Anyone else find it hard to play evil...
#1
Posté 29 novembre 2009 - 01:40
Anyway started playing always chosing the appropriate conversation choices. Anyway killed the prisoner in Astagar, did all the other wicked stuff - like finish off the injured guard in the woods etc, but I find it strangely hard and unsatisfying... (proberly the best way to descrive it). Like when I told the dog to get lost after Astagar, I wasnt interested... I strangely felt bad and it didnt feel right...
And then telling Lelianna to beat it... I just cant play evil, at this point I felt like I was not playing properly... which makes no sense but thats how I felt... I just cant play evil!!! What is wrong with me and am I the only one?
Could it be because I played good last 3 playthroughs and got to know these characters? Dam this game for making me feel like this!
#2
Posté 29 novembre 2009 - 01:49
#3
Posté 29 novembre 2009 - 01:50
#4
Posté 29 novembre 2009 - 01:50
And if you are just abusive, you're going to kill Dog, alienate Morrigan and Alistair and have group members that have entirely crappy stats by the end of the game, if anybody's left other than you and Loghain. I was thinking of seeing if I could manage that. End the game with just me and Loghain, and I'm sure I don't need to prove how offensive I can be. Fun thought, but again...unsatisfying to do.
I tried to do just a lying smooth talking ass, but again, unsatisfying. You can't unlock a lot of the social options and I just LIKE the characters too much.
Big switch for me because in KOTOR I could only play evil. The "good" side of things was too transparent, martyr-ey and whiny, and I had more fun with HK-47. Same with Fable. Evil would be more fun and less constraining. In this game though...different set of circumstances.
I think Bioware did a much better job this time of giving you options, and succeeded so well that having been bestest friends with everyone, I don't like having them be rude to me. I don't even get satisfaction in being rude to them, knowing what I know about each of them.
Ultimately it's a game where you combine social and diplomatic skills with battle tactics and political insider info to make choices.
I don't like finishing the game now unless everyone's on board and at max approval. There's something very nice about having a full complement at "Massive" stat bonus for each character, each willing to lay down their life and sorry they can't go to the final fight with me.
I might change races and origins and tactics and classes and genders...but I'm pretty clear on which plot choices to make that don't leave me gimped and/or just an ass that likes to insult people despite what needs to get done. I enjoy the "big picture" aspect.
Modifié par Recidiva, 29 novembre 2009 - 01:52 .
#5
Posté 29 novembre 2009 - 01:52
#6
Posté 29 novembre 2009 - 01:52
#7
Posté 29 novembre 2009 - 01:55
Amagoi wrote...
I have trouble playing evil characters too in this game. So far I've been doing evil things and skipping over it, but still trying to be nice to my companions.. but I'm a big softie like that.
I compared it to basically being **** Frodo and having Gandalf **** at you the whole way and tell you that you were a crappy choice and he just KNOWS it's a waste of time and you're gonna put on the ring at the last second despite all these people working so hard...
But I LIKE Gandalf...and his smoke rings...and now he's yelling at me...awww. And I want to be sad when he dies, 'cause I know he's gonna...awww..
#8
Posté 29 novembre 2009 - 02:03
#9
Posté 29 novembre 2009 - 02:09
#10
Posté 29 novembre 2009 - 02:14
#11
Posté 29 novembre 2009 - 02:15
marshalleck wrote...
Alistair would throw your mission to the wolves in order to get his revenge on Loghain. He really is a shallow and emotionally stunted young man.
It's true, you basically end up not with a lover or a partner in any case, but a short bus full of stunted and damanged people and creatures who all want to navigate and most of them would end up driving you straight off a cliff if allowed the wheel for two seconds.
But ultimately on replay they seem more like my kids than my peers, and I like them, even though I have to yell at them to pipe down or I'm pulling over, I have more fun with them all on the bus and occasionally singing a round of "Wheels on the bus go round and round!" with Oghren making up verses about how "wheels" are really "boobies."
#12
Posté 29 novembre 2009 - 02:18
You can be a quote good guy and still have a wicked side, look at Conan the barbarian. While overall Conan was a hero he loved combat, he also ahd no problem slaying anyone remotly evil.
#13
Posté 29 novembre 2009 - 02:18
I think trying too hard to stay on either the good or evil paths would be unrewarding, in this game.
#14
Posté 29 novembre 2009 - 02:21
marshalleck wrote...
Alistair would throw your mission to the wolves in order to get his revenge on Loghain. He really is a shallow and emotionally stunted young man.
Problem is, if you're evil, you'll most likely gladly take revenge on Loghain yourself. Unless you discover he's in line for the throne, then you might manipulate the weak minded fool to set yourself up as Queen, if female.
Modifié par Axterix, 29 novembre 2009 - 02:22 .
#15
Posté 29 novembre 2009 - 02:35
It's just a question of how dirty you're willing to let your hands get in order to end the Blight.
#16
Posté 29 novembre 2009 - 12:32
I still feel when playing these type of characters like I am not playing the game properly. Perhaps there should be a few different characters who join you only if you are ruthless. I mean there are evil aligned characters who join you in this game but alot of them only join you when you are good to them... it doesnt make sense. Like Zevran, he is pretty much an evil I wanna slit your throat type person - but to get him to join you, you need to be merciful and good in a way, which doesnt make sense.
Would be nice if you got 2 or 3 other party members who only joined when you did something ruthless for a change. Like maybe some Blood Mage joining when you kill the child Connor. It would also solve the problem of only being able to unlock Blood Mage in the game. Having an companion who joined and could teach it.
I dunno just my random thoughts this morning.
#17
Posté 29 novembre 2009 - 12:46
LynxAQ wrote...
Gonna start again as evil but this time keep the dog - evil people have dogs! Maybe not be a Xzar crazy evil person but still hard cold person who maybe manipulates and uses people instead of the whole I hate everybody and want everybody to leave me alone thing.
Hitler liked dogs.
#18
Posté 29 novembre 2009 - 12:48
marshalleck wrote...
Well, you can't really be 'evil' unless you just want to see the whole world burn; for that you'd have to join the darkspawn and it's not an option.
It's just a question of how dirty you're willing to let your hands get in order to end the Blight.
Trust me, you can be quite evil. Yeah, you do have to end the Blight, that is sort of forced on you...do it or don't finish the game. But so what? Most evil people do not want to see the world burn. That's pointless, tends to get you killed and then what? Evil is typically about personal power: how you attain it, what you're willing to do to keep it, and what you do with what you got.
But, trust me in this, my sociopathic little dwarf rogue? She's evil. She kills everyone she can, unless there's a good selfish reason for her not to. And she will save Ferelden. Because it is in her best interests to do so.
#19
Posté 29 novembre 2009 - 12:48
LynxAQ wrote...
Gonna start again as evil but this time keep the dog - evil people have dogs! Maybe not be a Xzar crazy evil person but still hard cold person who maybe manipulates and uses people instead of the whole I hate everybody and want everybody to leave me alone thing.
Go Xzar or go home.
More of an Edwin flavor of evil then.
#20
Posté 29 novembre 2009 - 12:53
LynxAQ wrote...
Gonna start again as evil but this time keep the dog - evil people have dogs! Maybe not be a Xzar crazy evil person but still hard cold person who maybe manipulates and uses people instead of the whole I hate everybody and want everybody to leave me alone thing.
Yeah, an evil type, especially one prone to stupid evil, would love a dog. A dog will not betray you, as long as you treat it decently enough and/or train it right. Now, when the world is out to get you and the only ones willing to associate with you aren't exactly trustable, who wouldn't want that?
I still feel when playing these type of characters like I am not playing the game properly. Perhaps there should be a few different characters who join you only if you are ruthless. I mean there are evil aligned characters who join you in this game but alot of them only join you when you are good to them... it doesnt make sense. Like Zevran, he is pretty much an evil I wanna slit your throat type person - but to get him to join you, you need to be merciful and good in a way, which doesnt make sense.
You don't have to be merciful in a good way at all. You fought, he lost, he's now in your service. Not much different than taking over someone's turf. You don't have to trust him, after all, he's an assassin and he's left his previous employer once, but he flat out states that that is a possibility, depending on the nature of employment.
It isn't about if you spare him, but a matter of why you do so. My evil dwarf gal spared him because, hey, an experienced assassin to join her in her Ferelden anti-darkspawn campaign (and by anti-darkspawn campaign, I mean murder spree).
Matter of fact, given that he likes being an assassin and sees no reason to stop being one, it really makes less sense for good to spare him than for evil.
Modifié par Axterix, 29 novembre 2009 - 12:54 .
#21
Posté 29 novembre 2009 - 12:57
#22
Posté 29 novembre 2009 - 01:08
I have killed anything i see and can be killed except from those i use in my party, Morrigan, Dog and Shale , rest of the members i have killed if posible or told to get lost.
Actualy Morrigan loves me because i been so evil .. she fell in love with me ... then dialog came where she talk about love and i dropped her like a sack of potatoes and lost a ton of approval but now she is 100 approval once again and love me again, and i havent even talked to her.
Well thats a lie i talked to her and abused her sexualy then dropped her right away afterwards.
I feeled abit like a bastard when i choose not to help defend redcliffe i admit.
But Sacrificing Isolde in redcliffe was just satisfaction , making her son suffer afterwards because you want deamon sex even more satisfying. they are both fools and deserve it.
So yea i really enjoy being evil so far after having played good oh so many times.
#23
Posté 29 novembre 2009 - 01:20
Rathengar wrote...
I find it very funny adn cool to be evil actualy , sometimes i have it abit hard push the key that starts the evil act , but when i finally do it i actualy enjoy what happens, some dialog is straight out funny.
My favorite evil line is still when you find the wounded soldier in the wilds. "Nah, See? He's dead already. (Kill soldier)".
#24
Posté 29 novembre 2009 - 01:22
Axterix wrote...
Rathengar wrote...
I find it very funny adn cool to be evil actualy , sometimes i have it abit hard push the key that starts the evil act , but when i finally do it i actualy enjoy what happens, some dialog is straight out funny.
My favorite evil line is still when you find the wounded soldier in the wilds. "Nah, See? He's dead already. (Kill soldier)".
To the merchant: "I hear you're making a killing, me too (kill him)"
#25
Posté 29 novembre 2009 - 01:29
Archonsg wrote...
Just remember, being evil does not mean you have to be stupid. Having a mabari hound that will happily tear your enemies throats out for the cheap price of just a pet on the head and a scratch behind the ears isn't a "goodie two shoes" move now is it?
It gets more complicated for me though.
When I'm truly "evil" I resent attachment and resent anything taking up my time or making demands on me at all. Evil games are best played by me when I can completely avoid other creatures as being lesser and I don't even want to screw around with manipulating them or lying to them, because they're all clearly too stupid to appreciate it.
Using them is also an inconvenience and simply makes me impatient if I'm in character. And my ego as an "evil" person usually doesn't need compliments or to be stroked, I already know I'm awesome, don't waste my time.
My version of evil has an ego that makes other people irrelevant entirely. But playing this game where other people are irrelevant entirely doesn't make the best use of resources to me as a player.
Everyone else's problems and whining and issues just makes me want to gut them and leave them to bleed out quietly. Focus on quiet. My evil character wouldn't save Ferelden and isn't afraid of dying and wonders why everyone is so whiny and afraid. Have a drink, we're all gonna die, die on your own terms. Probably in bed with someone or someones nameless and a few bottles of something or of a calculated drug overdose, one of those magical drugs I can extort from Godwin or the carta. More likely there are several points in the game where I just wouldn't have taken any of the options available, wouldn't have backed down, and that's "game over" for that character.
Even cheap prices are too high to pay. I DON'T PAY. OTHER people pay.
And I'm afraid in Dog's case I (as a player) just love that character too much and it starts to get no fun to ignore him as the character would.
My "evil" character slept with everyone when they offered and then told them ALL to **** off for questioning him. That's my true attitude in that case, I don't want the trouble of trying to sort through other people's confusion. If sex with me isn't enough to keep them from complaining even occasionally I have no patience. Particularly angry with Morrigan for saying she wouldn't make any demands and then turning out like a jealous insecure shrew. And I screwed myself also because I wiped out the Dalish and the only source of elfroot. Oops, oh well. Guess I'm not fighting any more.
If I roleplay my brand of evil, it's me and Loghain up against the archdemon. Everyone else is dead or mad and I don't particularly care. I'd be king, Loghain dies, end of story.
Sure, it's a roleplay. But as a player I know it's not the most efficient or valuable use of my resources. I have no problem burning through games as a sociopathic anything particularly, but this game makes it hard because I don't tolerate being questioned and I don't even get pleasure out of slapping people down (well, much...okay, some...), just annoyance that they questioned me in the first place. And I don't compromise.
But play my version of evil and ain't nobody fighting with me. I'm okay with that, but that's best done in another game if I'm going to enjoy myself rather than just grit my teeth the whole time.
Yes, I could alter my idea of what evil is to suit the game, but that's the game playing me.
Modifié par Recidiva, 29 novembre 2009 - 01:30 .





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