Basically, I need some fun concepts for warriors that have some fantasy value beyond just being a meat shield.
How do I make a warrior fun?
Débuté par
hOnOr
, nov. 28 2009 08:09
#1
Posté 28 novembre 2009 - 08:09
I'm going on to my 3rd playthrough -- first one hard, second one nightmare. First was a rogue, second was a mage. Both characters were really fun to play. But, I'm struggling in my head to come up with a concept for a warrior that's fun. I usually use allister (or other when forced) as a 1h/sheild taunting tank, but that playstyle does not seem fun. Archery seems fun, but why go with a warrior archer over a rogue archer?
Basically, I need some fun concepts for warriors that have some fantasy value beyond just being a meat shield.
Basically, I need some fun concepts for warriors that have some fantasy value beyond just being a meat shield.
#2
Posté 28 novembre 2009 - 08:11
warriors are really just hack and slash and buff really they will always be the least fun types
#3
Posté 28 novembre 2009 - 09:00
Take a sword. Hit things until they die. Have cake.
#4
Posté 28 novembre 2009 - 09:04
Dual Wielding is a damage oriented build, if you are interested. Only truly frustrating part of playing it is fighting Dragons with their knockback spam.
#5
Posté 28 novembre 2009 - 09:15
2 handers are going to be the most intensive you can find, based on timing of attacks and cc abilities. I assume you're just going to blow through controlling one character? Else this really shouldn't be an issue.





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