be torn apart and then forced into 3 choices that either sound suicidal and ends up traping all your forces or commiting mass genocide to races like the geth and the quarians

Or turing everybody into half machines or half organic hybrids against their will destroying individuality evolution to affect real change to destroy the whole essence of bringing different people together to accomplish a goal

And No one has ever been able to control the reapers so it makes no sense why it would be able to work now when the illusive man and saren both failed to do so and how is shepard controlling the reapers if his or her body is destroyed how in hells name are the reapers being controlled and in any of the endings where the main villian lives what makes you think they won't try to harvest or commit mass genocide again it just


*Deep breath* dear god I just oooooih *Facepalms
Image IPB

Maybe from now on on every post I make I shall have this picture accompanie it

Thought this was kinda cool


[/quote]


Yeah a sacrifical ending is fine if you end up saving the people you sacrifice for but giving into the enemy and then having the enemy pick what you should or force you into 3 terrible choices that personally as player and as shepard would probably never do I'm sorry

I'd rather fight the reapers to the end and depending on how high ems is how bad we lose or how good we win with keeping the relays intact so all the forces can go home and have loyal squad stay with us and the fleets

And why Can't mass effect 3 have a good ending or at least a victory ending mass effect 1 had one mass effect 2 had one 99% of mass effect 3 despite the noble and sad sacrifices had heroic and well done moments so why in the ending where everything is suppose to make sense where we are suppose to be reaching a decent conclusion does everything lose cohesion losing gallons of blood or not I wouldn't give in or accept the cataylst without questioning my own sanity because he created the reapers he is using the reapers to destroy organics for aeons on end and is still using the reapers to destroy my forces as we are having this very conversation with the catalyst


And ultimately why would I Trapt my own forces or let the enemy that has been destroying life for thousand of years or is destroying us during most of the final game why in hells name would I let them live so that they can potentially kill us all over again I just sweet christmas U_u

Thanatos just keeps trying to find excuses to fight with other fans methinks

#21757
3DandBeyond

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BlueStorm83 wrote...

Archonsg wrote...

@ the whole "catalyst and can we trust it to mean what it says" issue.
I can't tell you what to think but this is what my own reaction was:

Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"

What?
This entity tells you it controls the Reapers and it is responsible for all the horrors you see, because IT CONTROLS THE REAPERS. EVERYTHING THEY DID, WAS BECAUSE THIS ENTITY TOLD THEM TO. And you (and Shepard) didn't have any other reaction other then the one I had?


I remember that moment.  My brain went "Shoot it!" but I couldn't shoot it.  I figured that Shempard would shoot it.  But he didn't.  Then I DID shoot it, and it's not really there, just the specter of bad writing.  And then I killed the universe, and my own sense of enjoyment.


I think I played it about 5 times over at first wondering if I'd missed something and each time I kept trying to shoot the kid.  So, I went off destroyed my children (EDI, the Geth) and figured I'd destroyed the whole freaking galaxy.  And then I was told to drink more Ovaltine,  I mean buy some DLC again.  And then the game kept shoving me back to the moment before assautling TIM's base and it felt like the Groundhog Day movie.

#21758
No_MSG

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3DandBeyond wrote...

BlueStorm83 wrote...

Archonsg wrote...

@ the whole "catalyst and can we trust it to mean what it says" issue.
I can't tell you what to think but this is what my own reaction was:

Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"

What?
This entity tells you it controls the Reapers and it is responsible for all the horrors you see, because IT CONTROLS THE REAPERS. EVERYTHING THEY DID, WAS BECAUSE THIS ENTITY TOLD THEM TO. And you (and Shepard) didn't have any other reaction other then the one I had?


I remember that moment.  My brain went "Shoot it!" but I couldn't shoot it.  I figured that Shempard would shoot it.  But he didn't.  Then I DID shoot it, and it's not really there, just the specter of bad writing.  And then I killed the universe, and my own sense of enjoyment.


I think I played it about 5 times over at first wondering if I'd missed something and each time I kept trying to shoot the kid.  So, I went off destroyed my children (EDI, the Geth) and figured I'd destroyed the whole freaking galaxy.  And then I was told to drink more Ovaltine,  I mean buy some DLC again.  And then the game kept shoving me back to the moment before assautling TIM's base and it felt like the Groundhog Day movie.

Can... can we call the Deus Ex Machina Ned Ryerson?

"Shepard?  Commander Shepard?  It's me, the Catalyst!  You know, starchild, star brat, Deus Ex Machina.  I'm committing genocide on intelligent life every 50,000 years, how have you been?"

That will only make sense if you've seen Groundhog Day.

#21759
BearlyHere

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No_MSG wrote...

3DandBeyond wrote...

BlueStorm83 wrote...

Archonsg wrote...

@ the whole "catalyst and can we trust it to mean what it says" issue.
I can't tell you what to think but this is what my own reaction was:

Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"

What?
This entity tells you it controls the Reapers and it is responsible for all the horrors you see, because IT CONTROLS THE REAPERS. EVERYTHING THEY DID, WAS BECAUSE THIS ENTITY TOLD THEM TO. And you (and Shepard) didn't have any other reaction other then the one I had?


I remember that moment.  My brain went "Shoot it!" but I couldn't shoot it.  I figured that Shempard would shoot it.  But he didn't.  Then I DID shoot it, and it's not really there, just the specter of bad writing.  And then I killed the universe, and my own sense of enjoyment.


I think I played it about 5 times over at first wondering if I'd missed something and each time I kept trying to shoot the kid.  So, I went off destroyed my children (EDI, the Geth) and figured I'd destroyed the whole freaking galaxy.  And then I was told to drink more Ovaltine,  I mean buy some DLC again.  And then the game kept shoving me back to the moment before assautling TIM's base and it felt like the Groundhog Day movie.

Can... can we call the Deus Ex Machina Ned Ryerson?

"Shepard?  Commander Shepard?  It's me, the Catalyst!  You know, starchild, star brat, Deus Ex Machina.  I'm committing genocide on intelligent life every 50,000 years, how have you been?"

That will only make sense if you've seen Groundhog Day.


It wouldn't surprise me, given that they borrow from other movies. It's not just ME. I couldn't access my saves when DA 2 came out, so I started a new character, and all the choices you are given are the renegade type. I noticed the same thing on my experimental non-import ME character. The default is you killed the Council, you killed Wrex, etc. Some of those just make no sense. I've always tried one renegade play, and some of the choices made me think, so renegade = stupid? Because even if you were thinking that, why would you say it aloud? To me, making the renegade choices the default options shows where their collective mind is, and where they're going.

Of course we know not everyone was on board. I think Allers line to Traynor about losing her Asari viewers was a warning from one of the writers to Hudson that they were about to ****** off their base. Sorry, but you can't keep telling us it's raining, or we're not intelligent enough to get your "art."  One of the first things you're taught in Creative Writing 101 is you don't introduce a whole new character and new theme on your last page. It's not art, it's hack writing.

I'm also afraid that many at Bioware resent us because we actually expect something out of our collaberation, and this crap is their way of extending a middle finger. Either that, or the Corporate Person Bioware is committing suicide before our eyes.

#21760
Holger1405

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3DandBeyond wrote...


Keep in mind that even if Shepard and friends lived and the reapers were destroyed with nothing else changed beyond what has already happened, the ending still would not be some overblown easy happy thing.  Billions of people have already died.  Friends still lay dead.  The reapers bodies lay literally everywhere or make their presence known as they float idle in space.  The aftermath itself is bitter even if everything else was intact.  Earth, Palaven, Thessia, and so on are in shambles at best-indications are that Thessia suffered the most and a huge percentage of the Asari have been wiped out.  This is not utopia.

You see a sad ending as the only possibility and I'm sorry but it's not.  It's not even the easiest nor the cheapest.  Having a hero die for no good reason other than to fulfill some kind of obligatory idea that happy is cliche and the safest or easiest to do is plain wrong.  Drama is far easier to do than comedy.  It is much easier to kill off someone than to see them overcome the aftermath.  Both can be done well and both should have been included within the ending.  In fact, in the aftermath people need live heroes more than they need dead ones.  And seeing someone rise from the ashes can have an even more powerful emotional impact than knowing that they died.

Actually, all along the game set the player up to believe Shepard would die.  It's in the last words to Thane, it's in the constant talk about who would die, in the dreams, and everywhere.

But, I stll say that what we got was just mostly the gratuitous death of Shepard.  Shepard as most of us see it, did not die for some noble reason because none of the choices make sense.  And they don't make sense because the evil kid offered them.  Shepard does not know what making a choice will really mean.  The whole setup could be a lie.  Shepard continually says no one knows what the Crucible will do-Shepard also keeps asking if they've found out what it would do and no one knows.  They don't even know who started the design of it.  So, all these great minds can't tell if it's for good or evil (could be a gun in the hands of a child as Shepard says to Liara), but if a few short minutes Shepard believes the little evil guy who's been killing trillions of people?  If Shepard dies for any of this it is not for a noble cause-at that point, Shepard is saying that s/he doesn't know what else to do and is done trying.

But beyond all this there is no reason not to have a happy as well as a sad ending.  No reason at all.  Look how many of us want a possible happy ending?  Why would any company especially a game company deny that and risk losing this many paying customers?  That doesn't mean I want some cheap and easy happy ending.  I want it to be done with the same sensitivity as the rest of the games were.  And I'd want it to have some context of the overall picture and aftermath.  As I said, that's when they need live heroes the most, to reclaim their shattered souls and lives.  To help bring people together to rebuild and to learn how to live again.  At that point they will have done well learning how to fight together against a common foe, but learning to live together (all these old enemies) will take some monumental efforts and leaders with a vision.  It could have been amazing.


And no, you can't reach these conclusions just in the game.  It absolutely is meta-gaming.  Shepard sees the kid as the killer of whole civilizations-the kid had the power all along to stop this and didn't.  The kid now says he will let Shepard stop it?  It's inconceivable that any person would think he's being truthful.  Someone else put it best.  The kid is telling Shepard "I will save you from me".  That can never make sense to anyone and in order to believe it you would have to know what happens after making a choice.  You'd have to know that he was telling the truth, but Shepard would not believe him.  And that means Shepard stops being Shepard if s/he makes a choice.


Maybe I didn't made myself clear enough: I don't want a sad ending!

I agree, (also with No_MSG who made the same point two sides before.) even a perfect solution in the very end would be already a "Bittersweet" ending (and not a "happily ever after" ending) because of the great casualties and lost friends.   

But I still understand way Bioware didn't go this way.  

First of all, it's their Game, no statement from them about Fan involvement changes that. Bioware started this universe on their own terms, and they have every right to end it the same way.

Second: All three Mass Effect games, especially ME3, place philosophical questions, upon others: How far will you go to succeed? What are you willing to sacrifice? Javik refers to this, Garrus, Joker and also EDI. This questions is visible throughout the whole Game and I think that Bioware's goal was to bring this into the endings.


Now to the Catalyst:

My initial reaction to the Catalyst was pretty close to yours Archonsg

Archonsg wrote...


Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"


Well indeed very close, I don't try to shot him, because I figured shooting a being of light wouldn't do much good, but I did looked for the damn plug of that thing.   however then.... I come to your question.

Archonsg wrote...

What I want to know is, how do those who find the starbrat's statement to be trust worthy that they are willing to accept it without question, and this is important, because if you at any point doubt the truth of the Starbrat's words, than why in all that is holy did you think it was a good idea to accept ANY choice or to think that ANY choice given by the Starbrat is "good"?

That goes double for Shepard. Why would Shepard, who does not have the player's outside "god's point of view" accept or trust anything said by Starbrat?


If Shepard simply walk up to the Catalyst you would be right with no doubt. I stated before that Shepard had to trust unreliable sources before but I admit that this explanation isn't good enough, not when everything is at stake.

However, just before you met the Catalyst, there is a little sequence:

Shepard is sitting next to Anderson as he lost consciousness/dies. Then you see that Shepard is badly bleeding, Hackett radio her/him, then Shepard is trying to reach the consol, collapse, and lose consciousness.

Thus, Shepard is down, she/he has no chance to achieve anything.

And then the Catalyst brings her/him up to his level. Why should the Catalyst do that?  Why did he not let Shepard bleeding to dead? Go on with his cycle happily?   

However, this thing is still the enemy (Today I consider him more a ambivalent character than pure evil, but that was different back then.)

Then the Catalyst stated one thing: "The Crucible changed my, created new possibilities."

And now we are on the cross-way.

Can I belief that? Can Shepard belief that? Because if the Catalyst speaks the truth, it means that this new "possibilities" didn't come from him, they come from the Crucible and that the three end choices are not bound to Catalyst logic or his goals.    

And my answer is yes, I can belief this, I can give him the benefit of the doubt, because it would make no sense at all for the Catalyst to bring Shepard up if he hadn't changed.  

I still would love to kick Catalyst a**, but the goal of my Shepard wasn't that, she wanted to stop the Reapers, save her friends, humanity and the other organic races. Now she has the opportunity to do that.   

Remember, I still think that the end was bad executed, there are plot holes, and logic gaps the outcome of every choice should be made much more clear and the Catalyst should be explained better. However, it is possible that Shepard beliefs what the catalyst says without "meta-gaming" or a "god's point of view."   

Modifié par Holger1405, 28 mai 2012 - 01:27 .


#21761
xMellowhype

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NA1 wrote...

You guys have GOT to stop putting smiley faces everywhere.


LOL best first post ever.

#21762
3DandBeyond

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Holger1405 wrote...


Maybe I didn't made myself clear enough: I don't want a sad ending!

I agree, (also with No_MSG who made the same point two sides before.) even a perfect solution in the very end would be already a "Bittersweet" ending (and not a "happily ever after" ending) because of the great casualties and lost friends.   

But I still understand way Bioware didn't go this way.  

First of all, it's their Game, no statement from them about Fan involvement changes that. Bioware started this universe on their own terms, and they have every right to end it the same way.

Second: All three Mass Effect games, especially ME3, place philosophical questions, upon others: How far will you go to succeed? What are you willing to sacrifice? Javik refers to this, Garrus, Joker and also EDI. This questions is visible throughout the whole Game and I think that Bioware's goal was to bring this into the endings.


Now to the Catalyst:

My initial reaction to the Catalyst was pretty close to yours Archonsg

Archonsg wrote...


Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"



Remember, I still think that the end was bad executed, there are plot holes, and logic gaps the outcome of every choice should be made much more clear and the Catalyst should be explained better. However, it is possible that Shepard beliefs what the catalyst says without "meta-gaming" or a "god's point of view."   


Your one point first Holger.  Why would the Catalyst bring Shepard up to his level?---For many reasons.  What if the 3 choices were just the same choice made to look different?  The Catalyst told Shepard that he couldn't enact the change and needed Shepard.  The choices could all be one big "turn people into goo faster" button.  But Shepard never gets any sensible response as to exactly why the kid would now want to help and why the kid doesn't just shut off the reapers since he controls them.  And if they kid can't shut off the reapers then why would Shepard think that if s/he controls them, then s/he can shut them off.  None of this was ever asked or answered or discussed in any sensible way.  And since it wasn't, Shepard wouldn't believe the kid.

If you have a child, you tell that child not to take candy from a stranger, not to trust one because they could be intending to do harm.  Why?  Because you don't know them.  You don't trust the stranger who wants to give you something because their motives are not known.  Furthermore, if your child met a stranger who said, "I have killed everyone in your neighborhood and I have wanted to kill you, but now I've changed my mind and will offer you some help while I still kill a lot of people," would you, Holger, tell your child it is ok to go with that stranger?  If you say "yes", then this conversation is over.  You have a much lower bar initially with a stranger who is seemingly kind than you have with one who has clearly been doing harm.  In my example I use a stranger as the possibly evil guy, but in today's world you also give a child or try to give a child the context about what is acceptable in terms of the behavior of people they know as well.  Well, the star kid is pretty much a stranger, and he's a stranger with poison candy.  Trusting him might mean he will give me the antidote for the poison, but then again he might not. 

What information should Shepard draw from in order to believe the kid?  The kid said he had been controlling creatures that are turning people into goo.  The kid didn't show up and offer Shepard a piece of candy.  What Shepard knows is this kid could have stopped it all a long time ago, but didn't.  But, if Shepard had even a slight question about it, no question is asked.  Now, you might think Shepard should automatically believe him because he wants to use the Crucible, but exactly how much proof do we have that someone other than the kid made the Crucible plans?  Zero.  Everything people thought the Protheans made (almost everything) seems to have been made by uh, reapers.  Every bit of tech everyone uses is based on uh, reaper technology.  So, one could and would logically infer that the possibility exists that the whole thing is a trap and all of it was made by your friendly neighborhood reapers-who are controlled by the kid and turning people into goo.

In order to believe someone I personally have to have a small bit of trust-that's so I trust what they are saying is true.  In order to believe someone that has been hurting and killing and turning people into goo for any reason, I would have to cut out my brain and replace it with lime jello. 
In order to believe someone that's been doing that hurting, killing, goo exchange stuff for the reasons the kid says, I would have to cut out my brain, replace it with burned marshmallows (because even lime jello would think this is crazy) and then tell my soul and my heart to go away because I will no longer need them and I'd only abuse them.

You even said your initial reaction to the kid was similar to Archonsg's.  So what made that change to one where you could see Shepard believing this stuff?  Did the kid pay you some money?  The only way to clearly know the kid is not lying is to make a choice and see what happens.  Before that you don't know what will happen.  I didn't.  Only someone that knew the ending would know he's telling the truth (though we don't really have total confirmation of that).  And actually even Shepard never does know-in all 3 choices, there's the probability Shepard's dead so there's no confirmation for him/her.  And one of them, Control doesn't even seem to make sense at face value-Shepard dies but controls the reapers.  Neat trick.  How does that work exactly?  And please I don't believe that means Shepard controlled them and then died-I know that's what we are shown, but how is Shepard supposed to just know that's what will happen.  Shepard will control them, but will die.  Ok, Shepard would ask something here which again means Shepard would not just believe it-wouldn't believe any of it made sense.


Ok, now as to your first.  Sorry, if I seem to consistently think you want a sad ending.  I see that you mean that Bioware has a right to the ending they want.  I've never said they didn't have that right.  I've said that if they assert it they are or have been a)lying and/or misleading fans, b)they just like to use a lot of words that they think don't mean anything, or they don't expect anyone to believe (but we should believe the kid), c)they don't have any good business sense whatsoever, because no company decides what to sell ever based solely on their own vision.  Companies live on feedback.

I will however stand on my assertion that they gave us neither happy (obviously) nor sad, nor did they give us bittersweet.  They gave us bitter with a heaping helping of ambiguous.  There's no single word for that that I can come up with.  It's bitter and ambiguous.

Modifié par 3DandBeyond, 28 mai 2012 - 04:47 .


#21763
g0tlife

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This video says it all ! How the fans feel and think about the ending.

Modifié par g0tlife, 28 mai 2012 - 02:20 .


#21764
Ralph The Wonder Llama

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The "Facepalm" says it all.

[quote]LiarasShield wrote...





<_< again the catalyst isnt the good guy the enemy that has been destroying advanced organics for generations and then saying their going to save us from advanced synthetics but then use the geth to kill us or fight us with their reaper code after nearly destroying the galaxy and do this a thousand times over do you really think the reapers are just gonna sit down and drink milk and cookies with us I hardly doubt so

In A situation where the enemy that your fighting or brought all your forces to beat it makes no sense to automaticlly give into said enemy with circular logic that can be torn apart and then forced into 3 choices that either sound suicidal and ends up traping all your forces or commiting mass genocide to races like the geth and the quarians

Or turing everybody into half machines or half organic hybrids against their will destroying individuality evolution to affect real change to destroy the whole essence of bringing different people together to accomplish a goal

And No one has ever been able to control the reapers so it makes no sense why it would be able to work now when the illusive man and saren both failed to do so and how is shepard controlling the reapers if his or her body is destroyed how in hells name are the reapers being controlled and in any of the endings where the main villian lives what makes you think they won't try to harvest or commit mass genocide again it just


*Deep breath* dear god I just oooooih *Facepalms
Image IPB

Maybe from now on on every post I make I shall have this picture accompanie it

Thought this was kinda cool


[/quote]


Yeah a sacrifical ending is fine if you end up saving the people you sacrifice for but giving into the enemy and then having the enemy pick what you should or force you into 3 terrible choices that personally as player and as shepard would probably never do I'm sorry

I'd rather fight the reapers to the end and depending on how high ems is how bad we lose or how good we win with keeping the relays intact so all the forces can go home and have loyal squad stay with us and the fleets

And why Can't mass effect 3 have a good ending or at least a victory ending mass effect 1 had one mass effect 2 had one 99% of mass effect 3 despite the noble and sad sacrifices had heroic and well done moments so why in the ending where everything is suppose to make sense where we are suppose to be reaching a decent conclusion does everything lose cohesion losing gallons of blood or not I wouldn't give in or accept the cataylst without questioning my own sanity because he created the reapers he is using the reapers to destroy organics for aeons on end and is still using the reapers to destroy my forces as we are having this very conversation with the catalyst


And ultimately why would I Trapt my own forces or let the enemy that has been destroying life for thousand of years or is destroying us during most of the final game why in hells name would I let them live so that they can potentially kill us all over again I just sweet christmas U_u

Thanatos just keeps trying to find excuses to fight with other fans methinks[/quote]

#21765
3DandBeyond

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The things Shepard knows when meeting the glow boy:

Glow boy controls reapers-probably could hit the "off" button

Reapers turn people into goo

Glow boy's hold on reality isn't strong-glow boy uses crazy logic made up by 2 year old

Glow boy is still having reapers kill people while speaking to Shepard

Glow boy is probably not what he looks like-hiding his true identity.

Glow boy needs Shepard to make a choice

Glow boy offers choices that don't make sense because he backs them up with false assertions


The things Shepard doesn't know and does not ask about:

The "off" button.
The "off" button.
The "off" button.
Who the glow boy is.

Why the glow boy would want to now help stop the reapers, when really, I mean frickin' really where's the darn "off" button.

If the glow boy controls the reapers, but can't find the "off" button, how the heck is Shepard supposed to find it after picking control and before dying.  A person can only do so much in such little time.  I mean Shepard still has to complete that whole "life flashing before my eyes" thing, in between finding the dang "off" button and you know,
dying.  But seriously, if the kid controls them and can't shut them off, then how can Shepard.  Or, is it that the kid controls them and won't shut them off. 

Ashton Kutcher is no longer the host of Punk'd. It's now hosted by, you guessed it, glow boy.  And Ashton Kutcher
took the darn frickin' "off" button with him.

That any one of the 3 choices actually does what the glow boy says it will do.  Shepard, in all 3 cases never even will find out if they do what he says they will.  One might be an "off" button, but it might be a Star Trek replicator ready to make a grilled cheese sandwich.  Or it might be the "make people goo faster" button.  Shepard doesn't know, doesn't ask.

The glow boy is just jealous Joker saw EDI first.

Modifié par 3DandBeyond, 28 mai 2012 - 05:21 .


#21766
Archonsg

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As a B5 fan, this is how I would see Shepard's spirit, Shepard's courage, Shepard's stubborn human nobility and response during the last moments,

Babylon 5 : The Battle of the Line

Now, those people going to to fight one last time, to die so that others could have a chance to live, that is a sacrifice.
They had a choice to not go, to not die, to join the escape ships and no one would blame them, but the men and women who chose to stay, that is sacrifice.

Thus again, I say that those three options given by the starbrat, because they were devoid of a choice to live, to walk away, are death sentences.

Yeah, I know that last breath scene has some faceless body in N7 armor taking a breath by seriously, even that raises more questions, more paradoxes then had Shepard been left drifting, dead in space.

#21767
LKx

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A completely out of player's control Shepard who says "TIM was right afterall", after i've just made the poor guy shoot himself because he was indoctrinated for thinking that we could handle such a power?

WTF?
Indoctinated Shepard too?

#21768
darkway1

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LKx wrote...

A completely out of player's control Shepard who says "TIM was right afterall", after i've just made the poor guy shoot himself because he was indoctrinated for thinking that we could handle such a power?

WTF?
Indoctinated Shepard too?


Who say's TIM is even dead,he gets shot but still he manages to raise head and say a few words later on......this is what I hate about the ending in general....they have given themselves enough room to twist and change anything.How can anyone understand an ending that's so open ended????

#21769
LKx

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darkway1 wrote...

LKx wrote...

A completely out of player's control Shepard who says "TIM was right afterall", after i've just made the poor guy shoot himself because he was indoctrinated for thinking that we could handle such a power?

WTF?
Indoctinated Shepard too?


Who say's TIM is even dead,he gets shot but still he manages to raise head and say a few words later on......this is what I hate about the ending in general....they have given themselves enough room to twist and change anything.How can anyone understand an ending that's so open ended????


Well, just for the records, it's dead for me, i made him shoot himself in the head, and doesn't say anything more :P

#21770
darkway1

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I never quite understood any of the the TIM scene....how did he get there,his jedi like control powers and shooting himself just doesn't fit.....the guy is selfishly single minded and focused,Tim's done all the hard work,he's on the citadel,he has control over his arch rivals and then shoots himself in the head???.............and then Shepard goes and picks control anyway?????.........eh.

#21771
darkway1

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I'd like to think of the end as some kind of dream or an indoctrination test set up by Starchild.The point of the reapers is to wipe out organics but Shepard has proved that organics and synthetics can get along,so after Shepard gets hit by the beam,Shepard is then challenged by a series of tests to see if Shepard will stay faithful to his beliefs.
The winning option would be green because it reflects a true union between Synthetics and organics,both blue and red conflict with the true nature of peace.
If Shepard goes green,the reaper invasion is stopped,as he was willing to die for his beliefs,proving to Starchild there is hope and awakes from rubble.

..........of course this is all gibberish but at least it makes sense.

#21772
g0tlife

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In all of the games we can pick ! But when he meets the glow boy Shepard just ''okey'' you win .. my shepard would never ever do that ! Where was the option to tell him to screw off and take his reapers and get the F@#! out of here ?

Why was the normandy flying away from the blast ? It was fighting with the fleet, did it just bail on the fighting ? Joker and the crew would never just gone to mars to chill out and see how things would turn out. And the whole fleet of the galaxy stuck next to earth and will die from hunger/air inside the ships. Thats just so stupid !

I don't know what the writers were thinking at the end, and making almost 1 scene for all 3 endings. Come on ... It's like the team was getting ready for the game release but then they were like ''ow damn we forgot to make a ending!'' Quick make some ending.

#21773
darkway1

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A lot of my issue's with the game's ending has not been based on the conflict of game/character lore,my issue has been with the construction of the ending,it's terrible especially when you consider that this is the END.
What's frustrating is that Bioware knows how to tell a story,know's how to pace it and execute it,they are famed for it,it's what they excel at.........but the ending just doesn't reflect any of the qualities we associate with a Bioware game............if they just say,"guy's,we just ran out of time",I won't be happy but at least I can understand what went wrong........for Bioware to instead say,the ending is perfect and as intended is no different to someone telling me the moon is made of cheese.......WTF?

At the end of the day,Mass Effect is a fantastic single player experience yet here I am playing MP because they killed the single player game play.........even the MP is server based (you need to be online),so when they decide to kill the severs all the MP elements will be gone,lost,what's the point.

#21774
Voodoo-j

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3DandBeyond wrote...

Thanatos144 wrote...

Archonsg wrote...

Point in note, in regards to a "sacrifice" which implies that Shepard made his (or her) choice freely with the OPTION not to die and suffer a less desirable outcome. The key things here is that it has to the the PLAYER'S (Shepard's) choice otherwise it is NOT a sacrifice but an arbitrary death sentence suicide.

The ending we got WASN'T a noble sacrifice at all but one where we see Shepard broken spiritually, broken bodily and broken in character when without protest accepts death at the hand of the thing that is responsible for the death of species and races over uncountable cycles past.

Noble Sacrifice my arse.

@ the whole "catalyst and can we trust it to mean what it says" issue.
I can't tell you what to think but this is what my own reaction was:

Right at the point when starbrat said "The Reapers are mine. I control them ...."

During that few nano seconds that took to register, I went from "W.T.F?! is this?!" to " W.T.F?! You, you are behind all this, you made the reapers kill every organic who could do calculus every 50,000 years, you little bloody murderous ****!"

What?
This entity tells you it controls the Reapers and it is responsible for all the horrors you see, because IT CONTROLS THE REAPERS. EVERYTHING THEY DID, WAS BECAUSE THIS ENTITY TOLD THEM TO. And you (and Shepard) didn't have any other reaction other then the one I had?

Seriously?

Then it tells you to go kill yourself, gives you some hooky "rewards" if you DO go kill yourself, while in the background, you CAN STILL SEE REAPER FORCES KILLING YOUR FRIENDS, and you still think this entity is on the level?

What I want to know is, how do those who find the starbrat's statement to be trust worthy that they are willing to accept it without question, and this is important, because if you at any point doubt the truth of the Starbrat's words, than why in all that is holy did you think it was a good idea to accept ANY choice or to think that ANY choice given by the Starbrat is "good"?

That goes double for Shepard. Why would Shepard, who does not have the player's outside "god's point of view" accept or trust anything said by Starbrat?

You can always play something like God Of war or Final Fanatsy where you get no choice.....I am thinking maybe you need some perspective.


He just told you the game is actually not giving you any free will choice.  And if everyone had decided NOT to play any ME games at all (and that goes for most of the ending haters), then you would not have ever been able to play them either, for they would not exist. 

And speaking of playing something else, about 300 pages back you said you were way too busily occupied playing other games to be bothered with us, but here you are inserting your inanity where it is least appreciated.  You have every right to be here, but I can't for the life of me fathom why you would want to be when you are happy with what you got and nothing that happens beyond that will change what you now have.  Something threatens you, but I don't know what.


Here again he (Thanatos144 ) displays his fine knowledge of defining words:
Hipocrite 

Modifié par Voodoo-j, 28 mai 2012 - 01:10 .


#21775
Holger1405

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3DandBeyond wrote...



Your one point first Holger.  Why would the Catalyst bring Shepard up to his level?---For many reasons.  What if the 3 choices were just the same choice made to look different?  The Catalyst told Shepard that he couldn't enact the change and needed Shepard.  The choices could all be one big "turn people into goo faster" button.  But Shepard never gets any sensible response as to exactly why the kid would now want to help and why the kid doesn't just shut off the reapers since he controls them.  And if they kid can't shut off the reapers then why would Shepard think that if s/he controls them, then s/he can shut them off.  None of this was ever asked or answered or discussed in any sensible way.  And since it wasn't, Shepard wouldn't believe the kid.


Took you some time to get to my argument, but that's OK, glad you did and not just repeat yours.
It comes down to the same cross-way. If you are able to belief that the Crucible did change, than you are able to understand way he can't made this new choices happened. Still I would like the DLC to clear things up her.
As for the choices only a "turn people into goo faster button."
Sorry, but this is noting than pure speculation. The Prothean VI pretty much explained what the Crucible is suppose to do. And there is no in game evidence whatsoever that the Crucible, who made this choices happened, is a Reaper trap.
Thus I stand to my assertion that there is no explanation for the Catalyst to bring Shepard up to his level other that he in fact did changed and he in fact beliefs that his solution did not work anymore.
 

3DandBeyond wrote...

What information should Shepard draw from in order to believe the kid?  The kid said he had been controlling creatures that are turning people into goo.  The kid didn't show up and offer Shepard a piece of candy.  What Shepard knows is this kid could have stopped it all a long time ago, but didn't.  But, if Shepard had even a slight question about it, no question is asked.  Now, you might think Shepard should automatically believe him because he wants to use the Crucible, but exactly how much proof do we have that someone other than the kid made the Crucible plans?  Zero.  Everything people thought the Protheans made (almost everything) seems to have been made by uh, reapers.  Every bit of tech everyone uses is based on uh, reaper technology.  So, one could and would logically infer that the possibility exists that the whole thing is a trap and all of it was made by your friendly neighborhood reapers-who are controlled by the kid and turning people into goo.

In order to believe someone I personally have to have a small bit of trust-that's so I trust what they are saying is true.  In order to believe someone that has been hurting and killing and turning people into goo for any reason, I would have to cut out my brain and replace it with lime jello.  
In order to believe someone that's been doing that hurting, killing, goo exchange stuff for the reasons the kid says, I would have to cut out my brain, replace it with burned marshmallows (because even lime jello would think this is crazy) and then tell my soul and my heart to go away because I will no longer need them and I'd only abuse them.


I explained why I think that the Player can put at least some trust into the catalyst word's.
It's not good enough for you? Well that's fine, it's your game.     

3DandBeyond wrote...
You even said your initial reaction to the kid was similar to Archonsg's.  So what made that change to one where you could see Shepard believing this stuff?  Did the kid pay you some money?  The only way to clearly know the kid is not lying is to make a choice and see what happens.  Before that you don't know what will happen.  I didn't.  Only someone that knew the ending would know he's telling the truth (though we don't really have total confirmation of that).  And actually even Shepard never does know-in all 3 choices, there's the probability Shepard's dead so there's no confirmation for him/her.  And one of them, Control doesn't even seem to make sense at face value-Shepard dies but controls the reapers.  Neat trick.  How does that work exactly?  And please I don't believe that means Shepard controlled them and then died-I know that's what we are shown, but how is Shepard supposed to just know that's what will happen.  Shepard will control them, but will die.  Ok, Shepard would ask something here which again means Shepard would not just believe it-wouldn't believe any of it made sense.


"How does that work exactly?" Really? In a Science Fiction Game?  Than please explain to me how Asari "mind melt" works exactly.   

3DandBeyond wrote...

Ok, now as to your first.  Sorry, if I seem to consistently think you want a sad ending.


It's OK we sorted that out.  

3DandBeyond wrote...
I see that you mean that Bioware has a right to the ending they want.  I've never said they didn't have that right.  I've said that if they assert it they are or have been a)lying and/or misleading fans, b)they just like to use a lot of words that they think don't mean anything, or they don't expect anyone to believe (but we should believe the kid), c)they don't have any good business sense whatsoever, because no company decides what to sell ever based solely on their own vision.  Companies live on feedback.


Companies living from good Products. imho ME3 is a very good product, obviously with flaws, but overall a amazing game. If the ending debate will hurt Bioware? I personally don't think that it will, but only the future can tell for sure.

As I said before, you made up your mind about the ending. And you are of course entitled to your point of view, as I am to mine.
I think we have to agree to disagree.

Modifié par Holger1405, 28 mai 2012 - 02:15 .