Dear Bioware. The importance of remembering who your audience is and why you create something.
#26
Posté 16 mars 2012 - 12:33
#27
Posté 16 mars 2012 - 12:35
kbct wrote...
Subject M wrote...
Dear Mass effect developers, I will try to make this short, almost as short as its time on the front pages on this
forum, which moves with the speed of a dreadnought ferros slug.
Before anything else, I would like to thank you from the bottom of my heart for the many wonderful experiences you have given me through the course of ME3. Tears of joy and sorrow.
It must be tough for you, or some of you right now, especially those of you who decided on the ending
and especially so if it expresses a cherished artistic vision you wanted to share and communicate to us.
It does not matter how talented one is, sometimes you simply miss your target. It can happen for a number of reasons, but what I think happened in this case was that you as artists-developers and we as customers and long time "Shepards" so strongly wanted so diffrent things. And that became the problem.
As you know our relation is a highly symbiotic one, the game and story you so carefully crafted comes into fruition when we inhabit the character of Shepard and the interactive relation between designer and player becomes one.
You want to communicate a great story and experience, we want to experience it by unlocking it and immerse in it through our own choices and gaming. But unfortunately, the ending was not designed in a way that most of us, it seems, could appreciate, regardless of how much you may appreciate it.
So we have a problem, the balance is upset, we can not fulfill the "vision of the game" as gamers when we can not appreciate what you so carefully crafted. It appears the ending is not made for us, for our digestion, it hits us like a Turian dextro drink or extra strong ryncol when we need to quench are thirst after your deliciously salty meal.
If you want us to be happy, if you care for us and our function as "completing your work of art", the ending needs to be addressed.
So many people needs, all in their own way, for their ending to be able to reflect their jourey and they major goals of their Shepard, all within the limitation of the framework established by the journey that has been the trilogy of course.
I am sure we can and want to find some common ground so we both can arrive at a satisfying ending and realization of your art and hard work.
Thank you and please excuse me, if the text seems off or something. English is not my first language and I doubt you are fluent in Swedish.
/the member known as Subject M.
A very polite, well composed request. You get more with sugar than vinegar.
Agreed. I kinda get the Paragon "join us! And we will set things right together, for everyone" feeling from OP.
Modifié par Random citizen, 16 mars 2012 - 12:36 .
#28
Posté 16 mars 2012 - 12:36
#29
Posté 16 mars 2012 - 11:18
I am holding the line.
#30
Posté 16 mars 2012 - 11:21
wolfstanus wrote...
loungeshep wrote...
cool story bro
Oh god he didn't agree with you! Troll him!<_<
Whine whine whine, blah blah blah. Can we change the record now? I think you've gone and broke it.
#31
Posté 16 mars 2012 - 11:24
#32
Posté 16 mars 2012 - 11:26
#33
Posté 16 mars 2012 - 11:32
#34
Posté 16 mars 2012 - 11:59
Those who are dissatisfied with something tend to shout the loudest and also tend to drown those that have little or no issues.
Modifié par BlacJAC74, 16 mars 2012 - 12:00 .
#35
Posté 16 mars 2012 - 12:00
BlacJAC74 wrote...
i love these threads, they assume they're talking for the majority, when they most certainly aren't. I disagree with your feelings, as do others and when you factor in only a small percentage of people use this site compared to the actual units sold, then. again, you most certainly aren't talking for the majority.
Those who are dissatisfied with something tend to shout the loudest and also tend to drown those that have little or no issues.
I couldn't have said this better myself. The vocal minority always speaks over the majority. Always.
#36
Posté 16 mars 2012 - 12:01
101ezylonhxeT wrote...
ThomasDW wrote...
the ending was planned so that the devs can make a ME4
ME4 will be trash.
If you could predict things so well you could have predicted you wouldn't have liked 3 am I right? therefore if you thought 3 sucked and it didn't, and you think 4 will suck.. then it will most certainly be awesome
#37
Posté 16 mars 2012 - 12:02
Dridengx wrote...
101ezylonhxeT wrote...
ThomasDW wrote...
the ending was planned so that the devs can make a ME4
ME4 will be trash.
If you could predict things so well you could have predicted you wouldn't have liked 3 am I right? therefore if you thought 3 sucked and it didn't, and you think 4 will suck.. then it will most certainly be awesome
That was amazing for this time of the morning... +infinity for you, Glen Coco.
#38
Posté 16 mars 2012 - 12:11
#39
Posté 16 mars 2012 - 12:11
HenchxNarf wrote...
BlacJAC74 wrote...
i love these threads, they assume they're talking for the majority, when they most certainly aren't. I disagree with your feelings, as do others and when you factor in only a small percentage of people use this site compared to the actual units sold, then. again, you most certainly aren't talking for the majority.
Those who are dissatisfied with something tend to shout the loudest and also tend to drown those that have little or no issues.
I couldn't have said this better myself. The vocal minority always speaks over the majority. Always.
Well for this to be true you'd have to prove that the people who dislike the ending are the minority. There seems to be some strange logic that because not everyone who played the game is posting it must be mean that they loved the ending. Strange how that logic doesn't transfer to reality isn't it?
#40
Posté 16 mars 2012 - 12:15
ZaroktheImmortal wrote...
HenchxNarf wrote...
BlacJAC74 wrote...
i love these threads, they assume they're talking for the majority, when they most certainly aren't. I disagree with your feelings, as do others and when you factor in only a small percentage of people use this site compared to the actual units sold, then. again, you most certainly aren't talking for the majority.
Those who are dissatisfied with something tend to shout the loudest and also tend to drown those that have little or no issues.
I couldn't have said this better myself. The vocal minority always speaks over the majority. Always.
Well for this to be true you'd have to prove that the people who dislike the ending are the minority. There seems to be some strange logic that because not everyone who played the game is posting it must be mean that they loved the ending. Strange how that logic doesn't transfer to reality isn't it?
As I said before, if BSN polls are your only proof you're in the majority, it's already been proven that the polls are rigged.
#41
Posté 16 mars 2012 - 12:17
#42
Posté 16 mars 2012 - 12:20
TjM78 wrote...
-The funny thing is that its not even as far fetched and idiotic as the endings we got... so its unintentionally ironic. And that makes it all the more fun.
#43
Posté 16 mars 2012 - 12:20
Subject M wrote...
Thanks for the support people.
I am holding the line.
Good post man
Hold the line
#44
Posté 16 mars 2012 - 02:44
pkmn wrote...
You people whining about your choices not mattering.
Did you not play the game? Your choices mattered and affected just about every mission in the entire game, all of which culminated in the final battle - where the resources (earned via your decision) determined success or failure.
I'm not quite sure what you people were expecting. An ending that awkwardly mentions every single decision you made over the course of 3 games? That's a little unrealistic.
You just need to accept that you aren't happy with the ending. Demanding that Bioware changes its endings is about as anti-art as you can get.
If something has a monetary value it is NOT art and is subject to being a PRODUCT. Therefore people CNA return a game like a TOASTER. It's within their RIGHTS.
If BIOWARE wants our business they will need to bend. To say that the idea of BIOWARE bending to our NEEDS is wrong when you are telling people they shouldn't be allowed to return games is hypocritical.
If Bioware DOESN"T change the game. FINE. Their budget will suffer for it. but $110.00 is worth a lot more to a lot of us than it would be to a multi-million dollar company. If we feel that the game is not worth the money it's not just our choice to request improvements. It's our darn right. I repeat. MASS EFFECT IS A PRODUCT. It has a VALUE and thus is NOT art.
#45
Posté 16 mars 2012 - 02:47
ZaroktheImmortal wrote...
HenchxNarf wrote...
BlacJAC74 wrote...
i love these threads, they assume they're talking for the majority, when they most certainly aren't. I disagree with your feelings, as do others and when you factor in only a small percentage of people use this site compared to the actual units sold, then. again, you most certainly aren't talking for the majority.
Those who are dissatisfied with something tend to shout the loudest and also tend to drown those that have little or no issues.
I couldn't have said this better myself. The vocal minority always speaks over the majority. Always.
Well for this to be true you'd have to prove that the people who dislike the ending are the minority. There seems to be some strange logic that because not everyone who played the game is posting it must be mean that they loved the ending. Strange how that logic doesn't transfer to reality isn't it?
And how many people who have hated the game CAN'T Post on this forum because you need to register your game for that priveledge, but instead they returned it?
#46
Posté 16 mars 2012 - 03:00
TjM78 wrote...
Sad thing is that Reapers being turned into ice cream is not particularly ridiculous compared to the Synthesis ending. Space magic makes everything possible.
Modifié par Maferath, 16 mars 2012 - 03:01 .
#47
Posté 16 mars 2012 - 03:09
HenchxNarf wrote...
wolfstanus wrote...
loungeshep wrote...
cool story bro
Oh god he didn't agree with you! Troll him!<_<
Whine whine whine, blah blah blah. Can we change the record now? I think you've gone and broke it.
Funny part is we can say the same thing for your posts.
#48
Posté 16 mars 2012 - 03:10
HenchxNarf wrote...
ZaroktheImmortal wrote...
HenchxNarf wrote...
BlacJAC74 wrote...
i love these threads, they assume they're talking for the majority, when they most certainly aren't. I disagree with your feelings, as do others and when you factor in only a small percentage of people use this site compared to the actual units sold, then. again, you most certainly aren't talking for the majority.
Those who are dissatisfied with something tend to shout the loudest and also tend to drown those that have little or no issues.
I couldn't have said this better myself. The vocal minority always speaks over the majority. Always.
Well for this to be true you'd have to prove that the people who dislike the ending are the minority. There seems to be some strange logic that because not everyone who played the game is posting it must be mean that they loved the ending. Strange how that logic doesn't transfer to reality isn't it?
As I said before, if BSN polls are your only proof you're in the majority, it's already been proven that the polls are rigged.
Oh, look it's this barely sentient being again, trying ever so desperately to make us understand. Too bad. Never understood people who work against themselves, but again, some people can't imagine thinking outside the system. It is indeed a horrible concept.
#49
Posté 16 mars 2012 - 03:15
Subject M wrote...
pkmn wrote...
You people whining about your choices not mattering.
Did you not play the game? Your choices mattered and affected just about every mission in the entire game, all of which culminated in the final battle - where the resources (earned via your decision) determined success or failure.
I'm not quite sure what you people were expecting. An ending that awkwardly mentions every single decision you made over the course of 3 games? That's a little unrealistic.
You just need to accept that you aren't happy with the ending. Demanding that Bioware changes its endings is about as anti-art as you can get.
I think you know what I am talking about.
I am not talking about every single little detail, I am talking about the ending reflecting what you have archived and the basic things you are fighting for. For example a possibility to survive and slowly start rebuilding with your friends and LI in the ruins of a devastated but united galaxy.
Why? Coz you say so? Hey let's have an ending with flowers coz the fans didn't like the tone of our last game.
I understand wholeheartedly the criticism of the ending coming too fast, exposing too little, being confusing, the existence of some inconsistencies, etc.,etc. I can even understand the criticism that many things were underdeveloped (which they were), or turned into 2D for the sake of brevity (or something).
What I really facepalm about is when people don't have their flower final moments where they drink up with their hos or their bros, they get all demanding that they should be fed just that, coz they are fans and fans will have their plate served.
And the fact that you can disprove or at least cast "reasonable doubt" on the reason why the reapers are doing what they are doing. By uniting the Galaxy and certain factions against the reapers, achieving certain unprecedented goals, it seems the galaxy starts to develop in a way that the reapers could not predict. If that was true enough and they accepted it and leaves, they would actually have played their part in saving and transcending this cycle together with the younger races.
But they didn't, they have millions of years of experience. The fact that you were capable of putting them in a corner is not indicative at all that the problem that was exposed at the end is solved in the reapers' mind. If anything, it is indicative that the solution is no longer working (which is what you are told). It is at this point that you have the chance to finish the business in one way or another.
There's a bunch of people crying that there's this plauthooolll where the reapers don't understand that the "cycle has been broken", that the geth and quarian are all brothers and sisters now, that the machines are all happy lovers and terrific pals, that there's no way this cycle will end up in chaos as predicted by the reapers. It's an absurd argument. Does not work. For two main reasons. First, any friendship between machines and organics as presented in universe is very temporary. How will it pan out in a thousand years? Two thousand years? Ten? It reeks of chaotic and non-linear unpredictable paths. How commenters look for the events that span days and therefore conclude that the galaxy will be peaceful forever is mindblowingly stupid. No, the reapers' logic is not defeated by this argument.
Second, it is the reapers' logic. Not the story's logic. The game is not saying that it is impossible for machines or people to hang out. The game is not even saying that it is impossible to retain this status quo forever. What the game is telling us is that there is a very powerful force in the galaxy that believes that it is too risky to let organics develop too much and bear synthetic independent "children" given the high probability of doom for organics. Are they wrong? Are they right? No one is answering this question, it is a question only you as the gamer can answer in the form of your last choice in the game.
#50
Posté 16 mars 2012 - 03:18
Subject M wrote...
It must be tough for you, or some of you right now, especially those of you who decided on the ending
and especially so if it expresses a cherished artistic vision you wanted to share and communicate to us.
No, I think the ending did exactly what it was supposed to do. Make fans of the first 2 games angry because, "All news is good news," and, "Nothing travels as fast as bad news." Basically by making the fans angry they've created free advertising for the game and now people who have never heard of Mass Effect will buy it to see what all the fuss was about.





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