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Hey Sylvf, would you answer some questions?


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#51
Sylvf

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Answering a question from this thread here, so I don’t throw the other thread too off-topic. 

 

en2ym3 wrote...

Do you know how writing works in the video game industry - as in, is it different anymore now than in past, or is it very much different in other game companies?   How do deadlines and all that work?  The only thing I really know is that, for Bioware, you guys would usually work on (a) specific thing(s), then get peer reviewed by the team (correct me if I'm wrong).


You’re correct on that last one. After we write out initial story drafts, we go through a peer review process with the other writers and a few other people involved in crafting our dialogue. We’re the start of production, so we have to
watch our deadlines – we can stall a lot of other departments if we’re not on top of things. As for the rest of the industry, BioWare's the only videogame developer I've worked at, so I can't really comment directly on writing practices at other studios.

Regarding your question about the past, there’s a lot of games now whose mission statement seems to be telling a compelling story. You don’t necessarily need a ton of dialogue to do so, but there appears to be more writers around. Or at least people whose main job is writing. Sometimes trying to find out who did the script for an older game is nearly impossible, if it was written by someone on the dev team whose main job was programmer/designer/artist/etc...

I've sort of been extra curious as to the details of it once I read some comments on how voice acting in a game makes it more difficult for the writers, due to the fact that the lines are more set in stone after you get the actor to read their given lines.

We definitely have to be mindful of how many times we can get an actor into the booth to record lines. After their time is up, we have to start getting creative with dialogue changes (cutting words, changing or adding shots, etc...) I’ve only ever written for games that have voiced dialogue though, so I’m used to that constraint. And there’s an upside: When the voice acting does come back, it’s so exciting to hear how the character sounds. Nothing brings a personality to life like, well, a person.

Modifié par Sylvf, 11 août 2012 - 08:23 .


#52
Captain Scruff N7

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Who wrote for Miranda in ME3? : )

Also, how did you become a writer in the video game industry? I know that aspiring artists and programmers need an excellent portfolio, can the same be said for writers?

#53
Han Shot First

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The Time Capsule scene was fantastic. That is easily my favorite scene in the entire series.

#54
enayasoul

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There should have been deeper conversations with Miranda in ME3 than a what people referred to as loyalty 2.0... issues. I understand the need for the control chip to be addressed because so many people had an issue with that.

Miranda's feelings towards Cerberus and what it had become should have been talked about. How did Miranda feel about it what TIM had done?

Miranda needs more content not just in the romance but both could help... if you ever decide to give us more DLC's with Miranda or ME2 squad mates. :blush:

I'd buy it!

Modifié par enayasoul, 12 août 2012 - 04:21 .


#55
Captain Scruff N7

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enayasoul wrote...

There should have been deeper conversations with Miranda in ME3 than a what people referred to as loyalty 2.0... issues. I understand the need for the control chip to be addressed because so many people had an issue with that.

Miranda's feelings towards Cerberus and what it had become should have been talked about. How did Miranda feel about it what TIM had done?

Miranda needs more content not just in the romance but both could help... if you ever decide to give us more DLC's with Miranda or ME2 squad mates. :blush:

I'd buy it!



This ^

#56
enayasoul

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Han Shot First wrote...

The Time Capsule scene was fantastic. That is easily my favorite scene in the entire series.


I have to say this was beautifully well designed and written.  It was hard to choose what my Shepard would say so I went through all the variations.  It was nice having Liara and Shepard sitting together being the best of friends.

If only, Miranda had something equally beautiful, to show much she cared for Shepard!  A picture in his cabin of Miranda would have been special to see. <_<