[quote]3DandBeyond wrote...
[quote]V-rcingetorix wrote...
[quote]3DandBeyond wrote...
_snip..again_
[/quote]
But of course....[smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/angel.png[/smilie]
I appreciate your fiction. Actually, I hoped kind of for something
similar if they decided to keep this god awful mess. I saw a rejection
of what the kid says as creating an equation such as 1+1=3 which the kid
couldn't comprehend and would destroy him and the reapers. Kind of the
kid expecting that a choice would be made and a rejection not fitting
any known formula-he could not comprehend such a thing.
The only problem was with your initial statement. I absolutely do not want any
ending to hinge on multi-player. I think the inclusion of a tie in
between MP and SP is for one reason only and I'm not generous in
thinking this-Bioware and EA saw profit in all those Spectre packs and
were "forcing" people to play it.
Remember Galactic Readiness is
determined by continued multi-player play (it's a percentage factored
in). Total Military Assets are all those things you accrue in the game,
mainly single player, but N7 assets are MP teams promoted (you must be
online and connected to the EA servers for these to be added in). EMS
is GR x TMS. So, it's conceivable at some point in time for the EA ME3
servers to go dark and those N7 assets from multi-player will be gone.
As will that galactic readiness rating. So, if someone only can get
about 7300 in assets from single player (I think the max is somewhere
just shy of 8000) then cut it in half and you can't get the "best"
ending. If they then use this in the EC as some basis for a clarified
"best" ending then I see it as a real problem.
Some people do not
have a great broadband connection, so they don't play MP. Some just
aren't good at it or don't like it, or did not buy the game for the MP.
[/quote]
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I
understand the direction from which you are coming; I'd love a
standalone single-player (didn't Bioware say we could "achieve optimal
paragon ending w/o mp?). But frankly, the chances of that happening seem
somewhat low, and I'm shooting for what is more likely to happen, kinda
like seeing a nice steak in the store, but getting the hamburger that
fits your budget.
Retcon, backtrack, or hem and haw all they
want; so long as Shep and co are alive, it's a better ending. Why kill
Shep whenthey didn't in the previouse two? Is there any popular movie
where the good guy dies, even for a good cause (within the constraints
of this genre)?
Star Wars- Luke lives, Leia lives, Han lives,
Obi-wan lives until he's a secondary character, Chewie lives, Vader
dies, Emperor dies
Star Trek- mmm, Spock dies once, but that's corrected in the next film; Data dies..until a backup resurrects
Lord of the Rings- Gandalf dies/lives, Frodo lives, Aragorn lives
Battlestar
Galactica- (not really the same epicness as the others, but I'll throw
it in) pretty sure the central character lives in an
organic-I-still-need-to-eat-live-with-my-family kid of way.
Dragon Age Origins, Dragon Age 2- At least the option to live is offered, plus epilogue (DAO better than DA2, personalloy).
Maybe I'm addressing a point that can only be described as a tangent, but at the moment it seems connected to me.
Modifié par V-rcingetorix, 15 juin 2012 - 09:32 .