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Higher Difficulty Strategies, Tactics and Builds


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#1
Recidiva

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I'm gonna do it one of these days, raise the difficulty.

Would anyone who is a seasoned masochist...excuse me...strategist...please give me some tips on what parties worked the best for you, which strategies worked the best for you, which classes, character builds and tactics worked best for you on higher difficulty settings?

Thank you.

#2
IPerrin

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Browsing the gameplay forum might help. hmm. the most abusive party tactic is to have a tank (often alistair) rush in and taunt, then have a mage forcefield him, one call in a blizzard and one a tempest. tank and 3 mages will handle nightmare with the least amount of effort involved, which means making your pc a mage.

#3
Recidiva

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Okay. I was thinking of playing an arcane warrior/spirit healer combo and running with Alistair and the two ladies through. Glad to hear this was a good instinct.

#4
owl208

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IPerrin is correct. Three mages is awesome. One should be a healer (Wynne) and Morrigan should be straight DPS. Your mage can be a mix or DPS. All three should have healing spells. Alistair should be tank and defensive. His sole job is to grab threat. If you play your cards right, you can end up with 3 arcane warriors along with Alistair, which is a great way to play nightmare.  You have to get Wynne as early as possible so you have more control over her build, so make the Circle the next place you go after Lothering. 

Modifié par owl208, 28 novembre 2009 - 10:45 .


#5
Forumtroll

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Three Mages and an Archer. PC - SH/BM take Ice Line Heal, Group Heal, and Mass Paralyze the Manaclash line and the Reanimate Line Give Morrigan blood magic and take heal and the entropy lines. Give Wynne the stone line and support lines.

#6
Recidiva

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What about character builds? A mage can do one point magic, one point cunning and one point willpower per level? I hate to do without high cunning, the only drawback to not being a rogue main.

#7
Pennoyer

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Recidiva wrote...

What about character builds? A mage can do one point magic, one point cunning and one point willpower per level? I hate to do without high cunning, the only drawback to not being a rogue main.


I assume you are getting cunning for the Coercion skills?  If so, make sure you do the mage tower asap.  That way you can get all the extra skill points you can and waste less of the points you get from leveling up.

#8
Forumtroll

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Dump enough in cunning to max coercion, max it early. Other than that pump magic.

#9
Kuravid

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The three mage party makes the game less challenging, not moreso. The basic strategy goes something like this: taunt - forcefield - storm of the century - keep mages out of AOE fire and wait a minute - boss killed.



Fun the first couple of times.

#10
Recidiva

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Forumtroll wrote...

Dump enough in cunning to max coercion, max it early. Other than that pump magic.


What's a good max coercion cunning score?  And just magic, nothing into willpower?

#11
Forumtroll

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Eh just chug lyrium potions. Eventually you'll staff so hard you won't need lyrium potions. I'd say twenty or so is good for cunning.

Modifié par Forumtroll, 28 novembre 2009 - 11:04 .


#12
Recidiva

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Kuravid wrote...

The three mage party makes the game less challenging, not moreso. The basic strategy goes something like this: taunt - forcefield - storm of the century - keep mages out of AOE fire and wait a minute - boss killed.

Fun the first couple of times.


I have a decent grip on plot and character, enough to not be playing the games to tinker with them much now.  Would like to try different specializations and difficulties.  But I doubt I'm prepared to wade in the way I've been playing in a higher difficulty, with most stuff set to autoplay tactics.

#13
Recidiva

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Forumtroll wrote...

Eh just chug lyrium potions. Eventually you'll staff so hard you won't need lyrium potions. I'd say twenty or so is good.


Cool, thanks.  My main concern is having so many sustained skills up that it eats up the pool.  I do love my death magic and damage add buffs.

#14
Monkeylamp

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I dont understand all the arcane warrior love. I personally see no real point in the class. So what if you take 1 damage from anything. If you handle pulls correctly you never get hit anyway. Bloodmage being the strongest mage class imo, but first at lvl 14. And ofc not so very strong vs them undeads. I usually add spirit healer just for the first spell. I dont find 3 mages+tank that good either since mages take most micro management.
I do think its easiest having PC as mage since you can spec it the way you want, and game throws tank npc at you. Glyph of repulsion and glyph of warding > Arcane warrior. Just lay them on yourself and have all your ranged stand together. Glyph of neutralisation takes care of any caster game has. Specially if you are walking into NPC´s that will have a chat and then jump on you. Dispell magic is a must have later on aswell. 2 meatshields+2ranged are a well balanced setup past level 14. Having scattershot(archer), superiority warcry (champion) and holy smite(templar) in one pary is very nice indeed.