Avex0100 wrote...
I think the company could have reduced the amount of negative reviews if they had done two things:
1) Had made thier ending clear. Meaning no plot holes (Joker fleeing the battle and landing on the mysterious planet, the fate of the fleets on Earth, and the fates of all past squad members)
2) They did not lie to the gamer community. In the Game Informer magazine article on Mass Effect 3 Bioware explicitly said their was no long lost "Reaper off-button". If the Cruicible isn't an off button or anything near I don't know what is. If they had made this more of a war story I think that they would have largley possitive reviews.
I will wait until the Extened Cut to make my final desision of the game. If they clearup all the plot holes then I will consider al things forgiven.
If Bioware does actually read these then here are some suggestions for future DLC:
1) Retaking Palavan/Sur'Kesh/ Dekunna or any other home planet (Would love to see Reaper Salarians and Reaper Krogan(Just Krogan), any maybe some Reaper Elcor and Drell)
2) Reclaiming Omega *HUGE EMPHASIS ON THIS IDEA* (I would like to walk around somewhere else besides the Citidel and love to see Reaper Vorcha and Reaper Quarians)
3) The Return of the Collectors (Would love to kill some more Collectors and possible see Javik become super PO at the Reapers)
4)The Return of the Thorian (This one is just a maybe)
(I think the goal of each DLC should give you a huge amount of resources to use in the final battle.)
One last thing, when are we ever going to get the multiplayer weaponssuch as the Harpoon Sniper Rifle and Geth SMG in single palyer?
Any DLC for single player is dependent upon them fixing the ending. The ending isn't just full of plot holes, it actually retcons major parts of the whole plot or dialogue and meaning of the reapers as stated by 2 reapers and it retcons major things A Shepard could do within the games. It can't be fixed with a bandaid. The list of things wrong with it is enormous and many have tried to create just one succinct list.
The Reaper off button is not really ever referenced by people who state the misleading (to be kind) statements made by the devs in order to advertise and sell the game. ABC ending, huge variety of endings based on choices made throughout the games, every question answered, and so on-these are things people point to and they can't be fixed by not having a Reaper off button.
As well there is the question of logic relating to the star kid's statements, the insertion of 3 arbitrary choices that are not based upon Shepard's actions. These choices are there simply because Shepard's actions in the game only impact what amount of EMS exists. And even here the game failed. By and large the choices Shepard made don't really impact the amount of EMS-it varies only slightly no matter what choice is made about the genophage, the geth/quarians and so on. What it really amounts to is if the player made decisions and played all the major and minor quests and acquired assets or if the player played the major quests that advanced the game forward and then played MP and promoted teams, or played MP for a high galactic readiness, or whether the player just did the bare minimum in order to get just enough EMS to get the 3 ending choices. The 3 choices are the result of EMS being "evened" out no matter what choices were made. It was a quick, slapped together way to tie up things and end it all fast.
Otherwise, there should have been some things in the game that really were more correct things to do. And I don't mean they should have made curing the genophage better than not curing it. But if you ****** off the Salarians by curing it, then it doesn't seem to make sense that you still get Salarian support and that you get just about the same number of assets no matter what.
In fact, you actually don't even need to play ME1 or ME2 at all to get the "best" ending. No wonder they basically ignored a lot of what is said in both those games.
I believe they just veered off of what the story was supposed to be about. In fact they constantly threw around hints in ME1 and ME2, and then abandoned those things. In ME2, the Collectors are working for the Reapers and have been sent out to look for humans with evolutionary abnormalities or genetic mutations. What for?
Also, as to seeing other Reaper types, I think there was something said about why there are no Quarians and I may be remembering incorrectly but they are not harvested and it may have something to do with their immune systems. But I don't have the info on it at hand so this is anecdotal and not fact.
Since DLC about worlds that exist before the current ending would still lead to this ending, for me that's pointless as it is now. And any DLC that takes place after the current ending would have to show a galaxy in ruins and would have to account for either the deaths or the survival of major characters, especially Shepard, at least in dialogue, such DLC would be problematic.
It might work, but only if they really fix the gunk that exists now.