No_MSG wrote...
Because a Deus Ex Machina Space Magic Cannon is so much beefier than fighting tooth and nail for every inch of ground, and watching friend after friend die in a massive war of attrition?MSandt wrote...
Not only am I extremely happy with the game's ending but I'm also happy with this discussion. My "problem" with the haters is simply that they're wrong about the facts. If they admitted that they simply wanted a typical wimpy ending, it'd be a different deal because that'd be a matter of taste. But rather than admitting this, many haters resort to low-quality arguments.
Yes, and a possible happy ending or just an ending that makes sense, is so much more cliche than Deus ex and Space Jesus and the garden of eden and the granpa telling a story endings that we now have.
Give me a straight up battle where Shepard and all those assets are put into action, where some, even Shepard could die, but also might survive, bloodied but unbowed and unbroken. What we have now is a totally broken demoralized Shepard making a choice that we can't be sure was coherently made and any one of them is equally as stupid and abhorrent as the next.
The funny thing is, even knowing what should happen due to the destruction of mass relays, the friends that should have been hurt by Harbinger's beam, and so on, some people still think that making one of the choices makes sense. The mass relay thing can't be overcome within the context of the game. It either should mean what the game has said it means or the ending is pure retconning as well as space magic and cliche. The survival of anyone after the relays explode is supposed to make it all better (and make people feel they did a good thing) but it totally tears it apart.




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