Ed B wrote...
I finally finished my first play through. (Don't have a lot of spare time.) The endings were great. I made all three selections by re-laying the game twice. Shepard "died" in all three as did Anderson, but they are truly endings that are befitting of a science fiction classic. We often are not told what happens after the final scene of the final chapter. Think Space Odyssey 2001.
Favorite moment is tough, there were so many, probably the farewell with Garrus.
2001, better book than movie. I saw the movie when it was first release and it was treated as if God himself came down to Earth and handed people a golden "get out of jail free" card. It was sterile and "different" for its day, but by no means a popular "hit".
And since ME3 does "borrow" from all sorts of stories (2001 being one of them), it means it does not fit with ME. It had the obelisk that advanced man. ME3 has the reapers and the kid, that advance people to kill them or ascend them or make peanut butter out of them.
And this is done to "save" organics from organics that make synthetics that will kill organics. Yes, deep and original because no one else would want to make a story that says this.
Apparently everyone, including the kid, is so stupid that they never thought of a failsafe switch for rogue synthetics. Um, Data in STNG had one. And last I checked the only synthetics that went on any kind of a rampage were given an impetus to do so by the kid and reapers.
Sorry, I appreciate your opinion, but the ending retcons so much of what happened previously and then tries to assert there's some logical reason for all this by using garbage jumbled together and then by insulting people's intelligence. They figured we wouldn't remember the rest of the game(s) and what happened or that we wouldn't care. And then they introduce this star kid to say the most contrived bit of garbage I've ever seen in SciFi. And on top of that they take away the meaning of all those choices made before and introduce artificial, contrived choices.
I'll make these analogies again.
It's like playing American football where the whole team works hard to get to the endzone and then being stopped on the 1 yard line. Then, up pops 3 choices which will determine if you get a touchdown or not. All that running and passing meant nothing, other than that they got you to the 1 yard line and got you the 3 choices. At that point all that matters is making a choice.
Another analogy that I've used is playing a game where at the end you can become a Saint. You do everything opposite from the things that should help you to be a Saint-kill people that make you mad, kick puppies, tease old ladies, trip caterers. You are a pretty bad guy. But finally you get to the place where your fate is decided and are presented with 3 doors. It does not matter what you did up to that point, just that you got to the 3 doors. The first door is labeled: Become a Saint. The second: Do not become a Saint. The third: Become part Saint/part Devil.
In both of these cases the choices are contrived and have nothing to do with the decisions or actions made along the way. What you did did not determine the outcome. 3 contrived choices did.
On top of all that we have garbage logic, the star kid saying he's going to save people-though it looks a lot like killing people and reapers before have said they are there to kill people. And Shepard never once using anything s/he did during the story to disagree with the kid. No objection to the 3 stupid choices.
And on top of that, Shepard doesn't have to die in all 3 choices. In fact, the Earth could get vaporized or Shepard could "live" depending on EMS. For the "lives" ending you need to play multiplayer and get your galactic readiness up to near 100%. What that has to do with all those decisions Shepard made in the game along the way, I don't know. But, MP makes the exploding tube less powerful, so it doesn't kill Shepard. Makes complete sense.
And yes, certainly stories of course don't tell you everything always until the end, but they do foreshadow them and take the reader/player along for the ride. This one dumped readers/players off and then stomped on them.