ME3 bugs/glitches needs fixing, links below
#1
Posté 16 mars 2012 - 10:17
I have found a few bugs/glitches in the game so heres a few that i
have found while playing the game.
In no way do i promote glitching i am only trying to let the devs know were some major glitches/bugs are in the game..
If you could make this sticky so that Bioware can see this that would be great.
Most of the glitches that ive found are using technics that were used in ME2 as well but they seemed to not have fixed them since then so idk its just an idea i guess...
Theres more coming soon...
NEW Mass Effect 3 Out of Presidium Commons Glitch
Mass Effect 3 - Jump Through Walls Bug
**NEW** Mass Effect 3 Out of Map Ledge- Arrae Glitch
http://www.youtube.com/watch?v=0LVXjomzkOg
#2
Posté 16 mars 2012 - 10:31
#3
Posté 16 mars 2012 - 10:46
Quest Extract Turian Survivors
Glitch Enemies do not spawn at the end of the map if you kill the harvester before the end of the map.
#4
Posté 16 mars 2012 - 10:53
frostajulie wrote...
I hope this is the right place thought I would share the bug I found
Quest Extract Turian Survivors
Glitch Enemies do not spawn at the end of the map if you kill the harvester before the end of the map.
yeah this is the right place, and ive noticed heaps of people talking about the shadows showing up in the wrong places or to much shadow on the characters faces etc, thats due to the devs putting the light source behind them so you see shadow not there face and the same thing applies at the start of the game with that little kid.
Also noticed that if you have no decisions on and your talking to people there animations will jump depending on what option the game chooses and in some cases 15hrs in a few talking scenes you see through the characters arm etc.
The game is awesome but im just trying to make a forum post so everyone can post there bugs/glitches in one place to make it easier...
I also have 2 more glitches coming but for some reason i cant upload aha oh well when i get that fixed ill link at the top
#5
Posté 16 mars 2012 - 10:54
Aetius5 wrote...
Idk about everyone else, but there has been some massive lag on the servers all day today. Whatever the maintenance did it made things worse.
yeah i think thats due to the massive increas in people going on the forums because i didnt know that you needed to wait 24hrs so maybe thats what it is im not to sure man
#6
Posté 16 mars 2012 - 10:58
Missiles are still vanishing in multiplayer.
also the item generator program script or whatever it is.. is seriously hating me.
everytime I buy the spectre pack.. I get SHOTGUNS.
I never get anything else but other items.. and shotguns..
also where is the Text chat as promised? they just need to rearrange the Huid.. (make the character and person's experience rank smaller) and throw in a text chat.
Modifié par JohnDoe, 16 mars 2012 - 10:58 .
#7
Posté 16 mars 2012 - 11:20
#8
Posté 17 mars 2012 - 12:48
#9
Posté 17 mars 2012 - 04:32
you're talking about mouselag in singleplayer?Beguiler59 wrote...
My biggest problem so far is hero does not respond to mouse fast enough and my mouse is fine its very frustrating when you try to make a move and it takes forever, the lag is awfull making my moves, but so far thats all I have to complain about.
#10
Posté 17 mars 2012 - 12:54
#11
Posté 18 mars 2012 - 01:29
I think its because of having space as run + roll + accept/revive + cover lol but i could be wrong
#12
Posté 18 mars 2012 - 11:45
#13
Posté 19 mars 2012 - 03:34
#14
Posté 19 mars 2012 - 05:33
Burne87 wrote...
Here is as good a place as any I suppose. I went to do the Cerberus Headquarters mission my character reset to level 1. I've been searching the forums and can't find anyone else who had this problem. I hope it is fixed soon, I really can't proceed with a level 1 char this late in the game.
Did you try to back up your save folder and repair the game install/check for updates, if so umm try continuing from the autosave or an earlier save point if that doesnt work well im not to sure. You could try going on your web browser and deleting cache and cookies etc.
or you were reset for explicit hacks or some other kind of game mods thats the only thing that i could think of that would reset you.. either that or contact EA and get them to look into the issue and be nice about it because if your not they wont help you out at all..
#15
Posté 19 mars 2012 - 05:37
MetalCargo999 wrote...
hello! I'm asking because I'm not a good gamer, and I'm not sure if my game is glitched or not, so I thought maybe someone here might know. But there's one system on my galaxy map that glows as if I had an objective there, but I can't seem to land on the highlighted planet. Also, there are some systems that have reapers on them, but I can't sem to visit any of them. Is it because of how I played the game or is it a glitch?
haha sorry for the late response. As far as i know your games fine aha, if you cant see any objectives or land button maybe its because you need to do a quest first to unlock the land button on the specific planet etc, or its just a side quest and you just gottan scan planets to retrive the artifact or whatever.
And for the reapers being there but not able to go there im pretty sure thats part of the game and they will unlock or allow you to go there once the assistant updates the galaxy map ie knew objectives which want to to go there.
Hope that helped
#16
Posté 20 mars 2012 - 12:14
#17
Posté 20 mars 2012 - 12:25
Modifié par VaeliusNoctu, 20 mars 2012 - 12:25 .
#18
Posté 20 mars 2012 - 02:16
i can't play at all.... origin crash everytime, and the game to go pass the EA starting animation. so at least i don't experience any of the bug report above.. lol ;-) 2 week in the game life, have not play 1 second of it!
#19
Posté 20 mars 2012 - 03:44
Megakoresh wrote...
Add yours here too, make it short and easy to understand.
On
incap players can frequently fall through the map and become
invincible/not able to deal damage, forcing eveyone to quite and loose
everything, should they become the last one alive
SPACEBAR. I am sure I don't need to explain that one.
Phantoms are randomly and often spawning invincible.
With latency higher than 100 projectile weapons like scorpion or cobra do not work/projectile disappears.
After revive powers are unavaliable for some time, which makes it impossible to, say, charge away from the hot zone.
Power remapping does not work.
When heavy melleing phantoms, they can interrupt the melle in the middle of it with their insta-kill.
Cobra missiles sometimes simply disappear and don;t do damage even with you hosting.
If someone is in a situation like in [1], but the mission is complete it takes ages to load to the results screen.
Mods,
make it sticky, if you can. It is very inconvenient to search various
threads on the same issue to see if people are having it too. As long as
posters here are constructive and short, it should be easier for
everyone to have all bugs listed in one thread
#20
Posté 20 mars 2012 - 03:50
luffaren91 wrote...
In-game freezes for 5-10 seconds when using melee attack on a mob, or using powers, when your close to the mob that is.
#21
Posté 20 mars 2012 - 03:52
VaeliusNoctu wrote...
I cant drag and drop Powers in the quick access bar. Allways i leftclick in the "Pause" mode a Power and which to drag and drop them from e.g. 3 to 4 i cant.
I have issues with the cover system for me its the most broken thing in the game, im not sure what they were thinking when they added 3+ actions to the one button (space) and for the powers thing i dont hotkey at all but when i hold shift to bring up the menu most of the time it takes 2 clicks before the bloody power actually works.
#22
Posté 05 avril 2012 - 08:17
Modifié par SuperClutch16, 05 avril 2012 - 08:18 .
#23
Posté 08 avril 2012 - 11:00
2) Among many minor bugs one is extremely annoying: in multiplayer sometimes my character stops to do weapon damage or melee damage, the character i also not able to climb ladders. It will stay that way until the game finishes.
Cheers,
-S
Modifié par Spliffster74, 08 avril 2012 - 11:01 .





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