Anyone else seen this? Amazon reviews.
#376
Posté 17 mars 2012 - 06:56
#377
Posté 17 mars 2012 - 06:58
Elhanan wrote...
Ronin1325 wrote...
Of course. <_
Based on the article you posted earlier, was the ending traditional? By the number of those protesting too much, I think not. It seems to be different, which what was seemingly stated.
"Traditional" No. No, it certainly was not. Let's go through it, quoting Hudson-
"That means the endings can be a lot more different. At this point we're
taking into account so many decisions that you've made as a player and
reflecting a lot of that stuff. It's not even in any way like the
traditional game endings, where you can say how many endings there are
or whether you got ending A, B, or C."
"It's more like there are some really obvious things that are different
and then lots and lots of smaller things, lots of things about who lives
and who dies, civilizations that rose and fell, all the way down to
individual characters. That becomes the state of where you left your
galaxy. The endings have a lot more sophistication and variety in them."
Did he even play the same game that was sold? Can anyone who likes the endings say what he says here is true?
#378
Posté 17 mars 2012 - 07:04
Quoted for the truthAilith430 wrote...
bpzrn wrote...
Still not sure why they looked at this ending as a good idea........
I can only assume they suffered from "yes man" syndrome. This happens in the film industry a lot. The Star Wars prequels and Avatar are good examples. The creators (George Lucas, James Cameron) are so sucessful and popular, that the people around them are too afraid to tell them when an idea they have is bad. Downright awful even. So they just agree to everything they say like it's God's gift to the world. These are "yes" men. I can only assume Hudson and the other writers reached this point in the third game and felt their storytelling was infallable, and they either didn't ask enough people for their honest input, or the people they did ask were too intimidated to give real feedback that it was a crappy idea. Just my guess.
#379
Posté 17 mars 2012 - 07:12
Ronin1325 wrote...
"Traditional" No. No, it certainly was not. Let's go through it, quoting Hudson-
"That means the endings can be a lot more different. At this point we're
taking into account so many decisions that you've made as a player and
reflecting a lot of that stuff. It's not even in any way like the
traditional game endings, where you can say how many endings there are
or whether you got ending A, B, or C."
"It's more like there are some really obvious things that are different
and then lots and lots of smaller things, lots of things about who lives
and who dies, civilizations that rose and fell, all the way down to
individual characters. That becomes the state of where you left your
galaxy. The endings have a lot more sophistication and variety in them."
Did he even play the same game that was sold? Can anyone who likes the endings say what he says here is true?
Again, I have not played the game; simply read a few posts. But from that, it seems that what was received follows the first paragraph in part (ie; not traditional, varied endings based on past decisions). However, this was stated ' At this point' in Jan 2012; a few months before release.
But I am totally missing any promised feature; simply reading a small interview of a designer about features pre-launch.
#380
Posté 17 mars 2012 - 07:14
Gabey5 wrote...
Quoted for the truthAilith430 wrote...
bpzrn wrote...
Still not sure why they looked at this ending as a good idea........
I can only assume they suffered from "yes man" syndrome. This happens in the film industry a lot. The Star Wars prequels and Avatar are good examples. The creators (George Lucas, James Cameron) are so sucessful and popular, that the people around them are too afraid to tell them when an idea they have is bad. Downright awful even. So they just agree to everything they say like it's God's gift to the world. These are "yes" men. I can only assume Hudson and the other writers reached this point in the third game and felt their storytelling was infallable, and they either didn't ask enough people for their honest input, or the people they did ask were too intimidated to give real feedback that it was a crappy idea. Just my guess.
Possibly, although I read somewhere that the original ending was leaked and Bioware changed it to the current version during the later stages of the game. Which I guess they plan to put into the game sometime in the future via update or dlc. It makes sense though, the ending certainly feels like it was created in about 30 minutes or so.
Modifié par Capt Shanderson2, 17 mars 2012 - 07:26 .
#381
Posté 17 mars 2012 - 07:24
Elhanan wrote...
Ronin1325 wrote...
"Traditional" No. No, it certainly was not. Let's go through it, quoting Hudson-
"That means the endings can be a lot more different. At this point we're
taking into account so many decisions that you've made as a player and
reflecting a lot of that stuff. It's not even in any way like the
traditional game endings, where you can say how many endings there are
or whether you got ending A, B, or C."
"It's more like there are some really obvious things that are different
and then lots and lots of smaller things, lots of things about who lives
and who dies, civilizations that rose and fell, all the way down to
individual characters. That becomes the state of where you left your
galaxy. The endings have a lot more sophistication and variety in them."
Did he even play the same game that was sold? Can anyone who likes the endings say what he says here is true?
Again, I have not played the game; simply read a few posts. But from that, it seems that what was received follows the first paragraph in part (ie; not traditional, varied endings based on past decisions). However, this was stated ' At this point' in Jan 2012; a few months before release.
But I am totally missing any promised feature; simply reading a small interview of a designer about features pre-launch.
You really have to play the game to the end to understand why players are so irate at the ending. The game was pretty much excellent until you ht the last 10mins and what was previously an amazing experience becomes a kick to the groin. Honestly i have never experienced such a 180 turn playing a game before. I was even ok with the Dragon Age 2 ending but this ME3 ending is just abysmal.
#382
Posté 17 mars 2012 - 07:40
Hsien wrote...
Elhanan wrote...
Ronin1325 wrote...
"Traditional" No. No, it certainly was not. Let's go through it, quoting Hudson-
"That means the endings can be a lot more different. At this point we're
taking into account so many decisions that you've made as a player and
reflecting a lot of that stuff. It's not even in any way like the
traditional game endings, where you can say how many endings there are
or whether you got ending A, B, or C."
"It's more like there are some really obvious things that are different
and then lots and lots of smaller things, lots of things about who lives
and who dies, civilizations that rose and fell, all the way down to
individual characters. That becomes the state of where you left your
galaxy. The endings have a lot more sophistication and variety in them."
Did he even play the same game that was sold? Can anyone who likes the endings say what he says here is true?
Again, I have not played the game; simply read a few posts. But from that, it seems that what was received follows the first paragraph in part (ie; not traditional, varied endings based on past decisions). However, this was stated ' At this point' in Jan 2012; a few months before release.
But I am totally missing any promised feature; simply reading a small interview of a designer about features pre-launch.
You really have to play the game to the end to understand why players are so irate at the ending. The game was pretty much excellent until you ht the last 10mins and what was previously an amazing experience becomes a kick to the groin. Honestly i have never experienced such a 180 turn playing a game before. I was even ok with the Dragon Age 2 ending but this ME3 ending is just abysmal.
Couldn't agree more Hsien & @Elhanan, it isn't just that comments were made in January (although it is also well-known & publicly stated that they essentially finished the game months before the release date), but Mac Walters, the lead writer, also said similar things the day *after* the game was released. It's clearly not a case of them throwing this together at the last minute.
#383
Posté 17 mars 2012 - 09:07
The bottom line? People are eediots.
The main problem I see with the ending, is that whilst there is 3 choices, they aren't vastly different. But then again, I'm not retarded. If they were to make the endings vastly different, they would need two thousand of them to cater to everyone's personal decisions made. Sometimes people's ungratefulness annoys the **** outta me.
Oh, only a 25 hour campaign that's awesome. But those 10 minutes at the end? Meh, not happy. Therefore this game is a DISASTER. smfh.
Modifié par SpectreSaren, 17 mars 2012 - 09:12 .
#384
Posté 17 mars 2012 - 09:19
#385
Posté 17 mars 2012 - 09:22
"Oooh, but she looks TOO human." YES SHE DOES 'cause if she looked like a ****ing Elcor you'd burn Bioware's building to the ground.
#386
Posté 17 mars 2012 - 09:25
Skyrim delivers 300 hours, ME MP is just horde mode from L4Dead, Tali's face doesn't look like anything show in the Universe of Mass Effect book, it was just a 5 minutes photoshop. They modeled Miranda after her VA, just like the ending many things done were just plain lazy.SpectreSaren wrote...
It's all centered at these "people" who got 25 hours of playtime out of ONE run of the single-player, when most games now deliver a 6-8 hour single-player. Not only that, but they've delivered a co-op MP that's good enough to challenge the others at the top, on their first go at it, and yet... TEN MINUTES. Those TEN LITTLE MINUTES is all anyone is talking about... or Tali's ****ing face. SO WHAT? They used a stock image, photoshopped it up and used that. Let's get this straight. They should have found a model that had never been photographed before. Photographed her themselves, after dressing her up like a Quarian instead of photoshopping it all? HAVE YOU EVER PLAYED ANOTHER VIDEO GAME? THEY DONT HAVE THAT. MUCH. DETAIL.
"Oooh, but she looks TOO human." YES SHE DOES 'cause if she looked like a ****ing Elcor you'd burn Bioware's building to the ground.
#387
Posté 17 mars 2012 - 09:28
Okay, because EVERY game is Skyrim. Let's compare it to a game that actually plays like Mass Effect 3.Legendaryred wrote...
Skyrim delivers 300 hours, ME MP is just horde mode from L4Dead, Tali's face doesn't look like anything show in the Universe of Mass Effect book, it was just a 5 minutes photoshop. They modeled Miranda after her VA, just like the ending many things done were just plain lazy.SpectreSaren wrote...
It's all centered at these "people" who got 25 hours of playtime out of ONE run of the single-player, when most games now deliver a 6-8 hour single-player. Not only that, but they've delivered a co-op MP that's good enough to challenge the others at the top, on their first go at it, and yet... TEN MINUTES. Those TEN LITTLE MINUTES is all anyone is talking about... or Tali's ****ing face. SO WHAT? They used a stock image, photoshopped it up and used that. Let's get this straight. They should have found a model that had never been photographed before. Photographed her themselves, after dressing her up like a Quarian instead of photoshopping it all? HAVE YOU EVER PLAYED ANOTHER VIDEO GAME? THEY DONT HAVE THAT. MUCH. DETAIL.
"Oooh, but she looks TOO human." YES SHE DOES 'cause if she looked like a ****ing Elcor you'd burn Bioware's building to the ground.
Gears of War 3. There you go. And actually, the MP is more like Gears than L4D.
#388
Posté 17 mars 2012 - 09:31
Ailith430 wrote...
http://www.amazon.co.../ref=pd_cp_vg_1
2 stars with 443 customer reviews...
...
Daaayyuumm...
Hell hath no fury like a gamer scorned.
"Mob - changing history since 1789."
Yeah, yeah...swarm intelligence, it works time and again.
#389
Posté 17 mars 2012 - 10:53
Legendaryred wrote...
The PC has 2.5 stars, if Bioware cared they would've made an announcement already regarding the endings. But since they haven't obviously they don't care, so why should i care to give the game 5 stars when the ending of 3 games was ****?
They did make an announcement. They're waiting for more people to have a chance to finish the game before they give out more details. They also said that they're taking the criticism very seriously and that it will shape the future dlc that they have planned for the game. I think they had this planned for a while now but incase they didn't, they've basicly stated that they're going to do something about the ending. At the very least they're taking it into careful consideration.
#390
Posté 17 mars 2012 - 11:09
Legendaryred wrote...
Skyrim delivers 300 hours, ME MP is just horde mode from L4Dead, Tali's face doesn't look like anything show in the Universe of Mass Effect book, it was just a 5 minutes photoshop. They modeled Miranda after her VA, just like the ending many things done were just plain lazy.SpectreSaren wrote...
It's all centered at these "people" who got 25 hours of playtime out of ONE run of the single-player, when most games now deliver a 6-8 hour single-player. Not only that, but they've delivered a co-op MP that's good enough to challenge the others at the top, on their first go at it, and yet... TEN MINUTES. Those TEN LITTLE MINUTES is all anyone is talking about... or Tali's ****ing face. SO WHAT? They used a stock image, photoshopped it up and used that. Let's get this straight. They should have found a model that had never been photographed before. Photographed her themselves, after dressing her up like a Quarian instead of photoshopping it all? HAVE YOU EVER PLAYED ANOTHER VIDEO GAME? THEY DONT HAVE THAT. MUCH. DETAIL.
"Oooh, but she looks TOO human." YES SHE DOES 'cause if she looked like a ****ing Elcor you'd burn Bioware's building to the ground.
Skyrim gives 100 hours tops of meaningful content, and supposedly 200+ hours of monotonus fetch quests, treasure hunts, and pointless dungeon crawling. Mass effect 3 gives at most 50 hours of meaningful content and unlimited hours of enjoyment with friends in multiplayer. What's your point?
As for Tali's face, it's a little bit lazy but the picture is of Tali's Voice Actress so it works. Grant it, they could have done a better job with the photoshop effects. Why are you complaining about Miranda looking like Yvonne Strahovski? Last I checked that was a good thing. It gives the game a cinematic feel that makes it seem as if it's a movie and not just a video game.
#391
Posté 17 mars 2012 - 11:34
I think those calm, fully explained points of view are much more likely to get a positive reaction from Bioware, than the hated fueled rants.
#392
Posté 17 mars 2012 - 11:35
#393
Posté 17 mars 2012 - 11:55
Hsien wrote...
You really have to play the game to the end to understand why players are so irate at the ending. The game was pretty much excellent until you ht the last 10mins and what was previously an amazing experience becomes a kick to the groin. Honestly i have never experienced such a 180 turn playing a game before. I was even ok with the Dragon Age 2 ending but this ME3 ending is just abysmal.
As mentioned, I do not see any promise listed in the article, and have seen some indication that what was mentioned was implemented, at least in part. What remains, at least in appearance, is a lot of gamers complaining of an ending to the trilogy they do not like. And this seems to cast the majority of them in a negative light, IMO.
People have been asking for changes to endings for a very long time, as some writers manage to capture the minds and hearts of readers, and they feel personally invested. From what I understand, both Sherlock Holmes and James Bond resurfaced on the market after much public furor. But many in this crowd are acting more like Annie Wilkes in trying to rescue Misery.
And that ain't a good thing; my feet already ache.
#394
Posté 17 mars 2012 - 11:58
Gabey5 wrote...
Quoted for the truthAilith430 wrote...
bpzrn wrote...
Still not sure why they looked at this ending as a good idea........
I can only assume they suffered from "yes man" syndrome. This happens in the film industry a lot. The Star Wars prequels and Avatar are good examples. The creators (George Lucas, James Cameron) are so sucessful and popular, that the people around them are too afraid to tell them when an idea they have is bad. Downright awful even. So they just agree to everything they say like it's God's gift to the world. These are "yes" men. I can only assume Hudson and the other writers reached this point in the third game and felt their storytelling was infallable, and they either didn't ask enough people for their honest input, or the people they did ask were too intimidated to give real feedback that it was a crappy idea. Just my guess.
Avatar was one of the most enjoyable and pleasurable films i have ever seen, that's just meessed up dude.
#395
Posté 17 mars 2012 - 12:15
SpectreSaren wrote...
If Shepard lived, and rode into the sunset with your love interest, everyone would revolt saying that it's UNREALISTIC and PANDERING TO THE AUDIENCE.
The bottom line? People are eediots.
The main problem I see with the ending, is that whilst there is 3 choices, they aren't vastly different. But then again, I'm not retarded. If they were to make the endings vastly different, they would need two thousand of them to cater to everyone's personal decisions made. Sometimes people's ungratefulness annoys the **** outta me.
Oh, only a 25 hour campaign that's awesome. But those 10 minutes at the end? Meh, not happy. Therefore this game is a DISASTER. smfh.
You can be ungrateful for a present, gift or free service you can't be ungrateful for something you pay for. As you said they could have made different endings based on your decisions through the game or games this doesn't seem like a difficult conclusion, they wouldn't need thousands of endings even three majorly different endings would have cut the complaints in more than half.
This whole entitled/ungrateful argument is so stupid. Basically you are saying as a paying customer you must take whatever you are given without complaint, that's suicidal for any kind of customer power. I swear this whole thing must have been started by corporations somewhere "Lets get the sheep, I mean customers to keep going on about entitlement, soon we'll be able to get away with whatever the hell we want and the sheep, sorry customers will just follow for fear of being called entitled"
Modifié par Massefeckt, 17 mars 2012 - 12:17 .
#396
Posté 17 mars 2012 - 12:24
Massefeckt wrote...
You can be ungrateful for a present, gift or free service you can't be ungrateful for something you pay for. As you said they could have made different endings based on your decisions through the game or games this doesn't seem like a difficult conclusion, they wouldn't need thousands of endings even three majorly different endings would have cut the complaints in more than half.
This whole entitled/ungrateful argument is so stupid. Basically you are saying as a paying customer you must take whatever you are given without complaint, that's suicidal for any kind of customer power. I swear this whole thing must have been started by corporations somewhere "Lets get the sheep, I mean customers to keep going on about entitlement, soon we'll be able to get away with whatever the hell we want and the sheep, sorry customers will just follow for fear of being called entitled"
Would some prefer the words spoiled, immature, disgraceful, discourteous, or infantile to descibe such behaviour? Or would we, as those that hold such opinions of the viewed mad little mob of lemmings, also be coerced into altering our conclusions?
#397
Posté 17 mars 2012 - 12:27
KotorEffect3 wrote...
Idiots probably just review bombed it. "OMG 5 MINUTE ENDING MADE IT DA WURST GAME EVA!!"
If you actually bothered to look you'd see people actually wrote out their opinions of it in detail even those who gave it a bad rating. But I can see why you'd make assumptions like that without actually looking.
#398
Posté 17 mars 2012 - 01:29
Are these all the same people?
I seriously doubt that.
If you think people are wrong to be upset, just read all the numerous claims the devs promised about ME3. It's actually hard to believe.
Either this was a deliberate plan in order to use the bad press to get people to buy the ME3 version of "Broken Steel," or it's simply a laundry list of lies, lies, lies....yeeeaahhhh!
Whatever you may think, Bioware is playing a dangerous game with their fans.
First DA2, then this? Both games are part of franchises. After burning the fans twice, who do they think will buy DA3 or ME4?
Maybe they'll just turn them into full on FPS games, STILL trying to go after that crowd they seem desperate to please.
Hey Bioware......did you know you could continue to make games that your fans love and still be successful? Just ask Bethesda. Last I checked, Skyrim is very much like an old fashioned rpg, like the previous ES games...and the fans are eating it up....without multiplayer even!
Imagine that!
#399
Posté 17 mars 2012 - 01:38
Elhanan wrote...
Again, I have not played the game; simply read a few posts.
If you haven't finished the game, how can you understand how others feel about it?
#400
Posté 17 mars 2012 - 01:39
Favourite store on the CitadeI wrote...
Thats pathetic. We all know the only reason its two stars is because of the ending. It doesn't deserve 2 stars. I'd give it easily 4
Not all people think like you.





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