Aller au contenu

Photo

So Bioware, will you fix the issue about war assets for the single player ?


  • Veuillez vous connecter pour répondre
201 réponses à ce sujet

#26
rinoe

rinoe
  • Members
  • 1 650 messages
Form single and multi I've got almost 8000 EMS. I thimkd sinle only could have more that 5000. You do not need more.

And it is not matter so much in the end... Not much enough to really care..:(

#27
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

streamlock wrote...

What am I missing with the war asset thing? I completed all the side quests and stuff and as far as I know had more then enough.

Is it if you make some bad calls there is no way to 'make up' for it somewhere else outside multiplayer?


Well you need 4000-5000 EMS for the "perfect" ending. EMS in single players is your assets /50 which means you need 8000 or 10000. I did all the scanning, made peace did all those trash fed ex things and came in at around 3800 EMS.Meaning I was 400 assets short somewhere.  

It's enough to open all the endings but not enough to break the threshold. There was a huge thread on just how possible it was. But since I loathe those fed ex quests I doubt I would replay the game ( I rented). If they up the % to 75 or something I might buy a copy at a futre date. Unlike the majority of people I'm pretty apathetic about the endings.

#28
Kub666

Kub666
  • Members
  • 400 messages
The thing that irks me more about the SP EMS than the stupidity of the endings is that, in the end of the day, they never promised us that the endings will be like this or like that. But they did promise that SP may be "won" without MP. Which is simply not true. Which is false advertising.

#29
Darth Malignus

Darth Malignus
  • Members
  • 160 messages
From what I can gather, this forces you even more to make decisions in ME1+2 that might conflict with your alignment. Want full War Assets? Save this and that for ME3, even though it totally went against being Renegade. Want another Asset to be available? Kill this and that, thereby making it possible to have the Asset you want available, even though killing a particular NPC goes against being a Paragon.

Ideal? Freedom of choice? In my mind this just renders decisions made previously even more obsolete.

#30
Sylvianus

Sylvianus
  • Members
  • 7 775 messages

Everwarden wrote...

This issue would ****** me off royally if not for the fact that even the 'best' ending is still completely pathetic. So.. really, who cares?


No, no, no and no.
I, want my f!cking game complete without multiplayer, as promised. I don't care, no way I can't have all the endings. This is absolutely inacceptable no matter how is the perfect ending. They promised a single player not affected by the multiplayer, they better fix this issue.

Modifié par Sylvianus, 16 mars 2012 - 06:18 .


#31
Tietj

Tietj
  • Members
  • 889 messages
Just throwing in my support for this thread. It's my main problem with the game. I'm worried that if they do offer an ending DLC, it will again only be available for those who play multiplayer. And I would be far more satisfied with the endings we've got if I could attain them all without mp

#32
Sylvianus

Sylvianus
  • Members
  • 7 775 messages

Darth Malignus wrote...

From what I can gather, this forces you even more to make decisions in ME1+2 that might conflict with your alignment. Want full War Assets? Save this and that for ME3, even though it totally went against being Renegade. Want another Asset to be available? Kill this and that, thereby making it possible to have the Asset you want available, even though killing a particular NPC goes against being a Paragon.

Ideal? Freedom of choice? In my mind this just renders decisions made previously even more obsolete.

This is totally nonsense.

There should be enough war assets in M3, without having played M1 and M2. There are players who are new players in M3 and never played the franchise before. How do they get the perfect ending in this case ? And also those who are on PS3 can't even play Mass effect 1.

And finally, it's ridiculous,, there would be no choices, because to get the best possible ending, you must resolutely follow a single path. This isn't acceptable.

Normally, as stipulated by Bioware, there should be enough assets, which would result in more of them than the required number, which is not the case at all.

Modifié par Sylvianus, 16 mars 2012 - 06:26 .


#33
OdanUrr

OdanUrr
  • Members
  • 11 060 messages
We've been down this road before, and Bioware's response was to move this topic to the spoilers section. It would be nice if someone cared to make a statement on this issue. I think we've proven (we used math, stand in awe!) there are not enough assets in the SP campaign to get to 4,000+ EMS (that is, Effective Military Strength).

Even if we considered two assets that are deactivated (Eezo Core and Cerberus Flotilla), the Total War Assets would be 7,820 and, since Galactic Readiness is always 50% in SP alone, that would result in 3,910 EMS. However, as I've said, those assets are deactivated so, in reality, we have 7,520 WA which makes it 3,760 EMS at best.

I'd settle for a, "We're aware of this problem and we're working on it."

@Sylvianus: ME1, ME2, and DLC can greatly impact assets in ME3.

Modifié par OdanUrr, 16 mars 2012 - 06:28 .


#34
Fooxie

Fooxie
  • Members
  • 125 messages
I feel a bit shafted in regards to multiplayer and the best ending because I play on the Xbox and because I don't play ANY other multiplayer games, I've never had a reason to get Xbox Live Gold.

I'm also a perpetually broke college student who can't afford gold - and because I'm at college without my personal Xbox for most of the year, buying Gold would also be a waste of money because I can only use it for maybe four months out of a year. And even then, I won't get to play it often because my Xbox is old enough that it doesn't have wireless capabilities (unless I pay for an adapter, but again - college student) and the only room I can hook up the cable in is my parents' family room, which everyone in the house uses for their television needs.

#35
Darth Malignus

Darth Malignus
  • Members
  • 160 messages

Sylvianus wrote...

Darth Malignus wrote...

From what I can gather, this forces you even more to make decisions in ME1+2 that might conflict with your alignment. Want full War Assets? Save this and that for ME3, even though it totally went against being Renegade. Want another Asset to be available? Kill this and that, thereby making it possible to have the Asset you want available, even though killing a particular NPC goes against being a Paragon.

Ideal? Freedom of choice? In my mind this just renders decisions made previously even more obsolete.

This is totally nonsense.

There should be enough war assets in M3, without having played M1 and M2. There are players who are new players in M3 and never played the franchise before. How do they get the perfect ending in this case ? And also those who are on PS3 can't even play Mass effect 1.

And finally, it's ridiculous,, there would be no choices, because to get the best possible ending, you must resolutely follow a single path. This isn't acceptable.

Normally, as stipulated by Bioware, there should be enough assets, which would result in more of them than the required number, which is not the case at all.


Well, that's what you get from making SP totally depend on a MP score. Which we were told wouldn't happen.

#36
Sylvianus

Sylvianus
  • Members
  • 7 775 messages

OdanUrr wrote...

@Sylvianus: ME1, ME2, and DLC can greatly impact assets in ME3.

Yes, that's why it should be easier for all those for those who played since M1. But only easier. But it shouldn't be impossible for news players in the franchise. They just have to work harder to find more war assets, to explore more than the others players.

I don't see why, a new player who does absolutely everything in the game couldn't have the best ending. That doesn't make sense. Otherwise It serves no purpose to do everything to make a difference.

#37
OdanUrr

OdanUrr
  • Members
  • 11 060 messages

Sylvianus wrote...

OdanUrr wrote...

@Sylvianus: ME1, ME2, and DLC can greatly impact assets in ME3.

Yes, that's why it should be easier for all those for those who played since M1. But only easier. But it shouldn't be impossible for news players in the franchise. They just have to work harder to find more war assets, to explore more than the others players.

I don't see why, a new player who does absolutely everything in the game couldn't have the best ending. That doesn't make sense. Otherwise It serves no purpose to do everything to make a difference.


Don't worry, you can do everything and it won't make a difference.^_^

#38
Darth Malignus

Darth Malignus
  • Members
  • 160 messages

OdanUrr wrote...

Sylvianus wrote...

OdanUrr wrote...

@Sylvianus: ME1, ME2, and DLC can greatly impact assets in ME3.

Yes, that's why it should be easier for all those for those who played since M1. But only easier. But it shouldn't be impossible for news players in the franchise. They just have to work harder to find more war assets, to explore more than the others players.

I don't see why, a new player who does absolutely everything in the game couldn't have the best ending. That doesn't make sense. Otherwise It serves no purpose to do everything to make a difference.


Don't worry, you can do everything and it won't make a difference.^_^


Well played.

#39
Sylvianus

Sylvianus
  • Members
  • 7 775 messages

OdanUrr wrote...

Sylvianus wrote...

OdanUrr wrote...

@Sylvianus: ME1, ME2, and DLC can greatly impact assets in ME3.

Yes, that's why it should be easier for all those for those who played since M1. But only easier. But it shouldn't be impossible for news players in the franchise. They just have to work harder to find more war assets, to explore more than the others players.

I don't see why, a new player who does absolutely everything in the game couldn't have the best ending. That doesn't make sense. Otherwise It serves no purpose to do everything to make a difference.


Don't worry, you can do everything and it won't make a difference.^_^

This is exactly the same thing ? The same cinematics ? Nothing changes ?

#40
SteamPunkJin

SteamPunkJin
  • Members
  • 165 messages
Just curious, can you break 4000 in SP by doing a NG+?
That would make the most sense to me.

#41
Sylvianus

Sylvianus
  • Members
  • 7 775 messages

SteamPunkJin wrote...

Just curious, can you break 4000 in SP by doing a NG+?
That would make the most sense to me.

No, there are no bonus about that. You just keep your armors, mods, credits, etc.

Modifié par Sylvianus, 16 mars 2012 - 06:44 .


#42
Aesieru

Aesieru
  • Members
  • 4 201 messages
Over 600 assets are either not present or not reading, so they have to.

#43
OdanUrr

OdanUrr
  • Members
  • 11 060 messages

Sylvianus wrote...

This is exactly the same thing ? The same cinematics ? Nothing changes ?


Well... I don't think playing a 20+-hour game, and doing every single side quest, all for an extra 5-second cutscene is worth it, do you?

#44
ashwind

ashwind
  • Members
  • 3 150 messages

OdanUrr wrote...
Don't worry, you can do everything and it won't make a difference.^_^


That is not the point. The point is:

Bioware said multi player will NOT affect single player. CAKE!

And they didnt stop there, Bioware further blackmail us to play multi player. Blackmail us to play it continuously to keep the GR from depleting.

This is unacceptable! Why? Because we pre-ordered. We bought the product because we trusted Bioware and what they said. The end result? 

CAKE!  
CAKE!  
CAKE!  
CAKE!  
CAKE!  
CAKE!  
CAKE!  
CAKE!  
CAKE

Even Sten knows that the cake is a lie! :sick:

#45
Dimensio

Dimensio
  • Members
  • 426 messages

Everwarden wrote...

This issue would ****** me off royally if not for the fact that even the 'best' ending is still completely pathetic. So.. really, who cares? When they have an ending worth getting I'll worry about it. 


General disappointment with the ending does not justify issuance of false claims that all endings are attainable without use of multiplayer.

#46
Iriguss

Iriguss
  • Members
  • 22 messages
See, I've been enjoying MP, but it really shouldn't be required for the top ending; having played since ME1 its a shame that if I didnt have internet I couldn't have that option... (I went with the green scoop of ice cream anyway but still.)

#47
OdanUrr

OdanUrr
  • Members
  • 11 060 messages
@ashwind: Thank you very much, I'm aware what the point is.

#48
PlumPaul93

PlumPaul93
  • Members
  • 1 823 messages

Sylvianus wrote...No, there are no bonus about that. You just keep your armors, mods, credits, etc.


Thank you, you just answered a question I had in another thread.

#49
cachx

cachx
  • Members
  • 1 692 messages
From Jarret Lee, in this very forum :

You can maximize your EMS just by collecting War Assets in the single-player game. There is a certain threshhold of these you would need to exceed (I can't get too specific) but I can tell you there are MORE than the required amount that can be gathered in the single-player campaign.


And that is a LIE (unless he was counting DLC that's not even out yet, or something like that).

Honestly, I'm pretty neutral about the ending. But this, this really angered me. It would be pretty easy to fix, just up the base Readiness to 60% or so, or lower War assets required for optimal ending.

#50
ILEC

ILEC
  • Members
  • 7 messages
I am quite upset about this as well. I am (I believe) quite close to the end of the game and I have scanned and side quested everything I can and I will end up short of 4K EMS. Clearly, the statement by Bioware that tehre was more than enough war assets to be gathered in the single player campaign was incorrect. A clarification of their clarification would be appreciated.