This thread got me thinking, and when I got to thinking I got to typing, I felt the need to add something to the overall discussion, whether or not it's something of 'value' is debatable, regardless...
As I've been following these forums the past week or so, I can't help but feel like I've been blessed to see people far mor eloquent/educated/driven than myself expressing notions that I can only clumsily blurt out, still, I can toss this one little tidbit out:
I refuse to believe that the ending of a player-driven, immersive trilogy like Commander Shepard's story in Mass Effect was strung together by the same people that made
scenes like this possible. There are a lot of arguments that can go either way on the subject, especially concerning exactly how 'difficult' it was to string those bits of code together and make that (and other) scenes possible, or the narrative 'weight' of the scenes like meeting Fist on Omega in ME2, if he survived, or the Rachni Queen's servitors or any number of recurring bits of character interaction that stem from choices/actions in previous games. But, on the whole, I feel it's indicitave of a rushed schedule, or bad storytelling. All roads led to a conclusion that fit the framework of the story-as-directed by the player, and there was never any indication that the ending was supposed to be [
as penny arcade so aptly put it] an "
invincible chocolate platinum" philosophical ending. In fact, no Bioware game I've ever played has been so keen to preach the sort of rhetoric that some are attributing to the writers of ME3's ending.
- Baldur's Gate took me from stripling adventurer to the Newly-minted God of Death in the Realms.
- MDK took me on some kind ot trip, I don't remember much, except I ended up a janitor, but I was happy there.
- Neverwinter Nights was more of a Toolset than anything else, but I've told and been told many stories in that toolset, and enjoyed almost all of them, so that counts for something in my book.
- Jade Empire, KOTOR, and Dragon Age (Origins, Awakening, and even II) all echo Baldur's Gate - you start young, impressionable, and in some cases utterly lost in a sea of possibilities before you rise to the occasion and forge your own destiny.
Mass Effect, Mass Effect 2, and admittedly, yes, most of Mass Effect 3 told me a nuanced story of a hero who's actions resonated in the world, and it was little scenes like meeting Conrad Verner time and again, or the colonists from Zhu's Hope, or any other number of encounters which sold that story wholesale; and then it ends badly, the ending is wrong. And it's wrong because all signs pointed to anything but what was given to us. And it's wrong because every other time, even when there were errors, or bugs, or hiccups, or even combat overhauls that were not even remotely my cup of tea (I'm looking at you, DA2), the story Bioware told ended -if not exactly the way I wanted it to- the way it should have. The advertisement was pretty clear - the end of Shepard's story; the beginning of the galactic war; 'take earth back' - all that good stuff - nothing about a catch-22 color wheel experiment.
That's not really a matter of opinion from where I'm standing, not with my past experience, and time invested into not only this game, but each and every one of the games I've mentioned. I can't provide any logical evidence to back myself up because there's an emotional attachment which causes me to feel instead of think. Certainly I could think about how I feel, but that would make me squirm.
More or less, If Bioware wanted to discuss philosophy via visual aids with me for $80, and had stated as such from the get-go I would have politely declined, and then asked about Jade Empire 2, or Dragon Age 3, or maybe if they were ever going to do a Baldur's Gate 3; it's not like I can even return my copy - seeing as it's on the PC. I honestly feel a little betrayed, and I dare say ripped off - '90% good' does not make up for the part where the invincible platinum chocolate begins to taste like week-old fish.
I suppose the point I'm laboring to make here amidst all this rambling is this: Thank you Eternalsteelfan, for an excellent post which went a long way toward helping me figure out exactly what I wanted to say without feeling like a buffoon.
Modifié par Captain Victory, 23 mars 2012 - 12:55 .