So Bioware, will you fix the issue about war assets for the single player ?
#151
Posté 18 mars 2012 - 08:47
With a rather simple fix really. I don't agree they should sever all ties between SP and MP, MP should still be able to help. But, for example, just raise the minimum GR at 75% for imported characters, and that should be enough.
#152
Posté 19 mars 2012 - 05:46
Prismvg wrote...
I agree, even though my GR rests at at least 90% ever since I got it, this is a real issue.
With a rather simple fix really. I don't agree they should sever all ties between SP and MP, MP should still be able to help. But, for example, just raise the minimum GR at 75% for imported characters, and that should be enough.
Why not leave it at 100 and just add to points like any other mission? People who play the MP are playing it because they like to play co-ops. If someone didn't want to do all the farming or running around the place to find a fish they could do the MP and get the points.
But then EA/Bioware wouldn't get the money people are spending to buy biopoints that gives you equipment and medpaks.
#153
Posté 19 mars 2012 - 05:54
ryanwm1 wrote...
I can understand an "it's the principle thing" but the fact of the matter is getting to 3637 is not too hard and at that level you only need to play through and win one game in the MP which is like 45min of your time. You can't tell me that going around and doing each of the N7 missions is a whole lot different from MP (kill lots of enemies until done), so think of it like a couple more N7 missions.
I do feel bad for those of you without internet, but let's get real here, if you don't have internet you can't download a patch either so that's not much of an option, and if your on Xbox without Gold then sorry, but blame Microsoft for that one.
Do I think that Bioware lied, yes. Do I really care about it, no. The truth is I have bought so many games over my life that have just been terrible, and i mean terrible. The ME trilogy will always have a special place in my heart and did so much more good then bad that it is crazy for me to read these forums and see all the backlash. I am certainly a bit disappointed here and there but most of these complaints are just laughable to me. I wish that the worst parts of my day came from a video game, but I guess when I turn my games off I can just get back to reality quicker then most.
I would agree with you if you had friends that will play co-op with you. My experience with co-ops has always been jerks and more jerks. Using your logic I tried to play the co-op today. Booted out before I began several times. Wasn't even given the chance to screw up. Nearly 20 minutes later I get into a group, guess what? Jerks. I hate co-ops for a reason. It should not have that big an effect on the single player game.
#154
Posté 19 mars 2012 - 08:51
More than that, 5000 is only needed if you know what, which is easily avoided in my opinion.
#155
Posté 19 mars 2012 - 02:09
Prismvg wrote...
To be frank, leaving it at 100 would make the game just too easy. I mean, making 5000 war assets at that point is a walk in the park. You need some sort of challenge. Since most players get around 7000 by doing every single quest, 75% would put them just above the line - hard work, but no one said it would be easy.
More than that, 5000 is only needed if you know what, which is easily avoided in my opinion.
I see what you mean Prismvg but I stand my ground on my opinion. SP should not be determined by MP IMO. However this is a no spoiler thread so I can't explain how to make the SP points harder to get, and not have to add new content. But your point is valid
#156
Posté 19 mars 2012 - 02:13
It has been proven again and again that it is impossible to get the "perfect" ending without multiplayer.
#157
Posté 19 mars 2012 - 02:18
corebit wrote...
I fail to understand why is Jarrett Lee's misleading post still stickied??
It has been proven again and again that it is impossible to get the "perfect" ending without multiplayer.
Mr. Hudsons "discusses the ending" thread is also a sticky. Both contain either nothing or misleading information. Seems to be Biowares stand on everything as of late.
#158
Posté 19 mars 2012 - 02:29
What do you mean, best ending? Isn't the ending tearing the galaxy apart, no matter what you've done?
#159
Posté 19 mars 2012 - 02:33
The problem is obviously they wanted it tight because like in ME2 with tight money DLCs add resources to the game. They want people to buy DLC for the $$s.
#160
Posté 19 mars 2012 - 02:50
perfect_victime wrote... One truth is except what we give you or you go hungry as they shove multiplayer down your throat. My truth is I have an 80 buck bookend and a broken heart.
I agree that it would be nice if they fixed the assett total, and truth is they probably will... but bookend? really? The [kinda thematic spoiler follows] difference in endings is little more than a teaser, that you can pick up on youtube when you are done. It's not something that will ruin your entire experience, or change the outcome of the game, and will be easier to achieve in future playthroughs, or with DLC, like maxing out your level was in the previous games. Stating you wasted $80 because of that only cheapens your argument.
#161
Posté 19 mars 2012 - 02:53
If MP is still not your cup of tea, get the datapad app or Infiltrator. Yes I know it's not on Android, and they should really fix that. But datapad you can get maybe 5% readiness a day without doing much of anything except checking your app every couple hours. It's good for maintaining readiness that you lose per day.
People need an excuse to try new things, otherwise they'll never catch on. People don't like change, fact of life. You can hardly blame Bioware for giving the advantage to those that are willing to give new things a shot.
#162
Posté 19 mars 2012 - 03:46
cyborg2501 wrote...
I don't disagree that they should maybe bump it to 60%, but 75% is too much IMO. I realize that multiplayer isn't everyone's cup of tea, but most of those people don't even give it a try. Just play bronze matches and learn a little bit about the gameplay and it's actually pretty fun levelling up your character and playing different classes. I think it's neat they way they tie in multiplayer to single player. You earn roughly 4% galactic readiness per game, and each game takes 20ish minutes. So play for a couple hours and you're already at 75%. You don't have to buy anything at all, but the option is there for people that want to trade money for time. Microtransactions in-game are the norm now, so people need to get over the fact that it's an economic model that is successful and that most people don't mind. It's not some massive corporate greedy plan to milk you dry.
If MP is still not your cup of tea, get the datapad app or Infiltrator. Yes I know it's not on Android, and they should really fix that. But datapad you can get maybe 5% readiness a day without doing much of anything except checking your app every couple hours. It's good for maintaining readiness that you lose per day.
People need an excuse to try new things, otherwise they'll never catch on. People don't like change, fact of life. You can hardly blame Bioware for giving the advantage to those that are willing to give new things a shot.
When? Some of us are glad to get at least some SP time, so regular MP is out of question. (Although I'd like to try) And you have to play MP regulary to keep percentage...
And apps are out of question too as I have no supported device. (Atlhough when Android app is out I might try Bluestack on PC) So another avenue is currently out.
And I don't think MP is new thing nor should be needed for SP or at least they should stop pretending otherwise.
(I think the only other game with similar system is C&C 4 - also by EA...)
#163
Posté 19 mars 2012 - 03:52
InvincibleHero wrote...
If there are bugs that prevent single player from achieving the best ending then BW should fix them. They have assured people that there are more than enough though difficult to achieve which seems a little contradictory. If they need to adjust some point totals to make it work then they should make it so.
The problem is obviously they wanted it tight because like in ME2 with tight money DLCs add resources to the game. They want people to buy DLC for the $$s.
But from what I heard it´s not like you have to play Multiplayer to be able to achieve that one ending (which I did achieve without playing MP)... but of course, I imported my ME1/ME2 Shep, so it really depends on some chioces you did in the games before...
Gah, I actually like the game pretty much, but this whole "mess" with the ending isn´t really that cool...
#164
Posté 19 mars 2012 - 03:59
and then I get that, that ending, **** that.
#165
Posté 19 mars 2012 - 04:02
perfect_victime wrote...
ryanwm1 wrote...
I can understand an "it's the principle thing" but the fact of the matter is getting to 3637 is not too hard and at that level you only need to play through and win one game in the MP which is like 45min of your time. You can't tell me that going around and doing each of the N7 missions is a whole lot different from MP (kill lots of enemies until done), so think of it like a couple more N7 missions.
I do feel bad for those of you without internet, but let's get real here, if you don't have internet you can't download a patch either so that's not much of an option, and if your on Xbox without Gold then sorry, but blame Microsoft for that one.
Do I think that Bioware lied, yes. Do I really care about it, no. The truth is I have bought so many games over my life that have just been terrible, and i mean terrible. The ME trilogy will always have a special place in my heart and did so much more good then bad that it is crazy for me to read these forums and see all the backlash. I am certainly a bit disappointed here and there but most of these complaints are just laughable to me. I wish that the worst parts of my day came from a video game, but I guess when I turn my games off I can just get back to reality quicker then most.
I would agree with you if you had friends that will play co-op with you. My experience with co-ops has always been jerks and more jerks. Using your logic I tried to play the co-op today. Booted out before I began several times. Wasn't even given the chance to screw up. Nearly 20 minutes later I get into a group, guess what? Jerks. I hate co-ops for a reason. It should not have that big an effect on the single player game.
Furthermore it shafts over people playing on the Exs Bawks who don't have a Gold thing (whatever that is). They can't play multiplayer however much they want. ^^ Maybe they can use gibbeds save game editor to fix it, but apart from that, the only way to reach the target of 4k+ is to pay more monies
#166
Posté 19 mars 2012 - 04:04
Many, many, MANY people think that for the best ending their Shep MUST survive and that's called best ending (a short video of breathing Shep in Red Ending that appears only if you have 4000/5000 EMS)SmellyMetal wrote...
What do you mean, best ending? Isn't the ending tearing the galaxy apart, no matter what you've done?
Apparently they also think that genocide of all synthetic life that takes place in the same ending is also part of the Best Ending. Great!
#167
Posté 19 mars 2012 - 04:12
BlueDemonX wrote...
InvincibleHero wrote...
If there are bugs that prevent single player from achieving the best ending then BW should fix them. They have assured people that there are more than enough though difficult to achieve which seems a little contradictory. If they need to adjust some point totals to make it work then they should make it so.
The problem is obviously they wanted it tight because like in ME2 with tight money DLCs add resources to the game. They want people to buy DLC for the $$s.
But from what I heard it´s not like you have to play Multiplayer to be able to achieve that one ending (which I did achieve without playing MP)... but of course, I imported my ME1/ME2 Shep, so it really depends on some chioces you did in the games before...
Gah, I actually like the game pretty much, but this whole "mess" with the ending isn´t really that cool...
If you didn't play multiplayer, then you didn't achieve the best ending - regardless of whether you played with an imported character or not. This has pretty much been shown to be impossible, because you need 5000 EMS for the optimal ending, which means 10000 in war assets with a 50% galactic readiness rating.
The whole issue here is that what you've heard, and what the Jarret Lee's stickied thread claims, is incorrect. By all accounts from people who've tried it, and people who've actually went into the game files to count the achievable maximum war asset values, this value is not achievable just by playing the SP campaign.
#168
Posté 19 mars 2012 - 04:12
BlueDemonX wrote...
InvincibleHero wrote...
If there are bugs that prevent single player from achieving the best ending then BW should fix them. They have assured people that there are more than enough though difficult to achieve which seems a little contradictory. If they need to adjust some point totals to make it work then they should make it so.
The problem is obviously they wanted it tight because like in ME2 with tight money DLCs add resources to the game. They want people to buy DLC for the $$s.
But from what I heard it´s not like you have to play Multiplayer to be able to achieve that one ending (which I did achieve without playing MP)... but of course, I imported my ME1/ME2 Shep, so it really depends on some chioces you did in the games before...
Gah, I actually like the game pretty much, but this whole "mess" with the ending isn´t really that cool...
Many users claim otherwise and some claim they have done it. In any case it will be easier with DLC like ME2 would have been if I bought any of it. I had to do without some upgrades. A new playthrough ME 2 without import bonus was gimped a bit.
#169
Posté 19 mars 2012 - 04:20
Renegade players are also at a major handicap.
Modifié par Tom Lehrer, 19 mars 2012 - 04:22 .
#170
Posté 19 mars 2012 - 04:23
#171
Posté 19 mars 2012 - 04:25
Tietj wrote...
People who claim to have done it have in all instances when they offer proof been found to be confusing TMS with EMS, or to have played multiplayer. It is not possible. I support this thread. But I'm pretty sure that by "the best ending," Jarrett Lee meant the "green" ending. Notice that at first, he referred to what SP can achieve as the "perfect" ending, then edited his post, which is, to me, an admission that a player cannot raise EMS over the 4000 threshhold in sp alone.
This.
#172
Posté 19 mars 2012 - 04:32
#173
Posté 19 mars 2012 - 04:36
#174
Posté 19 mars 2012 - 05:05
I'm going to try to give them the benefit of the doubt and say there is no duplicity, and they're just mistaken, or there's a bug. That said, I'm only going to be able to hold that optimistic opinion for so long without some sort of explanation, that actually gives info, and isn't another long post of nothing. I don't necessarily hate the endings (though I think they could have done better) but I want to have all endings available, and as I'll never do multiplayer, right now that doesn't seem possible.
#175
Posté 19 mars 2012 - 05:44
devwild wrote...
perfect_victime wrote... One truth is except what we give you or you go hungry as they shove multiplayer down your throat. My truth is I have an 80 buck bookend and a broken heart.
I agree that it would be nice if they fixed the assett total, and truth is they probably will... but bookend? really? The [kinda thematic spoiler follows] difference in endings is little more than a teaser, that you can pick up on youtube when you are done. It's not something that will ruin your entire experience, or change the outcome of the game, and will be easier to achieve in future playthroughs, or with DLC, like maxing out your level was in the previous games. Stating you wasted $80 because of that only cheapens your argument.
devwild your right for the most part. I guess I am just spoiled with the first 98% of the game being so great, and the ending being so bad, in my opinion. I have three saved games that started from ME1, hours, days, months of playing the first two games. Then ...
But using your advice I see that all the endings are the same. Sure a minor difference, but the same. I know I am silly for saying it, but I feel like a piece of my heart is missing. I am just screwy that way





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