I havent played fallout 3, however, I never had to play it to see the backlash of fans over the "original" ending or what they said about Broken Steel.
What happened with Fallout 3 and ME3 do seem to have parallels.
While my friends (online and in rl) and myself I have said that the ending to ME3 was an ok ending, we all agree that it is the
biggest problem with it. It's just ok when
it should have been great.Casey Hudson said "I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a
little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact."
The pretentiousness of his statement is shadowed only by the arrogance it implies.
The Mass Effect series was
ALREADY unforgettable because it incorporated the theme of "choice" seamlessly into the gameplay on a level that no one has seen.
Games like Mass Effect are compared to it. Even if Bioware were to make another game within the ME universe, you can guarantee that it will be compared to its predecessor.
With any good story telling, elements of mystery and room for interpretation are always good if paired with closure.
ME3 has an incredible story and narrative but provides no closure for people who have played since ME1. Instead I feel the director's choice of using deus ex machina (the "star child") a very sloopy and lazy way to bring the trilogy full circle. Beyond this, there is Casey's "little bit of mystery" and "little bit of interpretation".
I can only speak for myself but I see a big gapping hole of mystery and no interpretation:
- Facts -
Entire galaxy is stranded; not saved since society depends on tech which is gone, countless more will die.
Earth is fragged with an alien armada also stranded at it; definitely not enough resources to sustain survivors.
Your crew is stranded on an unknown world; you are ment to care for them
and have no way off world or to get help. The Normandy is a military
ship so they have limited supplies which will run out if they didnt
already get destroyed on the crash. They might as well be dead.
- Mystery -
Where the hell did the star child come from?! There is no solid explination for an element which is introduced at the "11th" hour of ME3 especially when the main protagonist, the reapers, was established from the beginning.
What is the meaning of the old man telling a story of "the shepard"? It looks like the same planet your crew was stranded on. Does this imply that it's humanity's new home?
How will anyone survive when the foundation of galatic technology, the mass relay's, are gone?
In the end, not sure if Da Don Giovanni's idea of a "broken steel" dlc would work but neither is the "Lost" ending we have.
The "journey" is important but at the end it is nice to know there was purpose that has REAL meaning.
Even
if dlc is the solution and it works, Casey Hudson will have created
what he wanted. ME3 will be unforgettable but not for being what he
thought he made. His hubris ensures he as well, will never be forgotten.
Da Don Giovanni, your forum signature says it all!
Modifié par JXS nWp, 01 avril 2012 - 08:56 .