Killstealing - Does it really bother you?
#76
Posté 16 mars 2012 - 12:22
#77
Posté 16 mars 2012 - 12:26
Kill stealing is no problem. Short-sightedness is another!
#78
Posté 16 mars 2012 - 12:36
#79
Posté 16 mars 2012 - 12:41
#80
Posté 16 mars 2012 - 12:45
#81
Posté 16 mars 2012 - 12:48
Things like this are less likely to happen, however, if you communicate with your team, pair off to monitor specific zones, and alert teammates when extra support is required.
#82
Posté 16 mars 2012 - 12:49
#83
Posté 16 mars 2012 - 12:50
#84
Posté 16 mars 2012 - 12:50
#85
Posté 16 mars 2012 - 12:54
What really bothers me the most is these powers that mess up sniping. Shaking my screen or what I am shooting is kind of uncool
#86
Posté 16 mars 2012 - 12:55
#87
Posté 16 mars 2012 - 12:58
dday3six wrote...
Assists and furthermore the medals associated with them all add up.
The only issue is the medals are player-specific. So if, during the course of a match, someone steals 20 of your kills, the other player that got 75 kills instead of 55 kills, they get the exp for the medal.. nobody else does.
That's really the only downside. Of course, the exp from medals is so mediocre, it doesn't really make a difference. I'd rather somebody steal 2/3 of my kills, and play on unknown map and unknown enemy for the.. what, 15% or 25% total extra exp.. getting 140k exp on bronze instead of 102k exp is better than earning a few medals that gives maybe 5k more exp.
#88
Posté 16 mars 2012 - 01:00
#89
Posté 16 mars 2012 - 01:02
#90
Posté 16 mars 2012 - 01:04
#91
Posté 16 mars 2012 - 01:04
Jarrett Lee wrote...
Doesn't bother me in the slightest. I don't even consider it a "steal".
Like Mr. Weeks said. '' It's not kill stealing, it's kill helping''
#92
Posté 16 mars 2012 - 01:12
omgacow wrote...
it bothers me when people always focus the guy lifted by my singularity, so I can never do biotic-combos.
this does bother me.
its more like lacking combat awareness. that enemy is already dead, fucos on the one still with his feet on the ground instead. plus you gotta know if someones got singularity up, they are no doubt waiting to use a warp on it. even sentinels hate seeing floating enemies downed by gunfire.
#93
Posté 16 mars 2012 - 01:15
#94
Posté 16 mars 2012 - 01:19
#95
Posté 16 mars 2012 - 01:21
chris2365 wrote...
Jarrett Lee wrote...
Doesn't bother me in the slightest. I don't even consider it a "steal".
Like Mr. Weeks said. '' It's not kill stealing, it's kill helping''
I prefer to say, "I'm not stealing your kill, I'm GIVING you an ASSIST."
Modifié par Sinaqui, 16 mars 2012 - 01:22 .
#96
Posté 16 mars 2012 - 01:22
#97
Posté 16 mars 2012 - 01:24
Otherwise, who cares. XP and credits are all completely shared, right?
Modifié par Duranndal, 16 mars 2012 - 01:25 .
#98
Posté 16 mars 2012 - 01:31
#99
Posté 16 mars 2012 - 01:34
Tonymac wrote...
What really bothers me the most is these powers that mess up sniping. Shaking my screen or what I am shooting is kind of uncool
Take it from someone who plays vanguard more often than other classes.
Those powers that cause the screen to shake? They're extremely short range, and we don't follow snipers around spamming powers just to throw off your aim. More often than not, if your screen gets all shaky it's because there's something big and mean right behind you that was getting ready to take a bite out of, ram a sword up, or straight-up shoot your ass.
Unscope every once in a while and take a look around, or find sniping spots that aren't in prime positions for something to sneak up and do aforementioned nasty things to your heiney, and perhaps you won't get shaky-screen syndrome as often.
Modifié par humes spork, 16 mars 2012 - 01:34 .
#100
Posté 16 mars 2012 - 01:37





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