My issues with the ending layed out raw on the table.
First, the issue with the dues ex machina 'star child'. When an ending doesn't come from an internal means and an unknown external force is thrown into the mix at the last second, the ending is immediately thrown off course. Instead of just enjoying the ride, the audience is to busy asking questions about who this thing or person is and immersion is immediately lost. The players have lived in a world of X vs.Y for hundreds of hours. Littled did they know Y was controlled by Z at the last 10 minutes is not high 'art' storytelling. It's a gimmick used by many authors in the past to get out of a creative conundrum. Story twists only work if they are applied in a justifiable way that the audience can understand fits into the scheme of the world they are immersed in. The twist can be unpredictable, but it can't be irrelavent to the nature of the story and take away from it.
Second, once you characterize the cast, the cast becomes completely unbelievable the moment you make them go against that characterization unexpectedly. Shepard has asked questions about every major point in every dialogue ever concieved for the game. He suddenly stops asking questions at the very end. The audience is now saying "why isn't Shepard asking why? Shepard was always able to ask why". In a story where the audience has always had this feeling of control over Shepard, the audience now finds that they have lost that control. Under these conditions it becomes hard to believe that this is even the Shepard that the player has always know. Hence, the audience tries to make Shepard the Shepard they have always known using devices from within the story. This formulates into theories like 'indoctrination' a device used by the author many times. You made the cast unbelievable so the audience had no choice but to try to find a way to correct it. Then there is the completely unbelievable character reversals. Characters who have stuck by the main character and devoted themselves wholely to the main characters cause suddenly decide to run away in a spaceship at the last second. The logic this breaks is so heavy handed that it creates a complete mistrust for the characters and the author.
Third is plotholes. How did Joker know to get out of town before the mass relays exploded? How did he also have time to find and pick up my crew who was with me at the final attack and also find the chance to extract them under ground conditions of massive destroyer and soveriegn class reapers. How did they know that the result of what happened on the catalyst would lead to a giant explosion and the destruction of the mass relays. I am pretty sure Anderson and Shepard were to busy to let anyone know what the deal was, nor did they have communication with the outside world. How does the audience not believe that the destruction of the mass relays did not vaporize the entire star system. They were already given canon evidence that when a relay explode it's a bad day for a galaxy. Furthermore, the blast from the relays is obviously destructive, otherwise why would it damage the Normandy during the escape attempt forcing a crash landing on a random planet. (The odds of which being habitable is so infinitismally low that even that brokers disbelief.). Your ententions are healthy discourse about how these events could transpire, but the logic created within the story world itself makes discourse pointless.
I am sorry, but it's quite inconceivable that not one person who had a hand in this ending couldn't realise any of these problems with it. This means that all of this was purposefully engineered.
Purposefully engineering plotholes, deus ex machina endings and characterization reversals do not create healthy discussion about a story and where it may be going in the future. All this creates is scepticism and mistrust for the author.
Now it's time to admit the ending is bad and that you took a completely wrong approach and make amends of some form.
Thank you for reading Bioware.
and to my fellow comrades: HOLD THE LINE!
My issues with the endings layed out raw before you Bioware.
Débuté par
A Paperback Hero
, mars 16 2012 01:49
#1
Posté 16 mars 2012 - 01:49





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