Aller au contenu

Photo

On the Mass Effect 3 endings. Yes, we are listening.


  • Ce sujet est fermé Ce sujet est fermé
23455 réponses à ce sujet

#22626
BlueStorm83

BlueStorm83
  • Members
  • 499 messages
---  My biggest problem with the Catalyst is that he's my mother.




I should probably explain that.

My mother hates when the house is out of milk.  My entire childhood was spent listening to her complain about being out of milk.  The thing is, we're not a family of milk drinkers.  Milk is used only on cereal, in coffee, or in tea.  My mother drinks coffee.  I drink tea.  My brother eats cereal.  If my mother only gets one half gallon of milk, the house is out of milk on tuesday, and milk doesn't last until Saturday when she next buys a half gallon of milk.

Logically, you'd conclude "We need a gallon of milk a week, not a half gallon.  Then it would last until saturday."  But that's not my mother.  My mother, deciding that a half gallon of milk can only last 4 days, forbids anyone from using milk until wednesday.  The lack of milk is her choice, buying only a half gallon.  And her solution to the problem of going half a week without milk... is forcing the family to go without milk for the first half of the week.

I tried explaining to her that a gallon would last longer than a half gallon.  Her reply was "Everyone will just drink it."  What the hell, man?  To be SURE that we'd run out at the EXACT SAME TIME, we'd all guzzle milk.  The FACT of the situation is that a half gallon lasts us three to four days.  Two half gallons, or one gallon, would last seven to eight days, right?  Nah, we'd all just drink it.

Evidence?  NONE.  Total supposition on her part?  YES.

I solved this problem by moving out of my bedroom, renting the basement appartment, and buying my own GD milk.  Without my 2 cups of tea a day, Milk began lasting 4 to 5 days, not 3 to 4 days.  Now people only have to wait until Monday to use milk.  And they're occasionally out on Friday Afternoon, and mom yells at them all.

But screw them, I came up with my own solution, didn't rely on my mom's bizarre nonlogic, and made things work out my way, for me.

#22627
LiarasShield

LiarasShield
  • Members
  • 6 924 messages
blue storm I agree with on so much but atlas I'm too tired to struggle on with other fans

#22628
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages
Well Bluestorm83, that was really funny,
I think the Catalyst is like my father and my mother. My father would take a brand new bottle of catsup and put half of it in the old bottle and then fill both bottles with water to extend the catsup. He did this with orange juice, milk, and almost anything liquid, so what you ended up with was catsup flavored water or milk flavored water or OJ flavored water. He would make koolaid using twice the water stated and half the sugar. Basically you ended up with nothing tasting very good, but everything lasted twice as long-or more. You see, we didn't want to drink the milk water or use the catsup water or whatever so, it lasted a long long time.

Now, my mother, she believed in plastic covers on the furniture so it would always look new. Not comfortable at all, especially on hot days when we wore shorts, but it kept the furniture looking like new. Problem was, you never got to see what the furniture looked like since it was covered in plastic. And it lasted a lot longer that it ever would have, because no one wanted to sit on it.

So, what does that have to do with the price of eggs. Well, the Catalyst and my mom and dad, all do or did something (destroy organics, water the catsup, put plastic on furniture) so that something else won't happen (organics won't be destroyed, the catsup won't get used up, the furniture will always look good) by doing something that actually makes that other thing not matter, anyway (organics are destroyed, anyway, the catsup goes to waste, the furniture never looks good).

So, the Catalyst is not a kid at all, but a conglomeration of your mother and/or my mom and dad.

I think people should share who they think the Catalyst is.

Modifié par 3DandBeyond, 07 juin 2012 - 09:18 .


#22629
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

LiarasShield wrote...

blue storm I agree with on so much but atlas I'm too tired to struggle on with other fans


You know there's one thing I've learned in life.  Obstacles are like brick walls and yes, obstacles can be people, too.
You can keep trying to change people's minds or the way they act, but you end up hitting your head against a brick wall.  What eventually happens?  You hurt yourself.  It's far better to just accept that the brick wall isn't going to change and direct your attention elsewhere.  Don't let the brick wall damage you, just move away from it.

See, I'm a lot older than you and more cranky so my natural inclination is to speak up-something I never did when I was young and shy.  People can't hurt you unless you let them.  Don't let them hurt you.  Just move away from them.

Consider the points we all agree on and focus on that.  Don't let this get you that upset.  What are people arguing over, anyway?  A game.  I know I'm a big offender.  But, I really don't take it as seriously as I seem to.  There are basic things however that I do take seriously.

I firmly believe as consumers we have valid complaints.  I also believe that people have paid substantial sums of money for products that were impacted by the last poorly written minutes of the last game in a series.  I believe we were promised certain things and I believe fans have been subjected to a lot of undue insults because they chose to speak up.

Don't take this to heart, keep perspective, and hope for good things.  Be a magnet for good.

#22630
Redbelle

Redbelle
  • Members
  • 5 399 messages
I liked this.

http://whatculture.c...f-criticism.php

Favourite lines:

you see a turtle coming at you and you jump on it (then you use its emptied shell as some sick trophy-weapon to slingshot at its friends to massacre them too; really, how is this mass-murdering plumber allowed to walk free?)

We stand on the precipice of a whole new acknowledgement and redefinition of this artistic medium, and, for better or worse, Mass Effect and this whole ending saga is at the forefront of that debate.

Ultimately, were it not for this collection of vibrant, multifaceted voices, and the cathartic sharing and discussion that they have provided, I know I would not have been able to do anything with my disappointment besides ulcerate in fury.

#22631
Ichigo-16

Ichigo-16
  • Members
  • 11 messages
While I agree with that funny story of yours Bluestorm83, I personally have to say that the example you used represents my family. If we buy twice as much milk, it gets used twice as fast and lasts half as long.

Modifié par Ichigo-16, 07 juin 2012 - 10:36 .


#22632
Thaa_solon

Thaa_solon
  • Members
  • 1 339 messages
Dear chris: now after three months, stop listening and start talking/telling.
I speak for many when I say: we are angry/tired/not impressed of bioware's involment.

Ban me if you want(Now I really kinda don't care)

But we need more than "operation mastiff" and ME3 on wiiu

And also no, I do not hang around on twitter, so I can't read all useless feeds there.

Srsly much love Thaa_solon :3 <3

#22633
Redbelle

Redbelle
  • Members
  • 5 399 messages

Thaa_solon wrote...

Dear chris: now after three months, stop listening and start talking/telling.
I speak for many when I say: we are angry/tired/not impressed of bioware's involment.

Ban me if you want(Now I really kinda don't care)

But we need more than "operation mastiff" and ME3 on wiiu

And also no, I do not hang around on twitter, so I can't read all useless feeds there.

Srsly much love Thaa_solon :3 <3


Ok, I've got a box perched on a stick with a bit of string attached leading to a hidden bunker. We're going to catch ourselves a Chris Hudson, we only lack one thing. What do we use as bait and why?

#22634
BlueStorm83

BlueStorm83
  • Members
  • 499 messages
What do we use as bait to catch a Chris Hudson? We use THIS!

"Oh boy, I certainly loved the end of Mass Effect three, and didn't even notice how slapdash and haphazard the exposition and reasoning was! Now I want to talk about Dragon Age three, and also to buy DLC!"

You just be damn sure that you pull that string once he's in position. I feel like a prostitute after that... :sick:

Modifié par BlueStorm83, 08 juin 2012 - 12:17 .


#22635
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

BlueStorm83 wrote...

What do we use as bait to catch a Chris Hudson? We use THIS!

"Oh boy, I certainly loved the end of Mass Effect three, and didn't even notice how slapdash and haphazard the exposition and reasoning was! Now I want to talk about Dragon Age three, and also to buy DLC!"

You just be damn sure that you pull that string once he's in position. I feel like a prostitute after that... :sick:


:wub:

#22636
daveyeisley

daveyeisley
  • Members
  • 204 messages
BlueStorm, that was Outstanding.

Respect Level +10

#22637
Collegeboy21

Collegeboy21
  • Members
  • 5 messages
I don't know if something like this has been suggested yet, but I don't have enough time to read through every post.
Here's my idea on how to make the war assets mean something, while preserving the artistic integrity of the original endings, while also providing players with a happy ending, and the complete fail scenario.
If the player arrives at Earth with the maximum possible amount of war assets, then the Crucible makes it to the citadel without taking any damage. This would allow it to fire a perfectly refined and controlled energy burst that does not destroy the Citadel, the relays, the Geth, or EDI, but ONLY takes out the Reapers, as was intended. Shepard survives, makes blue babies or what have you. You could even make it a white explosion.
If the player does not bring the maximum amount of assets to earth, but comes close, then the Crucible takes a bit of damage, preventing it from working perfectly, resulting in the ending as it stands for the best current possible ending scenario, with the Geth and EDI getting destroyed too. The fewer the assets brought to Earth, the more damage the Crucible takes, the worse the outcome gets. The next step down could be that it also destroys the relays, a step below that lays waste to Earth, and if the player brings in too few assets, the Reapers destroy the shield fleet and the Crucible and win.
Thus, the war assets can actually mean something other than simply being an arbitrary number. This also provides for the happier ending that some fans want, the current endings, and the ultimate fail scenario that some fans want as a possibility, which would add urgency to finding those assets.

What do you think, fellow forumites?

#22638
daveyeisley

daveyeisley
  • Members
  • 204 messages
Make no mistake. Bioware has the rare opportunity to make almost everyone satisfied (perhaps not 'happy', but satisfied).

All they need to do is add additional choice and the possibility of a 'happier' ending (not a 'happy' ending, just 'happier', shep alive and enjoying/suffering through retirement with LI, still scarred by so many lost friends, etc).

That would take care of most of the folks who hate the ending. Not all, of course.

As this addition would not take anything away, the folks who like what currently exists get to keep what they like.

Bioware has the option to make this happen. I get a sick feeling in the pit of my stomach when I start hoping they will, because the idea of being disappointed again is depressing.

#22639
Belhawk

Belhawk
  • Members
  • 348 messages
That won't happen because that would violate Hudson's Artistic Ending.

#22640
daveyeisley

daveyeisley
  • Members
  • 204 messages
Oh sure it will.

It also won't make me and many others happy. What we really want is for all the possible endings to make sense for our Shepard. Failing that, some of us will settle for 'happier', but the best case would be making sense and the option for happier.

We may end up with neither... and Bioware will then lose us, at least until we are assured of the quality of future products by truly independent assessments. No more pre-orders, no more free word of mouth advertising from us, etc.

#22641
BearlyHere

BearlyHere
  • Members
  • 283 messages

daveyeisley wrote...

Oh sure it will.

It also won't make me and many others happy. What we really want is for all the possible endings to make sense for our Shepard. Failing that, some of us will settle for 'happier', but the best case would be making sense and the option for happier.

We may end up with neither... and Bioware will then lose us, at least until we are assured of the quality of future products by truly independent assessments. No more pre-orders, no more free word of mouth advertising from us, etc.


I think I went through all the stages of grief after my first playthrough, and I just wanted an ending that made sense. After three plays, I too am thinking I won't be satisfied without a much happier option. The small minority who think the ending is just peachy should still be able to keep that, but I want you guys to have your blue babies, and I want my Shepard-Alenkos to settle down in a cabin in Saskatoon. If we don't get that, I won't spend another dime on anything Bioware puts out, no matter how well the peer reviews are, because I won't trust them not to mess with my mind two games down the road.

#22642
Thanatos144

Thanatos144
  • Members
  • 924 messages
How many different profiles do you 5 have?

#22643
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

BearlyHere wrote...

daveyeisley wrote...

Oh sure it will.

It also won't make me and many others happy. What we really want is for all the possible endings to make sense for our Shepard. Failing that, some of us will settle for 'happier', but the best case would be making sense and the option for happier.

We may end up with neither... and Bioware will then lose us, at least until we are assured of the quality of future products by truly independent assessments. No more pre-orders, no more free word of mouth advertising from us, etc.


I think I went through all the stages of grief after my first playthrough, and I just wanted an ending that made sense. After three plays, I too am thinking I won't be satisfied without a much happier option. The small minority who think the ending is just peachy should still be able to keep that, but I want you guys to have your blue babies, and I want my Shepard-Alenkos to settle down in a cabin in Saskatoon. If we don't get that, I won't spend another dime on anything Bioware puts out, no matter how well the peer reviews are, because I won't trust them not to mess with my mind two games down the road.


You guys/gal said it all.  I think if people are happy with the ending, great.  They don't need the EC.  But, a heck of a lot of us aren't.  I've been pulling for a happy ending, because as I see it Shepard and company have already sacrificed enough.  And it's not like the galaxy is going to be all sunshine and roses, anyway.

I think that if people want a sad ending, then fine give them that but if there is no possibility of a happy, truly happy one then I'm done.  I don't want some gasping torso to be all I get of a happy ending.  I'd like to play again and maybe not have Liara as the LI, but Garrus or Kaiden or whoever, and yes I'd like to see Blue Babies and Jacob's child, and Wrex's and I'd like to know Tali got her home on Rannoch.  I don't think that's too much to ask for-I do think that's what a lot of us thought we'd get.  We figured that at first we might mess up and not get a happy ending, but we figured if we didn't, we'd play again and again till we got one.  How depressing.

I do think all those people that say some of us are childish and just want ponies and butterflies need to really stop and think.  The galaxy is in a mess-that's the bitter, no matter what.  I also think people that see dark and depressing as art, really need to get out and see the world and learn about sacrifice and death and dying.  It's anything but artistic.  Volunteer for the Red Cross or whatever similar organization you have, drop off cookies at a firehouse and ask them what it feels like to go into a burning building, or whatever, write to someone in the military who is away from home and sacrificing a lot of their life because they want to serve and ask them what it's like to lose a buddy.  And then tell me that's artistic. 

I have no problem with realism in a game, but I do have a problem if someone thinks that the only mature or authentic way a game should end is if the hero dies.  I like my heroes alive.

They actually should be trying to get Bioware to listen as well, because if all of us walk, I don't really think Bioware will be making these types of games in the future.  In fact, their staff may unfortunately get gutted, if the layoffs due to the drop in subscriptions for The Old Republic is any indication.

#22644
NovaBlastMarketing

NovaBlastMarketing
  • Members
  • 508 messages

Collegeboy21 wrote...
****snip*****

If the player arrives at Earth with the maximum possible amount of war assets, then the Crucible makes it to the citadel without taking any damage. This would allow it to fire a perfectly refined and controlled energy burst that does not destroy the Citadel, the relays, the Geth, or EDI, but ONLY takes out the Reapers, as was intended. Shepard survives, makes blue babies or what have you. You could even make it a white explosion.

***snip***

What do you think, fellow forumites?



1 that would only work if you  could do it  and be  able to  gain  full war asset value in the  main single player game without  having a "gun to your head"  as it is now  an  being forced to play multiplayer part of the game,

BTW  don't own any ios devices and the android phone i have  isn't  compatible  according to a warning message from the google play store  so i cant even do that ..

2 If the ending still ended there it would still suck unless  there is a forth ending that  is added where the  Normandy doesn't fly away and somehow picks you up from the station where there is a scene with your L.I.Then you fly back to the main command centre  where there is a  return  of the jedi type ending followed by a series  of  cut scene that show what everyone ended up doing after ...... like  my shep Novablast and Ash  sitting by a pool or a beach actually relaxing and enjoying themselves ( ok......yes I admit it  a large part of my motivation for this is a  full body shot of <3 Ash in a bikini .......) still.... would be a much more satisfying  endings after  everything you have been though in all three games.

Modifié par NovaBlastMarketing, 08 juin 2012 - 04:25 .


#22645
Archonsg

Archonsg
  • Members
  • 3 560 messages
Logic check on that EMS idea.
How does having more ships, more ground troops, more N7 specialists (6000 ems and counting for me) Dino mounts and other non-crucible effecting tech items, affect how the Crucible will fire, what it will fire and how powerful it'll fire.

Seriously.

#22646
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

Archonsg wrote...

Logic check on that EMS idea.
How does having more ships, more ground troops, more N7 specialists (6000 ems and counting for me) Dino mounts and other non-crucible effecting tech items, affect how the Crucible will fire, what it will fire and how powerful it'll fire.

Seriously.


Actually, it already affects it-choose Destroy with a low EMS and the Crucible vaporizes the Earth.  And then there's that amazing tube explosion that gets weaker with higher EMS and MP.

#22647
Archonsg

Archonsg
  • Members
  • 3 560 messages

3DandBeyond wrote...

Archonsg wrote...

Logic check on that EMS idea.
How does having more ships, more ground troops, more N7 specialists (6000 ems and counting for me) Dino mounts and other non-crucible effecting tech items, affect how the Crucible will fire, what it will fire and how powerful it'll fire.

Seriously.


Actually, it already affects it-choose Destroy with a low EMS and the Crucible vaporizes the Earth.  And then there's that amazing tube explosion that gets weaker with higher EMS and MP.


Yeah. I know.

Still wondering.
Because, it does makes sense that since I have a butt load of N7s on the ground, I don't need ships, weapons and tech. And they will somehow cause the "beam" to be more or less powerful. 

The odd thing is, I will probably hit 10k EMS just from MP N7 assets alone, which would mean I can just ignore everything, not play MP for a month,  and even with 50% Effective strength, still get the "best" ending possible. 

Now, here is the rub, why is it that you can only do this with MP, shouldn't they have a system to allow SP to do the same? MP / SP should be agnostic towards what you will achieve for your ending is all I am saying.

#22648
Thanatos144

Thanatos144
  • Members
  • 924 messages

Archonsg wrote...

Logic check on that EMS idea.
How does having more ships, more ground troops, more N7 specialists (6000 ems and counting for me) Dino mounts and other non-crucible effecting tech items, affect how the Crucible will fire, what it will fire and how powerful it'll fire.

Seriously.

I think they were going to use them to hold off the reapers long enough for shepard to use the catalyst.....They never say it though but that was my thinking on it.

#22649
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

Archonsg wrote...

3DandBeyond wrote...

Archonsg wrote...

Logic check on that EMS idea.
How does having more ships, more ground troops, more N7 specialists (6000 ems and counting for me) Dino mounts and other non-crucible effecting tech items, affect how the Crucible will fire, what it will fire and how powerful it'll fire.

Seriously.


Actually, it already affects it-choose Destroy with a low EMS and the Crucible vaporizes the Earth.  And then there's that amazing tube explosion that gets weaker with higher EMS and MP.


Yeah. I know.

Still wondering.
Because, it does makes sense that since I have a butt load of N7s on the ground, I don't need ships, weapons and tech. And they will somehow cause the "beam" to be more or less powerful. 

The odd thing is, I will probably hit 10k EMS just from MP N7 assets alone, which would mean I can just ignore everything, not play MP for a month,  and even with 50% Effective strength, still get the "best" ending possible. 

Now, here is the rub, why is it that you can only do this with MP, shouldn't they have a system to allow SP to do the same? MP / SP should be agnostic towards what you will achieve for your ending is all I am saying.


Rhetorical question right?  Or because it's late I'm just not understanding. -_-   The micro-transactions.  Requiring people to play MP means people are more likely to play it, and may buy those darned packs.  Of course, in requiring it they ignored people that can't afford xbox gold or decent broadband.  Nice thing to do with a series that never had MP before and that wasn't supposed to require it.  MP shouldn't be a factor at all.

BTW, how many points do you get for promoting from MP for each promotion?  I've never noticed, but have only promoted about 5 on the xbox.

Modifié par 3DandBeyond, 08 juin 2012 - 05:14 .


#22650
Archonsg

Archonsg
  • Members
  • 3 560 messages

3DandBeyond wrote...

Archonsg wrote...

3DandBeyond wrote...

Archonsg wrote...

Logic check on that EMS idea.
How does having more ships, more ground troops, more N7 specialists (6000 ems and counting for me) Dino mounts and other non-crucible effecting tech items, affect how the Crucible will fire, what it will fire and how powerful it'll fire.

Seriously.


Actually, it already affects it-choose Destroy with a low EMS and the Crucible vaporizes the Earth.  And then there's that amazing tube explosion that gets weaker with higher EMS and MP.


Yeah. I know.

Still wondering.
Because, it does makes sense that since I have a butt load of N7s on the ground, I don't need ships, weapons and tech. And they will somehow cause the "beam" to be more or less powerful. 

The odd thing is, I will probably hit 10k EMS just from MP N7 assets alone, which would mean I can just ignore everything, not play MP for a month,  and even with 50% Effective strength, still get the "best" ending possible. 

Now, here is the rub, why is it that you can only do this with MP, shouldn't they have a system to allow SP to do the same? MP / SP should be agnostic towards what you will achieve for your ending is all I am saying.


Rhetorical question right?  The micro-transactions.  Requiring people to play MP means people are more likely to play it, and may buy those darned packs.  Of course, in requiring it they ignored people that can't afford xbox gold or decent broadband.  Nice thing to do with a series that never had MP before and that wasn't supposed to require it.  MP shouldn't be a factor at all.

BTW, how many points do you get for promoting from MP for each promotion?  I've never noticed, but have only promoted about 5 on the xbox.


About 75 ems I believe from each team promoted. I think there might be other factors but that is what I can tell from promoting one team then checking on SP Assests. Current N7 Assets are 6075 EMS, so ya, I have been hitting MP quite a bit. I will eventually get back to SP, when EC comes out, and complete that second run that's just been sitting there.