111987 wrote...
That goes against the entire point of the game; building the Crucible to defeat the Reapers because you can't defeat them any other way. If you don't use the Crucible, you don't beat the Reapers. Making the game entirely pointless, even more than in the real ending.
The Crucible is a classic case of putting all your eggs in one basket, and they do it because they're desperate. No one knows what it does, no one is even sure it's a weapon, but it's the best chance they have. Just because we spend the whole game building the Crucible doesn't mean it has to be the thing that ultimately wins the war.
What the Crucible really did for the characters was provide a reason to bring them all together, something bigger than "we need a really big fleet". When Shepard goes to the Council, the Crucible is The Plan: "this is what we're doing, fight with us". The Crucible is what gives people hope that they
can win the war, and it is repeatedly emphasized that uniting the galaxy is Shepard's greatest accomplishment. From a storytelling perspective, it doesn't matter if the Crucible doesn't work, because what it
does do is gather the largest fleet in galactic history, all united for one, singular cause.
If Shepard then finds some other way to defeat the Reapers, the Crucible will still have served a purpose. Just not the one we expected it to.
111987 wrote...
So what if Shepard argues with the Catalyst? It's not like Shepard would be able to make the Catalyst give him more options. How do you know the Catalyst isn't bound by the Crucible to only have certain options available? The Crucible is shown to have three major effects, so we have to assume that's all it's capable of. Further argument and debate wouldn't suddenly unlock new features of the Crucible.
We don't have to assume that's all the Crucible can do; we only know that that's all that
Star Child tells us it can do.
Star Child. The thing that came up with a solution to chaos. (Star Child's genocidal obsession with order is a glaring warning that it is insane.)
We don't know that Shepard can't convince Star Child, because Shepard never tries.
If Shepard tried, and failed, then Shepard would still have the option of destroying the thing controlling the Reapers, and maybe that would fail spectacularly because they would be free to kill everything forever, or maybe it would work, and without an organised leader they would be in disarray.
Either way, it's still better than blindly accepting Star Child's new "solutions".