Did ME3 ending kill series replayability completely?
#176
Posté 17 mars 2012 - 01:01
#177
Posté 17 mars 2012 - 01:03
#178
Posté 17 mars 2012 - 01:04
It just unravels them in the last five minutes and makes them all pretty futile. I just don't get why they did that. Just end the game with Shepard and Anderson looking out over Earth, Crucible activates and Reapers are defeated. The relays are still there and we had all the closure from the rest of the game which would still be valid.
#179
Posté 17 mars 2012 - 01:07
#180
Posté 17 mars 2012 - 01:10
#181
Posté 17 mars 2012 - 01:15
But after the notes are taken, with the current endings it's hard to replay knowing that nothing I did mattered in the least. Michael Gamble was apparently hinting at amazing DLC, but if it comes before the end and the end stays the same, it'll be hard to spend money on because I will know that in the end it doesn't matter. Nothing I do matters in the slightest.
Modifié par DeadLetterBox, 17 mars 2012 - 01:15 .
#182
Posté 17 mars 2012 - 01:15
#183
Posté 17 mars 2012 - 01:19
#184
Posté 17 mars 2012 - 01:27
The problem with this business model is to trade brand loyalty for a continous cash flow in the result, however that cash flow will decline very quickly since upset consumers will never become repeat consumers. I was thinking of buying Kingdoms of Amalur: Reckoning after I finished Mass Effect 3, but then I remembered that the game came from EA. So I am not going to buy that game anymore.Lycius wrote...
Zero replay with current endings.
This pretty much fits the business model for huge corporate entities like EA though. Replay means you wont buy new games because you're still enjoying the old ones. Obviously this means push out as much crap as possible so that there is always a constant flow of revenue. Just look at ME for example. Once ME 1 released there was 1 patch and still to this day has issues but ME2 was slated for release so why invest in ME1 anymore.
Once ME3 was starting to be marketed ME2 DLC vanished.
Bioware's MO since EA buyout is:
Release game.
Ignore
Release game.
Ignore
Rinse/Repeat.
Modifié par Ishiken, 17 mars 2012 - 01:28 .
#185
Posté 17 mars 2012 - 01:28
#186
Posté 17 mars 2012 - 01:32
Which really sucks because I LOVED 99% of the trilogy.
#187
Posté 17 mars 2012 - 01:36
This is what saddens me, as the games made such a big impact on me.
Modifié par Mara Shep, 17 mars 2012 - 01:37 .
#188
Posté 17 mars 2012 - 01:50
#189
Posté 17 mars 2012 - 01:58
#190
Posté 17 mars 2012 - 02:04
#191
Posté 17 mars 2012 - 02:06
#192
Posté 17 mars 2012 - 02:08
Im not sure how much EMS you really need and what ending gives what but..
Lets say you have 1000 EMS as you go to "take back earth", then you can only choose ONE of the three endings.. So you can basically rush through the main story and finish the game.
But what about the first two games which we grew to love? The choices you make have no meaning at all. And THAT is what we wanted! And yeah yeah "DERP DERP The choices you make have an impact DURING the game DERP DERP!" To that I say OF COURSE they do, but It doesn't matter who you bring, as long as you bring enough.
So why would we want to finish the game again? Theres just no point unless they fix the ending.
Modifié par Asari, 17 mars 2012 - 02:08 .
#193
Posté 17 mars 2012 - 02:08
On one hand, you still have some awesome action sequences, you still have some choices that play off sooner than the ending (whether to let the Council die in ME1, for example).
But most of the choices and story build up to the ending, and anything that builds up to the ending is marred by the awful ending.
I think it's more like it will take a while for many people, myself included, to get a stomach for another go at the game.
#194
Posté 17 mars 2012 - 02:08
#195
Posté 17 mars 2012 - 02:09
ive played ME2 off and on since it came out. beat it twice in the weeks before ME3 came out, now i cant even put it in my system
i started a new game in ME3 a week ago and i still havent gotten past Tuchanka. hell i havent even gone to Tuchanka yet. the couple of times ive loaded up my game i fly around scanning every system. once i get through with that, i turn my system off. ive ended up doing that 3 times in the past 2 days
#196
Posté 17 mars 2012 - 02:14
I'll just ALT+F4 just before the starchild appears and make up my own ending, without plotholes and contradictions.
Modifié par Tony77A, 17 mars 2012 - 02:14 .
#197
Posté 17 mars 2012 - 02:17
#198
Posté 17 mars 2012 - 02:20
#199
Posté 17 mars 2012 - 02:22
#200
Posté 17 mars 2012 - 02:26
Like Anderson's cut dialog said
"You ever wonder... how things would've been different? How our lives would be different if this... hadn't happen."
If only the endings would make sense and had basic epilogue.





Retour en haut




