Sylvanfeather wrote...
From a PR stance would it really be more harmful to provide an insiders look, than to say nothing?
We don't know how this ending ended up happening. But during the major release sales period you can't really expect them to come forward and say any of the following:
-we gambled on this ending and didn't expect this backlash. This is as close as you will get from them "it was our artistic vision", we are sorry CERTAIN fans are outraged but some GREAT fans like our ending. THis game is very polarizing!
-we ran out of time and money, we had to go with this ending since it was low on computer animation and voice acting costs, less variables cheaper to do
-we honeslty had no clue how to end the game, god child Deus Ex was all we had left
-we did this on purpose because we wanted to erase this game from existance so it was much easier for our team to produce ME4, without worrying about players previous choices being niggled about in the lore of the far future
I subscribe to the ending sucking because Bioware was more worried about erasing everything so that it was easier to make ME4, than ending the game for the fans.
18 months from now you will get the real answer, right before they announce their new game. They will own up to their mistakes, point by point, promise they have learned their lesson, while saying please buy our new game, we love and listen to our fans!
We'll see how that goes, DA3 will be that game first.
Modifié par Kileyan, 18 mars 2012 - 04:40 .