Mac Walters on the Star Child/Reapers
"Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out"
So they want you to know nothing about the reapers, or what lead them to select harvesting advance civilizations (other then chaos and to keep creations from turning on their creators!!!) does that mean this Ai god child created life??? and how can they not allow you to try to reason with that Ai god child, when you can bring about peace among the Quarians and Geth, (peace among the creators and the created) doesn't seem like they thought that one through.
Casey on after Mass Effect 3
"Whatever we do would likely happen before or during the events of Mass Effect 3, not after"
I do not know if he is talking about other games or dlc but if its dlc this doesn't give me a lot of hope for a better ending to replace the crap ending they gave us.
On Deciding the End of the Game
The illusive man boss fight had been scrapped... but there was still much debate. On night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.
And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).
So this mean that the ending (and I say ending because no matter what your choices was throughout the games the ending was 95% the same with small changes here and there.) we got was planned out and giving as the true ending to leave us to speculate and guess on what happens.
What happen to choices and consequence? Guess they mean nothing because no matter what my choices were I get the same super crappy ending with minor changes here and there and no conclusion or resolution to anything other then the reapers.
from pic above.
Endings - how do they feel? Well chuck they feel cheap and crappy. That was how they feel. We get to choice either A, B, or C and all of them are the same ending in which Shepard dies, the mass relays are destroyed and you companions and the Normandy crashes on some jungle planet.
WTF this ending is just messed up! What happened to all the allies you brought with you??? they are all stranded in the Sol system with only the supples they brought with them and left to use FTL to get back to their planets? How far away is some of those planets? (may guess is far enough that it will takes some of them hundreds of years to get back to their home worlds.) Why did Joker and your crew/companions (which was all on earth during the battle, other then joker who was on the Normandy fighting the reapers in space) flee earth using the mass relay so that when they are destroyed the shockwave for their destruction would cause the Normandy to crash land on some planet?
Brave New World + End of First Matrix - Problem here "First" Matrix this is the third game and is suppose to be the ending to wrap all the games up. "I think you was looking at the wrong movie to write this ending"
Modifié par Chris Priestly, 15 mars 2012 - 09:29 .