Alistair is a useless tank
#26
Posté 28 novembre 2009 - 08:07
#27
Posté 28 novembre 2009 - 08:09
#28
Posté 28 novembre 2009 - 08:22
As an arcane warrior I don't even use a conventional tank. I just cast fireball to draw aggro, cast an AoE spell (e.g. Inferno) and then force field myself and watch as everything dies.
#29
Guest_eisberg77_*
Posté 28 novembre 2009 - 08:27
Guest_eisberg77_*
Sloth Of Doom wrote...
I can't go around hugging people, it will ruin my reputation as a bastard!
Thats not what you told me last night when we were together
#30
Posté 28 novembre 2009 - 08:35
Photon_Man62 wrote...
Really, I gave Alistair the best armor and shield I have, kept him healed, made him take health potions with low health and gave him high constitution.
He drops like a fly. Every. Time.
In every SINGLE battle (even minor) he dies.
I then tried giving the same armor to MY character (didn't give him a shield because he's a dual-wielder). Never dies. The only time my character ever dies is when we are severely outnumbered. I don't even have to do anything but deal damage with my guy and take a potion when I'm on the verge of dying and I'm set for the whole game. But Alistair... man, that guy sucks. The only time he's ever really been useful was in a certain fight near the end of the Dalish Elves quest.
How's Alistair working out for you?
You are clearly doing something very wrong. Alistair died in my game 3 times <spoilers removed
Modifié par Torias, 28 novembre 2009 - 11:23 .
#31
Posté 28 novembre 2009 - 08:36
eisberg77 wrote...
Sloth Of Doom wrote...
I can't go around hugging people, it will ruin my reputation as a bastard!
Thats not what you told me last night when we were together
Well you caught me coming out of the shower and i was all like:

WTF was I supposed to do?
#32
Posté 28 novembre 2009 - 08:42
#33
Posté 28 novembre 2009 - 08:42
#34
Posté 28 novembre 2009 - 08:45
#35
Posté 28 novembre 2009 - 08:59
I spent very few points in constitution until the very end of the game. 2-3 points total maybe. Dumped everything into STR initially until I broke 40 so that he could wear massive armor, with occasional points into DEX if they were needed for the shield tree. Then pumped DEX to be able to take all the shield talents. Only after maxing shield talents did I go further in warrior tree and specializations (templar/champion). While initially I put on him sets of armor I eventually decided it was better to use mismatched pieces of armor to maximize his tankability. After DEX and STR were at required levels I sprinkled some points into WILL for combat moves some into DEX for better tanking and some into CON for the heck of it. Still from all the bonuses and gear his CON was 40+ even if base was still around 16+
Gearing him is very important. I used a +12 def shield until very late in the game (you can get it in Ozr by pickpocketing an important person). Also in Ozr is a VERY good ring for tanking you can buy that gives lots of CON and magic resist among other stuff.
For tactics, I only use the bare bones that can be automated, like keeping auras active, attacking nearest guy if nothing else to do, chugging the weakest pot if under 25%. One note is that I only used one mage on my first play through which was Wynn as a healbot and buffbot mostly. Her tactics were to throw down regeneration if anyone was under 75%. Anything else I do manually from pausing, like shield bashing, stuns, specific healing. When facing a hard hitting boss I sometimes made Alistair chug a defense potion.
#36
Posté 28 novembre 2009 - 09:07
Serenity84 wrote...
The most important thing.sevenslashfour wrote...
Are you dumping them into dexterity, or constitution? While more HP might seem like the better choice, high dexterity means he'll hardly ever get hit to need that much HP.
I found him very vulnerable until I increased his dexterity. Not getting hit is infinitely better than absorbing damage.
Bingo! This is where the problem lies - easily enough remedied, but it's my OPINION that dex shouldn't be as important for tankers as con - I call "balance issue" on this.
#37
Posté 28 novembre 2009 - 09:15
Tennmuerti wrote...
A properly built and used Alistair is pretty unstoppable. There is a certain fight at a certain later stage in the game that many people complain about becouse a mob hits very very hard and they die too fast. My Alistair hardly noticed the blows all it took was some regeneration to keep him up.
I spent very few points in constitution until the very end of the game. 2-3 points total maybe. Dumped everything into STR initially until I broke 40 so that he could wear massive armor, with occasional points into DEX if they were needed for the shield tree. Then pumped DEX to be able to take all the shield talents. Only after maxing shield talents did I go further in warrior tree and specializations (templar/champion).
Exactly what i did. Start pumping STR until you can wear the best armor, and then go DEX until it's high enough for the entire shield tree. After that i went CON/STR and even put a few points into WIL to help with his sustained abilities.
Definitely forgo the Warrior/Templar trees until after you max out the shield tree.
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#38
Posté 28 novembre 2009 - 09:56
#39
Posté 28 novembre 2009 - 10:37
If you have Stone Prisoner, grab Shale and use him till about then (although Shale is so OP it almost feels like cheating.)
#40
Posté 28 novembre 2009 - 11:07
#41
Posté 28 novembre 2009 - 11:09
Wynne, + investing in some health poultices, or If i'm feeling really cheesy a forcefield (i've done it only twice so far and one time wasnt really needed, i dunno why i did it) health < 50% tactic, and nightmare is starting to feel like normal again, I might have to get a mod that increases the difficulty further or something.
#42
Posté 28 novembre 2009 - 11:16
http://www.dragonagenexus.com/downloads/file.php?id=16Infiniteone2 wrote...
I might have to get a mod that increases the difficulty further or something.
#43
Posté 28 novembre 2009 - 11:19
Maybe he died quickly because of debuffs from 2 handed sword talents (sunder armor) or Shattering Shots, try to kill Mages first and then 2 handed wielders, then dual wielders... kill archers with your other characters.. and leave the shield wielders last to kill..
about attributes.. STR min 42, DEX min 26 and the rest is up to u, I'd put them into CON though..
#44
Posté 28 novembre 2009 - 11:20
#45
Posté 28 novembre 2009 - 11:20
#46
Posté 28 novembre 2009 - 11:20
Photon_Man62 wrote...
Sorry, I'll add 200 lines of spaces next time. But at least now you know a trick to make the fight easier if you choose that path, the fight is nearly impossible at a lower level.
no, next time you wont post any spoilers in this forum at all. There's no reason to do it.
#47
Posté 28 novembre 2009 - 11:27
Stamina is either yours or Shale's job
#48
Posté 28 novembre 2009 - 11:29
#49
Posté 29 novembre 2009 - 12:01
(edit: huh, 'two-handed sword' sounds just as dirty as '2hander'. eh.)
Modifié par OgrynFlesh, 29 novembre 2009 - 12:02 .
#50
Posté 29 novembre 2009 - 12:09





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