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Holy crap, melee in this game is TERRIBAD!


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50 réponses à ce sujet

#1
ckriley

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So, now I see what everyone has been complaining about.  My first playthrough I played as a mage and then an arcane warrior, so I actually was able to beat the game.

For my next playthrough I decided to roll a warrior, and all I can say is good god, this is TERRIBLE.  I mean, the game is poorly balanced anyway, what with knockbacks and CC being so pervasive and abusive, but as a melee character it's far, far worse.

The combat is just so freaking tedious and boring.  It's all auto attack!  I mean, you have melee abilities, but you have to have the stamina to execute them, so it's by and large a matter of managing your stamina.   Which is fine if the mechanic itself wasn't just broken.  And what's up with precise striking? It prevents stamina regeneration???  For what?  Every time I'm in that mode I can't tell the difference between having it active or not, other then I have no stamina, which makes it pointless because I can't do any of my moves.

I should've prefaced this by saying my warrior is only level 7 I think so I just started the game.  Maybe warriors get better at higher levels, but they are just amazingly horrible at low levels.  And by the way, from what I've read on these forums, warriors are just as gimped at higher levels as they are at lower levels compared to mages.

I think I'm just gonna start a new game and reroll a new mage.  I mean, you've got to be kidding me...Image IPB

#2
marshalleck

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Uhh.. wow. Yes. That little bit about only being level 7.



It gets much better. Not sure they are as powerful as the AW/BM demigods, but they do improve substantially.

#3
DaeFaron

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um, precise striking slows your attack speed, but it doesn't prevent stamina regen. Check your sustained things and turn off the ones you don't use. Striking only uses a small bit of stamina upkeep.

#4
Ulrik the Slayer

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They get better at higher levels. Gear-wise that is, as you start finding Massive-type armour and unique weapons and shields. For tanks its especially hard since in the beginning you have to neglect Con in favour of Str and Dex for gear and talents.

Remember, though; They'll never rival a Mage in power/usefulness. Never.:wizard:

Modifié par Ulrik the Slayer, 29 novembre 2009 - 01:27 .


#5
adam_nox

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their complaint isn't about power, wtf is wrong with you anti-mage nooblets, learn to read.



Yes, the combat for a warrior is somewhat boring, but the idea is to be managing the battle at large, not just your character.

#6
thestreaker

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Did you not have any warriors in your party during your first playthrough? How are you so surprised?

#7
Blakes 7

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I feel your pain.



But I would recommend perservering a little just to give it a chance; Just as an aside could you specify what exactly is so bad about being the warrior; is it just the lack of talents you can execute that frustrates you or other things as well - a combat example would help as I'm thinking of doing a warrior playthrough

#8
marshalleck

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Seriously, what's with the obvious logical flaw in this complaint. How awesome are mages at level 7, compared to a fully developed AW/BM for example? You only just got one spec point and their potential is far from realized.

Modifié par marshalleck, 29 novembre 2009 - 01:33 .


#9
Torias

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it takes a different approach playing a melee warrior.



You need to invest heavily in willpower, you can't chug potions like mages can.



Don't start the battle with all your sustained abilities turned on. Have 0 or 1 always on (typically a defensive one like Shield Wall or Indomitable), and then use your active abilities early. Your abilities reduce your current stamina count, and when the current stamina gets below the upkeep cost of each sustained ability, you can then activate the sustained ability for no initial stamina loss.

#10
Ulrik the Slayer

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marshalleck wrote...

Seriously, what's with the obvious logical flaw in this complaint. How awesome are mages at level 7? You only just got one spec point and their potential is far from realized.


Well, go all out in the Fire line and get Fireball/Inferno. Its true their potential isn't fully realized, yet they are a million times more effective than a Warrior already.

Enchatment! :wizard:

#11
Wardawg1001

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marshalleck wrote...

Seriously, what's with the obvious logical flaw in this complaint. How awesome are mages at level 7? You only just got one spec point and their potential is far from realized.


The more obvious flaw IMO is that he clearly admits he made it through an entire playthrough and hasn't a clue about what a Warrior plays like, which probably means he either played through on easy and doesn't understand the mechanics of the game very well (hence an inability to build and play a Warrior correctly), or maybe played through on normal and depended almost entirely on some of the more powerful mage spells.

Regardless, anyone who has spent a few hours with the game should already know that a Warrior doesn't get nearly the utility and range of talents available to a mage.

#12
Noin_dwarf

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I didn't get the point.

You played first playthrough without warriors at all, and second without mages, or you playing in this game like in ME? :DDD

#13
Gen-An

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i beat the game with a mage, and started different playthroughts with other classes, and im having NO ISSUES.. wth is wrong with your playstyle?

#14
DaeFaron

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Heh, I always went into combat with precise striking and rally on, hardly used the other sustained abilities at all.



Hated whenever I had to switch to another char to do orders, my PC would turn on threaten.

#15
LethalBlade

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So, mages do more damage than warriors? You don't say?



Will your next complaint be that mages aren't nearly as durable as warriors?



Friggin' noobs... ;)

#16
Awesome Dragon Slayer

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ok so heres why i think melee is relly for to look completley..............AWESOME i mean have you seen the finsh moves now thats preety much it your gaol is to be the guy in havey armer kiling the dragon in a epic fashion

#17
Torias

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Do not post personal attacks against other community members. That is not acceptable on these forums.

#18
Torias

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DaeFaron wrote...

Heh, I always went into combat with precise striking and rally on, hardly used the other sustained abilities at all.

Hated whenever I had to switch to another char to do orders, my PC would turn on threaten.


then you need to edit the tactics window for your pc, to remove the tactic that turns on threaten.

#19
Pseron Wyrd

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I'm having a blast with my level 9 2H warrior right now. I've been pouring points into strength and already she's starting to miss a lot less, and she hits hard. I'm finding my warrior to be progressively more fun with each level I gain. Plus those finishing moves are great. :)

#20
Ulrik the Slayer

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LethalBlade wrote...

So, mages do more damage than warriors? You don't say?

Will your next complaint be that mages aren't nearly as durable as warriors?

Friggin' noobs... ;)


Don't be silly. With the healing and crowd-control Mages possess, they are at least four times as durable as Warriors.

Who needs armour when the entire enemy army is either stunned, burned to cinders or otherwise incapacitated?:wizard:

#21
Skellimancer

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Torias wrote...

it takes a different approach playing a melee warrior.

You need to invest heavily in willpower, you can't chug potions like mages can.

Don't start the battle with all your sustained abilities turned on. Have 0 or 1 always on (typically a defensive one like Shield Wall or Indomitable), and then use your active abilities early. Your abilities reduce your current stamina count, and when the current stamina gets below the upkeep cost of each sustained ability, you can then activate the sustained ability for no initial stamina loss.


Invest heavily in Willpower?

Joking? No, use Wynne or get Morrigan to learn rejuvanation spells, Leliana's song can help regen also. Dont waste points on Willpower.

If you were daft enough to go 2handed get the +stamina maul from denerim dwarf salesman if you feel you need more stamina.

#22
Fluffykeith

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Its not BAd, but it is DIFFERANT

Melee oriented parties aren't so much about uberdamage as ability and stamina management. Lots of people complain because they see mages owning everything with AOEs and sackfulls of CC, but Melee is a very differant animal...I think you have to micromanage more, and take more care over your stat choices. Nevertheless, once you get used to that, I think its more satifying than mage based fireball throwing contests. You might not have the same huge range of abilites to easily switch between, but every time my 2hander warrior plays golf with whole swarms of mobs it gives me a warm fuzzy feeling. Its a lot tougher early on, as you warriors need time to grow into their potential, but when they do its worth the wait.

You just need to get your head around the differant mindset, thats all

edit: And yes, Invest in Willpower. Many will tell you not to, but if you want to make use of your characters abilities instead of auto-attacking, you really should. It makes a big differance not having to wait for regen spells and stuff to take effect.

Modifié par Fluffykeith, 29 novembre 2009 - 02:08 .


#23
Lord_Saulot

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I've had nothing but fun playing my Sword/Shield warrior.  Pure joy.

#24
So Sweeet

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Interesting topic.

#25
ckriley

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Wardawg1001 wrote...

marshalleck wrote...

Seriously, what's with the obvious logical flaw in this complaint. How awesome are mages at level 7? You only just got one spec point and their potential is far from realized.


The more obvious flaw IMO is that he clearly admits he made it through an entire playthrough and hasn't a clue about what a Warrior plays like, which probably means he either played through on easy and doesn't understand the mechanics of the game very well (hence an inability to build and play a Warrior correctly), or maybe played through on normal and depended almost entirely on some of the more powerful mage spells.

Regardless, anyone who has spent a few hours with the game should already know that a Warrior doesn't get nearly the utility and range of talents available to a mage.


Your second example is more accurate.  I played through the first time as a mage on normal and didn't really pay any attention to what the warriors in my group were doing.  I'm not gonna lie to you, Morrigan and I were able to honestly just stand back and obliterate entire rooms of mobs and often just sacrificed the melee.

Once I unlocked AW, then I could both melee AND nuke. :)