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On the Mass Effect 3 endings. Yes, we are listening.


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#22526
3DandBeyond

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Benchpress610 wrote...

Please explain to me…again…how am I controlling anything when I’m DEAD?...please include diagrams, schematics, flowcharts and bullet-points…I’m kinda dense for this things…


Crispy vaporized finger lands on button A through magical means.

Seriously, that is the point, but then people will make up reasons as to why this could happen, so they are allowed to speculate Shepard's force or will or essence or something lives on or that Shepard instantaneously (in the dying state where Shepard can't say "no") is able to coordinate full plans for what the reapers must do as Shepard vaporizes. 

Amazing for someone some people think is too weak to form one single word and utter it.  Shepard amazingly in one split second can tell the reapers what to do OR people write a whole backstory as to how Shepard becomes the Catalyst and takes over the glow boy's job (yes, that's exactly what Shepard would want).  Yippee, I get to live in the Citadel amongst the decaying bodies and I get to look at reapers every 50k years.  Wooohhoooooo.

They are allowed to speculate and make up parts that we just don't know, but then we can't use things that are in the actual game as explanations for what should and would happen at the end.

#22527
Benchpress610

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3DandBeyond wrote...

Benchpress610 wrote...

Please explain to me…again…how am I controlling anything when I’m DEAD?...please include diagrams, schematics, flowcharts and bullet-points…I’m kinda dense for this things…


Crispy vaporized finger lands on button A through magical means.

Seriously, that is the point, but then people will make up reasons as to why this could happen, so they are allowed to speculate Shepard's force or will or essence or something lives on or that Shepard instantaneously (in the dying state where Shepard can't say "no") is able to coordinate full plans for what the reapers must do as Shepard vaporizes. 

Amazing for someone some people think is too weak to form one single word and utter it.  Shepard amazingly in one split second can tell the reapers what to do OR people write a whole backstory as to how Shepard becomes the Catalyst and takes over the glow boy's job (yes, that's exactly what Shepard would want).  Yippee, I get to live in the Citadel amongst the decaying bodies and I get to look at reapers every 50k years.  Wooohhoooooo.

They are allowed to speculate and make up parts that we just don't know, but then we can't use things that are in the actual game as explanations for what should and would happen at the end.


Yeah...but seriously, unless you take a leap of faith and start talking in religious terms, there is no logical, rational explanation for that bullsh*t. …

#22528
Holger1405

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sdinc009 wrote...

Holger I think you're not understanding what the word conventional means. It in no way means that they can't be beaten or implies that their defeat is impossible. It only means that traditional methods won't work and an imaginative strategy will be required.


Belief my, I know what the word means. It was used in ME3 according to conventional warfare, and it was used to make clear that the Organic races didn't have any military means to defeat the reapers.

#22529
3DandBeyond

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Holger1405 wrote...

sdinc009 wrote...

Holger I think you're not understanding what the word conventional means. It in no way means that they can't be beaten or implies that their defeat is impossible. It only means that traditional methods won't work and an imaginative strategy will be required.


Belief my, I know what the word means. It was used in ME3 according to conventional warfare, and it was used to make clear that the Organic races didn't have any military means to defeat the reapers.


You are still thinking conventionally.

#22530
LiarasShield

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Well may I've been going about this I no longer want to fight about wether the ending was good or bad now I just want and wish that maybe it would've been cool if everybody could've gotten the ending they wanted bioware would be praised beyond believe I no longer seize to want to fight about this but if you want to come talk about it here then please do and if their is a way for bioware to make this thread permanent I'd be most happy

http://social.biowar...7298/2#12447867

Modifié par LiarasShield, 06 juin 2012 - 04:59 .


#22531
3DandBeyond

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Benchpress610 wrote...

3DandBeyond wrote...

Benchpress610 wrote...

Please explain to me…again…how am I controlling anything when I’m DEAD?...please include diagrams, schematics, flowcharts and bullet-points…I’m kinda dense for this things…


Crispy vaporized finger lands on button A through magical means.

Seriously, that is the point, but then people will make up reasons as to why this could happen, so they are allowed to speculate Shepard's force or will or essence or something lives on or that Shepard instantaneously (in the dying state where Shepard can't say "no") is able to coordinate full plans for what the reapers must do as Shepard vaporizes. 

Amazing for someone some people think is too weak to form one single word and utter it.  Shepard amazingly in one split second can tell the reapers what to do OR people write a whole backstory as to how Shepard becomes the Catalyst and takes over the glow boy's job (yes, that's exactly what Shepard would want).  Yippee, I get to live in the Citadel amongst the decaying bodies and I get to look at reapers every 50k years.  Wooohhoooooo.

They are allowed to speculate and make up parts that we just don't know, but then we can't use things that are in the actual game as explanations for what should and would happen at the end.


Yeah...but seriously, unless you take a leap of faith and start talking in religious terms, there is no logical, rational explanation for that bullsh*t. …


You are correct.  It involves just as much space magic as Synthesis does.

What some people have said is that Shepard has control and then dies, so apparently very quickly Shepard must command the reapers to do something.  It was suggested telling them to fly into the Sun or suns.  Well, that's good so you give out a command, "all reapers fly into the nearest sun".  Well, what does that mean happens then?  You have an unknown number of reapers flying into suns releasing an untold amount of energy-which may even destabilize some stars that are not very stable.  Beyond that you have no idea what will happen when all that reaper energy is released.  And even so, the kid never said that in using Control Shepard could destroy them, he said Shepard could control them.  Stupid, yes.  But what that could and very possibly would mean is that just like you cannot head into a reaper and try and destroy it with a kamikaze move (they have inserted in all tech something that repels such a move), it is very likely the Catalyst or some sort of tech makes flying into planets or the sun, impossible.

So, Shepard can control them.  Then, before dying Shepard must tell them to go away.  Or whatever.  Well, the reapers are machines.  They believe in on and off, 0s and 1s.  You must be specific in telling a computer what to do.  You can't just say go away.  You need to say leave this galaxy, specifiy for how long, tell all of them to go, or just try to shut them off.

It's like if you find a bottle with a genie in it- the old story.  You rub it and get 3 wishes.  You wish for a lot of money and so your spouse dies leaving you a lot of money.  So, you wish for your spouse back and your spouse returns all decayed and wanting your love and affection.  So, you have one wish left and you wish everything was back as it was before.  And you wake up to find you are now living on Earth before sentient life evolved.  You never specified "before" what or gave any time frame.

That's what controlling the reapers could be like.  Shepard would have to form a complete idea of what the reapers should do and make it happen before vaporizing.  This is stupid.  In order to do this, Shepard would have to totally consider how the reapers would interpret the command.

Otherwise, Shepard must enter the realm of a biblical thought and direct things from beyond the grave.  But, I don't think the soul can control giant machines using a magical machine after death.

#22532
3DandBeyond

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LiarasShield wrote...

Well may I've been going about this I no longer want to fight about wether the ending was good or bad now I just want and wish that maybe it would've been cool if everybody could've gotten the ending they wanted bioware would be praised beyond believe I no longer seize to want to fight about this but if you want to come talk about it here then please do and if their is a way for bioware to make this thread permanent I'd be most happy

http://social.biowar...7298/2#12447867


Well, I guess discussion often leads to disagreement.  No topic or thread is stupid if you are expressing your opinion.  I just don't want you to feel bad that people kind of wander off and stop posting is all.  People do that.  I've seen and participated in other threads where people wanted to gain perspective or hated the endings or hated the kid even at the beginning or the literary professor's view on how badly done the ending was, and I've started a couple others.  Unless they are stickied like these official ones, people just stop posting after awhile and the threads go away.

This thread is entitled, Yes we are listening, and there's another fan suggestion thread and a fan reviews thread that are all official and are stickied.  Since this one says Bioware is listening (just not talking) you know we've all been using it to express dislike or like for things in the game.  So, you can discuss here and in your thread-go for it.  Both are good things.

And I think some people may want to fight no matter what thread they find.  Just for your own sake if you feel a fight is starting do what I don't do-ignore the other person.  We really need to do that.  Bubbles is the example of course.  He wants a fight.  He wants people to call him names because he thinks that justifies his behavior.  Don't let him get to you.

There are always going to be people that when you say, "blue is a pretty color," will tell you you are wrong and stupid.  And they will even try to tell you blue isn't a color.

Modifié par 3DandBeyond, 06 juin 2012 - 05:18 .


#22533
LiarasShield

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3DandBeyond wrote...

LiarasShield wrote...

Well may I've been going about this I no longer want to fight about wether the ending was good or bad now I just want and wish that maybe it would've been cool if everybody could've gotten the ending they wanted bioware would be praised beyond believe I no longer seize to want to fight about this but if you want to come talk about it here then please do and if their is a way for bioware to make this thread permanent I'd be most happy

http://social.biowar...7298/2#12447867


Well, I guess discussion often leads to disagreement.  No topic or thread is stupid if you are expressing your opinion.  I just don't want you to feel bad that people kind of wander off and stop posting is all.  People do that.  I've seen and participated in other threads where people wanted to gain perspective or hated the endings or hated the kid even at the beginning or the literary professor's view on how badly done the ending was, and I've started a couple others.  Unless they are stickied like these official ones, people just stop posting after awhile and the threads go away.

This thread is entitled, Yes we are listening, and there's another fan suggestion thread and a fan reviews thread that are all official and are stickied.  Since this one says Bioware is listening (just not talking) you know we've all been using it to express dislike or like for things in the game.  So, you can discuss here and in your thread-go for it.  Both are good things.

And I think some people may want to fight no matter what thread they find.  Just for your own sake if you feel a fight is starting do what I don't do-ignore the other person.  We really need to do that.  Bubbles is the example of course.  He wants a fight.  He wants people to call him names because he thinks that justifies his behavior.  Don't let him get to you.

There are always going to be people that when you say, "blue is a pretty color," will tell you you are wrong and stupid.  And they will even try to tell you blue isn't a color.



Well I'd like this thread to become a perminent one is their a moderator we can talk to to make it happen?

#22534
3DandBeyond

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LiarasShield wrote...

Well I'd like this thread to become a perminent one is their a moderator we can talk to to make it happen?


LS, you could try PMing a mod at the bottom of any page, but I don't think they sticky anything they don't create.  At least not often.  Don't know until you ask.

Mods often only sticky news items or announcements or their own official statements or requests, but if you feel strongly about it, ask and see what happens.

#22535
sdinc009

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Holger1405 wrote...

sdinc009 wrote...

Holger I think you're not understanding what the word conventional means. It in no way means that they can't be beaten or implies that their defeat is impossible. It only means that traditional methods won't work and an imaginative strategy will be required.


Belief my, I know what the word means. It was used in ME3 according to conventional warfare, and it was used to make clear that the Organic races didn't have any military means to defeat the reapers.


You're making the assumption that because it's stated that they cannot be beaten by conventional methods that that equates to "Organic races didn't have any military means to defeat the reapers" which is false. You're correct in that it is clearly stated that conventional methods won't work, but that does not mean that unconventional methods will fail. In fact, the very task of uniting the Galaxy and forming a massive, unified, Galactic Armada of all space-faring races syntheic and organic and laying an assault on the Reapers a feat never performed before is by definition of the word an unconventional strategy. And what if they used what they learned about the Reaper signal to take down their defenses? That would also be an unconventional strategy. The statement that they connot be beaten by conventional means doesn't equal a "no win scenario".

#22536
Void Of Humanity

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To go off tangent a little, probably has been said before, but i have a horrible feeling we have been had yet again, the ending was so unbelievably inane that this could all be one massive Marketing stunt, think about it, its discussed at lenght on here & all over World, no such thing as bad press this days, keeps it in the Public Eye, just a thought

#22537
LiarasShield

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3DandBeyond wrote...

LiarasShield wrote...

Well I'd like this thread to become a perminent one is their a moderator we can talk to to make it happen?


LS, you could try PMing a mod at the bottom of any page, but I don't think they sticky anything they don't create.  At least not often.  Don't know until you ask.

Mods often only sticky news items or announcements or their own official statements or requests, but if you feel strongly about it, ask and see what happens.



Well I'm done fighting I think like I said I have been going about this the wrong way perhaps the way to maybe get them to add alternative options or possible different choices endings is instead of violence hatred responding with passion and love for the series

#22538
sdinc009

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Some examples of unconventional warfare (or UW) are guerrilla warfare, subversion, sabotage, intelligence activities, and unconventional assisted recovery.

#22539
3DandBeyond

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Void Of Humanity wrote...

To go off tangent a little, probably has been said before, but i have a horrible feeling we have been had yet again, the ending was so unbelievably inane that this could all be one massive Marketing stunt, think about it, its discussed at lenght on here & all over World, no such thing as bad press this days, keeps it in the Public Eye, just a thought


This is extremely possible and even likely.  We live in an era where everyone is vying for attention and train wrecks (Anna Nichole Smith and others, too many others) get the most.  Why do people watch reality TV?  To see people acting like idiots.  Dance Moms should be off the air (abusive), but people can't get enough of it.

And in the Final Hours on that writer's notepad, the words, "lots of speculation from all" is informative.  Look at the free advertising they get from it and look how they spun it.  They put out an ad that said ME3 was the most talked about game of all time.  Funny.  And people I know that don't even play games know all about the controversy. 

Any press is good press. 

I think in fact they may very well have taken a page out of Coke's book.  Coke of course was one of the first to use this kind of tactic.  They had a hundred year old formula for Coca Cola and decided to stop making it in favor of the New Coke, which was pretty bad and kind of like sweet diet Coke.  People hated it, Coke got publicity, and Coca Cola returned. 

It is all too likely this is what happened here, but it may have gotten out of hand.

#22540
3DandBeyond

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sdinc009 wrote...

Some examples of unconventional warfare (or UW) are guerrilla warfare, subversion, sabotage, intelligence activities, and unconventional assisted recovery.


Exactly and they haven't really tried any of these.  You can also make your numbers appear greater than they are or bait the enemy.  There are any number of strategies they could enlist.  What you don't do is what the enemy expects you to do.  That's conventional.  Some foes cannot make sense of certain things you do or they have always enlisted a certain tactic and so are not prepared when you do the unthinkable. 

I will state again, once you get your EMS up high enough, it says your odds at winning are even.  I'd consider fighting hard and employing UW as opposed to making one of the stupid choices. 

#22541
akenn312

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I'm not sure what is going on with Bioware's storytelling. They stubbornly keep retconning parts or basically refusing to stick to any previously believable science or reasoning to make their stories add up.

They try to keep saying the goal is for interpretation and lots of speculation but I don't know I wouldn't see them intentionally making mistakes just to get major publicity. I think it really came down to Bioware thought it had a strong ending that would blow our minds. It did... but not in the way they thought would happen.

Whatever happens this is going to be a wake up call to their creative team. 
No matter how they have tried to cover their thrusters by blaming fans or trying to say their goal was to make the whole game an ending. Them even putting this much time in the Extended Cut DLC is an omission that they did make mistakes. They can say clarify all they want too but it really means we goofed and need to try again to make this ending work.

Also, that whole thing they put out there that the goal of the game was to be an entire ending. Well that's basically spinning again. That's what any last movie or game in a trilogy already should be. Think about every movie trilogy you watched, they all have closure to previously built up story lines they all are a last goodbye to the characters that people love, plus the last story is an entire ending to the whole trilogy. So Bioware is not attempting anything that it should't already be doing.

So this attitude as if they allowed us to experience this is again an insult to the fans intelligence. Any story that has built up various plots and conflicts is basically required to close them off and close them off well if this is the last part of the series.

So people trying to believe that are being a little gullible. It's not something that gives the creators an out on a bad ending resolution.

Modifié par akenn312, 06 juin 2012 - 06:48 .


#22542
3DandBeyond

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akenn312 wrote...

I'm not sure what is going on with Bioware's storytelling. They stubbornly keep retconning parts or basically refusing to stick to any previously believable science or reasoning to make their stories add up.

They try to keep saying the goal is for interpretation and lots of speculation but I don't know I wouldn't see them intentionally making mistakes just to get major publicity. I think it really came down to Bioware thought it had a strong ending that would blow our minds. It did... but not in the way they thought would happen.

Whatever happens this is going to be a wake up call to their creative team. 
No matter how they have tried to cover their thrusters by blaming fans or trying to say their goal was to make the whole game an ending. Them even putting this much time in the Extended Cut DLC is an omission that they did make mistakes. They can say clarify all they want too but it really means we goofed and need to try again to make this ending work.

Also, that whole thing they put out there that the goal of the game was to be an entire ending. Well that's basically spinning again. That's what any last movie or game in a trilogy already should be. Think about every movie trilogy you watched, they all have closure to previously built up story lines they all are a last goodbye to the characters that people love, plus the whole story is an entire ending to the entire trilogy. So Bioware is not attempting anything that it should't already be doing.

So this attitude as if they allowed us to experience this is again an insult to the fans intelligence. Any story that has built up various plots and conflicts is basically required to close them off and close them off well if this is the last part of the series.

So people trying to believe that are being a little gullible. It's not something that gives the creators an out on a bad ending resolution.


Yes.  One of the single most insulting things I ever read of what Bioware said (I cannot remember if it was CH or who exactly, but a major player), was this:

Of course fans are upset.  It's the ending of Shepard's story.  We knew some would be unhappy it's over.  --- This is of course paraphrasing, but is essentially what was said.  This means they were trying to promote this as merely emotion (sadness) over saying goodbye to Shepard, not the intense confusion over how someone could actually believe the ending we got was awesome.  At the point it was said, people had already been expressing their reasons for disliking the ending.  Not crying at saying goodbye to Shepard, but wondering how anyone could treat Shepard and the game so badly.  So, it meant Bioware might have been listening, but certainly only hearing what they wanted to hear.

I think even if they had never voiced certain promises, they still made implicit ones within the game.  But they started making endings that didn't work, then they'd throw it out, and then they started to forget just what they were doing.

The game had an ending already-fans saw it clearly and could hardly wait.  We didn't need a "Sixth Sense" surprise.  We wanted to fight the things we wanted to fight from ME1.  We wanted some possible final ending where we got the satisfaction of seeing the reapers not only destroyed, but we wanted them to know and show that we were the ones that did it.  A kind of "wipe that smirk off your face, Harbie.  We got you good," moment.  Instead, we got a glow blob boy who thinks he knows everything-he's the kid that would bully others on the playground and then cry if someone stood up to him.  This is the great big bad guy in the sky.

The joke is on us.  I have no doubt they always intended some added DLC stories to the ME3 games-they've also said some things about any ME content they had planned for later.  However, they no longer have too much credibility.  Just like the kid, they now need to show me, not just tell me anything.

#22543
BlueStorm83

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--- I think it would have been nifty to have a Geth Indoctrination ending. Where we take Geth, put them aboard a Reaper, and have them slowly adapt the Reaper's indoctrination signal so it will now Indoctrinate Reapers to do what we want them to do. Would have been nice to see a couple of them start shooting each other in the middle of a fire fight.

#22544
BlueStorm83

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--- I think that BioWare is listening. I really do. I think that they care what happens to their franchise. They make games, they put a lot of work and care into them.

That said, I think that EA has their fingers- or rather, wads of OUR money, stuck in their ears, and are going "LA LA LA LA LA, I DON'T CARE WHAT THE FANS THINK, I'M BUSY MARKETING!"

EA's the problem here. They ruin what they get their hands on. BioWare's made of talented, created people. Sure, on their part, the ending was a bit of a mess up, even if they really REALLY love the three choices then they implemented them in a bad way. But forcing the multiplayer? EA. Making From Ashes PAID on the disc DLC? EA. Money for packs in Multiplayer? EA. Online Passes? EA, for Origin!

EA is a horrible taskmaster. In actuality, most publishing houses are horrible taskmasters. Frankly, I don't think that publishing houses should exist. They're the absolute epitome of bull**** middlemen. If I can make a product, I can sell it to you. Why pay someone to stand there and tell me how to do my job?

#22545
3DandBeyond

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BlueStorm83 wrote...

--- I think that BioWare is listening. I really do. I think that they care what happens to their franchise. They make games, they put a lot of work and care into them.

That said, I think that EA has their fingers- or rather, wads of OUR money, stuck in their ears, and are going "LA LA LA LA LA, I DON'T CARE WHAT THE FANS THINK, I'M BUSY MARKETING!"

EA's the problem here. They ruin what they get their hands on. BioWare's made of talented, created people. Sure, on their part, the ending was a bit of a mess up, even if they really REALLY love the three choices then they implemented them in a bad way. But forcing the multiplayer? EA. Making From Ashes PAID on the disc DLC? EA. Money for packs in Multiplayer? EA. Online Passes? EA, for Origin!

EA is a horrible taskmaster. In actuality, most publishing houses are horrible taskmasters. Frankly, I don't think that publishing houses should exist. They're the absolute epitome of bull**** middlemen. If I can make a product, I can sell it to you. Why pay someone to stand there and tell me how to do my job?


You ever watch the whole PAX east 2012 video?  Bioware seems rather content with their ending and in fact proud of it.

#22546
akenn312

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3DandBeyond wrote...

akenn312 wrote...

I'm not sure what is going on with Bioware's storytelling. They stubbornly keep retconning parts or basically refusing to stick to any previously believable science or reasoning to make their stories add up.

They try to keep saying the goal is for interpretation and lots of speculation but I don't know I wouldn't see them intentionally making mistakes just to get major publicity. I think it really came down to Bioware thought it had a strong ending that would blow our minds. It did... but not in the way they thought would happen.

Whatever happens this is going to be a wake up call to their creative team. 
No matter how they have tried to cover their thrusters by blaming fans or trying to say their goal was to make the whole game an ending. Them even putting this much time in the Extended Cut DLC is an omission that they did make mistakes. They can say clarify all they want too but it really means we goofed and need to try again to make this ending work.

Also, that whole thing they put out there that the goal of the game was to be an entire ending. Well that's basically spinning again. That's what any last movie or game in a trilogy already should be. Think about every movie trilogy you watched, they all have closure to previously built up story lines they all are a last goodbye to the characters that people love, plus the whole story is an entire ending to the entire trilogy. So Bioware is not attempting anything that it should't already be doing.

So this attitude as if they allowed us to experience this is again an insult to the fans intelligence. Any story that has built up various plots and conflicts is basically required to close them off and close them off well if this is the last part of the series.

So people trying to believe that are being a little gullible. It's not something that gives the creators an out on a bad ending resolution.


Yes.  One of the single most insulting things I ever read of what Bioware said (I cannot remember if it was CH or who exactly, but a major player), was this:

Of course fans are upset.  It's the ending of Shepard's story.  We knew some would be unhappy it's over.  --- This is of course paraphrasing, but is essentially what was said.  This means they were trying to promote this as merely emotion (sadness) over saying goodbye to Shepard, not the intense confusion over how someone could actually believe the ending we got was awesome.  At the point it was said, people had already been expressing their reasons for disliking the ending.  Not crying at saying goodbye to Shepard, but wondering how anyone could treat Shepard and the game so badly.  So, it meant Bioware might have been listening, but certainly only hearing what they wanted to hear.

I think even if they had never voiced certain promises, they still made implicit ones within the game.  But they started making endings that didn't work, then they'd throw it out, and then they started to forget just what they were doing.

The game had an ending already-fans saw it clearly and could hardly wait.  We didn't need a "Sixth Sense" surprise.  We wanted to fight the things we wanted to fight from ME1.  We wanted some possible final ending where we got the satisfaction of seeing the reapers not only destroyed, but we wanted them to know and show that we were the ones that did it.  A kind of "wipe that smirk off your face, Harbie.  We got you good," moment.  Instead, we got a glow blob boy who thinks he knows everything-he's the kid that would bully others on the playground and then cry if someone stood up to him.  This is the great big bad guy in the sky.

The joke is on us.  I have no doubt they always intended some added DLC stories to the ME3 games-they've also said some things about any ME content they had planned for later.  However, they no longer have too much credibility.  Just like the kid, they now need to show me, not just tell me anything.


Oh yeah DLC was going to be a major hook because they probably thought people would be salivating over more Shep gameplay rather than working on the ending problem. Honestly I don't think they possibly saw it coming and then actually really thought it was us. I mean they put all this junk in thinking it made sense. That what scares me the most. If the storytellers can't remember in one scene that they specifically said the Reapers could only be killed by a targeting laser hooked up to a fleet then in the next few scenes have Shepard fire off a Heavy weapon that can bring down a closed Reaper. I have some concern that they can see where the issues are. But movies have stuff like this all the time so I can deal with it to an extent. But the Reaper organic vs. synthetic thing... no sir. I can't let that betrayal slide.

All i'm hoping for is now that they have started to review the story and the forums and they are starting to see why the Reaper motive, the science and the basic mistakes are driving fans crazy. It gets frustrating when game after game you start seeing this lazy retcon treatment.

Just like ME2 and I like that game. But to make the Cerberus storyline work they have to completely make Shepard forget and play off his various dealings with them in Mass Effect and how Cerberus was the reason the Thresher Maw killed his entire squad on Akuze for a study. Rather than write in a part where Shepard is seriously angry, holds a grudge or even mentions it. They could even explain that TIM took that specific memory out. But Bioware's writers just act like it never happened.  Stuff like this just constantly keeps happening in Mass Effect stories.

#22547
Alyrina

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3DandBeyond wrote...

BlueStorm83 wrote...

--- I think that BioWare is listening. I really do. I think that they care what happens to their franchise. They make games, they put a lot of work and care into them.

That said, I think that EA has their fingers- or rather, wads of OUR money, stuck in their ears, and are going "LA LA LA LA LA, I DON'T CARE WHAT THE FANS THINK, I'M BUSY MARKETING!"

EA's the problem here. They ruin what they get their hands on. BioWare's made of talented, created people. Sure, on their part, the ending was a bit of a mess up, even if they really REALLY love the three choices then they implemented them in a bad way. But forcing the multiplayer? EA. Making From Ashes PAID on the disc DLC? EA. Money for packs in Multiplayer? EA. Online Passes? EA, for Origin!

EA is a horrible taskmaster. In actuality, most publishing houses are horrible taskmasters. Frankly, I don't think that publishing houses should exist. They're the absolute epitome of bull**** middlemen. If I can make a product, I can sell it to you. Why pay someone to stand there and tell me how to do my job?


You ever watch the whole PAX east 2012 video?  Bioware seems rather content with their ending and in fact proud of it.


Sadly your very true about that :(

#22548
Belhawk

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they have to be happy with this ending, Hudson did it all by himself, the writers were locked out (i read this on the internet, don't remember where). The ending did feel like a whole different group did the ending.

#22549
BlueStorm83

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Alyrina wrote...

3DandBeyond wrote...

BlueStorm83 wrote...

--- I think that BioWare is listening. I really do. I think that they care what happens to their franchise. They make games, they put a lot of work and care into them.

That said, I think that EA has their fingers- or rather, wads of OUR money, stuck in their ears, and are going "LA LA LA LA LA, I DON'T CARE WHAT THE FANS THINK, I'M BUSY MARKETING!"

EA's the problem here. They ruin what they get their hands on. BioWare's made of talented, created people. Sure, on their part, the ending was a bit of a mess up, even if they really REALLY love the three choices then they implemented them in a bad way. But forcing the multiplayer? EA. Making From Ashes PAID on the disc DLC? EA. Money for packs in Multiplayer? EA. Online Passes? EA, for Origin!

EA is a horrible taskmaster. In actuality, most publishing houses are horrible taskmasters. Frankly, I don't think that publishing houses should exist. They're the absolute epitome of bull**** middlemen. If I can make a product, I can sell it to you. Why pay someone to stand there and tell me how to do my job?


You ever watch the whole PAX east 2012 video?  Bioware seems rather content with their ending and in fact proud of it.


Sadly your very true about that :(


I didn't watch it.  Frankly, I don't watch videos.  It takes too damn long.  I'm a fast reader, I prefer text, and nothing is EVER written up as a transcript these days, it seems.

#22550
Benchpress610

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@ Void Of Humanity, 3D, akenn312
 
I think you’re giving BioWare too much credit. This ending has all the hallmarks of a rush job to meet deadline. The massive plotholes are a result of people not checking and rechecking all the possible outcomes from specific actions in the plot.
 
Let’s take for example the destruction of the mass relays. According with in game codex and dialogs mass relays are the biggest mass effect engines in the known galaxy and the rupture of its core, by whatever means, will release a wave of energy so large that would emulate the energy of a super-nova. This wave of energy would obliterate the solar system where the relay is located.  I’m sure they didn’t intended to be interpreted this way, but they didn’t have the time to go over every little detail and set up some facts beforehand to indicate that the planetary system wouldn’t be destroy by the explosion.  
 
They already had to postpone the release of ME3 once. Their EA overlords wouldn’t allow them to postpone it again. With the release date looming, they had to slap something together and came up with the hack job we got.
 
In my own experience as project manager sometimes, due to pressure from upstairs, milestones and deadlines become more important that the product itself. It happens very day. BioWare is not an independent entity any longer. Their top executives are now middle managers in the EA corporate structure, so they must adhere to EA’s corporate culture and guidelines.   
 
This video explains this in more detail and better than I ever could. It has been posted in this thread before, but I think is worth posting again.

Modifié par Benchpress610, 06 juin 2012 - 08:18 .