Aller au contenu

Photo

Put yourselves in the developers' shoes for a minute


  • Veuillez vous connecter pour répondre
128 réponses à ce sujet

#101
Reptilian Rob

Reptilian Rob
  • Members
  • 5 964 messages

Xion66 wrote...

I'd never put on a piece of paper

LOT'S OF SPECULATION

and think that was a good ending.

They must have been drunk, only way it could have happened. 

#102
Lugaidster

Lugaidster
  • Members
  • 1 222 messages
I didn't go out for 5 days and didn't eat for 2. And I payed to feel this ****ty.

#103
Chuvvy

Chuvvy
  • Members
  • 9 686 messages

Caz Neerg wrote...

Slidell505 wrote...

Maybe next time they could consider not blatantly lying in marketing, or maybe, they could focus more on a good end, and less on gimmicks like Multiplayer, Kinect, and unnecessary cameos from minor internet celebrities.


The only real problem was in the writing of the last five minutes. 


For you maybe. I felt there was quality drop off at Thessia, and that it kept getting bigger as time went on. I didn't like the auto dialog, which they also lied about. I also thought that both Earth and Mars weren't up to standard, however both of those levels were better than Thessia and the proceeding missions.

#104
daguest

daguest
  • Members
  • 670 messages
I'm sorry if I'm quite harsh, but honestly, I don't call someone photoshoping internet picture for both an ending (stargazer) and the face of one of the main character (tali) a dev. I call him a modder or a fan. And yet, I have seen some of them makes a better job, and invest more time on it.
But yet, they did it.

They made real ****. Now they have a storm in the face. Sorry about that, but you could have expected it.

Modifié par daguest, 16 mars 2012 - 07:10 .


#105
Captiosus77

Captiosus77
  • Members
  • 211 messages
The problem with the "patience" line of thought is patience only got us silence for months with DA2, followed by attacks and dismissal, and FINALLY ended with an admission. With TOR, "patience" over known bugs, terrible support times, and game breaking balance issues have been met, so far, with silence for the last 3 months.

Patience wears thin and I see no reason why I should expect patience for this issue to have any different outcome than what we saw with DA2 and what we saw (and are still seeing) with TOR.

#106
HTTP 404

HTTP 404
  • Members
  • 4 631 messages
sure

#107
Esquin

Esquin
  • Members
  • 709 messages
They have no right to complain. They allowed that abomination of an ending to appear in game. They should be fully willing to accept the reaction they got. They knew it would be despised. So I have no sympathy.

#108
ElectronicPostingInterface

ElectronicPostingInterface
  • Members
  • 3 789 messages
I have to wonder if they thought no one would notice the stock image thing.

I didn't care in game, it just seems like a horrible idea that they know would backfire.

#109
Miphious

Miphious
  • Members
  • 235 messages
You're kidding, right? I'm a writer. I brainstorm ideas out regularly. If I ever had a story idea that ended with me writing 'lots of speculation!' in place of an ending, I'd immediately wad that one up and throw it away because it's stupid.

I'm not going to be more forgiving of people who made tons of money for this crap abomination than I am with myself.

#110
Caz Neerg

Caz Neerg
  • Members
  • 625 messages

Miphious wrote...

You're kidding, right? I'm a writer. I brainstorm ideas out regularly. If I ever had a story idea that ended with me writing 'lots of speculation!' in place of an ending, I'd immediately wad that one up and throw it away because it's stupid.

I'm not going to be more forgiving of people who made tons of money for this crap abomination than I am with myself.


That is a valid criticism, assuming these are the real endings.  If they aren't, "lots of speculation" could have been what they wanted precisely because it would keep people talking until they were ready to give us the real ending.

#111
Esuzu1

Esuzu1
  • Members
  • 35 messages

Caz Neerg wrote...

 I think we all need to get a little perspective here.  Did most of us here absolutely hate these endings, but love the rest of the game?  Clearly.  But imagine how the devs must feel right now.  For the hundreds of hours we have devoted to playing the series, they've devoted thousands to creating it.  Then the magnum opus is released, and critical reaction is universally positive.  Then fans start play, and still the reaction is universally positive.  Then fans start getting to the end, and... *BOOM* the internet explodes.

They have to know exactly how we feel at this point, because just like we enjoyed 95% of the game before being shattered by the ending, they enjoyed 95% of the reaction before being just as shocked and shattered when our response to the endings hit.  And, again, where we have devoted hundreds of hours, they have devoted thousands.  So let's try to be a little understanding and give them time to process.  They have to understand, from how they are feeling, how we do, and if we don't burn all our bridges, that may be exactly the thing that gets them to give us what we want so badly, and allow Mass Effect to recapture the legacy it deserves.


There is a big difference between "us" and the developers. The developers get PAID for doing this. We PAY for playing the games.
But yeah, being understanding is important as you say. Threatening etc is not the way. But Bioware needs to understand how they basically destroyed a great game in 5 minutes. If they had just made a better ending we could have lived our lives without things such as the indoc-theory... ugh.

#112
suusuuu

suusuuu
  • Members
  • 937 messages
I don't think we should treat companies as human beings.

#113
Malchat

Malchat
  • Members
  • 157 messages
The hopeful prayer for a DLC that makes everything alright is almost bordering on Stockholm Syndrome.

If it turns out that this is all a deliberate ploy to make us stew with a bad ending while they get ready to pull back the curtain on the 'real one'... the mythical 'Truth'.... does that somehow excuse the way they make you feel right now?

I don't know about you guys but I was hoping to celebrate the triumphant, possibly heroically tragic, resolution to a series I love and share my best moments with other passionate fans... not flail about in confusion and disappointment.

In what reality is that even an acceptable thing to do to your audience?

Do you really think a patched-in, polished last ditch battle and a few extra cutscenes somehow erases the dramatic failure of the supposed fake ending? 

The build-up and pacing of the climax have been completely shot to hell: that damage is already done.

If they completely patch over the bad bits, say by diverging from the moment you go up the elevator, I will never be able forget how the original path went. And apparently, the want all the world to experience this wonderful path before they even deign to talk about whether it's going to be changed.

If they continue on from the A-B-C ending choice, they have utterly deflated their own narrative momentum and the credibility of the antagonists and the hero.

The best I can hope for is that they explain themselves for clarity and posterity... and leave the game well alone before more damage is done.

Modifié par Malchat, 16 mars 2012 - 08:07 .


#114
cjmarsh725

cjmarsh725
  • Members
  • 34 messages
I agree with the OP. It's one thing to not like the endings or to not be satisfied with them, but it's another story to use negative and insulting language on a personal level to describe the people involved in the project. Sure, say they made a mistake, say you weren't at all satisfied with the product, say you were heartbroken or disappointed, but there's no need to be so condescendingly rude about it. They worked hard on the game and deserve respect for that fact alone.

#115
darkshadow136

darkshadow136
  • Members
  • 1 796 messages
 I think part of the anger with some if not many of us is in recent years it has become a trend with Game developers to release games in what I like to call Beta versions, and then they patch them for weeks sometimes months so they work the way they should on all platforms, we have seen this also with previous Bioware releases.

The release of ME3 though was different, for me at least. I found the game very smooth to play all the way through, maybe a few glitches here and there but overall in comparison to what I've seen in recent years ME3 was a real solid finished feel release with just a few bugs, at least on PC. Which makes me feel the ending which people think was rushed, I think was meant to be the way it is. Like I said before if they did this for PR it backfired, if they did this to sell us on ending DLC or Multiplayer DLC They failed at least with many of us.

I even heard a rumor that they ended the game the way they did in order to make it easier to funnel people into a future Mass effect MMO. Like I said that is a rumor and I almost didn't mention it since There is no real evidence to it other then hearsay.

Nonetheless I'm sure many besides myself are just emotionally numb with anger on the side, and if Bioware does not really fix this, instead of just really listening, many will just make a decision with their wallets.

We need a real commitment made by Bioware that they are going to fix this issue instead of just giving us lip service, attempt to put out fires to calm anger so this ME3 problem just goes away without themselves having to deliver on what they promised this game would be as a final to the trilogy.

#116
sadako

sadako
  • Members
  • 865 messages
*imagining self in developer's shoes*

"I got you to buy my game!"
"What? Fix the ending? For FREE? with the profits I made from your money?"

"NO EFFING WAY!"

#117
HTTP 404

HTTP 404
  • Members
  • 4 631 messages

darkshadow136 wrote...


I even heard a rumor that they ended the game the way they did in order to make it easier to funnel people into a future Mass effect MMO. Like I said that is a rumor and I almost didn't mention it since There is no real evidence to it other then hearsay.

.



I've been thinking about that for some time now.  It kind of upsets me if this is the case.  The ambigious ending is kind of like Da2's ambiguous similar endings for everyone.  Except that with Da2 we expect there to be Da3 to answer any doubts.  The way mass effect trilogy ends with ambiguity and seemlingly same ending really points to something happening after.

The bottom line is that Im going to be really pissed if there is a sequal or worse an MMO tie in.  I really want the trilogy to truly end. 

#118
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
"Put yourselves in the developers' shoes for a minute"

Hmh, OK.







MY F*CKING GOD, CAN'T BELIEVE WE WERE SO STUPID WITH THIS ENDINGS!!!
WE HAVE TO FIX THEM FOR CHRIST SAKE, ASAP!

#119
CroGamer002

CroGamer002
  • Members
  • 20 673 messages

sadako wrote...

*imagining self in developer's shoes*

"I got you to buy my game!"
"What? Fix the ending? For FREE? with the profits I made from your money?"

"NO EFFING WAY!"


Well if you want to keep your damn job, you will do that.

Otherwise, nobody will buy your products anymore.

So it expensive short term investment for long term profit.

#120
Raezaiel

Raezaiel
  • Members
  • 237 messages
I paid for the game, I don't want my money back or anything, I want the very end fixed or a conclusion or I won't be paying again. No anger, just fact.

#121
Claym0re

Claym0re
  • Members
  • 368 messages

Caz Neerg wrote...

They have to know exactly how we feel at this point, because just like we enjoyed 95% of the game before being shattered by the ending, they enjoyed 95% of the reaction before being just as shocked and shattered when our response to the endings hit.  And, again, where we have devoted hundreds of hours, they have devoted thousands.  So let's try to be a little understanding and give them time to process.  They have to understand, from how they are feeling, how we do, and if we don't burn all our bridges, that may be exactly the thing that gets them to give us what we want so badly, and allow Mass Effect to recapture the legacy it deserves.


They should have known it the moment these "endings" were passed by them. I mean seriously...I don't even have to be a great writer or developer in order to take a look on it and say: "Are you f*ckin kiddin me?".

#122
jla0644

jla0644
  • Members
  • 341 messages

Caz Neerg wrote...

 I think we all need to get a little perspective here.  Did most of us here absolutely hate these endings, but love the rest of the game?  Clearly.  But imagine how the devs must feel right now.  For the hundreds of hours we have devoted to playing the series, they've devoted thousands to creating it.  Then the magnum opus is released, and critical reaction is universally positive.  Then fans start play, and still the reaction is universally positive.  Then fans start getting to the end, and... *BOOM* the internet explodes.

They have to know exactly how we feel at this point, because just like we enjoyed 95% of the game before being shattered by the ending, they enjoyed 95% of the reaction before being just as shocked and shattered when our response to the endings hit.  And, again, where we have devoted hundreds of hours, they have devoted thousands.  So let's try to be a little understanding and give them time to process.  They have to understand, from how they are feeling, how we do, and if we don't burn all our bridges, that may be exactly the thing that gets them to give us what we want so badly, and allow Mass Effect to recapture the legacy it deserves.


Exactly. There is no way the devs do not feel as connected to this universe and these characters as we do. They have spent the last 5+ years creating it. This is why it is so amazingly frustrating that they thought "Lots of speculation" was an acceptable way to end the trilogy. It's the last time we'll see these characters, and all we are left with is speculation.

Modifié par jla0644, 16 mars 2012 - 03:15 .


#123
Rune-Chan

Rune-Chan
  • Members
  • 1 054 messages

2484Stryker wrote...

I'm sure most of us aren't advocating any kind of rash action. Most of us just wants Bioware to know how bad they screwed up the ending and would appreciate some kind of post-launch change.


Exactly.

There is also the factor that there are hundreds of people who worked on the series, and I sincerely doubt that every single one of them is idiotic enough to think the fans (in general) would accept these endings in any shape or form.

How could they possibly think they'd be good enough?

Plot holes.
Speculation on pretty much everything for the player.
Decisions being worthless.
Magic/Unexplained phemomenon to tie everything up.
The simple fact that the developers claimed there were different endings, when all three are more or less identical as far as we know, due to the above.

Modifié par Machines Are Us, 16 mars 2012 - 03:21 .


#124
FOX216BC

FOX216BC
  • Members
  • 967 messages
well it's like you go to a restaurant.
the food is great and at the end the chef comes to your table and spits in your desert.
Put yourselves in the chefs shoes.

COME ON!!! this topic is useless.



If i was in the developers' shoes well i guess i became rich making money on my trusty ME fans

Modifié par FOX216BC, 16 mars 2012 - 03:33 .


#125
Shalewind

Shalewind
  • Members
  • 117 messages
 You know what, challenge accepted. I think it's easy to step into the shoes and have empathy for them. So what would I be feeling. I'd be: Pissed that my idea didn't pan out. Crushed that there was so much negative response. Hopeful that more positive news was coming. Grasping at every good thing said. Horrified that a charity campaign generated over $50,000 just to tell me I'm wrong. Worried that my IP legacy was tarnished. 

Of course I can't go father than that. They have more knowledge than me and only they know if they'll be allowed or if it's even remotely possible to get the faith back of some 50,000 forum goers and countless others in the silent mass. 

Do I have empathy for them, sure. Now I'd like to see their empathy for us.