Holger1405 wrote...
BlueStorm83 wrote...
Holger1405 wrote...
BlueStorm83 wrote...
--- Okay, Holger, I think I get what you're saying. From what I can surmise you're saying that, in the current universe where we have no option other than to trust the catalyst, you can at least reason that the options, uncolored by assumption and in the light of having NO option to deny them, can be rationalized and, after they play out, accepted to have done what they before claimed to be.
--- I myself chose Controll, reluctantly, witha bad taste in my mouth, because even though I assumed it would fail, I felt like it was at least the opportunity where I violate the least free, sentient beings.
--- That said, if we HAD the option to just kill the Catalyst because he's basically the heart of the enemy, we would all have just killed him.
I would love to pull the plug on him! (if I had this option.) But would that, or rejecting the "new solutions," accomplish anything? The Reaper think on their own, they are obvious "programmed" to execute the cycle every 50000 years.
So probably not.
The important thing, the only thing that matters, the only reason why Shepard is there, is to stop the cycle.
That is Shepard's goal, not to seek revenge, or justice.
--- Well, I'd give the "Shepard's Goal" consideration over to each player specifically. A Paragon Shepard might want justice, a Renegade Shepard might want revenge. A Shepard who assembled a giant fleet might want to let them fight it out. Judging entirely on information that the game gives me, I believe that we could actually kill the reapers Conventionally.
Sorry, but the game clearly stated that you can't beat the Reapers Conventionally. Several times btw.
And the main storyline of the Mass Effect games is to find a way to stop the cycle.
BlueStorm83 wrote...
--- Even accepting that IF the three choices work they'd at least end the cycles and prevent this all from happening again in the future, Synthesis is still disgusting, controll is still at the very best Amoral, and destruction still murders my allies. And those three choices are still being presented by someone who just popped out of nowhere and said, "Hi, I'm the Reapers. It's my fault that your friends died. Please do what I want you to do now."
I agree on Synthesis.
Destruction is Renegade, but in the grand scheme of things acceptable.
But why is control amoral?
in addition, Shepard didn't do what the catalyst want him to do. (at least when you didn't choose Synthesis) If you choose destruction or control the outcome clearly contradicts the Catalyst logic and his believes.
I don't believe that the game ever stated that the reapers can't be killed conventionally. The Codex explains that they are defended by armored plating and kinetic barriers; the same technology we have for our weapons and ships.
Some were killed by the Turian Fleet on their own at the Battle of Palaven, without the benefit of proven tactics, without the combined might of Sword Fleet.
One was killed on Rannoch by orbital strikes that were being carefully, CAREFULLY aimed and measured to not hit Shepard who was close to the reaper.
One was shot by some kind of weapon and left paralysed orbiting a brown dwarf, indicated by the trench on Klendagon, in a previous cycle.
One was killed by being wrestled by a Thresher Maw. No technology there, just pure animal force.
If you have your multiplayer whatsit score up, the Alliance Network says on the menu screen "Allied forces are holding steady and winning in key locations." Wow, not counting the Crucible at all, only counting what I've done in Multiplayer, Allied forces are holding steady (Not retreating, not losing ground) and WINNING in Key Locations. Key Locations. Not SOME locations. Key means important. Strategic. If we hold the KEY locations, what do the Reapers have? Nothing of value.
What the game has stated is that in the past, no cycle HAS beat the Reapers conventionally. What we can also deduce is that no previous cycle beat the reapers with the Crucible: There are still Reapers. The Crucible is no more proven than conventional warfare.
From what we read in the game, we know that Suicide Strikes on harvesting Reapers is working.
From what we hear in the game, Krogan support on Tuchanka turned the tide of battle.
From what we DO in the game, we know that one badass with a Kain or even a targeting laser can take down a Reaper in 1 on 1 MORTAL KOMBAT.
We know that never before has such a diverse group come together against the Reapers.
We know that in at least one previous cycle, Synthetics were destroyed before the Reapers came by, and so the reapers might have never fought another Synthetic life form.
We know that Geth Programming (represented by the computer gun that Legion gave us while we were in the consensus) can disrupt and even destroy portions of Reaper Code.
We know that Reaper Tech, while dangerous, can OCCASIONALLY be totally cleansed of its badness and used for good (EDI's body was partially made of Reaper Tech, TIM said so in a hidden database on the Cerberus Station.)
And we know that at least TWICE before, the Reapers' key flaw of overconfidence has led to their defeat. When the Reapers say "We'll win, we always win, there's nothing you can do about it," that's usually followed by a Reaper dying and Shepard pissing on its corpse.