[quote]Ravenmyste wrote...
[quote]dturnover1 wrote...
.you have to blame sony or that they wont let companies run things on there servers anymore after the hacking thing it seem they wont allow data sharing exclusively from a contest that sends packets to them which could end up being exploited by a hacker to gain access to there programs
[/quote]
Sony is such a joke. They rushed their market, which was an after thought for them, to compete with the 360 and due to their rush job they got hacked. Now because of it they are on lock down and other gamers suffer.
My question, and the question I'm shocked hadn't been asked yet, is if this isn't a PR ploy, why is there an issue with Sony in the first place? If this was planned, i.e. Working the details out before hand, how are you running into a "technical issue" that alienates 1/3 of the platforms you released your product on? If this wasn't to appease the pissed off gamers and take away attention and really something planned from the start, surely you would be able to work with Sony before hand right? Now PS3 owners get the bad ending, the worst frame lagged ME3 experience, and left out of multiplayer events? Wow. Sure blame Sony for the network stuff, but are you blaming them for not allowing this on a whim or after months of potential prep? Also, you can surely blame Bioware for ME3 related issues as it is not Sony who is in charge of game optimization. There is no way I should nearly get motion sickness from watching PS3 gameplay. That's on you Bioware. This release it now and fix it later mentality is constantly stretching the line of acceptable initial quality.
Modifié par GdawgTuk, 18 mars 2012 - 08:32 .