Aller au contenu

Photo

If Bethesda can alter video game endings so can BioWare. (Video Proof)


  • Veuillez vous connecter pour répondre
238 réponses à ce sujet

#226
ScaredPeach

ScaredPeach
  • Members
  • 77 messages
Its not that Broken Steel Overhauled the ending, its that it corrected the plots holes in the end and extended the game.

You have a radiation immune super mutant behind you who refuses to take your place to flip the switch in the radiation filled room. Because its not meant to be. You then have to kill yourself. Really?

DLC comes, you have the option to do the logical thing and send the super mutant in if you want to, although Bethesda calls you a coward (good move), it filled the plothole on top of extending the game.

Modifié par ScaredPeach, 01 avril 2012 - 02:31 .


#227
RedTail F22

RedTail F22
  • Members
  • 523 messages

Rockpopple wrote...

Pfft, if I knew that, I wouldn't be hanging around here so often.


lol fair enough. From what I've seen on BSN this is what I'm guessing. People who are upset with the ending would like Bioware and others to realise that changing/ fixing the ending will not hurt/doom Bioware's artistic integrity, the ME universe, or the gaming industry.

Just my opinion though. No need to go spreading it around.Image IPB

#228
FrozenDreamfall

FrozenDreamfall
  • Members
  • 320 messages
Exactly,if anything it would raise our opinion of them,just look how much people praised Bethesda after Fallout.

#229
CELL55

CELL55
  • Members
  • 915 messages
I think the latest Prince of Persia game (the one where he wears all the scarves on his face) and more recently, Asura's Wrath both offered fixes to their respective endings... for a price.

Modifié par CELL55, 01 avril 2012 - 03:57 .


#230
Da Don Giovanni

Da Don Giovanni
  • Members
  • 782 messages

RedTail F22 wrote...

Rockpopple wrote...

Pfft, if I knew that, I wouldn't be hanging around here so often.


lol fair enough. From what I've seen on BSN this is what I'm guessing. People who are upset with the ending would like Bioware and others to realise that changing/ fixing the ending will not hurt/doom Bioware's artistic integrity, the ME universe, or the gaming industry.

Just my opinion though. No need to go spreading it around.Image IPB


Was that a Joker reference? Eye c what u ded thar.

#231
Da Don Giovanni

Da Don Giovanni
  • Members
  • 782 messages

Rockpopple wrote...

RedTail F22 wrote...

I dont think people are saying that. I think all their trying to do is point out that if Bethesda rocognized the flaws with their ending and tried to fix it why can't Bioware.


How long did it take Broken Steel to come out after Fallout 3 was released? How long did it take for Broken Steel to be announced?

I'm not sure that's the issue at all, RedTail. Not from what I've been reading around the BSN.


As shown in the video interview in the OP, the dev team that worked on Fallout 3 agreed that the ending was not up to par, and while they had two DLC's in the works already, the 3rd was dedicated to modifying the end of the game, which they not only did successfully, but also made millions of dollars in doing so.

BioWare can do the same with ME3.

#232
JXS nWp

JXS nWp
  • Members
  • 74 messages
I havent played fallout 3, however, I never had to play it to see the backlash of fans over the "original" ending or what they said about Broken Steel.
What happened with Fallout 3 and ME3 do seem to have parallels.

While my friends (online and in rl) and myself I have said that the ending to ME3 was an ok ending, we all agree that it is the biggest problem with it. It's just ok when it should have been great.

Casey Hudson said "I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a
little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact."

The pretentiousness of his statement is shadowed only by the arrogance it implies.

The Mass Effect series was ALREADY unforgettable because it incorporated the theme of "choice" seamlessly into the gameplay on a level that no one has seen.

Games like Mass Effect are compared to it. Even if Bioware were to make another game within the ME universe, you can guarantee that it will be compared to its predecessor.

With any good story telling, elements of mystery and room for interpretation are always good if paired with closure.
ME3 has an incredible story and narrative but provides no closure for people who have played since ME1. Instead I feel the director's choice of using deus ex machina (the "star child") a very sloopy and lazy way to bring the trilogy full circle. Beyond this, there is Casey's "little bit of mystery" and "little bit of interpretation".

I can only speak for myself but I see a big gapping hole of mystery and no interpretation:
- Facts -
Entire galaxy is stranded; not saved since society depends on tech which is gone, countless more will die.
Earth is fragged with an alien armada also stranded at it; definitely not enough resources to sustain survivors.
Your crew is stranded on an unknown world; you are ment to care for them
and have no way off world or to get help. The Normandy is a military
ship so they have limited supplies which will run out if they didnt
already get destroyed on the crash. They might as well be dead.
- Mystery -
Where the hell did the star child come from?! There is no solid explination for an element which is introduced at the "11th" hour of ME3 especially when the main protagonist, the reapers, was established from the beginning.
What is the meaning of the old man telling a story of "the shepard"? It looks like the same planet your crew was stranded on. Does this imply that it's humanity's new home?
How will anyone survive when the foundation of galatic technology, the mass relay's, are gone?

In the end, not sure if Da Don Giovanni's idea of a "broken steel" dlc would work but neither is the "Lost" ending we have.
The "journey" is important but at the end it is nice to know there was purpose that has REAL meaning.
Even
if dlc is the solution and it works, Casey Hudson will have created
what he wanted. ME3 will be unforgettable but not for being what he
thought he made. His hubris ensures he as well, will never be forgotten.

Da Don Giovanni, your forum signature says it all!

Modifié par JXS nWp, 01 avril 2012 - 08:56 .


#233
Da Don Giovanni

Da Don Giovanni
  • Members
  • 782 messages

ScaredPeach wrote...

Its not that Broken Steel Overhauled the ending, its that it corrected the plots holes in the end and extended the game.

You have a radiation immune super mutant behind you who refuses to take your place to flip the switch in the radiation filled room. Because its not meant to be. You then have to kill yourself. Really?

DLC comes, you have the option to do the logical thing and send the super mutant in if you want to, although Bethesda calls you a coward (good move), it filled the plothole on top of extending the game.


Plotholes? Check.

Deus Ex Machina? Check.

Lots of little blue babies? Uncheck.

#234
Jarcander

Jarcander
  • Members
  • 823 messages
I liked the original ending of Fallout 3... heheh... oh snap. No, seriously, I did. He-roooic death is the way to go.

And I didn't have to blow up the capital wasteland to manage it that time.

Modifié par Jarcander, 01 avril 2012 - 07:22 .


#235
InsaneAzrael

InsaneAzrael
  • Members
  • 441 messages

Jarcander wrote...

I liked the original ending of Fallout 3... heheh... oh snap. No, seriously, I did. He-roooic death is the way to go.

And I didn't have to blow up the capital wasteland to manage it that time.


So did I, and I was a fan of the entire series.. I loved it before the change, adding more simply added more to love. Its not that hard a time. What was better, I bought the GOTY edition later and got even more quality.

Honest question: Do Bioware release packages later with all DLC?

#236
Jarcander

Jarcander
  • Members
  • 823 messages

InsaneAzrael wrote...

So did I, and I was a fan of the entire series.. I loved it before the change, adding more simply added more to love. Its not that hard a time. What was better, I bought the GOTY edition later and got even more quality.

Honest question: Do Bioware release packages later with all DLC?


GOTY should have all the DLC. Well, might actually be worthwhile to wait for a "sale" on Origin or something. Nowadays you can find DLC on digitals sales.

#237
Da Don Giovanni

Da Don Giovanni
  • Members
  • 782 messages

Jarcander wrote...

InsaneAzrael wrote...

So did I, and I was a fan of the entire series.. I loved it before the change, adding more simply added more to love. Its not that hard a time. What was better, I bought the GOTY edition later and got even more quality.

Honest question: Do Bioware release packages later with all DLC?


GOTY should have all the DLC. Well, might actually be worthwhile to wait for a "sale" on Origin or something. Nowadays you can find DLC on digitals sales.


I think I saw ME2 GOTY in walmart. All DLC included for $40 if i'm not mistaken.

#238
ZeroSum7

ZeroSum7
  • Members
  • 257 messages
I've always respected Bethesda, though I've never seen this video. I knew about Broken Steel. But seeing Todd Howard actually OWN UP to him and his studio's mistake about the ending-They realized that they screwed it up and admitted it. I have a new level of respect for them .

Bioware could learn a lot from them

#239
Da Don Giovanni

Da Don Giovanni
  • Members
  • 782 messages

Jarcander wrote...

I liked the original ending of Fallout 3... heheh... oh snap. No, seriously, I did. He-roooic death is the way to go.

And I didn't have to blow up the capital wasteland to manage it that time.


Heroism does not always require sacrifice.