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Mass Effect 3: Final Hours [Pictures removed due to Copyright]


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#2626
donmaciu

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Funny thing is, that for their ending to make any sense, its necessary to assume it was all a dream/hallucination. We now know that's not the case. But if only doing so result in somewhat comprehensible ans coherent ending, then there has to be something wrong with it.

PS. Sorry 4 my english

Modifié par donmaciu, 18 mars 2012 - 09:46 .


#2627
legionaireshen

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It's strange to see that they spend a lot of time to debate on the ending, yet still failed to create something logical

#2628
Jobasha

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Legionaire-Shen wrote...

It's strange to see that they spend a lot of time to debate on the ending, yet still failed to create something logical


We have to recognize that it is not an easy task, though.

What baffles me is that they should have thought the 'masterplan' out before going into production, instead they just ended up trying to steer a huge ship blindfolded.

#2629
The Nur

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Speaks highly to the need to do steps in order.

Prioritizing a cut off date before even knowing the enormity of the task just can't end well.

And voila.

Hold the Line.

#2630
Silhouett3

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Isn't this app third-party? Am I missing something? Why are you automatically assume the producers do not have any means or plans beyond the information they allowed for this third-party app to release?

Modifié par Silhouett3, 18 mars 2012 - 02:16 .


#2631
ed87

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I knew it!! The day one DLC should have been in the original game. Everything about that DLC made it a necessity, not a peripheral

#2632
XxI EpiK IxX

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IsaacShep wrote...

Abisco wrote...
In the final version (which is shown beside the deleted scenes video.) the body of your team mates are on the floor dead instead.

:huh: lul what? The "body" of Kaidan in my playthrough seemed to have been picked by Normandy which then started FTLing for no reason and got reviewed just in time to step out of the Normandy (in casual clothes at that!) after the crash.

This is BS, none of this makes any sense


In one of my playthroughs I actually saw the bodies of my team members laying on the ground dead. I actually stared for a few minutes.. anyway they did NOT come out at the end game cutscene for me but on another playthrough I had a much highers galactic readiness and many more war assets (not sure if that was what made a difference) and both of my team members bodies weren't on the floor where they were on the first play instead replaced by random common soldiers. They ended up appearing after the end game cutscene. so were you sure Kaiden was dead after the blast?

Modifié par XxI EpiK IxX, 18 mars 2012 - 02:56 .


#2633
Ozzelll

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Okay someone on these 100 pages probably pointed this out, but I don't have time to read them all.

"Deleted Scenes Videos:
- Liara and Garrus are running behind sheppard in the run for the conduit. Garrus falls over and Liara tries to pick him up. As he gets up, the two run and are hit by a laser as sheppard watches on without hope. In the final version (which is shown beside the deleted scenes video.) the body of your team mates are on the floor dead instead. "

So how do the squadmates end up on the Normandy in the end?

#2634
endingsuxkroganballs

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I can live with the sorry excuse for an ending they gave us i can even give in that there is more than one I'll be generous and say 1.5 but what i can't live with is never have a love scene with doctor chakwas WHY WONT SHE LAV MEH!

#2635
Fulgrim88

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endingsuxkroganballs wrote...

I can live with the sorry excuse for an ending they gave us i can even give in that there is more than one I'll be generous and say 1.5 but what i can't live with is never have a love scene with doctor chakwas WHY WONT SHE LAV MEH!

She does. The things she did to you whenever you got wasted together...
Never ask EDI to check the Normandys Vidcom

#2636
endingsuxkroganballs

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If they're still asking for favorite ME3 quotes I'll toss mine out here Capt. Bailey "I'll hold the line until I hear from ya!"

#2637
thineubaut

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trembli0s wrote...

Wow.

Words fail. Literally nobody on the staff had the balls to say, "Uh what?"


Star Wars: The Phantom Menace all over again.

#2638
thineubaut

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The Final Hours addresses the challenges BioWare faces in writing a story with defined parameters in a game environment where players want to feel like they have choice. Ultimately your opinion on the ending will depend on who you see as the "author" of Mass Effect's story -- BioWare or the player.


Some irony here. Leaving the end shallow for the purposes of leaving room for "speculation" (and to meet the launch date. Keep it real) implies they want the player to do part of the writing. If my favorite author writes a bad end to a bad trilogy, I'm going to call it a bad end. 

I knew that the choices I made in the franchise were an illusion back in ME2 when Wrexs was easily replaceable by a random krogan, and I made peace with that a long time ago, but reading this makes me feel like "choice" is an inside joke.

#2639
CPTHughJardon

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And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).

i don't know if this has been commented on already but if anything i'd say this boosts the idea of the indoc theory and makes a better case for it.we now know that having shep fully indoctrinated in the end scenes was on bioware's mind and if it had stayed would have clearly shown the player he was under reaper control.they cut it because of its difficulty but it doesn't say that they cut the indoc angle,they just maybe went with something easier to accomplish to show sheps indoc,the black wavey lines,shooting anderson,the breath ect.i am probably wayyyy off base but still an interesting thought

#2640
ImpudentInfidel

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That bit about the more informative ending is true, it's buried in the old script that leaked before release. http://social.biowar...4299/1#10215581

#2641
GaussHog

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Well I took a shot on EA/Bioware and bought the ME3 CE, biggest mistake ever.

Never going to forgive Bioware(i,e, never buying bioware, especially trilogy, games) if they don't give us a better ending

#2642
Stumpykins

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MattFini wrote...

wtbusername wrote...

Supersomething wrote...

And even in November the gameplay team was still experimenting with an
endgame sequence where players would suddenly lose control of Shepard's
movement and fall under full reaper control. (This sequence was dropped
because the gaemplay mechanic proved too troublesome to implement
alongside dialogue choices).


Found that part interesting.


I think it's a dead giveaway that the 'indoc' theory is true.


you know this doesn't actually disprove the indoc theory, they couldn't make shepard being controlled because it wouldn't fit with the making choices gameplay mechanic, it doesnt mean they scrapped the whole indoc idea. maybe they put it into the game another way, like for example in a hallucinatory dream where you have some measure of choice/ illusion of choice.
THIS.  Everyone's overlooking this for the more obvious StarChild comments ... don't just skip over this.



#2643
The Nur

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It certainly did expose the first day DLC as indeed removed from the game, didn't it?

#2644
clos

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Woah, I really thought they were just screwing with us. My respect for Bioware as a company and its storytelling abilities has gone down the drain. How could anyone think the endings they gave us or the ones they were planning to tell would be any good? Was the entire writing staff doing drugs while they were writing?

How could they think we would like any ending where there is no closure to any relationships or plot line, your character doesn't win anything after 3 games worth of battling and your love interest doesn't get to ride off into the sunset with you?

I've never seen such a travesty in the history of video games. This could have been epic. I just don't understand how Bioware could have been so out of touch with its fanbase.

Never again for me, never again.

#2645
Bryy_Miller

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So that piece of paper was real? That's a.... fantastic... writing process....

The Nur wrote...

It certainly did expose the first day DLC as indeed removed from the game, didn't it?


It more sounds like they had to cut it, but could put it back in due to the delay. Nothing wrong or sinister about that. 

#2646
BaneTheSpecTRe

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Bryy_Miller wrote...

So that piece of paper was real? That's a.... fantastic... writing process....

The Nur wrote...

It certainly did expose the first day DLC as indeed removed from the game, didn't it?


It more sounds like they had to cut it, but could put it back in due to the delay. Nothing wrong or sinister about that. 


Like Shale, from Dragon Age.  Admittedly, Shale was free with ALL new games, not just CE.

#2647
MakeMineMako

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Regardless if the endings we got were (more or less) the ones originally planned, it doesn't change one key fact (in my opinion).

The endings still suck. And it was lazy on Bioware's part.

#2648
SaltyWaffles-PD

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Abisco wrote...

Giskler wrote...

Hopes crushed. They actually thought this godchild thing was a good idea.


And yeah... it looks as though this is evidence to disprove the indoctrination theory... 


With despair and a sense of betrayal: Whyyyyyyyyy?

#2649
Bryy_Miller

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KeyBane wrote...

Admittedly, Shale was free with ALL new games, not just CE.


Those are two different things, though. Lumping them together is ignorant of the process. It still is an inane practice, just not what is being discussed.

#2650
Lokial

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.....They actually thought Starchild was a good ending?

......