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Mass Effect 3: Final Hours [Pictures removed due to Copyright]


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#2576
Abrax894

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dragg44 wrote...

Abrax894 wrote...
Anyone notice how your weapon mods ended at lvl 5? I did. As I said, I have no evidence of this, but with everything that is out there, I find it difficult to believe that the ME team has fallen so hard. Perhaps it's simply wishful thinking, perhaps not...... Only time will tell.


Actually, I started a second play through (crazy) and just finished the Proth DLC mission. The Proth weapon upgraded to VIII at the end of the mission. Also, I'm able to purchase upgrades beyond V for all weapons while on the Normandy.

Not the weapons themselves, the mods for the weapons, I myself did a second playthrough. I maxed my weapons at 10, but the mods only go to 5.

#2577
LowlyKnight

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Dear everyone at BioWare, I loved every moment of ME1, ME2, and ME3 right up until the end.  To take a page out of "your book" so to speak, just as Shephard rallied for unity and healing between warring factions I would like to do the same here for you the creators and us the fans.  You are truly wonderful story tellers and game designers, and there is no reason why this needs to be ME3's legacy.  Before Portal 2 came out, a revision to Portal 1's ending was "snuck" into the game... and it worked.  Now, you won't be able to "sneak" in a revision, but let me say this: If the revision capitalizes on player choice and wows the players - even if every ending has shephard dieing in different ways - players will forget their gripes, their experiance will be altered and their love of the game renewed.  You have already expressed a desire to see fans want to spend more time in the Mass Effect universe in the future, if things stand as they are it may be difficult to see that happen, but if fans love for the game can be renewed by offering a different experiance wouldn't that be worth it?  I have tried to stray from specifics, but allow me to try to be a bit more specific while trying to remain abstract - Players want longer more fleshed out endings, and they want them to differ greatly to represent how greatly different the choices they made were along the way from ME1-ME3.  Allow me to loosely quote one of the developers from the Collector's Edition of ME1 who said something along the lines of "This is your story, if you're not happy with the ending you only have yourself to blame," what a fantastic line, and so true it was through ME1 and ME2.  But with ME3 you the Creators told your ending, and only your ending... we all simply hoped to love or hate the ending based on the choices we had made.  If you give choice back to the player, they will no longer have you to blame for the ending, they will only have themselves to blame... and in the end, that's all we want.... we want to have only ourselves to blame.

#2578
Reptilian Rob

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jupitertronic wrote...

I'm not saying this is why the ending was a mind-boggle, but this made me laugh out loud for a good minute: A response to when Drew Karpyshyn left BioWare in January...

"He cites Mass Effect 3 and Dragon Age 2 as proof that BioWare can get along just fine without me."

OH GOD

From here:
http://www.joystiq.c...leaves-bioware/

Guess I should have seen the writing on the wall but I was so naive. These guys seemed to have been prepared, though. Heh.

Should have listend to you, Drew...

#2579
edrst10

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This has confirmed my fears. The game and story got too big for the writers and in an attempt to create something "different" and "memorable" and try to be "deep" and "artsy" they forgot the basics of good writing.

I am sorely disappointed since I had faith in the Bioware writing team. Despite his comments to the contrary, this is what happens when the lead writer gets moved to a different project (The Old Republic). I have to belieave that he wouldn't allow such glaring plotholes and lore inconsistencies in a Universe he worked so hard to help create.

My slim hopes oabout the indoctrination theory have been reduced to ashes....

#2580
ambroseaz

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edrst10 wrote...

This has confirmed my fears. The game and story got too big for the writers and in an attempt to create something "different" and "memorable" and try to be "deep" and "artsy" they forgot the basics of good writing.

I am sorely disappointed since I had faith in the Bioware writing team. Despite his comments to the contrary, this is what happens when the lead writer gets moved to a different project (The Old Republic). I have to belieave that he wouldn't allow such glaring plotholes and lore inconsistencies in a Universe he worked so hard to help create.


Yeah, pretty much 100% agreed. The OP reads a lot like the people at Bioware had a game in mind, but in the end they just decided to rush through and give us what was finished at the time
.. after all, we would pay for it, regardless. 

Modifié par ambroseaz, 17 mars 2012 - 12:29 .


#2581
Moirai

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Jobasha wrote...

xlI ReFLeX lIx wrote...

"Organics would create Synthetics that would destroy Organics. So, I created Synthetics to destroy Organics before they had the time to create Synthetics that would destroy Organics."

Makes perfect sense!


The race that created the Glowing Kid VI and the Reapers wanted to avoid synthetics wiped out ALL organic life to the very last cell. With the Reapers there is a balance and organic life continues to exist, even though the most advanced civilisations get routinely wiped out before they are able to destroy themselves.

It does make sense, in a very brutal and cynical way. You do not have to agree with this solution, but it does have its logic.

"And the Quarians and the Geth?". Well, since Shepard is the greatest hero ever, he was able to bring them together. Apparently at the time the Reapers were created, nobody had ever been able to broker peace between synthetics and organics. It is something Shepard should have been allowed to bring to the table, yes, and I would add this thing to the many failings of the ending.
But I would not add the "circular logic" argument, I strongly disagree with that line of criticism, I just don't see the lack of logic in that, of all things.

Besides, it is very possible someone will sooner or later create an "evil" AI anyway (and tbh this is hinted by the VI Kid).


The real problem with GodChild/Reapers logic is that they appear to carry out this 'harvesting', irrespective of the actual situation. That much is obvious from the fact that, even though the Geth are at peace with Organics and are fighting along side them, they still continue with the 'harvesting'

The point being, in how many other 'cycles' has a similar situation arisen?

There's no concept (as there was with Alistair Reynold's 'Inhibitors' in his fantastic trilogy starting with 'Revelation Space') of turning up when a certain level of technological advancement had been reached. It's just evey 50,000 years, irrespective of the situation. Like clockwork...

That just makes the Reapers look like dumb flawed illogical idiots, wiping out organics, whether it's necessary or not.

And the fact that Shep doesn't even get to pose that argument to GodChild just makes it even worse.

My Shep would have done so.

But, unfortunately, Bioware decided to 'Assume Control' of her and stop her from doing so. :(

Modifié par Moirai, 17 mars 2012 - 12:52 .


#2582
ZeroCrewX

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Fulgrim88 wrote...

 Seeing as it takes time and resources on their part.



How about they give us the DLC for free as they should and use the profits they made from scamming so many fans huh?

Whichever way you see it, when a game ruins 2 other games along with itself whilst bearing in mind you lie about what will be inside months before its release and ****** off 92% of your fans by doing so, its like scamming your best friend with the worst intention. He/she wont be okay with it, you might even get beat up.

I'm holding the line, I am, for the good of all fans and future games.

But I wont lie I'd like to see Bioware or rather specifically 2 people that were mentioned before in this thread suffer for this fiasco, why?

Because they deserve it. All of it.

They can shove that RGB SPACE MAGIC UP THEIR:wizard:

#2583
GoblinSapper

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So.... So...it's all real? The ending was on purpose..? it..they...

*weeps*

#2584
DoctorCrowtgamer

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ambroseaz wrote...

edrst10 wrote...

This has confirmed my fears. The game and story got too big for the writers and in an attempt to create something "different" and "memorable" and try to be "deep" and "artsy" they forgot the basics of good writing.

I am sorely disappointed since I had faith in the Bioware writing team. Despite his comments to the contrary, this is what happens when the lead writer gets moved to a different project (The Old Republic). I have to belieave that he wouldn't allow such glaring plotholes and lore inconsistencies in a Universe he worked so hard to help create.


Yeah, pretty much 100% agreed. The OP reads a lot like the people at Bioware had a game in mind, but in the end they just decided to rush through and give us what was finished at the time
.. after all, we would pay for it, regardless. 


As long as they lied to us about what we were getting.  The fact that they lied and didn't come out and say what type of ending it really was tells me they knew from the start it wa sa bad ending no one would buy so they lied to keep sales from tanking.  Well great job bioware you got one week of good sales but lost a lot of loyal fans and created a PR nightmare. Wouldn't have been easiler to just tell the truth or delay the game?

Hold the line as long as it takes people.

#2585
Valk72

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Jessica Merizan just tweet:
https://twitter.com/...833749863374851

#2586
Valk72

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Modifié par Valk72, 17 mars 2012 - 02:17 .


#2587
Juniper Mucius

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Valk72 wrote...

Jessica Merizan just tweet:
https://twitter.com/...833749863374851


I don't understand why they don't realize that most of us just want answers for the squad teleportation/Normandy racing away from the explosion thing.  I mean, how many other ships did that happen to?  As well, why not just a damn DA:O style epilogue?  Simple.  Easy.  I think that's what most people want.  It doesn't take away from the cinematics of it either.  Films still do those kind of epilogues, and it brings closure and ACTUALLY makes us feel like we did something.

#2588
devSin

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The Free Jaffa wrote...

I don't understand why they don't realize that most of us just want answers for the squad teleportation/Normandy racing away from the explosion thing.  I mean, how many other ships did that happen to?

Sadly, I think Casey's statement may imply that they did this to make things seem hopeful and optimistic after your choice.

So no, it makes no sense and plays as a complete betrayal of the story (even the lackluster ending), the characters, and Shepard, but hey! Those plants sure are green, and your crew does look happy!

I hope and pray they fix this somehow. I can't look past it.

#2589
Totally Not Swaggacide

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Some how Joker gets past the Reapers picks up your crew without a shuttle (even if there was one who would fly the Normandy?) picks up your crew even the ones that went with you to the conduit, gets past the reapers and harbinger unharmed gets to the relay and escapes into another system leaving Shepard to die, all before the crucible fires, just so they can land on Gilligans Island.

Why was Joker already leaving?

The crew (especially if your LI was a part of it) would rather die then abandon Shepard

This ending ends explanation I hope the indoctrination theory is true, even it's not BW would be smart to act like it was the entire time.

I honestly really love all 3 Mass Effect games but the ME3 ending needs explaining

#2590
UKillMeLongTime

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Fix it or I just go F it is my stance on DLC and any other games bw creates

#2591
Lucy Glitter

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 This was supposed to be in the CE, was it not?

#2592
Morladin

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This further shakes my faith in Bioware. I thought that EA may have rushed them...but Hudson and the lead writer thought this was good?!

A boss fight is too "video gamey"...Wtf?

One of my biggest issues with the ending is the lack of information about the Reapers. The best approximation I have of thier motives is a  "Yo Dawg" Xzibit meme. More info about when they started reaping - among other things - would have been really nice to know.

I sincerely hope if they do release a DLC Walters and Hudson have limited creative input...these judgments are just shockingly bad.

Modifié par Morladin, 17 mars 2012 - 05:31 .


#2593
mocaxu

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does that mean EA doomed the Bioware writers by releasing that ipad app?

#2594
Morladin

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Does anyone know whether Bioware/EA profits from this app? I'd like to buy it but I'm unwilling to promote incompetence.

#2595
Vergil_dgk

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Someone should have told them that if you go for an unconventional ending to an otherwise conventional trilogy - you really do need to hit the ball out of the park. In many ways the ending to 3 reminds me of George Lucas dismantling Star Wars.

#2596
Treemarker

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I've spent two days thinking about this. I haven't finished the game and I'm not looking forward to it at this point. For me, problems started right after I said goodbye to my squad mates and talked to Anderson to start the final push to the light. At this point, the game has become a linear/rail shooter and I'm just along to pick dialogue. I'm no longer in control. Nothing I do has any real impact on what happens next.

#2597
Sayuri Belle

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^What that guy, and all others said.

....I'm still in denial that these calls were made by them :(

#2598
Agamo45

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Morladin wrote...

Does anyone know whether Bioware/EA profits from this app? I'd like to buy it but I'm unwilling to promote incompetence.

Don't buy it, you'll only be paying $3 for a kick in the nuts. 

#2599
Fulgrim88

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GoblinSapper wrote...

So.... So...it's all real? The ending was on purpose..? it..they...

*weeps*

It's okay buddy.

We're all in this together

#2600
Reptilian Rob

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Fulgrim88 wrote...

GoblinSapper wrote...

So.... So...it's all real? The ending was on purpose..? it..they...

*weeps*

It's okay buddy.

We're all in this together

Yeah man, it's ok...It's going to be ok...