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I don't get why the world map is locked off in the Epilogue after the game..


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#1
th3warr1or

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Makes no sense at all. Someone mentioned that BioWare likes the game's story and choices to make a difference, and they couldn't make the entire world change opinions based on what you did, so they had to lock it away..

But that's a stupid excuse, seeing as how the Epilogue is actually the events happening BEFORE the slaying of the Archdemon, so there should be no excuses on why the map is locked away..

It's basically akin to roaming around Denerim before landsmeet(or after, doesn't matter), or Redcliffe etc..

#2
ValnKmere

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Um.



Definition of Epilogue: a short speech (often in verse) addressed directly to the audience by an actor at the end of a play.



The epilogue is at the end of the game, post archdemon.



It's the end of the game. I would, like you, prefer to be able to roam freely but I'm sure that it would be a massive undertaking to support that.

#3
DaeFaron

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You can still do any DLC after completing the game

#4
Sabbatai

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Yes they'd have to make every decision you made that had an effect on the world, visible and working.



I can't say too much without spoilers but think about some of the major choices you made and how much they'd have to have programmed/scripted/voice acted/designed to accomplish that. Some whole areas would have to be inhabited by different creatures or have new dialogue and quests that would make sense after those choices. Otherwise your decisions would be empty and meaningless and there would be no new quests anyway and no reason to go back really.

#5
Ginnerben

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ValnKmere wrote...

Um.

Definition of Epilogue: a short speech (often in verse) addressed directly to the audience by an actor at the end of a play.

The epilogue is at the end of the game, post archdemon.

No.  Not it is not.  Chronologically, it is set before the archdemon, to allow you to explore any DLC you purchase.  

#6
Hunter246

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realistically you should be able to go where you want it before the demon fight but as we all know theres like 2 years worth of dlc coming it far from over yet :)

#7
Solica

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Sabbatai wrote...

Yes they'd have to make every decision you made that had an effect on the world, visible and working.

I can't say too much without spoilers but think about some of the major choices you made and how much they'd have to have programmed/scripted/voice acted/designed to accomplish that. Some whole areas would have to be inhabited by different creatures or have new dialogue and quests that would make sense after those choices. Otherwise your decisions would be empty and meaningless and there would be no new quests anyway and no reason to go back really.


Image IPB
...okay...
...But what you say reeks of poor design decisions all the way? Image IPB
I mean, what about new campaign modules, and Dragon Age 2?..
There's also the point that your decisions really are meaningless, this way too, since they don't affect anything.
"Look here, this game is fantastic! You get the opportunity to have your decisions to totally affect the world! Change major things about it! - Isn't it fantastic! Oooh - GREAT!"  and then: ok the gamer made the choice - Now REMOVE all these areas from player access.  Frankly, No. That's not fantastic at all. Actually I think that might even be remarkably crappy. Totally takes away all reasons for having the players decisions having such dramatic consequences in the first place.
Null, totally pointless.

Also, I definitely remember this being one of the issues being discussed in the DA forums so long ago.
And while I now understand the cryptic and underhanded responses the developers made then could refer to this "solution", I still can't help feeling a bit like they have broken faith. Again.

Ah, well. I have to play it first. Then I'll decide if I'm disappointed.

#8
AgnosticTheocrat

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Ginnerben wrote...

ValnKmere wrote...

Um.

Definition of Epilogue: a short speech (often in verse) addressed directly to the audience by an actor at the end of a play.

The epilogue is at the end of the game, post archdemon.

No.  Not it is not.  Chronologically, it is set before the archdemon, to allow you to explore any DLC you purchase.  


No. No it is not. Chronologically, it is set after the archdemon, but the game still allows you to complete DLC you purchase with that character.

#9
Yorenec

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Sabbatai wrote...

Yes they'd have to make every decision you made that had an effect on the world, visible and working.

I can't say too much without spoilers but think about some of the major choices you made and how much they'd have to have programmed/scripted/voice acted/designed to accomplish that. Some whole areas would have to be inhabited by different creatures or have new dialogue and quests that would make sense after those choices. Otherwise your decisions would be empty and meaningless and there would be no new quests anyway and no reason to go back really.


This.

#10
Kailieann

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AgnosticTheocrat wrote...

No. No it is not. Chronologically, it is set after the archdemon, but the game still allows you to complete DLC you purchase with that character.


Then just out of curiosity, why am I not dead?

Either way, this was what I got out of it:

"You've spent hours upon hours getting to know and love these characters, and developing them the way you want, so now you can continue to explore the world with them! If you give us more money, first."

Real classy.

#11
Solica

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Sabbatai wrote...

Yes they'd have to make every decision you made that had an effect on the world, visible and working.

I can't say too much without spoilers but think about some of the major choices you made and how much they'd have to have programmed/scripted/voice acted/designed to accomplish that. Some whole areas would have to be inhabited by different creatures or have new dialogue and quests that would make sense after those choices. Otherwise your decisions would be empty and meaningless and there would be no new quests anyway and no reason to go back really.


...okay...
...But what you say reeks of poor story decisions all the way? Image IPB
I mean, what about new campaign modules, and Dragon Age 2?..
There's also the point that your decisions really are meaningless, this way too, since they still don't affect anything.
"Look here, this game is fantastic! You get the opportunity to have your decisions to totally affect the world! Change major things about it! - Isn't it fantastic! Oooh - GREAT!"  and then: ok the gamer made the choice - Now REMOVE all these areas from player access.  Frankly, No. That's not fantastic at all. Actually I think that might even be remarkably crappy. Totally takes away all reasons for having the players decisions having such dramatic consequences in the first place.
Null, totally pointless. False.

Also, I definitely remember this being one of the issues being discussed in the DA forums so long ago.
And while I now understand the cryptic and underhanded responses the developers made then could refer to this "solution", I still can't help feeling a bit like they have broken faith.

Ah, well. I have to play it first. Then I'll decide if I'm disappointed.

#12
Baalzie

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The Epilogue is AFTER the Archdemon but the Epilogue SAVE might be put in before *because of the possible death of the pc making anything else impossible*

But the epilogue is actually that part played out after all is said and done... Don't confuse the epilogue with the epilogue save please...



Hint and a tip for You: Do all You want to have done BEFORE you finish the game maybe? Kinda' obvious that hopping into a Darkspawn Horde led by an Archdemon is kinda the ending right?

#13
TheDrunkenPanda

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Kailieann wrote...

AgnosticTheocrat wrote...

No. No it is not. Chronologically, it is set after the archdemon, but the game still allows you to complete DLC you purchase with that character.


Then just out of curiosity, why am I not dead?

Either way, this was what I got out of it:

"You've spent hours upon hours getting to know and love these characters, and developing them the way you want, so now you can continue to explore the world with them! If you give us more money, first."

Real classy.


...Bethseda did the same thing. Granted, it was easier to mod a way out with the toolset, but yeah, they did the same thing in Fallout 3. No bueno man, no bueno.

#14
Ginnerben

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AgnosticTheocrat wrote...

Ginnerben wrote...

ValnKmere wrote...

Um.

Definition of Epilogue: a short speech (often in verse) addressed directly to the audience by an actor at the end of a play.

The epilogue is at the end of the game, post archdemon.

No.  Not it is not.  Chronologically, it is set before the archdemon, to allow you to explore any DLC you purchase.  


No. No it is not. Chronologically, it is set after the archdemon, but the game still allows you to complete DLC you purchase with that character.

Considering the ending I chose, I find that really unlikely.  Load up an Epilogue save and you will see this:

Sort of spoilers:::




"Now that the game is over, you may continue to experience further adventures through premium content.  Chronologically, these exploits take place prior to [spoilers removed]the last location you go to."

Really, if you haven't finished the game yet, don't try to tell other people what happens.  It's very clear - It takes place chronologically before the end of the game.  

Modifié par Ginnerben, 28 novembre 2009 - 09:03 .


#15
Baalzie

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And to state MORE obvious facts:

They never said it would be an open world that changes after Your whim for eternity.

They said it would be a STORY driven game, and as all stories even this have an ending, Just like every book... Books might have sequels, where the story begins/continues but every GOOD book have an ending, just like this story DEFINITELY had... The ending of a blight is a very worthy end to a story, even if to be continued in another book, another game... ;)

#16
EmperorSahlertz

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Ginnerben wrote...

AgnosticTheocrat wrote...

Ginnerben wrote...

ValnKmere wrote...

Um.

Definition of Epilogue: a short speech (often in verse) addressed directly to the audience by an actor at the end of a play.

The epilogue is at the end of the game, post archdemon.

No.  Not it is not.  Chronologically, it is set before the archdemon, to allow you to explore any DLC you purchase.  


No. No it is not. Chronologically, it is set after the archdemon, but the game still allows you to complete DLC you purchase with that character.

Considering the ending I chose, I find that really unlikely.  Load up an Epilogue save and you will see this:

Sort of spoilers:::




"Now that the game is over, you may continue to experience further adventures through premium content.  Chronologically, these exploits take place prior to [spoilers removed]the last location you go to."

Really, if you haven't finished the game yet, don't try to tell other people what happens.  It's very clear - It takes place chronologically before the end of the game.  

Those exploits refered to there are the actual DLC stories and NOT the actual epilogue....

#17
Sir Ulrich Von Lichenstien

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The post epilogue save takes place between leaving and getting to pre-archdemon fight. I know this because at the end of my 2nd completed character, in their post-epilogue save, isn't in the party because they left at



(I know this topic is in the spoiler section but figured best not putting any spoilers in this that some people might not want to know about in this topic)



Considering it is mentioned it will take at least 2 days to get from to I can understand why at least isn't available and due to the timing of the save in some respects I can see why other locations aren't either, due to events that occur during being at .



The one thing that is a bit strange though is that despite it being set pre-archdemon fight, all the stats on all the characters are set as if post-archdemon. Also of course if you don't do 'The Stone Prisoner' until the post-epilogue save, you miss out on Shale's epilogue (and involvement in the final battle despite canon wise he would have been in your party).

#18
Cursek

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Sir Ulrich Von Lichenstien wrote...



Considering it is mentioned it will take at least 2 days to get from to I can understand why at least isn't available and due to the timing of the save in some respects I can see why other locations aren't either, due to events that occur during being at .



Uhhh..lolwut explosion? Am I the only one confused by this?

As for the epilogue argument, I just finished the game on another toon, and the resume game is before the final fight, not after that event. I don't see any more to discuss on that part.

#19
th3warr1or

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The Epilogue SAVE is definitely BEFORE the Archdemon slaying because I/Loghain/Alistair died and we're all still alive....

#20
Serogon

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Considering how it's before the Archdemon slaying, there's really no reason whatsoever that it's locked off. A bit of a stupid decision...

#21
Axterix

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th3warr1or wrote...

The Epilogue SAVE is definitely BEFORE the Archdemon slaying because I/Loghain/Alistair died and we're all still alive....


The game specifically says when the post epilogue save happens chronologically.  Cannot recall exactly, involves the Landsmeet, believe right after.

#22
Dtelm

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Yea. The epilogue is after the slaying. However the game keeps a save beforehand that is the 'epilogue save'.

I believe that this save contains data as to who died and what not, and what happened in the battle, but it is there to allow you to play DLC in the past.



Its like your going back and saying "This is what happened, but you never saw it, so here you get to play it now" That way if you finish the game and all this DLC comes out u arent screwed.

#23
Onyx Jaguar

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I recall that the game blatantly says that you can do dlc quests that take place BEFORE the battle with the archdemon.

#24
FEAR Sparkplug

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*********SPOILER ALERT**********When I defeated the Archdemon the same thing happened to me it would only let me go to the places I had DLC in and this mad me very mad. I would like to know if anyone has any word on if BioWare is going to change this in the new DLC coming Jan. 5, 2010 or in a update. If anyone has news please reply to the post. My game is on the 360.

#25
FEAR Sparkplug

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Sabbatai wrote...

Yes they'd have to make every decision you made that had an effect on the world, visible and working.

I can't say too much without spoilers but think about some of the major choices you made and how much they'd have to have programmed/scripted/voice acted/designed to accomplish that. Some whole areas would have to be inhabited by different creatures or have new dialogue and quests that would make sense after those choices. Otherwise your decisions would be empty and meaningless and there would be no new quests anyway and no reason to go back really.


Yes, they could or like fable 2 they could have or could make 2 or even 3 types of would maps depending on your choices you would be assigned  1 of the three.Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB