Opsrbest wrote...
Elite Midget wrote...
Opsrbest wrote...
pkmn wrote...
You people whining about your choices not mattering.
Did you not play the game? Your choices mattered and affected just about every mission in the entire game, all of which culminated in the final battle - where the resources (earned via your decision) determined success or failure.
I'm not quite sure what you people were expecting. An ending that awkwardly mentions every single decision you made over the course of 3 games? That's a little unrealistic.
You just need to accept that you aren't happy with the ending. Demanding that Bioware changes its endings is about as anti-art as you can get.
+ 1 Internet
The biggest issue people have is that they just simply don't understand the point of the Story in ME3. Or the effects ME1/2 have on ME3.
Grimdark and forced self-sacrifce in a game about choices is so deep, right?
If you pay close attention to Shepard through the entire game and how he as a character is evolving or changing in the game the choices you have available to you shouldn't bother you in any way. Don't be mad at Bioware for not fulfilling your idea that super Shepard will always be a-okay.
Doesn't matter what choices Shepard makes. If Player 1 doesn't show up in multiplayer she's essentially been walking around dead since she signed her paperwork. Like I said a while back. Nobody signs up to the military with the express intent of dying "well". To me that means the object of Shepard's quest for survival included survival in there somewhere. The impossibility of that is ensured through requirements outside of the story which were never disclosed as requirements, whether implicit or explicit.
There's nothing to understand about the point of the story here, because the second the events that created the story became subordinate to participation in an outside game, those events and choices became moot - and so did the point.





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