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Mass Effect 3: Final Hours [Pictures removed due to Copyright]


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#2676
Guest_maideltq_*

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........................no words......................can't believe they made such an ..........do they know that by doing such a thing they have just ruin the BioWare's reputation.........even their reputation? At least with me............now I know they were just............. and how come no one said anything about it in Bioware? don't they know about their own lore? .......................shame..........shame........

#2677
Guest_maideltq_*

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They crashed their flagship..................horribly!!

#2678
buchoi

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I always felt the indoctrination theory was grasping at straws. I still hope they use it, or some other clever idea, to give us a proper ending free of charge. If they pull that off my anger will be assuaged.

#2679
Fisterbear

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 This thread makes me want to play Witcher. I never have, but I need to soon.

With Bioware's fall from grace and Bethesda turning the Elder Scrolls series into an action game and completely losing sight of what "role playing" is, a new top RPG developer needs to turn up.

Maybe that's CD PRS.

For the record, I have Baldur's Gate. Neverwinter Nights 1, 2 and their expansions. ME 1, 2 and 3. Jade Empire. Dragon Age, the expansion and Dragon Age 2. KotoR, and even TOR. I love Bioware. Before ME3 I thought they were the best Dev team there was.

Now, I'm just soured. Not on the ME3 ending, just the whole game. Feels like a lazy letdown. There's not enough story related missions, not enough interactions with previous teammates, sending probes for war assets instead of more side missions to acquire these assets... the whole game just feels cheap and lazy.

The ending may be bad, but I don't have the hate for it that everyone else does. Though I AM pissed the Mass Effect relays were destroyed for no reason other than for Bioware to tell us "Remember when we said this was the end of Shepard's story? What we meant was, this is the end of the universe. Period. We didn't really want to make this game (and it shows) so we're going to burn ALL the bridges and forget about this project."

Maybe I missed something because I destroyed Maelon's data, but why didn't they show us  what a female Krogan looks like? I didn't realize they were muslim. Also, why didn't we see Tali, for real? (that picture doesn't count)

The whole game long Bioware has been trolling us.

WTF were they thinking?

It seems like they purposefully didn't give us the pay off we had been waiting for for a lot of stuff, for no apparent reason.

Like I said, lazy. Maybe I should work at Bioware. I love doing nothing productive and trolling people.

Modifié par Fisterbear, 21 mars 2012 - 06:29 .


#2680
Dalorm

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StrikeSaber47 wrote...

Well there goes their marbles. That kind of stuff is what irks people like us. Bad developmental decisions.

I would not mind a Director's Cut Edition some point later like how The Witcher 1 and 2 in regards have.

Where they cut the current Director?

Modifié par Dalorm, 21 mars 2012 - 06:37 .


#2681
III Achilles II

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Why is everyone losing faith in the Indoctrination Theory? This app doesn't prove anything.

1. The star child just mentions about how they wanted the game to "end" but does not confirm that they wanted to leave purposeful plots holes. As hard as they have all worked for this story, it's kind of silly to think NO ONE saw the plot holes. Why? because they aren't plot holes if they are planned. Without these "plot holes", :TRUE" Mass Effect fans would not be able to see this was fake. Why don't we listen to the after credits dialogue with the boy and father? The boy says "Are there any other stories about the Shepard." Father: "Yes, but ONE MORE." IF that's the end of Shepard's story, then why did they inseret these scenes. O wait, let me guess. That was a development team FAIL too? Yeah right. 

2. Hudson saying "Takes place before or during the events of 3"- This should be the indicator right there. They are just going to add missions to throw in to "complement the ending." PLEASE! He's basically saying that the game isn't over. If Shepard wakes up in the rubble then that's in the events of Mass Effect 3.

3. The bit about Garrus and Liara dying at the foot of the crucible. Well that actually proves the point. Why would they have planned to show that if they turn around and show them stepping out of the Normandy? That's a big hint right there.

This is kind of silly. Honestly, I love the way Bioware ended the game because they really are going to throw everyone for a loop when they release the ending DLC. That's why they are placating all the fans right now by saying "we might change it." or "we are listening to the feedback."

You don't build a sci-fi epic with so much thought and finesse to botch the ending. They are simply reaching past the screen to draw everyone in emotionally.


If the Indotricnation theory is wrong then I would like someone to answer these three questions:
1. How does Shepard survive the destruction of the citadel?
2. Why show Shepard waking up if there is not something else to follow?
3. Why does the option to destory the Reapers have the WORST consequences for the Galaxy?


If you can answer these three questions to fulfillment then I will believe you.

Looking forward to hearing from someone.

Modifié par III Achilles II, 21 mars 2012 - 07:54 .


#2682
endingsuxkroganballs

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hmm I could answer those 3 questions i think
1. Who says he survives it's not like we see a face that goes with that body gasping for air how come everyone is so positive that's even Shepard.
2. The answer to this is in my answer to 1 there's no proof that they even show Shepard waking up.
3. There's no way of knowing that destroying the reapers has the worst consequences for the galaxy because it never actually shows what happens after in any defining details.

I think I did pretty good at shooting down those 3 questions

That said I hate the endings I hope indoc theory is true I just don't think it is. It's a clever piece of fan fic but I just have that gut feeling that BioWare thought they were being all smart with this ending and with so much previous success nobody really took this ending under proper scrutiny before it was released.

#2683
Henioo

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Hi.

I was just casually browsing and those questions were asked, so I'm-a have a go at them.

1. How does Shepard survive the destruction of the citadel?
2. Why show Shepard waking up if there is not something else to follow?
3. Why does the option to destory the Reapers have the WORST consequences for the Galaxy?


1.The Shepard is never actually on it. He or she is still in London or whatever and everything that happened after the beam is happening inside of Shepard's mind.
2. I don't know why people keep saying it's Shepard. I've never seen mine sporting a cool N7 dog tag. For all we know, it could be Vega. Remember the thing with him representing a new player coming to the universe or something like that? There you go. Vega survives and becomes the protagonist of ME4.
Just kidding.
3. Because there actually is no option. I myself don't believe in salvation from indocrination, but if it turns out that this is the only way to go, then it is obvious the Reapers would screen an image of burning Earth in Shepard's mind to show him or her that she or he chose wrongly.

That'd be it.

Now, I myself am not sure what to think of the theory. If a DLC does come out, I sure as hell am not going to pay for it.

#2684
Bluefuse

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This is a trilogy based on the consequences of your choices, and you wanted us to speculate?! Speculate on a heavily-cinematic game?! You guys are way too cheap. I'm done with BioWare.

Hopefully you learn this lesson BioWare: When you create a story, especially for a trilogy spanning 3 games, you keep the same writer who wrote it because he had a DISTINCT vision for what he was creating.

#2685
Bluefuse

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On top of that, I would have thoroughly enjoyed seeing my squadmates die at the end over what they gave us. At least I would have gotten closure and the sacrifice that Shepard made at the end would have felt more appropriate and desperate to win against the Reapers.

But wait, how can you lose against the Reapers?! (If the indoc theory is false)

#2686
dkear1

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III Achilles II wrote...
You don't build a sci-fi epic with so much thought and finesse to botch the ending. They are simply reaching past the screen to draw everyone in emotionally.


If the Indotricnation theory is wrong then I would like someone to answer these three questions:
1. How does Shepard survive the destruction of the citadel?
2. Why show Shepard waking up if there is not something else to follow?
3. Why does the option to destory the Reapers have the WORST consequences for the Galaxy?


If you can answer these three questions to fulfillment then I will believe you.

Looking forward to hearing from someone.


Bioware DID fumble on on the 1 yard line, that much is crystal clear.  And "emotional draw" - well if that was their intention then it is an Epic Failure.  Pissing off the core fans isn't a smart thing to do.

For your bottom questions:
1.  Bad writing with an ill considered 1/2 second cut scene thrown in.
2.  Bad writing and logic thinking this will somehow make fans feel good about the ending.
3.  Um....you lost me.  All three colors of endings suck for the galaxy.  The relays are blown up in all three.  The only difference is "how" blown up.  The citadel survives only in the blue color ending, which makes ABSOLUTELY NO SENSE because it too is a mass relay so why didn't it blow up?  Did I mention bad writing yet?

As to the rest of your comments: if bioware thinks I am going to shell out more money for the actual ending of a game I already paid for,  they are in for a surprise (and not a good one).  Clearly they screwed up and are now between a rock and hard place and will be critised no matter what they decide to do.  They have no one to blame but themselves.

Modifié par dkear1, 22 mars 2012 - 02:48 .


#2687
NM_Che56

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"In the final version (which is shown beside the deleted scenes video.) the body of your team mates are on the floor dead instead".

Liara was my team mate and LI. She emerges from the Normandy wreckage with a smile on her face.

I don't have an iPad to verify this quote as being accurate, but if it is, then either my scene was a glitch or that scene is not "reality". If you get that emergence scene if shepard dies, then what are we actually seeing?

#2688
NM_Che56

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I kinda like OP's alternate ending, although the sacraficing a buddy in a truck sounds too similar to GoW 3 (which I loved).

#2689
Strike2k2

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Mac Walters on the Star Child/Reapers-

"But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out"

Wow...... Really? I can't really see this as anything other then one of those mem photos with someone giving the viewer the middle finger with a witty punchline attached. We don't need to know? what about answering all of our questiongs Mac?

Interview with Casey Hudson (Director)

“Mass Effect 3 is all about answering all the biggest questions in the lore, learning about the mysteries and the Protheans and the Reapers, being able to decide for yourself how all of these things come to an end.”

"How long have they been reaping?" sounds like a pretty damn big question to me.....

“There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it's not like a classic game ending where everything is linear and you make a choice between a few things - it really does layer in many, many different choices, up to the final moments, where it's going to be different for everyone who plays it.”

W
T
F
......

Modifié par Strike2k2, 22 mars 2012 - 04:08 .


#2690
Gandalug

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 Well atleast this wraps it up for me..dunno what to think about them not having a clue how to end this story after five years.

I was going to write some more but i'll let you speculate...


:wizard:-Space magic

#2691
Sovereign330

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They deliberately released this so that we'd lose morale, no longer hold the line, and leave them alone.

#2692
Sovereign330

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Oh, and indoctrination theory is still very much a possibility. No matter what they say. Codex entries can back that.

#2693
Anteocitis

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III Achilles II wrote...

You don't build a sci-fi epic with so much thought and finesse to botch the ending.


you do if you listen too much to the distributor and "critics", and treat the paying audience as ungrateful children.

ME3 felt rushed all the way through, it felt the way the Normandy looked: half finished and with big sections of it blocked off for no apparent reason.

Why does an IGN reporter get a voice part in ME3?

Nepotism? You scratch my back....?  (What is the need for the character at all? Emily Wong, already in the lore, makes much more sense.

No, ME3 reeks of over-confidence in the marketing department and too little time in development. It smeels strongly of "Lost COmplex" with regards the ending,, with a whiff of *The distributor doesnt want a definitive end otherwise they cant keep pushing DLC and maintain the current price-point".

Interference, committee style story telling and a very, very serious case of those telling the story not talking to those talking to the outside world.

There wont be just an A,BC ending.... your choices will matter, the endings will be wildly different....

Hello?

You're talking about a different game chaps.    :wizard:

#2694
Theobuomai

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A bit of wishful thinking about that removed Indoctrination sequence, but...

...as I imagine, if the inherent problem for the developers was a conflict between a controlled gameplay mechanic (i.e., you lose control of Shep's movement) and yet keeping player control for dialogue choices, then the solution to that is to not make Shep's movements controlled but have the player actually move Shep in the Indoctrination part....AND the only way I see that happening is if the player experiences what Shep is experiencing as real in the Indoctrinated gameplay. 

Not claiming it solves anything, but just a thought.

#2695
Phosphorus Pentoxide

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Nothing new here, we all knew it was a genuinely bad decision, I don't believe it had something to do with the money. It was just a massive and deadly slip, it's okay to make mistakes as long as you always make up for them. I really hope Bioware scraps the current ending like the genuine error it was. There is no artistic integrity over here, there is a horrid red brushstroke across a beautiful landscape, fix it.

Modifié par Phosphorus Pentoxide, 26 mars 2012 - 07:07 .


#2696
Phosphorus Pentoxide

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Sovereign330 wrote...

They deliberately released this so that we'd lose morale, no longer hold the line, and leave them alone.


No, it was released to make a quick buck out of this whole controversy. 

#2697
Needsnewending

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the endings should reflect our choices along with the closure we need

#2698
weltraumhamster89

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Fisterbear wrote...

 This thread makes me want to play Witcher. I never have, but I need to soon.

With Bioware's fall from grace and Bethesda turning the Elder Scrolls series into an action game and completely losing sight of what "role playing" is, a new top RPG developer needs to turn up.

Maybe that's CD PRS.

For the record, I have Baldur's Gate. Neverwinter Nights 1, 2 and their expansions. ME 1, 2 and 3. Jade Empire. Dragon Age, the expansion and Dragon Age 2. KotoR, and even TOR. I love Bioware. Before ME3 I thought they were the best Dev team there was.

Now, I'm just soured. Not on the ME3 ending, just the whole game. Feels like a lazy letdown. There's not enough story related missions, not enough interactions with previous teammates, sending probes for war assets instead of more side missions to acquire these assets... the whole game just feels cheap and lazy.

The ending may be bad, but I don't have the hate for it that everyone else does. Though I AM pissed the Mass Effect relays were destroyed for no reason other than for Bioware to tell us "Remember when we said this was the end of Shepard's story? What we meant was, this is the end of the universe. Period. We didn't really want to make this game (and it shows) so we're going to burn ALL the bridges and forget about this project."

Maybe I missed something because I destroyed Maelon's data, but why didn't they show us  what a female Krogan looks like? I didn't realize they were muslim. Also, why didn't we see Tali, for real? (that picture doesn't count)

The whole game long Bioware has been trolling us.

WTF were they thinking?

It seems like they purposefully didn't give us the pay off we had been waiting for for a lot of stuff, for no apparent reason.

Like I said, lazy. Maybe I should work at Bioware. I love doing nothing productive and trolling people.


This, Except I HATE the endings with all I have got. And lost faith in Bioware. Every last bit of it (just have to think about DA2 and I realise that it's completely "normal" for BW these days to bring out rushed, ****ed up games).

And then selling an app for 3$ that tells you more about their crappy ending? Why not demand money for this forum? Or for every bullet Shepard shoots in game?

:sick::sick::sick::sick::sick::sick::sick::sick: This makes me sick.

Modifié par weltraumhamster89, 26 mars 2012 - 07:28 .


#2699
Naltair

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BioWare didn't make the app, this was done by someone else. They are not responsible for the app.

#2700
Jackal7713

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On Tali's Face
We eventually decided that she gives you a memento of her pictures, but the team was throwing around a lot of pictures and designs until we decided on something and said "Yup, that's her".

The missing part of the quote:
" So we sent this intern to do a google search, and bam! Some quick photoshop and we got Tali's face in game."

Modifié par Jackal7713, 26 mars 2012 - 07:39 .