Holger1405 wrote...
If Shepard simply walk up to
the Catalyst you would be right with no doubt. I stated before that
Shepard had to trust unreliable sources before but I admit that this
explanation isn't good enough, not when everything is at stake.
However, just before you met the Catalyst, there is a little sequence:
Shepard is sitting next to Anderson as he lost consciousness/dies. Then you see
that Shepard is badly bleeding, Hackett radio her/him, then Shepard is
trying to reach the consol, collapse, and lose consciousness.
Thus, Shepard is down, she/he has no chance to achieve anything.
And then the Catalyst brings her/him up to his level. Why should the
Catalyst do that? Why did he not let Shepard bleeding to dead? Go on
with his cycle happily?
However, this thing is still the enemy
(Today I consider him more a ambivalent character than pure evil, but
that was different back then.)
Then the Catalyst stated one thing: "The Crucible changed my, created new possibilities."
And now we are on the cross-way.
Can I belief that? Can Shepard belief that? Because if the Catalyst speaks
the truth, it means that this new "possibilities" didn't come from him, they come from the Crucible and that the three end choices are not bound to Catalyst logic or his goals.
And my answer is yes, I can belief this, I can give him the benefit of the doubt, because it would make no sense at all for the Catalyst to bring Shepard up if he hadn't changed.
You are giving the star kid the benefit of the doubt based upon a moving platform and based upon the fact the kid didn't kill Shepard? First off, you don't know the kid moved the platform-it could automatically rise up if someone steps on it. Second, you don't know that the kid who at the moment Shepard meets him, has no apparent corporeal form, can even touch Shepard. You don't know whether he can do anything except control reapers and turn people into goo by controlling reapers and husks and so on. The kid clearly says he needs Shepard to make a choice, to enact his new solution. That means the kid needs Shepard, so even if he wanted to he wouldn't kill Shepard. He says the choices are his new solution. And yes, he says the crucible changed him. Well, you don't know that is true either.
The reapers have always seen Shepard as something special for some reason-as a foe or as some needed consciousness, who knows? They wanted Shepard's body after Shepard had died? Ever ask yourself why-maybe to create the 3 options? Yes, that is conjecture, but what other reason is there that Shepard is needed for? There is no other thing the reapers have ever said they needed him/her for, other than what the kid says on the Citadel/Crucible. And they sought the body, so maybe they wanted to make the change happen. And since every other cycle of people had always tried to make the Crucible, they may have rightly figured this cycle would too. They may even have needed people to make the Crucible, since they only seem lately to be good at making reapers and haven't actually made anything much since making the Citadel and the relays. Maybe what changed once Shepard got there was that they needed Shepard to be alive and making one of the choices and not just a dead body they could throw into the synthesis beam.
In fact, reaper tech is the basis for all tech, including Prothean and current, in the galaxy. You don't know where the Crucible plans came from and they could have been one other thing planted by the reapers eons ago, just as they planted all the other tech. The fact that the reapers never attack the Crucible makes it seem non-threatening to them.
Harbinger said the reapers would find another way. The kid says they have a new solution.
If the kid looked all nasty and cankerous or if he looked like Harbinger would you still give him the benefit of the doubt? And in my world, benefit of the doubt is reserved for people who appear apologetic or who made a mistake. Not for people who are still killing other people, that have killed trillions, and that are actually confrontational at points.
Shepard says to the kid people would like to keep their current form and the kid whips around and looks rather angry and says they can't. So, you give the benefit of the doubt to this "kid" who still thinks people should be turned into goo and will continue doing it if Shepard just falls over dead on the spot. And, when Shepard does get to the top, the kid orders him/her to wake up.
He isn't deserving of the benefit of the doubt and you still have no outside evidence which would make Shepard want to give him that benefit.
Shepard has 2 and maybe 3 things to go on in order to believe the kid:
The kid's word
The platform
The kid doesn't attack Shepard
Alternately, the god player has proof of what the kid says, but that is after the fact. The game messes up because in order to have any real evidence that what the kid says the choices will do, the god player must finish the game. Otherwise, it's just a bunch of stuff the kid says will happen.
Neither is proof that anything he says or wants Shepard to do is true. The kid's word is meaningless. The platform could be set to automatically rise up if someone gets on it. The kid says he needs Shepard, so why would he hurt Shepard? He certainly doesn't try to help Shepard and since he was controlling TIM, he certainly was trying to get TIM to hurt Shepard. So, there's more evidence that the kid didn't have anything to do with Shepard getting to the top-he was trying to stop him.
Shepard has many overwhelming reasons not to believe the kid:
The kid has come to Shepard in the most innocuous form he could find.
The kid controls reaper killing machines and may be able to shut them off, but doesn't. He is evil from where Shepard and any advanced organic being is standing. If you concede the reapers are evil in the minds of people, then the kid is, too.
The kid uses illogical logic and says killing is saving. He's crazy.
The kid is still killing people, yet he says they are being harvested and ascended. Well, a lot of that looks very much like dying. If he believes that harvesting and making people goo is not killing people, then again, he's crazy. Or, he's lying.
Harbinger and the kid make very similar statements.
The kid says things A Shepard would know are not true.
The kid thinks a future possible threat is more important than a current tangible one. Future synthetics v. reapers.
The kid doesn't really see value in organic life since he thinks being turned into goo is some type of honor.
The kid tried to have TIM kill Anderson and Shepard.
The kid tried to have Harbinger kill Shepard.
He controls the reapers, the reapers are his solution. Therefore, the reapers are his creation. He has created people killers in order to bring order from chaos which means people must die in order to be saved and reapers must kill people so they won't be killed by future AIs. Again, the kid is crazy. But, go ahead and give a crazy, evil, lying thing that is certainly not a kid, the benefit of the doubt. He wants to kill Shepard. And guess what? Unless you play MP, he does.
And again the game clearly stated in places before that the things that happen next will truly mess up the galaxy.
Holger1405 wrote...
Imho we don't have enough information about the catalyst to make assumptions about his moral, principles or absence of such.
I would really like Bioware to pick up this questions in another ME game.
We don't? All we don't know is if the kid really thinks he is doing good. I don't care what he thinks. I care what he is doing.
Ever heard of Jonestown? Jones thought at first he was doing good and he seemed to go crazy and become paranoid and so he killed or forced the suicides of over 900 people. He may still have thought he was saving them-he said things indicating this, that they were being saved by dying.
I'm sorry. So now his motives matter. 900 men, women, and children died for his motives. Should those that didn't want to drink the koolaid, but were forced to drink it have given him the benefit of the doubt?
You can make the case that Shepard has no choice but to make a choice, but that is exactly what most of us have been saying is the problem. Shepard under player control shouldn't have to make a choice that no rational person would make-at least not without questioning the choices and the aftermath. Shepard drinks the poisoned koolaid and Shepard can't say, "what if I don't make a choice?" Shepard isn't forced to make a choice-no one says, "get moving, make a choice." In fact, if Shepard never moves, the kid doesn't ever say anything. No reaper runs into the room and threatens Shepard. The game just fails eventually.
Modifié par 3DandBeyond, 06 juin 2012 - 01:26 .