I was thinking about having my next playthrough be an archer, but from what I've seen on the forums archery is terrible. Is it really that bad?
Is Archery really that bad?
Débuté par
Serogon
, nov. 28 2009 09:18
#1
Posté 28 novembre 2009 - 09:18
#2
Posté 28 novembre 2009 - 09:23
Archery isnt great but at least you can have pets to fight for you and bard buffs it's the best way to do 250 damage too arrow of slaying lilana hit 700 on my game. So I'm going to make one so i can get the achievement. this make it look good but arrow of slaying has cooldown and won't work on high level creatures.
#3
Posté 28 novembre 2009 - 09:23
Well I am on my third rogue...and I have found it quite useless really, because it is only good in some situations...and as a rogue with duel weapons, it is just more practical, especially if you have high dexterity...I just rush into the heart of the action. Plus archery feels like it takes forever. I have a few archery skills....but there just doesn't appear to be anything special about it. While I am busy taking out one enermy my companions are dealing with all the rest themselves...
#4
Posté 28 novembre 2009 - 09:24
Well, I just beat the game as a dual wielding rogue (cunning based rogues ftw) so I'm not doing that again. Oh well, I haven't played a mage yet, so that could be good.
#5
Posté 28 novembre 2009 - 09:25
Biggest problem is this: everything an archer can do, a mage can do a thousand times better in the end.
Whats a single arrow in comparison to a fireball?
Whats a single arrow in comparison to a fireball?
#6
Posté 28 novembre 2009 - 09:27
I wouldn't say it's terrible. The problem with it in my eyes is that it takes an enormous investment before it starts getting good. The two best abilities scattershot and arrow of slaying require you to go all the way up in both trees before you get them and if you want master archer, that's another 4 talents into archery (basically every talent). I've found that my rogue/archer starts to shine around level 16 or so.
#7
Posté 28 novembre 2009 - 09:28
You definitely need the dexterity hotfix for it to be worthwhile, after that it's pretty good but your best build is a dex rogue with shortbows (100% dex bonus as opposed to 50/50 dex/str). With a piece of rapid aim gear and a high dex score none of your archery modes are going to increase damage done.
#8
Posté 28 novembre 2009 - 09:30
Well, if you want to deal ranged damage, you're way better off being a mage. Personally I found the best use for archery being keeping my rogue away from the battle and thus mostly alive. But he / she didn't usually contribute much. My tanks or mages I wouldn't want to miss, but the archers...? I only notice I am missing them when I need to pick a lock...
#9
Posté 28 novembre 2009 - 09:33
oh, right, shots like critical shot are just generally not worthwhile as they take so long to aim. You're really only looking at using debuff/control shots and arrow of slaying
For a pure dex shortbow build you can get a pretty sweet defense
For a pure dex shortbow build you can get a pretty sweet defense
#10
Posté 28 novembre 2009 - 09:34
It would be a lot better if AoS and scatter were both on 10 second timeouts.
#11
Posté 28 novembre 2009 - 09:36
I want to make an Archer just for the roleplaying aspect
I've been trying to cover all possible playthroughs
Warrior , Paladin , Dark knight , Mage , Arcane warrior , Rogue , Archer , and so forth just to try the game every way possible
I've been trying to cover all possible playthroughs
Warrior , Paladin , Dark knight , Mage , Arcane warrior , Rogue , Archer , and so forth just to try the game every way possible
#12
Posté 28 novembre 2009 - 09:42
If they could figure out the rune issues that would be big. Perhaps making some upgraded arrows possible to craft, or worth less money so its not a foolish decision to actually, you know, shoot them at something. If that happens it would have an edge against other weapons in the number off enhancements you can work into it, since other weapons don't use ammo. I think they intended arrows to make up for runes, but they are way too pricey.
#13
Posté 28 novembre 2009 - 09:53
Its perfectly possible to beat the game as an Archer PC. Haven't tried more than 1 archer per group... and don't really want to though 
However, like someone else said Archer is only bad when compared to every other spec in the game. It's the worst spec, so it's bound to get some flak (deserved IMO).
However, like someone else said Archer is only bad when compared to every other spec in the game. It's the worst spec, so it's bound to get some flak (deserved IMO).
#14
Posté 28 novembre 2009 - 09:53
Just don't do a pure archer. I find a DW archer combo works great. You can lead a fight with a stealth crit, pinning shot, arrow of slaying, crit arrow, and another stealth crit for a quick 600-1000 damage before the melee even starts. For reference, you can kill an elite mage or ogre before they get a chance to do anything, especially if you time your stealth right. Then you switch to melee, poison your weapons with a stun poison, and do dirty fighting, riposte, and precise striking for constant backstabs until arrow of slaying comes back up, and you repeat. For crowd control, I keep 4-5 different types of bombs on reserve so I can quickly toss out 400+ AoE damage.
Archery is good for the talents, but once they're on recharge, it's nice to switch to something else and keep your DPS up. I disagree that they take too long to aim. With a shortbow, they're pretty quick, and the only time I run into that problem is when using the Aim talent to make sure my shots hit at long range, but you have more time to do what you need to do at long range anyway.
I kind of miss not having either DW or Archery trees maxed out, but the flexibility from picking and choosing the best skills from each is way better.
Dex hotfix + shortbow is sweet, by the way.
Archery is good for the talents, but once they're on recharge, it's nice to switch to something else and keep your DPS up. I disagree that they take too long to aim. With a shortbow, they're pretty quick, and the only time I run into that problem is when using the Aim talent to make sure my shots hit at long range, but you have more time to do what you need to do at long range anyway.
I kind of miss not having either DW or Archery trees maxed out, but the flexibility from picking and choosing the best skills from each is way better.
Dex hotfix + shortbow is sweet, by the way.
#15
Posté 28 novembre 2009 - 10:03
What's sad is that as far as damage goes i'm pretty sure the Whitewood Bow is the best shortbow and it's a t4 weapon. It'd be nice to be able to rock something epic like a Far Song
#16
Posté 28 novembre 2009 - 10:06
If rapid shot actually did what it reads like it should do, be a buildable version of momentum and increase flat attack speed, it would be pretty nasty. As it stands it's a dud unless you go crossbow warrior archer which is really only worth doing on dex fix 2 since they got nerfed (seriously wtf was up with that) in dex fix 3. The debuffs aren't really all that hot and take a long time to fire. They also don't last that long without master archer which is a huge investment. Basically what the others said it is a weapon that forces you to you it as a primary weapon but doesn't contribute primary weapon quality damage.
Absurdly though suppressing fire shooting a tough solo enemy and turning on defensive fire which at master archer gets you 30 defense points makes archers weird dodge tanks. Takes forever to kill anything though and doesn't synergize well with other party members because you can't threat with a bow.
Absurdly though suppressing fire shooting a tough solo enemy and turning on defensive fire which at master archer gets you 30 defense points makes archers weird dodge tanks. Takes forever to kill anything though and doesn't synergize well with other party members because you can't threat with a bow.
#17
Posté 28 novembre 2009 - 10:17
Ulrik the Slayer wrote...
Biggest problem is this: everything an archer can do, a mage can do a thousand times better in the end.
Whats a single arrow in comparison to a fireball?
Bullcrap.
#18
Posté 28 novembre 2009 - 10:20
I don't know, I only took Arrow of Slaying with my rogue...
However, the two combats I used Leliana ( full archer ), Zevran ( AoS ) and my character felt pretty cheesy: I tried Stealthing, hitting Scattershot with Leliana while Zevran and my PC auto critted due to stealth, then proceeded to unleash 3 Arrows of Slaying on the stunned mobs.
I wiped out a couple of pulls in a matter of seconds ( in Hard, though, not Nightmare ) before I decided that as a strategy, it was too cheesy for my tastes
However, the two combats I used Leliana ( full archer ), Zevran ( AoS ) and my character felt pretty cheesy: I tried Stealthing, hitting Scattershot with Leliana while Zevran and my PC auto critted due to stealth, then proceeded to unleash 3 Arrows of Slaying on the stunned mobs.
I wiped out a couple of pulls in a matter of seconds ( in Hard, though, not Nightmare ) before I decided that as a strategy, it was too cheesy for my tastes
#19
Posté 29 novembre 2009 - 02:03
My first play through was with two archers a warrior and a healer. Sometimes things could get tough but sometimes things are really easy. It's a give and take. You need a really good tank for this.
#20
Posté 29 novembre 2009 - 02:04
Seraphael wrote...
Ulrik the Slayer wrote...
Biggest problem is this: everything an archer can do, a mage can do a thousand times better in the end.
Whats a single arrow in comparison to a fireball?
Bullcrap.
What is? My statement, or an arrow in comparison to a fireball?
#21
Posté 29 novembre 2009 - 02:06
JHorwath wrote...
My first play through was with two archers a warrior and a healer. Sometimes things could get tough but sometimes things are really easy. It's a give and take. You need a really good tank for this.
This. Some encounters are much easier with archers, and some are harder. Most fights where you can take your time are incredibly easier with an archer. If you don't go charging in, you can kill most room-fulls of baddies one at a time, and they'd be none the wiser. Boss fights, too are rather easy as an archer, as you can do consistant ranged damage.
#22
Posté 29 novembre 2009 - 02:14
Archery is an interesting playstyle.
If you do go Archer, I'd recommend a Dex/Willpower focus with Shortbows. A high willpower means you'll have more stamina for all the various talents. As for Specializations I'd recommend Ranger/Bard as Duelist/Assassin don't lend themselves to ranged. (Although Duelist may not be horrible because of increased Defense) Granted you could be a Warrior rather than Rogue but I wouldn't recommend it as you can't use Stealth for free crit shots and none of the Warrior Specializations really suit an Archer (except maybe Templar, assuming the passive mana drain talent applies to archery)
The key is to understand your abilities. Toggle "Aim" when you're using your other abilities like Pinning Shot or Crippling Shot, and understand the differences between the various shots. The key to a good archery build is budgeting your Stamina.
Archers fulfill the roles of Disruption and Debuffs, as well as Ranged DPS. Arguably Mage's can fulfill this role but that is no surprise. Archers have the added benefit of wearing heavier armour and a longer range, as well as the versatility that comes with Rogue talents if you choose a Rogue over a Warrior. (Stealth, Lockpicking, Evasion)
If you do go Archer, I'd recommend a Dex/Willpower focus with Shortbows. A high willpower means you'll have more stamina for all the various talents. As for Specializations I'd recommend Ranger/Bard as Duelist/Assassin don't lend themselves to ranged. (Although Duelist may not be horrible because of increased Defense) Granted you could be a Warrior rather than Rogue but I wouldn't recommend it as you can't use Stealth for free crit shots and none of the Warrior Specializations really suit an Archer (except maybe Templar, assuming the passive mana drain talent applies to archery)
The key is to understand your abilities. Toggle "Aim" when you're using your other abilities like Pinning Shot or Crippling Shot, and understand the differences between the various shots. The key to a good archery build is budgeting your Stamina.
Archers fulfill the roles of Disruption and Debuffs, as well as Ranged DPS. Arguably Mage's can fulfill this role but that is no surprise. Archers have the added benefit of wearing heavier armour and a longer range, as well as the versatility that comes with Rogue talents if you choose a Rogue over a Warrior. (Stealth, Lockpicking, Evasion)
#23
Posté 29 novembre 2009 - 02:21
Not true. Arrow of Slaying will hit any level of creature, not for the instant kill though.
#24
Posté 29 novembre 2009 - 03:00
Even against bosses noticably higher level than you, at worst it is like a 400% damage crit.Forumtroll wrote...
Not true. Arrow of Slaying will hit any level of creature, not for the instant kill though.
#25
Posté 29 novembre 2009 - 03:11
I believe the highest armor target in the game is the High Dragon. I can only Arrow of Slaying it for 250. Even with 39 armor pen. I can hit the Arch Demon for significantly more damage.





Retour en haut






