Uezurii wrote...
Yes there are many subplots in Mass Effect 3, but everyone that played this game, got 1 of 3 ending, which is still a slightly adjusted cutscene. No matter what you did before the last 15 minutes, it will always play out the same.saracen16 wrote...
wikkedjester wrote...
You will be who you will be. We are our choices.
- Helios, Deus Ex
Yeah that’s nice and all, but what about Shepard’s (ours) choices? Everything we've done for 5 years 100's of hours. In the end all the choice was taken away from us for an ABC ending that Shepard would never just lay down and take. Shepard is our choices, good or bad, his ending should reflect that, not disregard that.
Read the OP again. There is no singular ending. You will not get the graybox ending in the Reaper plot. There are many plots and subplots in the game, and to conjoin them in a convoluted mess goes against proper writing. Mass Effect is not a movie, but a serialized epic.
You are wounded after Harbinger hits you, struggle to get to the Conduit, have an all out epic battle with Marauder Shields. Enter the Conduit and land in a strange Hallway, all of a sudden anderson is there too, even though there was no one around you and the coms said that everyone was dead and no one made it, surely they could see Shepard stand up then too and right behind him Anderson trying to catch up.
Anyway moving on, Anderson is always in front of you and get to the terminal first, Illusive man shows up, He dies and anderson dies, then a random and conviniently placed elevator starts up without making any sense. The Catalyst get's introduced, he gives you the 3 options, of which, and this is important, the destroy choice he says you will die, yet it's the only ending you live in. Already showing he is lying to you. But anyway, you pick one of these choices, and then the same FMV starts playing with slight alterations, soldiers die, soldiers live. But this isn't based on your choices, but EMS. The relays go poof, and Joker always Crash lands with the squadmates that also should have been hit by Harbinger, with the running right behind you and all.
No matter what you do, no matter what you choose, this is how the last few minutes go. Except for when you have enough EMS, pick destroy, and we see Shepard lying in stone rubble, something the Citadel isn't made out of, drawing breath again.
You can say your choices mattered, and I agree with you, troughout the game, you shaped your story, but in the last 15 minutes, you dont see anything back from that, no one does.
Ad what exactly were your choices at the end of Mass Effect and Mass Effect 2? What lead to this 'the final decision in the game has to reflect every choice I made in the games" argument? The main plot had to go down a set path, otherwise if they make Mass Effect 4 they wouldn't have any consistency at all.





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