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On the Mass Effect 3 endings. Yes, we are listening.


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#23026
BearlyHere

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Massa FX wrote...

Going back to Skyrim until EC comes out. Adios ME fans!


Yup, that's what I did too. At least Bethesda is big enough to admit mistakes. That first DLC coming this summer looks awesome. And that's the first for a game released how many months ago? It's still selling at GameStop for the full price too, unlike ME3, which is $29.99 this week.

I can imagine what the atmosphere must be at Bioware right now. And you know the EA reaper overlords must be putting on the pressure to make this go away.

#23027
SalTy1234

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I only just seen this and am not going to read thru 900 sometihng pages.
there is no discussion to be had about the ending. some liked it, some didnt. i thought it was terrible tho the red ending was my favourite. 
anyway, there is no discussion to be had because everyone that made the game have already put on their trollfaces and said 'we aint changing ****' but then they have apparently decided to add in extra cutscenes after 20 more mulitplayer packs. ill believe the existence of this extended cut ending when im watching it. 

#23028
Andy the Black

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BearlyHere wrote...

Massa FX wrote...

Going back to Skyrim until EC comes out. Adios ME fans!


Yup, that's what I did too. At least Bethesda is big enough to admit mistakes. That first DLC coming this summer looks awesome. And that's the first for a game released how many months ago? It's still selling at GameStop for the full price too, unlike ME3, which is $29.99 this week.

I can imagine what the atmosphere must be at Bioware right now. And you know the EA reaper overlords must be putting on the pressure to make this go away.


I went back to my original love, Zelda. Then a friend sent me a WoW Scroll of Resurrection. Image IPB I don't like my friend. Image IPB

#23029
Redbelle

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SalTy1234 wrote...

I only just seen this and am not going to read thru 900 sometihng pages.
there is no discussion to be had about the ending. some liked it, some didnt. i thought it was terrible tho the red ending was my favourite. 
anyway, there is no discussion to be had because everyone that made the game have already put on their trollfaces and said 'we aint changing ****' but then they have apparently decided to add in extra cutscenes after 20 more mulitplayer packs. ill believe the existence of this extended cut ending when im watching it. 


If the ECDLC comes out then we can see how much new clairification content has been added, and it has been what, 2 months, since they said they would make the ECDLC?

By my reckoning they now have 9 months to make more SP DLC.

#23030
Andy the Black

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Redbelle wrote...

SalTy1234 wrote...

I only just seen this and am not going to read thru 900 sometihng pages.
there is no discussion to be had about the ending. some liked it, some didnt. i thought it was terrible tho the red ending was my favourite. 
anyway, there is no discussion to be had because everyone that made the game have already put on their trollfaces and said 'we aint changing ****' but then they have apparently decided to add in extra cutscenes after 20 more mulitplayer packs. ill believe the existence of this extended cut ending when im watching it. 


If the ECDLC comes out then we can see how much new clairification content has been added, and it has been what, 2 months, since they said they would make the ECDLC?

By my reckoning they now have 9 months to make more SP DLC.


You know, thats actually a little worrying. DLC for Mass 2 stoped just under a year after it's release. Going by that we do indeed only have 9 months.  One would imagine we would have had some real story DLC by now if the dev team weren't (hopefully) hard at work on the EC. With any luck the first part of DLC was some way done and they just put it on hold to work on the EC.

Also, I can see some getting realy Image IPB about this. www.egmnow.com/articles/news/mass-effect-3-cleared-of-false-advertising-charges-says-you-werent-lied-to-about-ending/. Just to be clear, I think this might have been going a bit far.

Modifié par Andy the Black, 14 juin 2012 - 06:57 .


#23031
Redbelle

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SP DLC was put on hold while they put together the EC DLC. As such, contrary to some belief's BW have listened. Sort of. They just never said they'd respond in a meaningful way. But clearing decks to bring out an additional DLC that wasn't planned is certainly a result of some kind.

Meh, I''m not getting to far into this.

BTW all you liara fans, google Liara statue for BW's new 3D printed Liara.... statue. Because its a statue, of Liara.

#23032
3DandBeyond

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Avex0100 wrote...

 I think the company could have reduced the amount of negative reviews if they had done two things:

1) Had made thier ending clear. Meaning no plot holes (Joker fleeing the battle and landing on the mysterious planet, the fate of the fleets on Earth, and the fates of all past squad members)

2) They did not lie to the gamer community. In the Game Informer magazine article on Mass Effect 3 Bioware explicitly said their was no long lost "Reaper off-button". If the Cruicible isn't an off button or anything near I don't know what is. If they had made this more of a war story I think that they would have largley possitive reviews. 

I will wait until the Extened Cut to make my final desision of the game. If they clearup all the plot holes then I will consider al things forgiven. 


If Bioware does actually read these then here are some suggestions for future DLC:

1) Retaking Palavan/Sur'Kesh/ Dekunna or any other home planet (Would love to see Reaper Salarians and Reaper Krogan(Just Krogan), any maybe some Reaper Elcor and Drell)

2) Reclaiming Omega *HUGE EMPHASIS ON THIS IDEA*  (I would like to walk around somewhere else besides the Citidel and love to see Reaper Vorcha and Reaper Quarians)

3) The Return of the Collectors (Would love to kill some more Collectors and possible see Javik become super PO at the Reapers)

4)The Return of the Thorian (This one is just a maybe)

(I think the goal of each DLC should give you a huge amount of resources to use in the final battle.)

One last thing, when are we ever going to get the multiplayer weaponssuch as the Harpoon Sniper Rifle and Geth SMG in single palyer?


Any DLC for single player is dependent upon them fixing the ending.  The ending isn't just full of plot holes, it actually retcons major parts of the whole plot or dialogue and meaning of the reapers as stated by 2 reapers and it retcons major things A Shepard could do within the games.  It can't be fixed with a bandaid.  The list of things wrong with it is enormous and many have tried to create just one succinct list.

The Reaper off button is not really ever referenced by people who state the misleading (to be kind) statements made by the devs in order to advertise and sell the game.  ABC ending, huge variety of endings based on choices made throughout the games, every question answered, and so on-these are things people point to and they can't be fixed by not having a Reaper off button.

As well there is the question of logic relating to the star kid's statements, the insertion of 3 arbitrary choices that are not based upon Shepard's actions.  These choices are there simply because Shepard's actions in the game only impact what amount of EMS exists.  And even here the game failed.  By and large the choices Shepard made don't really impact the amount of EMS-it varies only slightly no matter what choice is made about the genophage, the geth/quarians and so on.  What it really amounts to is if the player made decisions and played all the major and minor quests and acquired assets or if the player played the major quests that advanced the game forward and then played MP and promoted teams, or played MP for a high galactic readiness, or whether the player just did the bare minimum in order to get just enough EMS to get the 3 ending choices.  The 3 choices are the result of EMS being "evened" out no matter what choices were made.  It was a quick, slapped together way to tie up things and end it all fast. 

Otherwise, there should have been some things in the game that really were more correct things to do.  And I don't mean they should have made curing the genophage better than not curing it.  But if you ****** off the Salarians by curing it, then it doesn't seem to make sense that you still get Salarian support and that you get just about the same number of assets no matter what.

In fact, you actually don't even need to play ME1 or ME2 at all to get the "best" ending.  No wonder they basically ignored a lot of what is said in both those games.

I believe they just veered off of what the story was supposed to be about.  In fact they constantly threw around hints in ME1 and ME2, and then abandoned those things.  In ME2, the Collectors are working for the Reapers and have been sent out to look for humans with evolutionary abnormalities or genetic mutations.  What for?

Also, as to seeing other Reaper types, I think there was something said about why there are no Quarians and I may be remembering incorrectly but they are not harvested and it may have something to do with their immune systems.  But I don't have the info on it at hand so this is anecdotal and not fact.

Since DLC about worlds that exist before the current ending would still lead to this ending, for me that's pointless as it is now.  And any DLC that takes place after the current ending would have to show a galaxy in ruins and would have to account for either the deaths or the survival of major characters, especially Shepard, at least in dialogue, such DLC would be problematic.

It might work, but only if they really fix the gunk that exists now.

#23033
BlueStorm83

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Redbelle wrote...

SP DLC was put on hold while they put together the EC DLC. As such, contrary to some belief's BW have listened. Sort of. They just never said they'd respond in a meaningful way. But clearing decks to bring out an additional DLC that wasn't planned is certainly a result of some kind.

Meh, I''m not getting to far into this.

BTW all you liara fans, google Liara statue for BW's new 3D printed Liara.... statue. Because its a statue, of Liara.


---  It's more like BioWare acknowledged that there ARE complaints, without actually taking into accout the CONTENT of those complaints.  A shame, I know.

---  Also, the Crucible wasn't a long lost "Reaper Off Button."  It was a long lost "Reaper Off Button, **** Every Sentient Everywhere Button, and Try Something That Has NEVER Worked Before, and Oh By The Way, You Always Die Button Combo."

The very idea of the Crucible never sat well with me, all through the game, but if it really was a weapon that had been devised and designed over millions of years by hundreds of different species best minds, refined over and over, at least I know "Weapons kill things!" and can get behind the idea that it'll kill the Reapers.  Exploding with a "All Reapers Detonate" wave would be acceptable, even if the exploding reapers take out anything nearby.  But toss in a "Shepard wants to hug Explosions!" and "Yeah, the Geth die too, because, well, Geth are a little bit like Reapers, I guess, oh, and your friend EDI too."  But then to throw in Synthesis (SOMEONE explain to me how the **** a wave can know the difference between a Geth and a CAR, and then make it HALF ORGANIC???  WHAT????)  And then Control detonates the Relays?  WHY?  That's just transmitting a signal, not blowing things up, not changing the fundamental nature of life!  It's just sheer utter nonsense.

And let's not forget that while they were building the Crucible, NOBODY REALLY KNEW WHAT, OR EVEN HOW IT WOULD DO SOMETHING.  Who puts an entire war effort into a machine that "The last guys who LOST THE WAR thought it would work!'?"

Had the Crucible section of the EMS system made the thing work better or more precisely, that would have been cool.  I mean, clearly the work put into it should matter there.  But not the ground forces or the fleet.

And CERTAINLY not the Multiplayer, damn it.  And certainly not the ABSOLUTE factor of the "Best" ending.

#23034
BlueStorm83

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--- Yeah, the Quarrians are 100% incompatible with Reaper Synthesis due to the weakened immune systems. Normal Reaperized species, from Husks to Banshees, are still "alive" in their organic capacity. With Quarrians, the organic systems go into total shutdown, in rejection of all forms of Reaper Tech.

Humans' genetic diversity might be why they're most compatible with Reaper Tech and even most transferable. Cram a body on a spike and Nanomachines rewrite nearly the entire body structure. Doesn't need any actual hardware added, unlike the Turians, with all the tubes and crap (Marauders and Saren) the Rachni (Metal Face Plates) the Krogans (LOTS of metal parts there, and even seems to need Turian parts, possibly to balance out the nervous system.) Banshees are interesting, in that only Ardat Yakshi, latent or active, are possibilities. Not sure why normal Asari couldn't work, but it may simply have been that they felt there were enough enemy types.

I WOULD have liked to see Reaper Synthesized Salarians, relegated to computer processors. I mean, they think fast but are kinda squishy, so that would be a good use for them. Imagine seeing all these reaperized Salarians all hanging together, hooked into a web of wires. Would have been a nice side mission to go on with Captain Kirrahe as a guest squad member.

But that's all made pointless too.

I think it would have been interesting to at one point have had a choice to either destroy all the Reaper ground troops or to free them from Reaper Control. Maybe you don't find that Reaper Off Button, but go onboard Harbinger and find the first Indoctrination Core or something, and can either use it to do the two things I mentioned previously.

Paragon or not, I'd have blown those muthas up. Free or not, they don't deserve to live.

#23035
3DandBeyond

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Andy the Black wrote...

You know, thats actually a little worrying. DLC for Mass 2 stoped just under a year after it's release. Going by that we do indeed only have 9 months.  One would imagine we would have had some real story DLC by now if the dev team weren't (hopefully) hard at work on the EC. With any luck the first part of DLC was some way done and they just put it on hold to work on the EC.

Also, I can see some getting realy Image IPB about this. www.egmnow.com/articles/news/mass-effect-3-cleared-of-false-advertising-charges-says-you-werent-lied-to-about-ending/. Just to be clear, I think this might have been going a bit far.


I agree that suing went a bit too far and of course it was something incredibly hard to prove in legal terms.  The endings were "thematically" different even if visually pretty much the same.  But we all know the intent wasn't that they just be somewhat different, but that they be based upon the choices made in the game and that they be vastly different not only from each other but from the endings other players achieved.  Degrees of different-ness are impossible to quantify.

Many facts are just hard to grasp-the necessity of MP as well as the impact of it on the SP game which can render many choices unnecessary.  So much for your choices in the game determining the outcome.

It isn't that we don't all know that what was said was false advertising-it's that the bar is higher in a court of law than it is in any real world sense.

I still don't think suing was the way to go.  I think speaking up and letting our wallets talk and all can be way more impressive.  I also think the most constructive thing to do is to keep pointing out what they wrote before and how they changed all that   We need to say what we had hoped for at the end and how it disappointed us.  We just need to keep expressing our views on the issue and then when the EC comes out, make any other decisions based on that.  My plans to buy not only Bioware products but EA products hinges on that.  If I see they have been listening, that's good.  If not, oh well.

#23036
3DandBeyond

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Redbelle wrote...

SP DLC was put on hold while they put together the EC DLC. As such, contrary to some belief's BW have listened. Sort of. They just never said they'd respond in a meaningful way. But clearing decks to bring out an additional DLC that wasn't planned is certainly a result of some kind.

Meh, I''m not getting to far into this.

BTW all you liara fans, google Liara statue for BW's new 3D printed Liara.... statue. Because its a statue, of Liara.


Ok WTF is that Liara Statue?  It looks like a Marilyn Monroe cast with Liara features and clothes.  You know that famous pic where MM's dress blows up.  How original.  Some of the searches label it as a busty figurine.  Yeah, that goes along with Ashley's military dress and Jame's rippable tshirt.

In fact, I think the inclusion of James and his "casual" dress was meant to offset the complaints about all the ****** running around.

Modifié par 3DandBeyond, 14 juin 2012 - 03:25 .


#23037
Archonsg

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/facepalm
That statue been on sale for a while now. Sold out the first round I believe.
They did made her boobs a tad bit smaller, from double Gs to D/Es I think :D

Anyways. The ASA is a Brit thing and while you have to respect their ruling, I wonder if they were actually bought off. Because while it could be argued that the ending were "different" because they were different on the basis that different things happened, the theme of all three endings were almost identical.
1) Shepard is asked to commit suicide
2) Shepard does so (EMS only suggest that Shepard lives, as it is NOT a commitment that s/he did via a 2 second "gasp scene" that could be any N7 operative)
3) Relays are destroyed
4) Love interest elopes with Joker on the Normandy
5) Normandy and crew abandons Shepard
6) Normandy and crew are stranded on a Paradise planet in a symbolic gesture to the Adam and Eve mythos
7) Not so subtle "BUY MORE DLCs!" easter egg scene.

How is this not "thematically" the same? So my guess is that they were bribed.

Also.
I don't really care at this point.
The only reason I'll buy anything Mass Effect related is if they give me a reason to want to replay all my games in the Mass Effect world.
As it is, that isn't happening.

I am done.
Am just going to MP to scratch my ME itch, till I get bored with it, and if the EC doesn't cut it for me, I am done with the series and in relation, all future Bioware releases will be looked on with a skeptic's eye.

Modifié par Archonsg, 14 juin 2012 - 04:16 .


#23038
Redbelle

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BlueStorm83 wrote...

--- Yeah, the Quarrians are 100% incompatible with Reaper Synthesis due to the weakened immune systems. Normal Reaperized species, from Husks to Banshees, are still "alive" in their organic capacity. With Quarrians, the organic systems go into total shutdown, in rejection of all forms of Reaper Tech.

Humans' genetic diversity might be why they're most compatible with Reaper Tech and even most transferable. Cram a body on a spike and Nanomachines rewrite nearly the entire body structure. Doesn't need any actual hardware added, unlike the Turians, with all the tubes and crap (Marauders and Saren) the Rachni (Metal Face Plates) the Krogans (LOTS of metal parts there, and even seems to need Turian parts, possibly to balance out the nervous system.) Banshees are interesting, in that only Ardat Yakshi, latent or active, are possibilities. Not sure why normal Asari couldn't work, but it may simply have been that they felt there were enough enemy types.

I WOULD have liked to see Reaper Synthesized Salarians, relegated to computer processors. I mean, they think fast but are kinda squishy, so that would be a good use for them. Imagine seeing all these reaperized Salarians all hanging together, hooked into a web of wires. Would have been a nice side mission to go on with Captain Kirrahe as a guest squad member.

But that's all made pointless too.

I think it would have been interesting to at one point have had a choice to either destroy all the Reaper ground troops or to free them from Reaper Control. Maybe you don't find that Reaper Off Button, but go onboard Harbinger and find the first Indoctrination Core or something, and can either use it to do the two things I mentioned previously.

Paragon or not, I'd have blown those muthas up. Free or not, they don't deserve to live.


The only way I can see a salarian being weaponised in Reaper form is to to make their blood incendiary on contact with atmoshere and drop them on people.

Either that or make their brains alien's inspired bitey things that come out of their head when their dead and chase you around.

#23039
Archonsg

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BlueStorm83 wrote...

And let's not forget that while they were building the Crucible, NOBODY REALLY KNEW WHAT, OR EVEN HOW IT WOULD DO SOMETHING.  Who puts an entire war effort into a machine that "The last guys who LOST THE WAR thought it would work!'?"

Had the Crucible section of the EMS system made the thing work better or more precisely, that would have been cool.  I mean, clearly the work put into it should matter there.  But not the ground forces or the fleet.

And CERTAINLY not the Multiplayer, damn it.  And certainly not the ABSOLUTE factor of the "Best" ending.


I rank the crucible right up there along with Independance day "apple laptop able to sync and tunnel into an alien network" ignoring oh, stuff like networking protocols, and firewalls without re-writing an interface language from scratch, assuming you understand alien code. 

So back to the Crucible, don't you guys think it is ODD that no one knows what it does, but obviously someone needed to code the damn thing, and test that the code works ... uhhh okies what? If you don't know how it works, how do you code or test to see if the code works?

Bad as the above is, its overshadowed by the rest of the "odd" stuff in ME3 that breaks the Lore of the Mass Effect Universe.

#23040
BlueStorm83

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--- If it were explained that the Prothean Archive had a file of the Crucible's complete programming, and it explained how to upload that programming but not exactly what that programming did, I'd have bought that.

--- I'm glad that SOMEONE tried suing. I mean, "Guys, people are suing us over the ending of a GAME," is not something you want to hear, as a game creator or as a business man. I think it's a bit of a shame that they won. I'd have jumped at a chance for a refund. I did not get what I thought I was paying for.

--- In the past and present, Pro-gasp-enders say that it has to be Shepard. We never run into any other N7 operatives. The only people who have any interest or background in the N7 Program were Shepard, Conrad, Anderson, and James Vega.
BUT!
Now in a future Multiplayer Pack, they're going to be adding N7 Operatives to all six classes as new playable characters. So that N7 at the end could be BUTTMUNCH0069, an N7 Human Soldier uploaded by a random 12 year old. And since his Dog Tag didn't say SHEPARD on it, and just N7, well, there's more problem.

#23041
LiarasShield

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In all the endings the reapers live or have a chance at coming back and killnig everyone all over again so how could I or alot of people be happy when we didn't beat the reapers or really take earth back other then london when most of earth is in ruins

#23042
BlueStorm83

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LiarasShield wrote...

In all the endings the reapers live or have a chance at coming back and killnig everyone all over again so how could I or alot of people be happy when we didn't beat the reapers or really take earth back other then london when most of earth is in ruins


Even if in the Destroy ending the Reapers are really dead forever, WE didn't defeat them, the CATALYST ALLOWED them to die.  This is like when a bully pushes you around at school, and rather than having the Cojones to stand up and fight back, and maybe get wailed on, you go and tell his daddy.  And his dad sighs, shakes his head in disgust of what a wuss you are, and ALLOWS you to punk out of a situation where if you just stood up to his punk ofa  kid, you'd be the better man and would probably teach the little **** a lesson.

#23043
LiarasShield

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BlueStorm83 wrote...

LiarasShield wrote...

In all the endings the reapers live or have a chance at coming back and killnig everyone all over again so how could I or alot of people be happy when we didn't beat the reapers or really take earth back other then london when most of earth is in ruins


Even if in the Destroy ending the Reapers are really dead forever, WE didn't defeat them, the CATALYST ALLOWED them to die.  This is like when a bully pushes you around at school, and rather than having the Cojones to stand up and fight back, and maybe get wailed on, you go and tell his daddy.  And his dad sighs, shakes his head in disgust of what a wuss you are, and ALLOWS you to punk out of a situation where if you just stood up to his punk ofa  kid, you'd be the better man and would probably teach the little **** a lesson.


Yes but also in the destroy ending if the catalyst is being honest at all our childrens children or future generations will only recreate the reapers or the reapers will come back and kill everyone again how can anybody be satisfied with this and all the other ending optionsa i've described from my own link in the reapers win theory

#23044
BlueStorm83

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LiarasShield wrote...

BlueStorm83 wrote...

LiarasShield wrote...

In all the endings the reapers live or have a chance at coming back and killnig everyone all over again so how could I or alot of people be happy when we didn't beat the reapers or really take earth back other then london when most of earth is in ruins


Even if in the Destroy ending the Reapers are really dead forever, WE didn't defeat them, the CATALYST ALLOWED them to die.  This is like when a bully pushes you around at school, and rather than having the Cojones to stand up and fight back, and maybe get wailed on, you go and tell his daddy.  And his dad sighs, shakes his head in disgust of what a wuss you are, and ALLOWS you to punk out of a situation where if you just stood up to his punk ofa  kid, you'd be the better man and would probably teach the little **** a lesson.


Yes but also in the destroy ending if the catalyst is being honest at all our childrens children or future generations will only recreate the reapers or the reapers will come back and kill everyone again how can anybody be satisfied with this and all the other ending optionsa i've described from my own link in the reapers win theory


---  Oh, I get that.  That's what's most infuriating about the Catalyst.  "You shouldn't destroy the Reapers, because maybe in the future someone will make giant robots to kill you, so that's why my giant robots to kill you are a good thing that are killing you for your good, so you won't get killed by giant robots just like the ones I made to kill you to prevent that."

And that's more of the Catalyst being ACCURATE, not Honest.  He's speculating about an unknown future.  And his accuracy rating so far is CRAP.

I mean, DAMN, really?  Why didn't the Catalyst's Voice Actors say, "Wait a second, this is ****?"

Modifié par BlueStorm83, 14 juin 2012 - 05:52 .


#23045
3DandBeyond

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Archonsg wrote...

BlueStorm83 wrote...

And let's not forget that while they were building the Crucible, NOBODY REALLY KNEW WHAT, OR EVEN HOW IT WOULD DO SOMETHING.  Who puts an entire war effort into a machine that "The last guys who LOST THE WAR thought it would work!'?"

Had the Crucible section of the EMS system made the thing work better or more precisely, that would have been cool.  I mean, clearly the work put into it should matter there.  But not the ground forces or the fleet.

And CERTAINLY not the Multiplayer, damn it.  And certainly not the ABSOLUTE factor of the "Best" ending.


I rank the crucible right up there along with Independance day "apple laptop able to sync and tunnel into an alien network" ignoring oh, stuff like networking protocols, and firewalls without re-writing an interface language from scratch, assuming you understand alien code. 

So back to the Crucible, don't you guys think it is ODD that no one knows what it does, but obviously someone needed to code the damn thing, and test that the code works ... uhhh okies what? If you don't know how it works, how do you code or test to see if the code works?

Bad as the above is, its overshadowed by the rest of the "odd" stuff in ME3 that breaks the Lore of the Mass Effect Universe.



There's just so much awfulness that whenever you find something to object to, something else is staring you in the face.  The Crucible was a whole big mess from the beginning.  Why not invest all that time and effort on things they do know something about and could make more badass.  Cains for instance.  I mean those they just leave lying around in London like they are garbage, but Cains actually do something and provably do it.

In fact, to build the Crucible they had to really redirect fundamental resources and efforts that could have been used to probably double the size of the fleets (I have no facts to back this up) or really increase all the firepower they have and they should have learned something from fighting Sovereign.  I can't envision anyone figuring they don't know what something does or if it will work and they don't know where it originally came from and saying, "let's build it."  Talk about pulling something out of your butt pucker.

Or, once they acquire geth, as someone else said, have them board reapers.  Why hadn't anyone tried actually working on what makes Indoctrination work?  I can't remember how it is explained exactly but it seems to me that some sort of cyber weapon could have been introduced there or attempted.  It seems like the geth and EDI are just turned into crap.  EDI has all these awesome abilities that never do anything.  And the geth have an insider's look at Reaper processes.  Uh, mightn't they remember something?  Why wasn't anyone trying to enhance jamming capability to disrupt the Reapers?  I truly wish I could remember what was said early one about indoctrination-it's like some sort of program and it seems like someone might have tried to study it to even see if it could be turned on the sender.

Anything other than that huge waste of time and money that has no known purpose and that would require an unbelievable amount of learning just to create.  But, apparently everyone suddenly understands Prothean programming and tech and then the Protheans understood all the coding and such that came before and it was all packed into blueprint data.  Liara spent more time explaining how her time capsule might be understood in the future.

And then there's the freaking Collector's war in ME2.  What the hell was that all about?  The collectors are said by TIM to be looking for genetic mutations in humans.  Mordin says the plague was supposed to introduce some mutation or something like that and it was introduced by the Collectors---WHY?  He also talks about the extreme diversity in human genetics as opposed to all other sapient races, something the Collectors seem to be after.  What was that all for?  What about what Veetor was talking about on Freedom's Progress?  Dark Energy used by Collectors.  Yes, I know we've all asked this, but again.......

Answered all questions-my freaking eye.  What questions did they answer at the end of ME3?  It's almost like ME1 and ME2 never took place.

#23046
sdinc009

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BlueStorm83 wrote...

LiarasShield wrote...

BlueStorm83 wrote...

LiarasShield wrote...

In all the endings the reapers live or have a chance at coming back and killnig everyone all over again so how could I or alot of people be happy when we didn't beat the reapers or really take earth back other then london when most of earth is in ruins


Even if in the Destroy ending the Reapers are really dead forever, WE didn't defeat them, the CATALYST ALLOWED them to die.  This is like when a bully pushes you around at school, and rather than having the Cojones to stand up and fight back, and maybe get wailed on, you go and tell his daddy.  And his dad sighs, shakes his head in disgust of what a wuss you are, and ALLOWS you to punk out of a situation where if you just stood up to his punk ofa  kid, you'd be the better man and would probably teach the little **** a lesson.


Yes but also in the destroy ending if the catalyst is being honest at all our childrens children or future generations will only recreate the reapers or the reapers will come back and kill everyone again how can anybody be satisfied with this and all the other ending optionsa i've described from my own link in the reapers win theory


---  Oh, I get that.  That's what's most infuriating about the Catalyst.  "You shouldn't destroy the Reapers, because maybe in the future someone will make giant robots to kill you, so that's why my giant robots to kill you are a good thing that are killing you for your good, so you won't get killed by giant robots just like the ones I made to kill you to prevent that."

And that's more of the Catalyst being ACCURATE, not Honest.  He's speculating about an unknown future.  And his accuracy rating so far is CRAP.

I mean, DAMN, really?  Why didn't the Catalyst's Voice Actors say, "Wait a second, this is ****?"


So, the Catalyst says that the problem is chaos that is created because of organics vs. synthetics and yet in none of the "choices" is this problem actually solved. In Control, Shepard Controls the Reapers, great, it never says he/she controls all synthetics or even what Shepard does with the Reapers in order to resolve this "problem" the Catalyst just plopped into the story. In Destroy, it is partly resolved and then undone at the same time. Yeah, you destroy all synthetics, but then the stupid Catalyst unresolves the plot line it itself created by stating that future generations will create synthetics *insert face palm*. Finally Synthesis, yay, everyone's some weird synth/org hybrid which makes very little sense in itself, but once again this doesn't really solve the problem the Catalyst presented. What's to stop future generations from creating synthetics just like in the Destroy ending? And if that happens, well, according to the Catalysts logic they will rebel against the hybrids and yeah logic falls apart. The supposed problem that the Catalyst presents doesn't ever get solved so what's the point in the choices?

#23047
3DandBeyond

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BlueStorm83 wrote...

---  Oh, I get that.  That's what's most infuriating about the Catalyst.  "You shouldn't destroy the Reapers, because maybe in the future someone will make giant robots to kill you, so that's why my giant robots to kill you are a good thing that are killing you for your good, so you won't get killed by giant robots just like the ones I made to kill you to prevent that."

And that's more of the Catalyst being ACCURATE, not Honest.  He's speculating about an unknown future.  And his accuracy rating so far is CRAP.

I mean, DAMN, really?  Why didn't the Catalyst's Voice Actors say, "Wait a second, this is ****?"


Why didn't anyone say that?  The fact they actually say they had a QA department is laughable.  Honestly, going by percentages, at least one person somewhere must have said, "WTF".  Unless everyone was just afraid to say anything.  I mean we all know when they are making a movie, the actors themselves have opinions.  Some defer to the writers and directors, but others, even minor ones will say, "this seems off".  Many have pointed out that the Catalayst's voice can be separated out and it it Male Shep and Female Shep's voices used.  There's a non-disclosure agreement most companies have everyone sign (there is one here too) and so whatever they may have thought is unlikely to come out until sometime after that expires, if ever.

It is quite possible they never had the full picture, which is another tactic companies use so that no one can give out lurid details and ruin things.  We just don't know.

The ones that had the knowledge may have even kept as many people as possible in the dark.  And I am trying not to get too angry here so will try and give QA the benefit of the doubt.  They may have felt their jobs had more to do with mechanics and programming, than with the actual "artistic" part of it.  I don't mean the same meaning of "art" that the devs now hide behind.  I mean, QA may have felt they didn't have a say in the writer's part of the game.

I truly think it could have been a comedy of errors.  No one on the fringes knew enough or felt they had the authority to act on anything or say anything.  And those more closely related may not have even had all the pieces.  I think a small core group did have all those pieces but got so paranoid about leaks (leaks can actually be used and be very good things for PR) and so they made that group very small indeed.  And since much of the rendering and programming and all gets farmed out, no one else had this privileged knowledge.  I think too it's quite possible that this same group was the only one privileged to see the whole thing when it was done. 

This is conjecture, but much of what's been said has led me to this conclusion.  I think everyone had parts of the game, but only a few had complete knowledge of the end of it. 

#23048
darkway1

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Bioware could save themselves a lot of time and trouble by simply answering the many questions Mass3 has raised,quite shocking that Bioware still hasn't responded to anything.....hell,I don't even believe that the DLC extended content is being produced because of players feedback,it's being produced because NO ONE knows what the hell is going on at the end.......Mass3 is a triple AAA game produced by a triple AAA developer,pretty shocking how this whole scenario is being handled.

Modifié par darkway1, 14 juin 2012 - 06:32 .


#23049
3DandBeyond

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sdinc009 wrote...

So, the Catalyst says that the problem is chaos that is created because of organics vs. synthetics and yet in none of the "choices" is this problem actually solved. In Control, Shepard Controls the Reapers, great, it never says he/she controls all synthetics or even what Shepard does with the Reapers in order to resolve this "problem" the Catalyst just plopped into the story. In Destroy, it is partly resolved and then undone at the same time. Yeah, you destroy all synthetics, but then the stupid Catalyst unresolves the plot line it itself created by stating that future generations will create synthetics *insert face palm*. Finally Synthesis, yay, everyone's some weird synth/org hybrid which makes very little sense in itself, but once again this doesn't really solve the problem the Catalyst presented. What's to stop future generations from creating synthetics just like in the Destroy ending? And if that happens, well, according to the Catalysts logic they will rebel against the hybrids and yeah logic falls apart. The supposed problem that the Catalyst presents doesn't ever get solved so what's the point in the choices?


Nope, nothing gets resolved.  The synth/organic hybrid could still create even an all organic race or another all synthetic race.

The whole ending is one big mistake upon another mistake.  The fact, that even after all of our delving into it we can find new "errors" is proof that it was never well thought out.

The Reapers have not been destroyed because the being that created them as a solution has not been neutered or destroyed.  He has always and still will have one narrow vision of the primary problem that exists within the galaxy and of a solution to take care of it.  Considering that the 3 choices are no more of a final solution (nor are the Reapers) then what really has been accomplished from his point of view?  Nothing.  Chaos will still return.

Ok, that all is if you accept anything he says at all, which I don't.  I think it's why people do get so over the top angry with the devs.  It's like trying to argue that the color blue is the color blue with someone who insists the color blue is a banana. 

I'm not saying it's right, but I know Bioware looks at many fans as destructive rather than constructive.  But it becomes very difficult to have a constructive discussion when it's a) one-sided and B) with people that can't see that the color blue is not a banana.

The result is you wish to verbally take them by the shoulders and shake some sense into them.  We don't wish them as people real harm, of course.  But, we can't be blamed for wanting the company to feel the effects of what we are saying.  That's the only real way we have of shaking some sense into them.

#23050
LiarasShield

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darkway1 wrote...

Bioware could save themselves a lot of time and trouble by simply answering the many questions Mass3 has raised,quite shocking that Bioware still hasn't responded to anything.....hell,I don't even believe that the DLC extended content is being produced because of players feedback,it's being produced because NO ONE knows what the hell is going on at the end.......Mass3 is a triple AAA game produced by a triple AAA developer,pretty shocking how this whole scenario is being handled.




Just them not talking to us or answering any questions at all is making me feel like they no longer care about their fanbase U_U