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Most complete console cheat list for PC


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#1
darkshadow136

darkshadow136
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 1st off I only suggest using this if you have completed the game more than once like me. This is the most complete cheat command list I've found for the console, and I'm also leaving the link to the site as well. you hae to go into the priorities of you dragon age exectutive file in your bin_ship folder and add this command to you target line -enabledeveloperconsole with a space inbetween. and you also have to go into your my documents folder and open up your Bioware folder and then open your KeyBindings.ini file and scroll down to Openconsole_0_grave and change Grave to Tilde and you have to spell out Tilde and then save your changes. Add a shorcut to your Desktop from the one you changed the properties in your binship file and use that shortcut to load your game.. Frome there just use the info I provide here below.

Console

From Dragon Age Wiki



The
developer console allows you to perform functions in the game which are
not normally possible (multiple classes, new items, kill all enemies on
screen, immortality, etc).


Warning: It is very important to note that all codes have the
ability to potentially break your game/saves. Use with caution and
remember to back up your saved games.




Contents [show]
1 Accessing the Console2 Console Commands
2.1 General Console Commands3 Character
3.1 Skills, Spells & Talents4 Skill ID Codes
4.1 Skills4.2 Specializations4.3 Core class Specializations4.4 Talents & Spells
4.4.1 Rogue4.4.2 Warrior4.4.3 Mage4.4.4 War Dog[/list][/list]
edit Accessing the Console
Make a shortcut to your "daorigins.exe" file (located in the
bin_ship) folder on your desktop or Start Menu. Add the line
"-enabledeveloperconsole" to the end of the shortcut, without quotes,
and it should look something like "C:\\Program Files\\Dragon Age\\bin_ship\\daorigins.exe" -enabledeveloperconsole.
This also works for the STEAM version. Go to your My Games tab
and right-click on Dragon Age: Origins. In the General tab you will see
"Set launch options...", click on it and add "-enabledeveloperconsole"
(without quotes).
Open the file \\BioWare\\Dragon Age\\Settings\\KeyBindings.ini in your My Documents folder. Find the line that says OpenConsole_0 and change the value after the equals sign (=) to Keyboard::Button_Tilde. To open the console after running the game, press the ~ button in the top left corner of your keyboard.
Note that adding this line to the shortcut created when you install which links to dalauncher.exe WILL NOT WORK.
Also note that you will not be able to see the console, but you can
tell that it is open because keys you normally can use as shortcuts to
commands will no longer work (C for Character Record, etc).

edit Console Commands
Type the following commands into the console after activating it.
Note that you often won't see any notification that something has
changed.  Also note that you will not see the console, or what you are
typing - this is normal.





edit] General Console Commands
  • runscript addxp X - Adds XP in the amount of X
  • runscript zz_cli_debug - Jumps you to the climax at redcliffe castle (use at own risk)
  • runscript zz_pre_debug - Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting.
  • runscript zz_cir_debug - Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting.
  • runscript zz_orz_debug - Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting.
  • runscript zz_arl_debug - Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting.
  • runscript zz_urn_debug - Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting.
  • runscript zz_den_debug - Starts the Denerim Debug
    Helper Script which allows modification of plot states and teleporting
    around Denerim and the Landsmeet
  • runscript zz_money X - Adds copper in the amount of X (1 00 00 = 1 Gold Piece)
  • runscript pc_immortal - Infinite health (will not drop below 0)
  • runscript zz_addparty NPCname - Add party member by name.  Please note: this adds additional members but does not add additional portraits on the side.
  • runscript ai off - Turns off AI
  • runscript selectparty - Party selection screen
  • runscript chargen - Origin screen (character generator/creator)
  • runscript killallhostiles - Kill all enemies
  • runscript zz_dropparty - Removes entire party
  • runscript zz_pre_demo2 - Teleports player and party to Ostagar, may have other use
  • runscript zz_pre_strategy - Teleports player and party to Duncan's fire in Ostagar, may have other use
  • runscript zz_talk_nearest - Talk to nearest NPC, don't think it applies to party members
  • runscript setplayerimmortal - Same as pc_immortal
  • runscript healplayer - Instantly heals all party members
  • runscript zz_givearmor - Adds Dragonbone Legion Armor to inventory
  • runscript cheat - Inspired: Major Cunning: Adds 30
    armor and 100 defense to Party for 120 second. Note: The script in the
    game source says it sends an email to georg@bioware.com,
    brent@bioware.com, yaron@bioware.com saying Sorry, I had to cheat 
  • runscript zz_party_addgifts - Adds the following gifts
    to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's
    Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug-Golden
    Mirror, Black Grimoire, Flemeth's Grimoire, and Sten's Sword
  • runscript bowlingforferelden - The player is surrounded by a globe of energy for 20s and knocks creatures he runs into out of the way.
  • runscript zz_char_creation - ?
  • runscript zz_override_skills - ?
  • runscript AddEnemyToParty - ?
  • runscript RemoveEnemyFromParty - ?
  • runscript healbadger - ?
  • runscript zz_createrunes - gives you runes and Oathkeeper sword
  • runscript zz_upgrade - opens up the enchantment window to do enchantments
  • runscript levelparty ? - resets party level, stats, etc. Removes all items from main character. Gives assorted items to inventory.
  • runscript zz_set_trap - Adds traps to inventory
  • runscript zz_reveal_map - Reveals Map
  • runscript e3_addparty - Adds Jory and Daveth to party
  • runscript cheater - Adds/Unlocks Achievements ?
  • runscript zz_eurodemo_end - Teleports player and party to Dalish Camp (error looping of some kind)
  •  runscript zz_add_skills3 - Adds 3 SKILL points, those will be visible after saving and reloading the game.
  • runscript zz_economizer - unequips all gear you're wearing
  • runscript zz_supercrit player - gives you 1000 mana and health, and 50 Strength and Dexterity each
  • runscript dbg_setattrib [attrib] [value] - gives you a
    180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2
    dex, etc. in order) and [value] is the amount by which you want the
    buff to raise it
  • runscript dbg_setattrib [attrib] [-value] - Same as above but subtracts from the Attribute value. The minus sign needs to be typed in next to the number (i.e. -50).
  • runscript zz_addapproval X Y- Add approval to a character
  • runscript zz_addapproval X -Y - Same as above, but it
    subtracts approval points. Yes, you still need to type in "ADDapproval"
    for this as well. Just add the minus sign next to the number.
  • runscript injury remall or runscript injury remparty - removes injuries from self (remall) or party (remparty)
  • runscript zz_jump_around - Teleports you to set teleport points on the current map. (E.G. Map transition points.)
Where a value for X is needed (e.g., in runscript zz_addapproval X Y), the following numbers represent characters in the game:

  • 1 - Alistair
  • 2 - Dog
  • 3 - Morrigan
  • 4 - Wynne
  • 5 - Shale
  • 6 - Sten
  • 7 - Zevran
  • 8 - Oghren
  • 9 - Leliana
  • 10 - Loghain
edit Character
Be aware that using any of these command will reset your character
back to a level 2 class character and you will lose all your inventory
and plot items.



Console Command
Effect on Character


runscript rogue #
Makes player a Rogue with level #


runscript warrior #
Makes player a Warrior with level #


runscript wizard #
Makes player a Wizard with level #




edit] Skills, Spells & Talents
All skills, spells, talents & specializations can be manipulated
using the following commands with the ID numbers found in the tables
below. Note that these commands affect only the currently selected
character.



Command
Effect


runscript addtalent #
Adds the talent with the specified ID #


runscript removetalent #
Removes the talent with the specified ID #




edit Skill ID Codes
edit] Skills


ID
Skill
ID
Skill
ID
Skill
ID
Skill


100011
Coercion
100012
Improved Coercion
100013
Expert Coercion
100014
Master Coercion


100021
Stealing
100022
Improved Stealing
100023
Expert Stealing
100024
Master Stealing


100041
Trap-Making
100042
Improved Trap-Making
100043
Expert Trap-Making
100044
Master Trap-Making


100051
Survival
100052
Improved Survival
100053
Expert Survival
100054
Master Survival


100061
Herbalism
100062
Improved Herbalism
100063
Expert Herbalism
100064
Master Herbalism


100071
Poison-Making
100072
Improved Poison-Making
100073
Expert Poison-Making
100074
Master Poison-Making


100100
Combat Training
100101
Improved Combat Training
100102
Expert Combat Training
100103
Master Combat Training


100110
Combat Tactics
100111
Improved Combat Tactics
100112
Expert Combat Tactics
100113
Master Combat Tactics




edit] Specializations


ID
Specialization
ID
Specialization
ID
Specialization
ID
Specialization


4014
Assassin
4015
Bard
4029
Ranger
4030
Duelist


4013
Champion
4021
Templar
4016
Berserker
4019
Reaver


4018
Shape Shifter
4025
Spirit Healer
4012
Arcane Warrior
4017
Blood Mage




edit] Core class Specializations


ID
Core class Skills
Note
Added Note


4023
Core Mage Unlocked
Mages only access spells
Only Warriors and Rogues by default can use talents


4020
Core Rogue Unlocked
Warriors and Rogues only access talents
Only mages by default cast spells


4022
Core Warrior Unlocked
Warriors and Rogues only access talents
Only mages by default cast spells



Note: Mages can not access the Talent Menu and Warriors and
Rogues can not access the Spell Menu, but spells and abilities added
will appear on the first slot of the action bar, and all passive
bonuses such as lock picking from Deft Hands remain intact as long as
the core class is enabled. For Mages all Talent skills passive or
otherwise must be added via console, for Warriors and Rogues all spells
must be added via console. Deft Hands is only active if the Rogue Core
class is active, so Warriors and Mages must activate the Rogue class
(4020) in order to pick locks. 



Added Note: The above allows for some interesting
combinations, for example a Warrior can be given the Haste and Mass
Heal spells, and it's possible to play a dual class Warrior/Rogue with
full access to all rogue and warrior talents.


edit] Talents & Spells
edit] Rogue
Rogue



ID
Talent
ID
Talent
ID
Talent
ID
Talent


603
Dirty Fighting
21
Combat Movement
3002
Coup De Grace
3023
Feign Death


3026
Below the Belt
708
Deadly Strike
777
Lethality
3069
Evasion


100001
Deft Hands
100002
Improved Tools
100003
Mechanical Expertise
100004
Device Mastery


100075
Stealth
100076
Stealthy Item Use
100077
Combat Stealth
100078
Master Stealth

Dual Weapon



ID
Talent
ID
Talent
ID
Talent
ID
Talent


6
Dual-Weapon Training
8
Dual-Weapon Finesse
5
Dual-Weapon Expert
3036
Dual-Weapon Mastery


11
Dual Striking
9
Riposte
10
Cripple
7
Punisher


3044
Dual-Weapon Sweep
3035
Flurry
717
Momentum
3043
Whirlwind

Archery



ID
Talent
ID
Talent
ID
Talent
ID
Talent


34
Melee Archer
500
Aim
33
Defensive Fire
35
Master Archer


803
Pinning Shot
805
Crippling Shot
804
Critical Shot
802
Arrow of Slaying


3071
Rapid Shot
3072
Shattering Shot
801
Suppressing Fire
800
Scattershot

Assassin



ID
Talent
ID
Talent
ID
Talent
ID
Talent


3060
Mark of Death
56
Exploit Weakness
3059
Lacerate
3058
Feast of the Fallen

Bard



ID
Talent
ID
Talent
ID
Talent
ID
Talent


3045
Song of Valor
701
Distraction
705
Song of Courage
1000
Captivating Song

Ranger



ID
Talent
ID
Talent
ID
Talent
ID
Talent


1004
Summon Wolf
91
Summon Bear
93
Summon Spider
92
Master Ranger

Duelist



ID
Talent
ID
Talent
ID
Talent
ID
Talent


709
Dueling
3050
Upset Balance
3049
Keen Defense
3051
Pinpoint Strike

edit] Warrior
Warrior



ID
Talent
ID
Talent
ID
Talent
ID
Talent


14
Powerful
808
Threaten
17
Bravery
3021
Death Blow


19
Precise Striking
3041
Taunt
3016
Disengage
20
Perfect Striking

Dual Weapon



ID
Talent
ID
Talent
ID
Talent
ID
Talent


6
Dual-Weapon Training
8
Dual-Weapon Finesse
5
Dual-Weapon Expert
3036
Dual-Weapon Mastery


11
Dual Striking
9
Riposte
10
Cripple
7
Punisher


3044
Dual-Weapon Sweep
3035
Flurry
717
Momentum
3043
Whirlwind

Archery



ID
Talent
ID
Talent
ID
Talent
ID
Talent


34
Melee Archer
500
Aim
33
Defensive Fire
35
Master Archer


803
Pinning Shot
805
Crippling Shot
804
Critical Shot
802
Arrow of Slaying


3071
Rapid Shot
3072
Shattering Shot
801
Suppressing Fire
800
Scattershot

Weapon and Shield



ID
Talent
ID
Talent
ID
Talent
ID
Talent


617
Shield Bash
1
Shield Pummel
3073
Overpower
38
Assault


704
Shield Defence
37
Shield Balance
12
Shield Wall
36
Shield Expertise


3074
Shield Block
13
Shield Cover
3030
Shield Tactics
2
Shield Mastery

Two-Handed



ID
Talent
ID
Talent
ID
Talent
ID
Talent


3024
Pommel Strike
28
Indomitable
3000
Stunning Blows
3
Critical Strike


3025
Sunder Arms
3001
Shattering Blows
4
Sunder Armor
3032
Destroyer


3028
Mighty Blow
718
Powerful Swings
27
Two-Handed Strength
3031
Two-Handed Sweep

Champion



ID
Talent
ID
Talent
ID
Talent
ID
Talent


3037
War Cry
3038
Rally
42
Motivate
3039
Superiority

Templar



ID
Talent
ID
Talent
ID
Talent
ID
Talent


23
Righteous Strike
3017
Cleanse Area
52
Mental Fortress
25
Holy Smite

Berserker



ID
Talent
ID
Talent
ID
Talent
ID
Talent


700
Berserk
48
Resilience
3006
Constraint
3009
Final Blow

Reaver



ID
Talent
ID
Talent
ID
Talent
ID
Talent


3065
Devour
3066
Frightening Appearance
3067
Aura of Pain
713
Blood Frenzy

edit] Mage
Mage



ID
Spell
ID
Spell
ID
Spell
ID
Spell


200254
Arcane Bolt
200255
Arcane Shield
200256
Staff Focus
200257
Arcane Mastery

Primal



ID
Spell
ID
Spell
ID
Spell
ID
Spell


10001
Flame Blast
10204
Flaming Weapons
10003
Fireball
10002
Inferno


11002
Rock Armor
12004
Stone Fist
11116
Earthquake
11124
Petrify


13001
Winter's Grasp
11007
Frost Weapons
13002
Cone of Cold
13000
Blizzard


14001
Lightning
14000
Shock
14002
Tempest
10211
Chain Lightning

Creation



ID
Spell
ID
Spell
ID
Spell
ID
Spell


10104
Heal
10200
Rejuvenate
10210
Regeneration
10207
Mass Rejuvenation


10206
Heroic Offense
10202
Heroic Aura
10203
Heroic Defense
10208
Haste


11001
Glyph of Paralysis
10601
Glyph of Warding
17000
Glyph of Repulsion
17028
Glyph of Neutralization


11006
Spell Wisp
11113
Grease
11005
Spellbloom
12008
Stinging Swarm

Spirit



ID
Spell
ID
Spell
ID
Spell
ID
Spell


10400
Spell Shield
10401
Dispel Magic
10900
Anti-Magic Ward
11003
Anti-Magic Burst


10704
Mana Drain
11004
Mana Cleanse
17001
Spell Might
11000
Mana Clash


12005
Walking Bomb
10500
Death Syphon
12011
Virulent Walking Bomb
10508
Animate Dead


12006
Mind Blast
17019
Force Field
10209
Telekinetic Weapons
11123
Crushing Prison

Entropy



ID
Spell
ID
Spell
ID
Spell
ID
Spell


11106
Weakness
11107
Paralyze
11122
Miasma
11110
Mass Paralysis


11112
Vulnerability Hex
11111
Affliction Hex
11114
Misdirection Hex
11100
Death Hex


11115
Disorient
11108
Horror
11121
Sleep
11109
Waking Nightmare


15002
Drain Life
17002
Death Magic
11101
Curse of Mortality
15003
Death Cloud

Shape Shifter



ID
Spell
ID
Spell
ID
Spell
ID
Spell


17008
Spider Shape
17010
Bear Shape
17007
Flying Swarm
17009
Master Shapeshifter

Spirit Healer



ID
Spell
ID
Spell
ID
Spell
ID
Spell


10509
Group Heal
10504
Revival
10506
Lifeward
10507
Cleansing Aura

Arcane Warrior



ID
Spell
ID
Spell
ID
Spell
ID
Spell


17023
Combat Magic
17020
Aura of Might
17022
Shimmering Shield
17021
Fade Shroud

Blood Mage



ID
Spell
ID
Spell
ID
Spell
ID
Spell


10700
Blood Magic
10701
Blood Sacrifice
10702
Blood Wound
10703
Blood Control

edit] War Dog
Dog



ID
Talent
ID
Talent
ID
Talent
ID
Talent


90017
Growl
90048
Dread Howl
90049
Combat Training
90015
Overwhelm


90050
Fortitude
90016
Charge
90047
Shred
90051
Nemesis


Retrieved from "http://dragonage.wik...om/wiki/Console"
<br>

#2
Saurel

Saurel
  • Members
  • 958 messages
thank you so much for pointing this out (I've just been going to gamefaqs and the obvious places), I created a dwarf that I made a dual wielder and it really doesn't fit his character...He needs a big old maul to whack around.

Modifié par Saurel, 29 novembre 2009 - 12:22 .


#3
Darkmage187

Darkmage187
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  • 101 messages
Has anyone figured out a "summon item" code?  Thus far I've tried the following along with the appropriate item/weapon resref:

runscript zz_add
runscript zz_additem
runscript zz_addweapon

#4
Metallisika

Metallisika
  • Members
  • 186 messages
It must be getting late, "bowlingforferelden" totally cracked me up.



Thanks for the guide!

#5
darkshadow136

darkshadow136
  • Members
  • 1 796 messages
Nope summon codes for items I have yet to find. It is obviously not as simple as Oblivion to spawn items. But I will keep looking. :)

#6
Darkmage187

Darkmage187
  • Members
  • 101 messages
Any console code updates for Awakenings? Some of the original codes don't seem to function anymore ( e.g. runscript zz_money, runscript zz_add_skills3 ). The "addapproval" code format has changed somewhat as well, you need to use the following for Awakenings, in addition to selecting the partymember you want to edit:

runscript zz_gxa_addapproval ( X, Y )

X= Any value between 1 and 9 ( seems irrelevant )
Y= Approval value ( - or + )

Modifié par Darkmage187, 29 mars 2010 - 02:12 .


#7
darkshadow136

darkshadow136
  • Members
  • 1 796 messages
The most recent thing is this mod to add to the console cheats. I will post the link below. As far as  console cheats directly for awakenings I dought you will see many since most peeps are making their toons in origins and just importing them to awakenings.

www.dragonagenexus.com/downloads/file.php