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Should BioWare change the ending?


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#26
2Shepards

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saracen16 wrote...





Wow, you didn't even read my post, did you? Re-read it again. Your choices do matter.



No, no they don't, since the 3 choices given in the end are so invalid, so disconnected, so utterly freaking outta the blue, they have nothing to do with the choices and work you put into me1, me2, and certainly bare no meaning on all the stupid running around (and it indeed feels stupid to me now) you had to do to unite the galaxy in 3.

Modifié par 2Shepards, 16 mars 2012 - 11:04 .


#27
Uezurii

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Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.

#28
Genera1Nemesis

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Total Biscuit wrote...

Why does this tiny, TINY minority of people keep making so many threads saying the exact same thing, as if they're vastly unpopular opinion is fact?

Why not just post in one of the other 2 percenters threads if your just going to trot out the same irrelevant arguments? I suppose it makes it look like there are more of them maybe? or just that the endings only appeal to people who don't really think things through or work logically, since that describes the endings too.

It's just so annoying to get this vocal little minority filling half the forum wih the same nonesense.


Wow; please read your own post again in Hitler sounding voice. So in your opinion a 'vocal little minority' doesn't have the sames rights as what you percieve to be the 'vocal large minority?" What if those who saw the positives in this game, who are satisfied that Shep's story is over and we got the conclusion to all plots and sub-plots: did not all feel the need to post in the forums because they have no desire to **** about the last 3 minutes of a fantastic game?

#29
Swisspease

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Bioware shouldn't change the ending because they will save a lot of money by not needing to make additional copies of ME3 because the market will be flooded with used copies.

#30
Allen Spellwaver

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Who know the telephone number of CH? I gonna talk with him on and on until he change his mind.

#31
SeanThen1

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The gif posted above is pretty dead on, actually. Mass Effect 3 had an A, B, C ending and we were told that it would not.

I'm personally of the opinion that the current endings should not be invalidated. Instead, what is already there can be expanded upon by offering more options which would be better supported by additions to the game. Shepard has to realize that the destruction of the Mass Relays is the destruction of the Galactic Community. Whatever the starchild is, he wouldn't just roll over and take that were he given the chance.

What if the Crucible could be used to damage the Reapers in the immediate area, the bulk of their forces? However, it doing so does NOT destroy the Relays. He must then place his trust in the remainder of his War Assets to fight and win against the remainder of Reaper threat throughout the galaxy. Shepard could choose to fight and win against these creatures on his own terms, not by what the enemy simply places in front of him.

#32
saracen16

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LegendaryBlade, I suggest you actually take the time to read my post and answer it instead of whining from the sidelines. That's part of debate.

There's a reason I had to post this thread: it's clear that NONE of you actually took the time to answer my arguments in the other thread or in this one even, instead choosing to repeat the same "A, B, C" arguments and forcing me to accept these arguments.

I've already made my argument against this so-called "A,B,C" ending in the OP and you (almost all who posted here) choose to completely ignore it and arrogantly insist that you are right. I'm not convinced. Plain and simple. As are a good number of people in the forum. So, don't think you are the ones with all the right answers.

#33
Ibecomedeath

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Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.


And the final 5 minutes of 1 game, invalidated the whole 3 games... You don't see that as an issue?

#34
Genera1Nemesis

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Uezurii wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.


20 minutes? I'm assuming you're talking about when you meet Catalyst? That was only like 5 minutes of dialogue, and then a 3 minute cutscene. And that still doens't mean that Mass Effect 3 as a WHOLE was not the end of the story. Throughout the game we were given resolution to every MAJOR and MINOR conflict that arose for out character since ME1.  Just because you didn't like the Catalyst part or the three last choices in the end does not mean that your choices NEVER counted.

How many choices were you given at the end (last five minutes) of Mass Effect 2?

#35
Uezurii

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2Shepards wrote...

saracen16 wrote...





Wow, you didn't even read my post, did you? Re-read it again. Your choices do matter.



No, no they don't, since the 3 choices given in the end are so invalid, so disconnected, so utterly freaking outta the blue, they have nothing to do with the choices and work you put into me1, me2, and certainly bare no meaning on all the stupid running around (and it indeed feels stupid to me now) you had to do to unite the galaxy in 3.

This, while during the game and right before Harbinger hits you, your choices do indeed matter. But then when you get up from Harbingers blast none of those choices mattered, because whatever you chose, you get the same sequence, and the same 3 cut scenes with slight changes like the different colours, or the soldiers dying, or cheering. And that isn't even based on your choices, but your EMS.

So tell me again, how do the choices matter for the last 20 minutes OP? Enlighten me.

#36
2Shepards

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Genera1Nemesis wrote...

Total Biscuit wrote...

Why does this tiny, TINY minority of people keep making so many threads saying the exact same thing, as if they're vastly unpopular opinion is fact?

Why not just post in one of the other 2 percenters threads if your just going to trot out the same irrelevant arguments? I suppose it makes it look like there are more of them maybe? or just that the endings only appeal to people who don't really think things through or work logically, since that describes the endings too.

It's just so annoying to get this vocal little minority filling half the forum wih the same nonesense.


Wow; please read your own post again in Hitler sounding voice. So in your opinion a 'vocal little minority' doesn't have the sames rights as what you percieve to be the 'vocal large minority?" What if those who saw the positives in this game, who are satisfied that Shep's story is over and we got the conclusion to all plots and sub-plots: did not all feel the need to post in the forums because they have no desire to **** about the last 3 minutes of a fantastic game?




Usually because completeing something leaves you with a sense of accomplishment and pride.

#37
JPR1964

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We were awaiting a true ending to this magnificent Space Opera, we got Deus Ex Machina at its worst...

JPR out!

#38
Genera1Nemesis

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Ibecomedeath wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.


And the final 5 minutes of 1 game, invalidated the whole 3 games... You don't see that as an issue?


Unless they have a clear vision  of where they want Mass Effect 4 to be? All the 'doom and gloom' of assuming that it was all the worst possible outcomes is just that; assumptions. They said the ME universe isn't done yet, just Shep's story within it. So now you want to tell them where the next game should begin too?

#39
Ibecomedeath

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Genera1Nemesis wrote...

Uezurii wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.


20 minutes? I'm assuming you're talking about when you meet Catalyst? That was only like 5 minutes of dialogue, and then a 3 minute cutscene. And that still doens't mean that Mass Effect 3 as a WHOLE was not the end of the story. Throughout the game we were given resolution to every MAJOR and MINOR conflict that arose for out character since ME1.  Just because you didn't like the Catalyst part or the three last choices in the end does not mean that your choices NEVER counted.

How many choices were you given at the end (last five minutes) of Mass Effect 2?


You're missing the point entirely... Mass Effect 2 was not the ending of the saga... It was the ending of the second chapter...

Mass Effect 3 was the grand finale, and we were given magic space lasers and mass relay fireworks to celebrate the ending... :blink:

#40
Genera1Nemesis

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2Shepards wrote...

Genera1Nemesis wrote...

Total Biscuit wrote...

Why does this tiny, TINY minority of people keep making so many threads saying the exact same thing, as if they're vastly unpopular opinion is fact?

Why not just post in one of the other 2 percenters threads if your just going to trot out the same irrelevant arguments? I suppose it makes it look like there are more of them maybe? or just that the endings only appeal to people who don't really think things through or work logically, since that describes the endings too.

It's just so annoying to get this vocal little minority filling half the forum wih the same nonesense.


Wow; please read your own post again in Hitler sounding voice. So in your opinion a 'vocal little minority' doesn't have the sames rights as what you percieve to be the 'vocal large minority?" What if those who saw the positives in this game, who are satisfied that Shep's story is over and we got the conclusion to all plots and sub-plots: did not all feel the need to post in the forums because they have no desire to **** about the last 3 minutes of a fantastic game?




Usually because completeing something leaves you with a sense of accomplishment and pride.


Reapers gone, galaxy can now set it's own rules on how to develop instead of using reaper tech to build everything. How is this bad?

#41
Spectre-00N7

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Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.


The entire series was made pointless by the last 5 minutes in my mind.

#42
LucidStrike

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Gruzmog wrote...

saracen16 wrote...

Fine. Go for it. Boycott the company, but don't think for one second that BioWare should listen to you.


As Forbes stated, if enough people hate the game for it, and it seems they do, they should change it because it is in their own best interest to have satisfied costumers.

Also, some artists like their work to be liked, which seems to be incomprehsible to these 'Keep your "integrity" no matter what, Bioware' people.

Learn the concept of constructive criticism, Saracen. </thread>

#43
saracen16

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SeanThen1 wrote...

The gif posted above is pretty dead on, actually. Mass Effect 3 had an A, B, C ending and we were told that it would not.


Did you even read the OP? No, you didn't.

I'm personally of the opinion that the current endings should not be invalidated. Instead, what is already there can be expanded upon by offering more options which would be better supported by additions to the game. Shepard has to realize that the destruction of the Mass Relays is the destruction of the Galactic Community. Whatever the starchild is, he wouldn't just roll over and take that were he given the chance.


In the beginning of the game, it is asserted that the Crucible is the only way to stop the Reapers. If you read the Codex, you'll find that it works through sending dark energy transmissions through the mass relays. Also, if you pay close attention to what happens the ending, the relays were destroyed AFTER they received a PORTION of the Crucible energy. They charge up and fire it. According to the law of conservation of energy, they released all their energy towards sending the Crucible signal elsewhere, instead of sending it to the immediate system. In doing so, they shattered at the sheer force of firing that energy, saving the systems they were in.

What if the Crucible could be used to damage the Reapers in the immediate area, the bulk of their forces?


Ah, that's not how the Crucible works. Even if it did, the Reapers in the other systems of the galaxy will have plenty of time to find and destroy the Crucible.

However, it doing so does NOT destroy the Relays. He must then place his trust in the remainder of his War Assets to fight and win against the remainder of Reaper threat throughout the galaxy. Shepard could choose to fight and win against these creatures on his own terms, not by what the enemy simply places in front of him.


That wasn't BioWare's intention. What if the Destiny Ascension could be saved without sacrificing the Arcturus Fleet? After playing through all of Mass Effect in its entirety, you realize that you never had the option to leave the rachni to the council to decide their fate, and you never could choose to save both Ash and Kaidan. Mass Effect NEVER gave you an easy choice. If they did, it would be too game-breaking.

#44
Ibecomedeath

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Genera1Nemesis wrote...

Ibecomedeath wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.


And the final 5 minutes of 1 game, invalidated the whole 3 games... You don't see that as an issue?


Unless they have a clear vision  of where they want Mass Effect 4 to be? All the 'doom and gloom' of assuming that it was all the worst possible outcomes is just that; assumptions. They said the ME universe isn't done yet, just Shep's story within it. So now you want to tell them where the next game should begin too?


They'll probably do some half-arse story that runs parrellel, but why? We already all know how ****ty-ly it'll all end...

#45
Asnine112

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Genera1Nemesis wrote...

Uezurii wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.


20 minutes? I'm assuming you're talking about when you meet Catalyst? That was only like 5 minutes of dialogue, and then a 3 minute cutscene. And that still doens't mean that Mass Effect 3 as a WHOLE was not the end of the story. Throughout the game we were given resolution to every MAJOR and MINOR conflict that arose for out character since ME1.  Just because you didn't like the Catalyst part or the three last choices in the end does not mean that your choices NEVER counted.

How many choices were you given at the end (last five minutes) of Mass Effect 2?


Funny you mention this.

You know what the difference is?

The choice was framed within the context of what had happened earlier in the game. I'm pretty sure that if the 2 choices that came after the suicide run in ME2 were completely disassociated with the rest of the game people would've raged at ME2 as well.

And funnily enough, this Saracen personality , as always, continues to ignore the more well presented arguments against the ending. Master baiter if I ever saw one.

#46
Uezurii

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Genera1Nemesis wrote...

Uezurii wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.


20 minutes? I'm assuming you're talking about when you meet Catalyst? That was only like 5 minutes of dialogue, and then a 3 minute cutscene. And that still doens't mean that Mass Effect 3 as a WHOLE was not the end of the story. Throughout the game we were given resolution to every MAJOR and MINOR conflict that arose for out character since ME1.  Just because you didn't like the Catalyst part or the three last choices in the end does not mean that your choices NEVER counted.

How many choices were you given at the end (last five minutes) of Mass Effect 2?

I am actually talking about the point from Shepard recovering from the blast, while not as poorly done as the Catalyst, it was still off. After all, this is where the plot holes start.

I never said Mass Effect 3 isn;t the end of the story, it's pretty obvious it is with it being the last of the trilogy, but that doesn't mean that because it's the end of the story, that the actual ending of the game isn't the end, but the whole game was.

You're right though that we made major and minor conflicts conclude, and that was the great thing about everything before Shepard getting blasted, everything you did mattered, and right after that it doesn't.

And my choices at the end of ME2? Point of that is, everything you did in ME2 lead up to that ending, everything you did, decided if your squad would live or die, if your Shepard would live or die, if the Normandy was ready to go trough. And then there is the destroy or keep the Collector's base option, that's the end. Right after you escaped the explosion, there is the epilogue of you telling the Illusive man to ****** off and then have a scene of the Reapers coming. Also something this game missed, an epilogue.

But as you can see, it also missed taking in your actions troughout the game, unlike ME2. Oh and ofcourse ME2 was a lead up to ME3, Me3 was supposed to conclude it all.

Modifié par Uezurii, 16 mars 2012 - 11:19 .


#47
Ibecomedeath

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Genera1Nemesis wrote...

2Shepards wrote...

Genera1Nemesis wrote...

Total Biscuit wrote...

Why does this tiny, TINY minority of people keep making so many threads saying the exact same thing, as if they're vastly unpopular opinion is fact?

Why not just post in one of the other 2 percenters threads if your just going to trot out the same irrelevant arguments? I suppose it makes it look like there are more of them maybe? or just that the endings only appeal to people who don't really think things through or work logically, since that describes the endings too.

It's just so annoying to get this vocal little minority filling half the forum wih the same nonesense.


Wow; please read your own post again in Hitler sounding voice. So in your opinion a 'vocal little minority' doesn't have the sames rights as what you percieve to be the 'vocal large minority?" What if those who saw the positives in this game, who are satisfied that Shep's story is over and we got the conclusion to all plots and sub-plots: did not all feel the need to post in the forums because they have no desire to **** about the last 3 minutes of a fantastic game?




Usually because completeing something leaves you with a sense of accomplishment and pride.


Reapers gone, galaxy can now set it's own rules on how to develop instead of using reaper tech to build everything. How is this bad?


100 years to travel to some parts of the galaxy without the Mass Relays, that's pretty bad for the average human and the franchise as a whole IMO... We won't see much of the galaxy at that speed...

#48
saracen16

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Allen Spellwaver wrote...

Who know the telephone number of CH? I gonna talk with him on and on until he change his mind.


You want to make a fatwa calling for his death while you're at it?

#49
Genera1Nemesis

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Asnine112 wrote...

Genera1Nemesis wrote...

Uezurii wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.


20 minutes? I'm assuming you're talking about when you meet Catalyst? That was only like 5 minutes of dialogue, and then a 3 minute cutscene. And that still doens't mean that Mass Effect 3 as a WHOLE was not the end of the story. Throughout the game we were given resolution to every MAJOR and MINOR conflict that arose for out character since ME1.  Just because you didn't like the Catalyst part or the three last choices in the end does not mean that your choices NEVER counted.

How many choices were you given at the end (last five minutes) of Mass Effect 2?


Funny you mention this.

You know what the difference is?

The choice was framed within the context of what had happened earlier in the game. I'm pretty sure that if the 2 choices that came after the suicide run in ME2 were completely disassociated with the rest of the game people would've raged at ME2 as well.

And funnily enough, this Saracen personality , as always, continues to ignore the more well presented arguments against the ending. Master baiter if I ever saw one.


ME3 story is about stopping Reapers.

ME3 ending saw the Reapers stopped. Did I miss something?

#50
Ibecomedeath

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Genera1Nemesis wrote...

Asnine112 wrote...

Genera1Nemesis wrote...

Uezurii wrote...

Genera1Nemesis wrote...

The entire game was the end of the story, not just the last 5 minutes.

Changing where the ending starts does not change the fact that the last 20 minutes or so of the game were poorly executed.


20 minutes? I'm assuming you're talking about when you meet Catalyst? That was only like 5 minutes of dialogue, and then a 3 minute cutscene. And that still doens't mean that Mass Effect 3 as a WHOLE was not the end of the story. Throughout the game we were given resolution to every MAJOR and MINOR conflict that arose for out character since ME1.  Just because you didn't like the Catalyst part or the three last choices in the end does not mean that your choices NEVER counted.

How many choices were you given at the end (last five minutes) of Mass Effect 2?


Funny you mention this.

You know what the difference is?

The choice was framed within the context of what had happened earlier in the game. I'm pretty sure that if the 2 choices that came after the suicide run in ME2 were completely disassociated with the rest of the game people would've raged at ME2 as well.

And funnily enough, this Saracen personality , as always, continues to ignore the more well presented arguments against the ending. Master baiter if I ever saw one.


ME3 story is about stopping Reapers.

ME3 ending saw the Reapers stopped. Did I miss something?


Yeah, that the ending missed about 99% of the plot...