Ending is vague on purpose, says Mac Walters
#151
Posté 16 mars 2012 - 12:55
#152
Posté 16 mars 2012 - 12:55
The Angry One wrote...
IsaacShep wrote...
And who says you're gonna destroy all synthetics because you agree with Catalyst that they're all bad and not because it's simply a price to pay to destroy Reapers and you can't set the Crucible to "destroy Reapers only" mode? When did pople start suddenly start submitting completly to what the villains say lol?The Angry One wrote...
Erm.
You mean the option that destroys all synthetics everywhere because synthetics are bad?
How about the part where Shep doesn't get to say "What? That's bull****! I'm not going to betray the Geth! You're wrong! "
This in itself should be telling enough if you think about it. Shepard doesn't really question the answers he's given and at this point we're given no real control over what happens. Not to mention that regardless of whether or not you have a problem with the AI suddenly showing up with the vaguest of explanations, if you think he's lying you completely reduce any meaning to what happens in the ending because you can't trust what actually happened if you think much of it is a lie.
I'm sorry, but that's an even worse way to end the trilogy than the sudden introduction of a character we could have done without to wrap up lose plot threads in a clumsy manner.
Also from what we've been hearing on the boards about the behind the scenes stuff like the conversation with the Starchild that explains much of where he comes from, the past cycles etc, that does seem to leaning towards him telling the truth than the ending being a lie and a 'trick' on the players.
#153
Posté 16 mars 2012 - 12:57
Jacob simply didn't seem especially suited for any of the tasks. What reason would anyone have had to choose him to lead a squad when there's Miranda and Garrus, with proven track records? If Jacob didn't get anyone killed, I'm surprised, as I don't rmember anything about him ever having led anything before or being a particularly powerful biotic.N7Gold wrote...
Mallissin wrote...
Whereas everyone can agree, Jacob was pretty worthless and I doubt anyone picked him for anything on the suicide mission.
I resent that. I used him to lead the first fire squad.
Picking simply based on liking a character could get people killed, as when I gave Miranda chance to be the biotic shield when Jack and Samara are were clearly much more...adept. Had to restart.
Modifié par LucidStrike, 16 mars 2012 - 01:00 .
#154
Posté 16 mars 2012 - 12:57
IsaacShep wrote...
Of coure dialogue wheel would be better, but if there's not than "Maybe" is absolutely better than "You wrong!" or "You right!"
But that's my whole point. We NEED a dialogue wheel. It was an utter travesty that we didn't get one.
How?
I don't know how. I don't care if it leads to a bad end. Just give me the option.
lulz
Yeah because we've never defeated Reapers conventionally before..
To prove him his logic is flawed you need an AI that exceeded organics completly yet despite that doesn't want to kill organics.
Then I present the Geth. They exceeded the Quarians. They may not have exceeded all life in the galaxy, but they won against the Quarians. They won Rannoch.
They could have destroyed the Quarians, exterminated them right there and there. They chose not to. They chose to push the Quarians off world and make them go away rather than kill them.
That is all the proof Shepard needs, if the Catalyst can't even understand that, then it is an idiot.
#155
Posté 16 mars 2012 - 01:03
#156
Posté 16 mars 2012 - 01:06
#157
Posté 16 mars 2012 - 01:16
Somehow I feel quite concerned that the devs never felt enough towards the characters they created to wonder what happened to them afterwards and to understand it was not only important to the story, and to the players as well. It almost looks as if they want to get rid of every squadmate.
Modifié par Erszebeth, 16 mars 2012 - 01:17 .
#158
Posté 16 mars 2012 - 01:16
Singular Reapers.The Angry One wrote...
Yeah because we've never defeated Reapers conventionally before..
And that ends your argument. This is not AI that reached technological singualirty yet so Catalyst won't take it as proof that Geth won't start wiping organics in 100/1000 years when they become even more intelligent.The Angry One wrote...
They may not have exceeded all life in the galaxy
#159
Posté 16 mars 2012 - 01:21
Even so, I'm not sure if that'd be worse than the stranded situation we have now. The main thing I want is closure. What the hell happened to everyone? We don't really know. I guess we're just supposed to imagine the rest, or "interpret" it as we see fit. Which is BS. Tell me what the hell happened.
To clarify, it's not only about the squadmates. My Shep's LI was Miranda. It'd be nice to know if she survived. Was Steve on the Normandy as well or did he remain on Earth after crashing? Speaking of the Normandy... WTF is up with that situation?
Where does Earth go from here? What about the rest of galactic civilization? How do they manage?
Lmao, the ME universe has been left in limbo. Everything's up in the air. It's torturous to have fought for this universe and have no idea what happens to it in the end. I will always wonder, and that's probably what I hate the most about ME3's ending. I will remember it, but it will always invoke unpleasant emotions because I'll always have so many damn questions. The fact that the devs could easily have answered them in a freaking text epilogue just annoys the hell out of me. It's like they were too scared to end it properly and decided to just tell everyone to imagine what happens. I can't agree that this was the proper way to end it, no matter what others may say.
#160
Posté 16 mars 2012 - 01:22
The trouble is we didn't get an ending with lots of viable explanations. We got an ending with NO viable explanations. With the possible exception that it was all a dream of some kind.
#161
Posté 16 mars 2012 - 02:00
We had hope for humanity, and all the galactic civilizations right to the point that Shepard crawls to the console and then collapses. Then he is magically floated up on a white floor tile into outer space, to a part of the Citadel that apparently no one has ever seen before, to be confronted by God? Or some super AI? This 'thing' then tells you he's the catalyst, but for some reason, he can't effect the change, so you have to... (How does this make sense? What is the definition of a catalyst?) You just turn into an idiot 'yes-man' at that point, believing whatever it says, and then get to choose your color. You pick your ending, see the pretty colors and the relays exploding, and then the Normandy doing their WTF relay jump, to land on the WTF jungle planet with your magically alive squad mates...
Then, after the credits roll, you get treated to the ultimate insult to injury. The old man tells the kid that 'all those other minor details got lost in time'... Seriously? WTF?!? So the disposition of the galaxy after the most massive victory against the relentless Reapers is a minor detail, yet every little action that I did in the last 3 games had to be told to this kid? I guess me getting wasted in Afterlife and Purgatory are galaxy altering events, but this 'galactic dark age' that we never got to hear mention of until now is just a minor detail....
Unless this was an indoctrination of your fanbase, and there is some free DLC coming to clean this up, I feel you've lost a substantial portion customers. What's really bad, is that it's not even like you sold out to please the 'casual gamer', you literally just put out an ending with more holes than swiss cheese under the banner of 'Speculation for Everyone', and thought it was a good idea.
I'm so glad I got to TAKE EARTH BACK, just to F***ING DESTROY IT, either literally or because of the millions of aliens that now need a home on a half ravaged planet... Or should I just speculate that the Star Child used some space magic to teleport all the other species back to their home systems as well? I mean, since it's left up to me to speculate...
I hope you tell your kids better bedtime stories with more legitimate endings than what you've provided us here.
Modifié par mvdeane87, 16 mars 2012 - 02:08 .





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