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Haste and momentum


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#51
Guest_Lemonio_*

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Inarai wrote...

Lemonio wrote...

well i gave in
getting momentum at level 3


You won't meet the req's that fast.

But, it will still help you.  Toss momentum up, you backstab faster, too.  And there are some situations where you wind up in single combat, anyways.

i did
the dlc items gave me some extra attribute points

#52
Rayne Myria Solo

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Lemonio wrote...

well first of all, no reason to pump con if you pump dex
dex is better than cun for tanking since endgame small bonuses to con will be useless
plus for good hit rate, i need to raise strength and dex losing a ton of points

edit: yes i am going to raise strength to 20


Con isn't exactly a bad thing, every point is 5 more HP, more HP means less death, also you're less likely to take big hits from poison spit and remaining fire, and lingering effects (I've never been more glad I HAD con than the boss fight I just had..bleh...). Not everything is quite so easy as it seems at first glance, thankfully DAO is balanced well in that regard.

#53
Inarai

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Lemonio wrote...

Inarai wrote...

Lemonio wrote...

well i gave in
getting momentum at level 3


You won't meet the req's that fast.

But, it will still help you.  Toss momentum up, you backstab faster, too.  And there are some situations where you wind up in single combat, anyways.

i did
the dlc items gave me some extra attribute points


...

Grimoire's only worth three.  Beyond that, I'm pretty sure that the talent reqs are by base, not total.

#54
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grimoire is 3, lucky ring adds 1, either way i have momentum now



my only problem is that i run out of fatigue really fast and momentum ends



what is the easiest way to offset the fatigue drain?

#55
Silensfurtim

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i think theres a bug in momentum. some people say that momentum drains their stamina fast. while others says their stamina doesnt drain.

#56
metatrans

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its not bugged. it imposes a -1 stamina drain while active. default combat regen rate is 0, or .5 if you have level 2 combat training. something like that anyway, maybe my numbers arent exactly right. someone will have to double check me on that.



in any case you can totally neutralize the stamina drain from momentum with some equipment that provides bonus stamina regen. there's a bunch of it available at various points in the game. Warden's Keep probably offers the earliest access to it if you've got the DLC.



and yeah, its totally possible to beeline to momentum and use it for the whole game. i recommended getting it at slighter later level only because by then you'll have a good enough stamina reserve and access to +stamina regen equipment so you can use Momentum without feeling like you're giving up anything. at low levels it can be hard to keep it up through an entire combat if its a long fight. this stops being an issue by level 8 or 9 though. for the entire second half of the game Momentum is THE defining DPS talent for any melee character.




#57
Silensfurtim

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hmm i think i have some equipment on me that has stamina regen while in combat. maybe thats why it doesnt go down.

#58
Ginnerben

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Or, you have Leliana with default tactics - Free stamina regen from Song of Valor.

#59
Mobisto

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I have only one mage (cc + heal) in my party together with a warrior and 2 rogues.



Haste is quite good with the increased moving speed; since moving behind the target actually takes more time than killing it for most targets with the rogues.





However, the main problem with haste is that it drain the mage's mana way too quickly. If you don't intend on drinking lyrium potion a lot, haste isn't really a viable strategy.

#60
Rayne Myria Solo

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Lemonio wrote...

grimoire is 3, lucky ring adds 1, either way i have momentum now

my only problem is that i run out of fatigue really fast and momentum ends

what is the easiest way to offset the fatigue drain?


The lucky stone won't/shouldn't help you get Momentum, as it and other attribute changing equipment all add to 'green bonus numbers" talents require "black" base numbers. The only things that add to those besides attribute bonus books are the attribute pickups in the Fade. I too picked up Momentum early (I got it right outside the door to the Ogre in Ishal) because I thought it was going to be the be-all end-all, and really, it wasn't, especially not at that level. It DID help me kill the ogre, but I suspect riposte/cripple would've been equally effective at that. As I've said before, if you're pure DPS focused momentum may be awesome, but for me, it's a needless drain that means I lose the ability to use my other abilities quicker. Now, if I've burned down to the point I have little stamina, and Wynne can't cast rejuvinate/mass rejuvinate, then I'll run mometum for a bit to help offset that. I ran it in a recent fight at the end of the Dead Trenches...the big nasty boss fight there, for a few to take out some troublesome refugees from a Japanese Anime, but other than that, and a few tough spots (one of the arena fights). I rarely use it.

Early on there's nothing you can do to "offset" the penality, short of wearing a full set of leather (not studded leather) armor, which is actually not a bad idea until you get some decent shoes or gloves. (Bard's Dancing Shoes or Tackmasters come to mind, or the angeled strikers).

Personally I prefer Coup De Grace (and obviously combat movement) coupled with Riposte and Punisher as my bread and butter, and sometimes flurry when I need to inflict good damage (early game) or finish off something being annoying (late game).

This of course comes from a "swashbuckling" style Rogue (more like the old D&D duelist class, but with backstabs), so YMMV.

#61
Ulysseslotro

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Everything depends on your party composition. Obviously, if you have 3 mages, your main being one of them, you won't need haste as it effects 1 person.

However, if you have lets say Morrigan, Wynne, Alistair and Main as a Ranger you'll have 2 pets, 1 tank, and 1 rogue who are all effected by Haste. Since Wynne is 2 talents from Haste I don't see the need to pick up Momentum. The only time to use Momentum would be in single duel combat. You gain no benefit from having Momentum and Haste up at the same time. When there is a fix for this, you'll want both.

Edit: You'll need to recast your buffs like Haste for them to affect your pets.  If you summon a pet with Haste already activated they won't get the buff until you recast it.

Modifié par Ulysseslotro, 29 novembre 2009 - 04:56 .


#62
Guest_Lemonio_*

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wow.

you guys totally confused me.

i was like, should i get haste, and you all were like, no, get momentum!

and now you are like, you were right get haste

xD

i am so confused

#63
konfeta

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Wynne has that ridiculous Vessel of the Spirit ability which gives her basically unlimited mana for all sane purposes.



She can do haste.

#64
Guest_Lemonio_*

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so...should i respec and not get momentum?

#65
Silensfurtim

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Momentum is Rogue's bread and butter.

#66
Guest_Lemonio_*

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wow.

i do not even know what to think now

#67
Silensfurtim

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just play the damn game

#68
Guest_Lemonio_*

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i am playing it. however, that doesn't make me less confused lol

#69
Silensfurtim

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momentum or no momentum you'll still finish the game. in my first playthrough i killed the final boss without momentum. i forgot to turn it on lol.